Binding of Isaac: Rebirth Wiki
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Tag: Visual edit
("This makes the synergy useless and a disadvantage unless Pyromaniac is used.")
Tag: Visual edit
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* [[Homing tears]]: Tears slow down and stay on top of the enemy, doing continuous damage.
 
* [[Homing tears]]: Tears slow down and stay on top of the enemy, doing continuous damage.
 
* {{dlc|nr}} {{i|Ipecac}}: Beams will now travel through obstacles and maintain their piercing effect dealing 33% of regular damage to enemies they come in contact with, but won't explode on hit. The Ipecac explosion will happen once the beam runs out of range or hits a wall and will deal damage equal to Isaac's damage.
 
* {{dlc|nr}} {{i|Ipecac}}: Beams will now travel through obstacles and maintain their piercing effect dealing 33% of regular damage to enemies they come in contact with, but won't explode on hit. The Ipecac explosion will happen once the beam runs out of range or hits a wall and will deal damage equal to Isaac's damage.
**{{Dlc|r}} Keeps Ipecac's stats but shoots a constantly exploding Trisagion beam. There is no way to avoid being hit from the explosion, since the shot immediately explodes.
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**{{Dlc|r}} Keeps Ipecac's stats but shoots a constantly exploding Trisagion beam. There is no way to avoid being hit from the explosion, since the shot immediately explodes. This makes the synergy useless and a disadvantage unless {{I|Pyromaniac}} is used.
 
* {{i|The Ludovico Technique}}: The beam becomes controllable, still dealing reduced damage but at a very high rate.
 
* {{i|The Ludovico Technique}}: The beam becomes controllable, still dealing reduced damage but at a very high rate.
 
* {{i|My Reflection}}: In addition to the usual effect, lengthens the Trisagion blasts into short flexible beams for a much larger damage-dealing area.
 
* {{i|My Reflection}}: In addition to the usual effect, lengthens the Trisagion blasts into short flexible beams for a much larger damage-dealing area.

Revision as of 22:08, 16 May 2021

(in Afterbirth † and Repentance)

Trisagion is an unlockable passive item added in The Binding of Isaac: Afterbirth †.

Effects

  • Tears are replaced with piercing white blasts of light.
    • Blasts deal 33% of the regular tear damage but can hit the same enemy multiple times.
    • Blasts decrease in size until disappearing.
      • Despite the blasts decreasing in size after passing through obstacles, this is aesthetic as the blast will only damage enemies adjacent to the obstacle.
    • (except in Repentance) Blasts do not knockback enemies.

Notes

  • Since the blasts can strike one enemy multiple times, low shot speed can be very beneficial whereas high shot speed may lower effective damage.
    • Walking backward while firing can allow tears to move slower, making it useful for increasing damage output.

Synergies

  • Collectible 8 Inch Nails icon8 Inch Nails / BlisterBlister / Collectible Pisces iconPisces: Adds knockback to blasts, which can not only significantly repel enemies when used correctly, it can deal a high amount of damage to enemies unable to escape the knockback.
  • Collectible Chocolate Milk iconChocolate Milk: Fully charged Trisagion blasts deal 4 times more damage, exceeding Isaac's tear damage.
  • (in Repentance)Collectible Cricket's Body iconCricket's Body: Constantly shoots tears in cardinal directions during its travel time.
  • Collectible Evil Eye iconEvil Eye: Eyes will fire beams. Occasionally causes Trisagion beams to stay static in the air for a few seconds, dealing damage to enemies that come in contact with them.
  • Collectible Godhead iconGodhead: Although the damaging aura isn't visible, it still exists and is not affected by Trisagion's damage reduction.
  • Guppy: As it hits multiple times, it spawns multiple flies per tear making it very strong.
  • Collectible Haemolacria iconHaemolacria: Both Trisagion and Haemolacria fire at the same time, Isaac's tears do not keep the spectral attribute despite the sprite being changed. The tears keeps its piercing effect.
  • Homing tears: Tears slow down and stay on top of the enemy, doing continuous damage.
  • (except in Repentance) Collectible Ipecac iconIpecac: Beams will now travel through obstacles and maintain their piercing effect dealing 33% of regular damage to enemies they come in contact with, but won't explode on hit. The Ipecac explosion will happen once the beam runs out of range or hits a wall and will deal damage equal to Isaac's damage.
    • (in Repentance) Keeps Ipecac's stats but shoots a constantly exploding Trisagion beam. There is no way to avoid being hit from the explosion, since the shot immediately explodes. This makes the synergy useless and a disadvantage unless Collectible Pyromaniac iconPyromaniac is used.
  • Collectible The Ludovico Technique iconThe Ludovico Technique: The beam becomes controllable, still dealing reduced damage but at a very high rate.
  • Collectible My Reflection iconMy Reflection: In addition to the usual effect, lengthens the Trisagion blasts into short flexible beams for a much larger damage-dealing area.
  • Collectible Mysterious Liquid iconMysterious Liquid: Causes a large trail of creep. The effect stacks, which causes heavy damage (even to Hush).
  • (in Repentance)Collectible The Parasite iconThe Parasite: Two sideways blasts accompany the beam, effectively increasing horizontal range.
  • (in Repentance) Collectible Pop! iconPop! Every damage tick will shoot out a Pop tear. Trisagion shots will also hover in the air longer than normal.
  • Collectible Proptosis iconProptosis: Base damage is doubled and beam damage is boosted to about 65%. Blasts lose no power as they travel further, though the tips of the blasts deal very slightly less damage.
  • (in Repentance)Collectible Spirit Sword iconSpirit Sword: The sword will shoot Trisagion beams instead of energy beams, with the Trisagion beams having increased damage.

Interactions

  • Character Azazel iconAzazel: Azazel's short-range Brimstone overrides Trisagion.
  • Collectible Brimstone iconBrimstone: Overrides Trisagion.
  • Collectible Compound Fracture iconCompound Fracture: Split blasts are not generated on hitting enemies, only on obstacles and walls.
  • (except in Repentance)Collectible Cricket's Body iconCricket's Body: Split blasts are not generated on hitting enemies, only on obstacles, walls, and the floor.
  • Collectible Dead Eye iconDead Eye: Overridden by Trisagion.
  • Collectible Dr. Fetus iconDr. Fetus: Overrides Trisagion.
  • Collectible Epic Fetus iconEpic Fetus: Overrides Trisagion.
  • Collectible Eye of Belial iconEye of Belial: Overridden by Trisagion.
  • (except in Repentance) Collectible Euthanasia iconEuthanasia: Overridden by Trisagion.
  • Collectible Fire Mind iconFire Mind: Tears still ignite enemies, but no longer have a chance to explode.
  • Collectible Flat Stone iconFlat Stone: Blasts continually disappear and reappear as they "bounce". The bounces deal 25% splash damage based on Isaac's base rating, but the blasts cannot do their damage while they're disappearing, leading to an overall reduced efficiency.
  • (except in Repentance) Collectible Holy Light iconHoly Light: Overridden by Trisagion.
    • (in Repentance) Blasts can apply Holy Light, with a light beam being generated on each damage tick, dealing Isaac's tear damage per beam (three times Trisagion's damage).
  • (except in Repentance) Collectible Jacob's Ladder iconJacob's Ladder: Electric arcs are not generated on hitting enemies, only on obstacles and walls.
    • (in Repentance)Small electric arcs generate from the blast every tick
  • (except in Repentance) Collectible Lachryphagy iconLachryphagy: The blasts will slow down and float like Lachryphagy tears and eventually burst, but can not consume each other.
    • (in Repentance) Blasts have greatly reduced range, but constantly generates Lachryphagy tears, with one shot alone being capable of bursting a tear.
  • Collectible A Lump of Coal iconA Lump of Coal: Nearly no effect; increases damage by around 5% when the hit is dealt by the tip of the blast.
    • A Lump of Coal + Collectible My Reflection iconMy Reflection: As the beam is longer, the amount of extra damage at the tip can be up to around 50%.
  • Collectible Mom's Knife iconMom's Knife: Overrides Trisagion.
  • Collectible Multidimensional Baby iconMultidimensional Baby: The baby cannot duplicate Trisagion blasts.
  • (except in Repentance) Nose GoblinNose Goblin: Overridden by Trisagion.
  • (in Repentance)Collectible Ocular Rift iconOcular Rift: Creates multiple rifts on the blast's trajectory.
  • (except in Repentance)Collectible The Parasite iconThe Parasite: Split blasts are not generated on hitting enemies, only on obstacles and walls.
  • Collectible Parasitoid iconParasitoid: Overridden by Trisagion.
  • (in Repentance)Collectible Playdough Cookie iconPlaydough Cookie: Rather than applying the effect to each individual tear, all beams will share the same color and change simultaneously every tick.
  • (except in Repentance) Collectible Pop! iconPop!: The blasts will slow down and float like Pop! tears, but will not bounce off each other.
  • (except in Repentance) Collectible Sinus Infection iconSinus Infection: Overridden by Trisagion.
  • Collectible Tech X iconTech X: Overrides Trisagion.
  • Collectible Technology iconTechnology: Overrides Trisagion.
  • Collectible Technology Zero iconTechnology Zero: Unless Isaac has shooting familiars, Technology Zero will not function. Familiars' tears will be connected to the blasts with electricity, however.

In-game Footage

Trivia

  • Trisagion was added in Booster Pack #4, after the initial release of the DLC.
  • Trisagion is based on this Steam Workshop item by x Wyvern x and TRPG, originally known as Lightshot.
  • The name is a reference to one of the oldest Christian hymns.

Gallery