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The Quarry - The Loop
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Contents
Documented changes[]
Graphical changes[]
- Added unique
The Forgotten costumes for
Conjoined,
Seraphim,
Leviathan
Spider Baby ,
Bob,
Capricorn,
The Ludovico Technique,
Toothpicks,
Tough Love,
Serpent's Kiss,
Infestation 2,
Spirit of the Night,
Epiphora,
Epic Fetus, and
Pupula Duplex.
- Added skin color alts to
Immaculate Conception.
- Slightly improved item sprite for
The Belt.
- Added extra animations to the
Gemini familiar. Based on this Steam Workshop mod by piber20.
- Picking up
Black Candle under
Curse of Darkness will now make the darkness fade away instead of immediately lighting the room up.
Other Changes[]
Mom's Shovel now counts towards the
Yes Mother? transformation.
- Familiars will now be teleported to the player's position when entering the
Mom fight.
-
The Forgotten's body will now be teleported to the player’s position when entering a fight against
Gurdy,
Mom or
Mom's Heart as
The Soul.
Locust of War will now refrain from targeting or colliding with enemies for 2 seconds after entering a room.
-
The Thing can no longer spawn as a regenerating red champion as that makes it near impossible to kill with some loadouts.
- Added a charge bar to
Lil Spewer.
- Losing a
Bone Heart to damage will now reduce
The Forgotten's devil deal chance.
-
Ministros will now be replaced with
Hoppers instead of
Leapers in
Hard Mode before "The Gate is Open" is unlocked.
Brittle Bones is now a simple minor Tears Up when picked up by
Keeper or
The Lost and will no longer kill
Keeper.
- Added stage HP to
Blisters to make them less tanky when encountered on early floors.
-
The Lamb will no longer do its rotating
Brimstone attack when close to a wall.
Epiphora and
Dead Eye now synergize with
The Forgotten.
Eden's Blessings are now limited to a maximum of 10 to prevent potential crashes.
- Adjusted the contents of
Pandora's Box in
Greed mode.
-
Krampus will now do a short dash towards the player before doing a spinning
Brimstone attack (this should act as a clearer tell and prevent him from doing that attack when next to a wall).
Bug fixes[]
- Fixed many missing/outdated features from the Linux version.
- Fixed
The Forgotten's score value fluctuating when switching between forms.
- Fixed
The Forgotten's ranged attack sometimes firing backwards with controllers.
- Fixed
Flat Stone causing Ipecac shots to silently explode with no visible explosion effect.
- Fixed
3 Dollar Bill not increasing the size of the player's tears when granting the Proptosis effect.
- Fixed being able to keep the
Whore of Babylon state when switching from
The Forgotten's soul form to his skeleton form.
- Fixed being able to go to the
Cathedral while holding
Mom's Shovel.
- Fixed
Dr. Fetus and
Epic Fetus being launched from the wrong position when thrown by
The Forgotten right after a pickup animation.
- Fixed
Mega Blast not requiring
Mega Satan to be defeated with
Apollyon and
The Forgotten.
- Fixed a crash occurring when running the game after subscribing or unsubscribing from a mod.
- Fixed big
Attack Fly spawned by
The Duke of Flies orbiting him instead of chasing the player.
- Fixed first spawned
The Duke of Flies in a room hogging all the orbital flies spawned by other Dukes in the room.
- Fixed
Bombs sometimes being thrown up in the air when dropped (could happen after a
The Forgotten +
Dr. Fetus run).
- Fixed a previous
Big Horn fix causing his
Delirium form to permanently drop Delirium's HP to a very low amount, making him very easy to kill.
- Fixed a previous change causing explosions from permanently charmed enemies to damage the player.
- Fixed Reward Plates spawning multiple rewards on top of each other in the exact same position.
- Fixed Hematemesis removing all red hearts with the
The Forgotten instead of leaving a single full red heart.
- Fixed
Placebo not triggering
Acid Baby and
Lil Spewer like using a pill normally would.
- Fixed
Flat Stone not being in any item pool.
- Fixed the charge bar for
Maw of the Void not being positioned properly when the player's size changes.
- Fixed the
The Forgotten charge bar being inaccurate with
Monstro's Lung.
- Fixed
Crow Heart causing the player to lose their devil deal chance even if the damaged red hearts were inside a Bone Heart.
- Fixed a previous change causing
I AM ERROR rooms to always use the same layout.
- Fixed the
Coupon being able to drop from
Greed and
Shopkeepers without actually being unlocked.
- Fixed
E. Coli poops not being destructible by lasers.
- Fixed charmed enemies sometimes getting stuck trying to target invulnerable enemies.
- Fixed charmed enemies not being able to hit certain enemies (such as
Portals and
Widow).
- Fixed
Portals always being replaced with
Greed in
Greed Mode before "The Gate is Open" is unlocked.
- Fixed a
Black Market layout having the wrong type of buttons.
- Fixed
Krampus sometimes not roaring before an attack.
- Fixed softlock caused by teleporting to the
I AM ERROR room when holding
Broken Shovel in Depths 2.
- Fixed some glitchy behavior with
Delirium's
The Matriarch form.
- Fixed coop babies taking more
Red Hearts from the player than intended when the player has
Bone Hearts.
- Fixed being able to get black hearts from
Stoneys by touching them while having
The Virus/
Serpent's Kiss.
- Fixed Bomb Rock explosions not being symmetrical, causing some nearby rocks to survive the explosion despite being close enough.
- Fixed a rare crash caused by
The Matriarch when transitioning to her second phase.
- Fixed
The Lamb being able to move during its rotating Brimstone attack before the beams have fully disappeared.
- Fixed a previous change causing fires from
Fire Mind and
Hot Bombs to deal much less damage than intended.
- Fixed several AB+ Double Trouble boss layouts being picked on the wrong floors.
- Fixed Double Trouble allowing the player to encounter bosses that haven't been unlocked yet.
- Fixed a softlock caused by catching
The Haunt's
Lil' Haunts with
Friendly Ball.
- Fixed a softlock caused by using
Delirious in
Mega Satan's room before triggering his boss fight.
- Fixed bosses spawned by
Delirious playing the boss victory jingle on death in some cases.
- Fixed
Ultra Greed getting stuck trying to dash against item pedestals or the player in
Gnawed Leaf form.
- Fixed
Bone Hearts causing
??? to become invulnerable in certain conditions.
- Fixed
Rune of Jera,
D20 and other similar items affecting pickups that have already been picked up and are playing their disappearing animation.
- Fixed a previous fix causing
Eden's hair to always be the first variant.
- Fixed a bug causing battery charge to be duplicated with the
Schoolbag.
- Fixed
Pause not disabling itself when the player loses it or swaps it with another item.
- Fixed
Abaddon and
Brittle Bones not removing
The Forgotten's
Red Hearts if picked up when in soul form.
- Fixed a glitch with
Glowing Hour Glass causing
The Forgotten's soul to die upon rewinding.
- Fixed
Polyphemus having a wrong green skin variant.
- Fixed
Number One having an outdated white skin variant.
- Fixed
Seraphim transformation costume not supporting skin variants.
- Fixed
Lilith not starting with
Cambion Conception before unlocking it.
- Fixed
Dr. Fetus and
Epic Fetus not firing with
The Forgotten when held between more than two rooms.
- Fixed
Dr. Fetus with
The Forgotten sometimes causing
Bombs to be invisible.
- Fixed
Jumper Cables not unlocking if
AAA Battery or
Watch Battery were picked up last.
- Fixed a previous change causing invisible headless enemies (such as
Pacers and
Gushers) to spawn from enemies killed during their spawn animation.
Mod support[]
- Added missing sound enums.
- Fixed a previous change preventing modded tears from changing their sprite scale from a Lua callback.
-
Death's Heads and
Stoneys can now be placed alone in rooms with pressure plates.
- Added a
costumeSuffix
parameter toplayers.xml
to specify a special costumes folder per character (for instance a custom character withcostumesSuffix="test"
will attempt to load costume spritesheets fromresources/gfx/costumes_test
instead ofresources/gfx/costumes
).
Debug console changes[]
- Fixed Alt Gr sometimes causing the left Ctrl key to get stuck in the console (Windows fix only for now, need to confirm Linux and OSX have this issue as well)
Undocumented changes[]
- Fixed the bugged stacked entities in Super Gluttony room #2112.
- There are now 2 item pedestals in Greed Mode Angel Room #0 (up from 1).
- There is now 1 item pedestal in Greed Mode Angel Room #6 (up from 0).
- There are now 2 item pedestals in Greed Mode Angel Room #1 (up from 1).
- There are now 2 item pedestals in Greed Mode Angel Room #1 (up from 2).
- Fixed the bugged Begotten Chains in Greed Sheol room #31.
- Fixed the bugged Begotten Chain in Greed Sheol room #58.
- Fixed glowing firefly/dust motes getting stuck at the center of L-shaped rooms.