A Victory Lap allows Isaac the opportunity to start a new run with almost all of his final items after killing The Lamb in Dark Room; after it dies, a context box appears, giving Isaac the option of starting a Victory Lap or not (this option is only given once per run). Multiple Laps can be made as long as Dark Room is cleared each time.
Some items are lost upon starting a Victory Lap. Items lost this way are added back into their respective item pools and can be acquired again.
Starting the 1st and the 3rd Laps takes away no items, starting the 2nd Lap takes away 50% of the items (rounded up), and starting the 4th and all subsequent Laps takes away 75% of the items (rounded up).
This mechanic can remove a character's pocket item.
All Victory Laps will be on Hard difficulty, even if the initial run wasn't.
Once the third Victory Lap has been reached (and on every subsequent Victory Lap), several effects occur:
This version of The Lost does not get Holy Mantle or D4. However, if the run was started as The Lost (or if Holy Mantle was found during a previous run), it will be retained, unless the Victory Lap discards it by chance.
This version of The Lost has Holy Mantle if it has been unlocked by donating to the Greed Donation Machine.
Tainted Forgotten and Tainted Soul will both become The Lost, controlled with the same inputs like Jacob and Esau, removing the latter's attack restriction and ability to pick up and throw Tainted Forgotten. The drop key cannot be held to individually control each character, and items previously acquired are held by the Tainted Forgotten. Tainted Soul can acquire its own items.
Obtaining Genesis will transform The Lost back into the original character.
Transformations will remain even if the items used to acquire them are removed.
When using Telepills or other teleportation items in Womb II or equivalent, Isaac may be teleported to an I AM ERROR room with only a way to the Cathedral, possibly ending the Victory Lap streak.
If a Sacrifice Room appears in the Cathedral, Isaac may be able to teleport to Dark Room if he has enough health, continuing the run.
Entering The Void and killing Delirium will end the Victory Lap streak.
The achievement U Broke It! (unlocked by obtaining 50 items) can be earned during Victory Laps.
Stats obtained by Black Rune or Void will not be removed after starting a new lap.
Effects from trinkets absorbed by Gulp!, Marbles, or Smelter will not be removed after starting a new lap.
Enemies and bosses killed with Eraser will remain erased after starting a new lap.
R Key Resets the entire run, INCLUDING all completed Victory Laps! This means the lap counter will reset to 0, and shops will return.
Additionally, if the difficulty had changed from Normal to Hard, or if the character had become The Lost, these changes will not be reverted.
Unlocks will still be disabled, though exiting and re-entering your run will re-enable them.
RERUN - Complete 3 Victory Laps by defeating The Lamb.
Trivia[ | ]
According to Edmund McMillen, the Victory Lap mechanic is only included in Dark Room, since it's the "Harder Chapter 6 path", therefore being set as a "reward" there.[1]
Bugs[ | ]
Bug!
PS4 Trying to pause the game when the player is asked if they want to do the victory lap disables the option and forfeits the victory lap.