Binding of Isaac: Rebirth Wiki
m (Undo revision 213918 by 71.205.153.245 (talk) i tested it and it does keep it active)
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* Vibrant Bulb is slightly less than half as powerful as {{t|Dim Bulb|n}}; however, its effects are active more often.
 
* Vibrant Bulb is slightly less than half as powerful as {{t|Dim Bulb|n}}; however, its effects are active more often.
 
* {{i|Glowing Hour Glass|n}}, when used, will not make the Vibrant Bulb inactive and will still provide the bonus until it has one bar of charge.
 
* {{i|Glowing Hour Glass|n}}, when used, will not make the Vibrant Bulb inactive and will still provide the bonus until it has one bar of charge.
* Having additional charge beyond full with {{i|The Battery}} does not provide an additional bonus.
+
* Having additional charge beyond full with {{i|The Battery}} does not provide an additional bonus. It does give an advantage however, since using the fully charged item once still provides Vibrant Bulb's effect.
 
* If two active items are held ({{i|Schoolbag|n}}), the one currently active must be at full charge for the trinket to take effect (the other need not be).
 
* If two active items are held ({{i|Schoolbag|n}}), the one currently active must be at full charge for the trinket to take effect (the other need not be).
   

Revision as of 15:21, 14 October 2020

(in Afterbirth † and Repentance)

Vibrant Bulb is a trinket added in The Binding of Isaac: Afterbirth † expansion.

Effects

  • Increases all stats while Isaac's active item is fully charged:
    • +0.25 speed.
    • +0.75 range.
    • +0.20 tears.
    • +0.10 shot speed.
    • +0.50 damage.
    • +1 luck.

Notes

  • The trinket creates no effect if Isaac has no active item.
  • Active items that are reusable indefinitely without a charge bar, such as Collectible How to Jump iconHow to Jump, will allow Vibrant Bulb's effects to be permanent (until the active item is swapped out).
  • Vibrant Bulb is slightly less than half as powerful as Dim BulbDim Bulb; however, its effects are active more often.
  • Error: The given collectible ("Glowing Hour Glass") does not exist., when used, will not make the Vibrant Bulb inactive and will still provide the bonus until it has one bar of charge.
  • Having additional charge beyond full with Collectible The Battery iconThe Battery does not provide an additional bonus. It does give an advantage however, since using the fully charged item once still provides Vibrant Bulb's effect.
  • If two active items are held (Collectible Schoolbag iconSchoolbag), the one currently active must be at full charge for the trinket to take effect (the other need not be).

Bugs

Bug Bug! Replacing Isaac's active item with another active item that doesn't have a charge bar won't immediately activate the trinket's effects. The effect will depend on whether or not the previous item had a full charge or not. Furthermore, if the effect is active due to the previous item having a full charge, picking up a different active item that currently has no charge won't disable the effect, and vice-versa.

In-game Footage