(Created page with "{{infobox version | dlc = r | date = 2021-04-24 }} == Documented Changes == === General Fixes === * Fixed Ashpit crashing the game when lighting is disabled * Fixed s...") |
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=== General Fixes === |
=== General Fixes === |
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− | * Fixed Ashpit crashing the game when lighting is disabled |
+ | * Fixed {{Stage|Ashpit}} crashing the game when lighting is disabled |
* Fixed some challenges showing up as locked despite being previously available |
* Fixed some challenges showing up as locked despite being previously available |
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− | * Fixed several controller rebinding issues with Jacob and Esau and other controllable player entities (i.e. Strawman, Found Soul) |
+ | * Fixed several controller rebinding issues with {{C|Jacob and Esau}} and other controllable player entities (i.e. {{I|Strawman|force=x}}, {{T|Found Soul|force=x}}) |
− | * Fixed |
+ | * Fixed {{Stage|The Void}} portal having no animation in {{Stage|Mausoleum}} 2 under certain circumstances |
− | * Fixed Tech X rings bouncing endlessly with Rubber Cement |
+ | * Fixed {{I|Tech X|force=x}} rings bouncing endlessly with {{I|Rubber Cement}} |
− | * Fixed bouncy and orbiting tears never disappearing in side |
+ | * Fixed bouncy and orbiting tears never disappearing in side-scrolling sections |
− | * Fixed Mucormycosis tears becoming much larger than intended when splitting |
+ | * Fixed {{I|Mucormycosis|force=x}} tears becoming much larger than intended when splitting |
− | * Fixed Ultra Greed's health bar not disappearing as intended during his death animation |
+ | * Fixed [[Ultra Greed]]'s health bar not disappearing as intended during his death animation |
− | * Fixed Ultra Greedier not having boss armor (that was a bug sorry!) |
+ | * Fixed [[Ultra Greedier]] not having boss armor (that was a bug sorry!) |
− | * Fixed items generated by TMTRAINER not being saved correctly by Glowing Hour Glass or upon saving and resuming a run |
+ | * Fixed items generated by {{I|TMTRAINER|force=x}} not being saved correctly by {{I|Glowing Hour Glass|force=x}} or upon saving and resuming a run |
− | * Fixed Spirit Sword and Urn of Souls not triggering effects that occur when tears are fired (i.e. Isaac's Tears, Mom's Wig, Immaculate Heart) |
+ | * Fixed {{I|Spirit Sword|force=x}} and {{I|Urn of Souls|force=x}} not triggering effects that occur when tears are fired (i.e. {{I|Isaac's Tears}}, {{I|Mom's Wig}}, {{I|Immaculate Heart|force=x}}) |
* Fixed pause screen sometimes not playing its appear animation |
* Fixed pause screen sometimes not playing its appear animation |
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− | * Fixed Wild Card being tied to the wrong achievement |
+ | * Fixed {{P|Wild Card|force=x}} being tied to the wrong achievement |
− | * Fixed the Backasswards challenge giving the player two of each key piece |
+ | * Fixed the {{A|Backasswards}} challenge giving the player two of each key piece |
− | * Fixed items not being removed correctly each floor in the Backasswards challenge |
+ | * Fixed items not being removed correctly on each floor in the Backasswards challenge |
− | * Fixed 1up causing Dark Judas to die instantly upon reviving |
+ | * Fixed {{I|1up!}} causing {{C|Dark Judas}} to die instantly upon reviving |
− | * Fixed an infinite loop caused by using the Joker in an Angel shop |
+ | * Fixed an infinite loop caused by using the {{P|Joker}} in an Angel shop |
− | * Fixed "Lazarus" sometimes turning into Isaac upon saving and resuming a run |
+ | * Fixed "[[Tainted Lazarus|Lazarus]]" sometimes turning into {{C|Isaac}} upon saving and resuming a run |
− | * Fixed some rooms not being saved correctly in Greed Mode, causing crashes upon resuming a run (this was most notable with crawlspaces) |
+ | * Fixed some rooms not being saved correctly in [[Greed Mode]], causing crashes upon resuming a run (this was most notable with crawlspaces) |
− | * Fixed "The Forgotten" not showing any items on the |
+ | * Fixed "[[Tainted Forgotten|The Forgotten]]" not showing any items on the game over screen |
− | * Fixed golden trinkets not being saved correctly upon resuming a run |
+ | * Fixed [[Golden Trinket|golden trinkets]] not being saved correctly upon resuming a run |
− | * Fixed Delirious breaking the backdrop in a certain final boss fight |
+ | * Fixed {{I|Delirious|force=x}} breaking the backdrop in a certain final boss fight |
− | * Fixed Delirium's death static effect sometimes not rendering correctly |
+ | * Fixed [[Delirium|Delirium's]] death static effect sometimes not rendering correctly |
− | * Fixed Red Key becoming unusable when absorbed by Void |
+ | * Fixed {{I|Red Key|force=x}} becoming unusable when absorbed by {{I|Void|force=x}} |
− | * Fixed co-op player respawns in Greed Mode |
+ | * Fixed co-op player respawns in [[Greed Mode]] |
* Fixed a crash that could occur from throwing rocks |
* Fixed a crash that could occur from throwing rocks |
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− | * Fixed a crash that occurred when using Glowing Hour Glass under certain circumstances in co-op mode |
+ | * Fixed a crash that occurred when using {{I|Glowing Hour Glass|force=x}} under certain circumstances in co-op mode |
+ | * Fixed {{C|Bethany}} reviving at one half soul heart instead of one half red heart with {{I|Guppy's Collar}} |
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+ | * Fixed {{I|Thunder Thighs}} / {{I|Leo}} killing the player if they touched a spike rock at one half soul heart |
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=== Changes === |
=== Changes === |
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− | * Raised the cooldown of Blank Card from 2 to 4 when used with Holy Card |
+ | * Raised the cooldown of {{I|Blank Card}} from 2 to 4 when used with {{P|Holy Card|force=x}} (Note: Despite the patch notes saying the cooldown was changed, it remains unchanged in game.) |
− | * Souls dropped by enemies with the Urn of Souls are now automatically collected when exiting the room |
+ | * Souls dropped by enemies with the {{I|Urn of Souls|force=x}} are now automatically collected when exiting the room |
− | * Added a few more unique Dirty Mind dips for certain special poops |
+ | * Added a few more unique {{I|Dirty Mind|force=x}} dips for certain special poops |
− | * The following items now count towards the Planetarium unlock: Deck of Cards, Tarot Cloth, Zodiac, Card Reading, Echo Chamber |
+ | * The following items now count towards the [[Planetarium]] unlock: {{I|Deck of Cards}}, {{I|Tarot Cloth|force=x}}, {{I|Zodiac|force=x}}, {{I|Card Reading|force=x}}, {{I|Echo Chamber|force=x}} |
− | * The following items can no longer by found by "The Lost": Best Bud, Hallowed Ground |
+ | * The following items can no longer by found by "[[Tainted Lost|The Lost]]": {{I|Best Bud}}, {{I|Hallowed Ground|force=x}} (Note: Despite the patch notes claiming that best bud can no longer be found by "The Lost", it is still possible to find in game.) |
− | * Rotten hearts will now be replaced by half red hearts in room layouts that contain them if they haven't been unlocked yet |
+ | * [[Hearts#Rotten Heart|Rotten hearts]] will now be replaced by half red hearts in room layouts that contain them if they haven't been unlocked yet |
− | * Red Key can no longer be obtained in Greed Mode |
+ | * {{I|Red Key|force=x}} can no longer be obtained in [[Greed Mode]] |
− | * Brimstone/Technology+Ipecac+Ludovico now only starts exploding 1 second after entering a room and no longer explodes on contact with room boundaries (this could cause unavoidable damage) |
+ | * {{I|Brimstone}}/{{I|Technology}}+{{I|Ipecac}}+{{I|The Ludovico Technique}} now only starts exploding 1 second after entering a room and no longer explodes on contact with room boundaries (this could cause unavoidable damage) |
− | * Added unique appearances for Book of Virtues wisps created from Delirious and Mom's Bracelet |
+ | * Added unique appearances for {{I|Book of Virtues|force=x}} wisps created from {{I|Delirious|force=x}} and {{I|Mom's Bracelet|force=x}} |
== Undocumented Changes == |
== Undocumented Changes == |
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+ | * The spider from {{i|The Intruder}} will no longer leave your body if it would result in an empty player sprite. (e.g. when you have {{i|Transcendence}}). |
||
+ | * Items that proc upon damage taken no longer proc on white fires. |
||
+ | * Fixed the {{i|Spirit Sword}} and {{i|Epiphora}} synergy resulting in you unable to perform a spin slash. |
||
+ | * Fixed XL floors causing manhole covers to not work in the [[Isaac's Awakening]] challenge. |
||
+ | * Fixed Bethany starting with an extra book touch in the [[Bloody Mary]] challenge. |
||
+ | * Fixed the bug where {{i|Alabaster Box}} and {{i|Eden's Soul}} would start with full charges when crafted with the {{i|Bag of Crafting}}. |
||
+ | * Fixed the bug where {{i|Teleport 2.0}} could crash the game if you used it on a fully explored [[Mines]] 2 or [[Ashpit]] 2. |
||
+ | * {{i|Flip}}, {{i|Bag of Crafting}}, {{i|Sumptorium}}, {{i|Recall}}, and {{i|Hold}} have been removed from the [[Collection Page (Repentance)|collection page]] and the {{i|Death Certificate}}. |
||
+ | * Changed Ending 14 with a new art style that is similar to the new endings that were added in Repentance. |
||
== References == |
== References == |
Revision as of 02:21, 29 May 2021
Documented Changes
General Fixes
- Fixed Template:Stage crashing the game when lighting is disabled
- Fixed some challenges showing up as locked despite being previously available
- Fixed several controller rebinding issues with Jacob and Esau and other controllable player entities (i.e. Strawman, Found Soul)
- Fixed Template:Stage portal having no animation in Template:Stage 2 under certain circumstances
- Fixed Tech X rings bouncing endlessly with Rubber Cement
- Fixed bouncy and orbiting tears never disappearing in side-scrolling sections
- Fixed Mucormycosis tears becoming much larger than intended when splitting
- Fixed Ultra Greed's health bar not disappearing as intended during his death animation
- Fixed Ultra Greedier not having boss armor (that was a bug sorry!)
- Fixed items generated by TMTRAINER not being saved correctly by Error: The given collectible ("Glowing Hour Glass") does not exist. or upon saving and resuming a run
- Fixed Spirit Sword and Urn of Souls not triggering effects that occur when tears are fired (i.e. Isaac's Tears, Mom's Wig, Immaculate Heart)
- Fixed pause screen sometimes not playing its appear animation
- Fixed Wild Card being tied to the wrong achievement
- Fixed the Backasswards challenge giving the player two of each key piece
- Fixed items not being removed correctly on each floor in the Backasswards challenge
- Fixed 1up! causing Dark Judas to die instantly upon reviving
- Fixed an infinite loop caused by using the Joker in an Angel shop
- Fixed "Lazarus" sometimes turning into Isaac upon saving and resuming a run
- Fixed some rooms not being saved correctly in Greed Mode, causing crashes upon resuming a run (this was most notable with crawlspaces)
- Fixed "The Forgotten" not showing any items on the game over screen
- Fixed golden trinkets not being saved correctly upon resuming a run
- Fixed Delirious breaking the backdrop in a certain final boss fight
- Fixed Delirium's death static effect sometimes not rendering correctly
- Fixed Red Key becoming unusable when absorbed by Void
- Fixed co-op player respawns in Greed Mode
- Fixed a crash that could occur from throwing rocks
- Fixed a crash that occurred when using Error: The given collectible ("Glowing Hour Glass") does not exist. under certain circumstances in co-op mode
- Fixed Bethany reviving at one half soul heart instead of one half red heart with Guppy's Collar
- Fixed Thunder Thighs / Leo killing the player if they touched a spike rock at one half soul heart
Changes
- Raised the cooldown of Blank Card from 2 to 4 when used with Holy Card (Note: Despite the patch notes saying the cooldown was changed, it remains unchanged in game.)
- Souls dropped by enemies with the Urn of Souls are now automatically collected when exiting the room
- Added a few more unique Dirty Mind dips for certain special poops
- The following items now count towards the Planetarium unlock: Deck of Cards, Tarot Cloth, Zodiac, Card Reading, Echo Chamber
- The following items can no longer by found by "The Lost": Best Bud, Hallowed Ground (Note: Despite the patch notes claiming that best bud can no longer be found by "The Lost", it is still possible to find in game.)
- Rotten hearts will now be replaced by half red hearts in room layouts that contain them if they haven't been unlocked yet
- Red Key can no longer be obtained in Greed Mode
- Brimstone/Technology+Ipecac+The Ludovico Technique now only starts exploding 1 second after entering a room and no longer explodes on contact with room boundaries (this could cause unavoidable damage)
- Added unique appearances for Book of Virtues wisps created from Delirious and Mom's Bracelet
Undocumented Changes
- The spider from The Intruder will no longer leave your body if it would result in an empty player sprite. (e.g. when you have Transcendence).
- Items that proc upon damage taken no longer proc on white fires.
- Fixed the Spirit Sword and Epiphora synergy resulting in you unable to perform a spin slash.
- Fixed XL floors causing manhole covers to not work in the Isaac's Awakening challenge.
- Fixed Bethany starting with an extra book touch in the Bloody Mary challenge.
- Fixed the bug where Alabaster Box and Eden's Soul would start with full charges when crafted with the Bag of Crafting.
- Fixed the bug where Teleport 2.0 could crash the game if you used it on a fully explored Mines 2 or Ashpit 2.
- Flip, Bag of Crafting, Sumptorium, Recall, and Hold have been removed from the collection page and the Death Certificate.
- Changed Ending 14 with a new art style that is similar to the new endings that were added in Repentance.
References
The Binding of Isaac: Rebirth |
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