Trinkets are a kind of collectible with their designated slot that provide passive bonuses. Only one trinket can be carried at a time and must be dropped if you wish to carry another. Some of these limitations can be bypassed with certain items; Mom's Purse and
Belly Button allow two trinkets to be held at once,
and trinkets can be absorbed by
Smelter,
Marbles, or Gulp!. Absorbed trinkets do not take up a trinket slot and act as passive effects.
The original Binding of Isaac DLC 'The Wrath of the Lamb' introduced Trinkets as a mechanic and had 33 trinkets. Rebirth has a total of 60 trinkets. Afterbirth added 29 new trinkets, for a total of 89 trinkets. Afterbirth † added 38 new trinkets, for a total of 127 trinkets. Repentance added 61 new trinkets, for a total of 188 trinkets.
All trinkets have a chance to be Golden Trinkets, which doubles their effects.
Mom's Box will make the effect triple instead of double.
Notes
- It is possible to drop a trinket by holding down the key or button bound to the "Drop" function for three seconds. (Doing this is not possible with the
Tick).
- While held,
Mom's Box doubles the effect of most trinkets.
- Trinkets appear in a set order based on the run's seed, and each trinket can usually only be encountered once.
- Some trinkets are set drops, such as
Mysterious Paper from
Divorce Papers and
The Left Hand from Ultra Pride, that will appear even if encountered previously.
- Other set drops, such as
Swallowed Penny from a urn or
Umbilical Cord from a polyp will not appear if already seen.
- If the player spawns enough trinkets, e.g. through Mom's Box, the cycle loops and begins spawning trinkets that were already encountered.
- If the player manages to get two of the same trinket then they can have both by using Gulp! on one and then picking up the other.
- Having two of the same trinket doesn't usually increase the effect. (Lil Clot is an example)
- Some trinkets are set drops, such as
All Trinkets
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
???'s Soul | 5.350.57 | ![]() |
Imaginary Friend | Spawns a familiar that floats slowly around the room on a pattern similar to The Peeper and fires spectral and homing tears. |
A Missing Page | 5.350.48 | ![]() |
It glows with power | 5% chance to induce ![]() |
AAA Battery | 5.350.3 | ![]() |
Trickle charge | Automatically recharges the last energy slot of an activated item, effectively reducing recharge rates by one. |
Ace of Spades | 5.350.45 | ![]() |
Luck of the draw | Increases the chance of tarot cards or playing cards dropping after clearing a room, and the chance of finding cards when opening a chest. |
Bible Tract | 5.350.18 | ![]() |
Faith up | Increases chance for Eternal Hearts to spawn. |
Black Lipstick | 5.350.17 | ![]() |
Evil Up | Increases the chance of Black Hearts appearing. |
Bloody Penny | 5.350.49 | ![]() |
Wealth of health | Gives a 50% chance to drop a Half Red Heart when money is collected. |
Broken Ankh | 5.350.28 | ![]() |
Eternal life? | When held, Isaac has a chance to be revived as ???. Can occur multiple times in the same run. |
Broken Magnet | 5.350.6 | ![]() |
It kinda works! | Pulls coins towards Isaac, but ignores other pickups. |
Broken Remote | 5.350.4 | ![]() |
It's broken | Triggers the Teleport effect whenever an activated item is used. |
Burnt Penny | 5.350.50 | ![]() |
Wealth of chaos | Gives a 50% chance to drop a bomb when money is collected. |
Butt Penny | 5.350.24 | ![]() |
Wealth of gas | Isaac will fart when he picks up a coin. Coins have a higher chance to drop from poop. |
Cain's Eye | 5.350.59 | ![]() |
May you see your destination | When starting a floor, 25% chance to get the The Compass effect for the duration of a floor. |
Callus | 5.350.14 | ![]() |
Your feet feel stronger | Prevents damage from creep and spikes. |
Cancer | 5.350.39 | ![]() |
Yay, cancer! | -2 tear delay (effectively increases firerate of tears). |
Cartridge | 5.350.8 | ![]() |
I remember these | Chance to trigger ![]() |
Child's Heart | 5.350.34 | ![]() |
It calls out to its brothers. | Increases the chance of a heart pickup dropping after clearing a room, and the chance of finding a heart when opening a Chest. |
Counterfeit Penny | 5.350.52 | ![]() |
Wealth of wealth | Gives a 50% chance of increasing the value of every coin pickup by one. |
Cursed Skull | 5.350.43 | ![]() |
Cursed? | If Isaac has less than one full Red Heart after taking damage, he will be immediately teleported to the last cleared room he was in. |
Curved Horn | 5.350.35 | ![]() |
DMG up | Increases damage by 2. |
Daemon's Tail | 5.350.22 | ![]() |
Evil up | Most non-specific heart drops become Black Hearts, but heart drops are significantly less common. |
Eve's Bird Foot | 5.350.60 | ![]() |
Revenge from beyond | 5% chance to spawn a ![]() |
Fish Head | 5.350.29 | ![]() |
It stinks | Spawns a Blue Fly every time Isaac takes damage. |
Flat Penny | 5.350.51 | ![]() |
Wealth of answers | Gives a 50% chance of spawning a key upon collecting a penny. |
Flat Worm | 5.350.12 | ![]() |
Blub blub! | Isaac's tears take on an oblong appearance. They also push enemies back. |
Goat Hoof | 5.350.37 | ![]() |
Speed up | Increases speed by 0.15. |
Hook Worm | 5.350.26 | ![]() |
Zip zoop! | Tears move shifting left to right forming a path of right angles. +10 to range (effective range remains about the same). |
Isaac's Fork | 5.350.46 | ![]() |
Consume thy enemy | Isaac has a chance to heal for 1/2 a Red Heart upon clearing a room. |
Isaac's Head | 5.350.54 | ![]() |
Dead friend | Spawns Isaac's severed head as a tear-firing familiar. Fires piercing tears. |
Judas' Tongue | 5.350.56 | ![]() |
Payment Received | Items in the Devil Room only cost 1 heart. Soul heart trades still cost 3 soul hearts. |
Liberty Cap | 5.350.32 | ![]() |
Touch Fuzzy, Get Dizzy | Grants a chance of triggering Mini Mush, Odd Mushroom (Large), Odd Mushroom (Thin) or The Compass effects for the current room upon entering it. |
Lucky Rock | 5.350.15 | ![]() |
There's something inside it | Rocks and their variants drop 1 penny when destroyed. |
Lucky Toe | 5.350.42 | ![]() |
Luck up! | +1 Luck. Adds a chance to drop an extra pickup when opening a chest, destroying a machine, or blowing up a tinted rock. |
Maggy's Faith | 5.350.55 | ![]() |
Faith's reward | Gives an eternal heart at the start of every floor. |
Match Stick | 5.350.41 | ![]() |
Tastes like burning | Increases the chance of Bombs dropping after clearing a room, and the chance of finding Bombs when opening a Chest. |
Missing Poster | 5.350.23 | ![]() |
??? | ![]() ![]() |
Mom's Pearl | 5.350.38 | ![]() |
It emanates purity | Grants a secondary 10% chance of any non-specific heart drop turning into a soul heart. |
Mom's Toenail | 5.350.16 | ![]() |
??? | Once a minute, Mom's foot randomly stomps down somewhere in the room. |
Monkey Paw | 5.350.20 | ![]() |
Wish granted | If the character has half a heart after taking damage, it drops a black heart. The effect can trigger up to three times, after which the trinket will disappear. |
Mysterious Candy | 5.350.25 | ![]() |
Uh-oh! | Isaac farts or poops at random intervals. Getting hit can also trigger the effect. |
Mysterious Paper | 5.350.21 | ![]() |
??? | Has a chance to replicate the effects of ![]() ![]() ![]() ![]() |
Paper Clip | 5.350.19 | ![]() |
Master of lockpicking | Locked Chests can be opened without using a key. |
Petrified Poop | 5.350.2 | ![]() |
It feels lucky? | Greatly increases the chances of a pickup dropping when destroying poop. |
Pinky Eye | 5.350.30 | ![]() |
Poison shots | Adds a 10% chance to shoot a poison tear, dealing damage over time when inflicted. |
Pulse Worm | 5.350.9 | ![]() |
Wub wub! | Tears pulsate in size as they travel. |
Purple Heart | 5.350.5 | ![]() |
Challenge up | Increases the chance of encountering champion enemies and bosses. |
Push Pin | 5.350.31 | ![]() |
Piercing shots | Adds a 10% chance to shoot a piercing and spectral tear. |
Red Patch | 5.350.40 | ![]() |
Your rage grows | Grants a chance of increasing damage by 1.8 for the current room upon taking damage. |
Ring Worm | 5.350.11 | ![]() |
Woop woop! | Isaac fires in a fast spiraling pattern. ![]() |
Rosary Bead | 5.350.7 | ![]() |
Faith up | Increases the chance of Angel Rooms appearing, as well as the chance to find The Bible in the Library and Shop. |
Rusted Key | 5.350.36 | ![]() |
It feels lucky? | Increases the chance of keys dropping after clearing a room, and the chance of finding keys when opening a Chest. |
Safety Cap | 5.350.44 | ![]() |
Don't swallow it | Improves the chance of pills dropping after clearing a room, and the chance of finding a Pill when opening a Chest. |
Samson's Lock | 5.350.58 | ![]() |
Your rage grows | 1/15 chance to increase damage by 0.5 for the current room each time an enemy dies. |
Store Credit | 5.350.13 | ![]() |
YES! | The next store purchase is free. The trinket disappears on purchase. |
Swallowed Penny | 5.350.1 | ![]() |
Gulp! | Upon taking damage, Isaac drops a penny. |
The Left Hand | 5.350.61 | ![]() |
The left-hand path reaps dark rewards | Replaces all types of chests with red chests. |
Tick | 5.350.53 | ![]() |
Well, that's not coming off | Drains 15% health from enemies with more than 60 HP. Restores one Red Heart when entering an uncleared boss room. The Tick cannot be dropped or swapped for another trinket. |
Umbilical Cord | 5.350.33 | ![]() |
Fetal Protection | When brought down to only a Half Red Heart, spawns a ![]() ![]() ![]() |
Whip Worm | 5.350.27 | ![]() |
Wooosh! | Increases shot speed by 0.5, increasing effective range. |
Wiggle Worm | 5.350.10 | ![]() |
Wiggle waggle! | Gives Isaac's shots a wave-like trajectory. +0.4 tears. |
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5.350.80 | ![]() |
With darkness comes power | Increases Isaac's damage for possessing certain evil items. |
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Pop! Pop! | Exploding bombs have a chance to drop another Bomb pickup. |
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5.350.81 | ![]() |
Blind to damage | Increases invincibility time after getting hit. |
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5.350.77 | ![]() |
Bounce back! | Increases knockback of tears. |
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5.350.71 | ![]() |
Creepy bombs | Leaves a pool of green creep under all bombs Isaac places, which damages enemies that walk over it. |
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5.350.90 | ![]() |
Fartoom! | Poop blocks will explode after being destroyed. |
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5.350.89 | ![]() |
Keep your friends close... | Causes familiars to stay closer to each other. |
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5.350.67 | ![]() |
You feel cursed... kinda. | Activates the effect of ![]() ![]() ![]() ![]() ![]() ![]() |
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5.350.79 | ![]() |
I'm stuck in a loop... | Has a 25% chance of creating a duplicate of any pill, card, or rune Isaac uses. |
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5.350.75 | ![]() |
Effect not found? | Gives a random trinket effect each room. |
![]() |
5.350.69 | ![]() |
You feel faded | Occasionally causes Isaac to blend into the ground, which briefly confuses all enemies in the room. |
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5.350.82 | ![]() |
Feel lucky? | +15% chance for a Treasure Room with two items to spawn. |
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5.350.85 | ![]() |
Karma up | Donating to a donation machine has a chance to heal Isaac for a full red heart or spawn a beggar. Increases the chance that donating to a Donation Machine will increase Isaac's luck. |
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5.350.66 | ![]() |
Pft | Increases Range by 4 and decreases Shot Speed by .4. |
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5.350.86 | ![]() |
The poop is moving... | Spawns a Blue Fly from every pile of poop that Isaac destroys. |
![]() |
5.350.70 | ![]() |
Itchy, tasty... | Occasionally spawns a Blue Spider. |
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5.350.87 | ![]() |
You feel her love | Grants half a red heart each time a key is used. Converts half red heart pickups into full red hearts. |
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5.350.88 | ![]() |
Never again! | Prevents active items from being generated, if possible. |
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It's double down time! | Chests have a 50% chance of paying out with extra pickups and a 50% chance of paying out with nothing or enemies. |
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5.350.64 | ![]() |
Bleep Bloop Blop | Isaac's tears gain a worm effect that changes every 3 seconds. |
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5.350.84 | ![]() |
Feels greedy | Prevents Greed and Super Greed from appearing in shops and secret rooms, and makes coin drops after clearing rooms more likely. |
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5.350.63 | ![]() |
Fuse Cutter | Troll bombs turn into Bomb pickups before they explode. Mega troll bombs turn into 1+1 free bombs before they explode. |
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5.350.78 | ![]() |
Extended stat effect time! | Increases the time that status effects stay on enemies. |
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5.350.62 | ![]() |
It shines for its brothers | Tinted rocks and rocks with crawl spaces flash white upon entering the room and every 10 seconds afterward. |
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5.350.83 | ![]() |
Stores are open | Shops can be opened without using keys. |
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5.350.74 | ![]() |
The ground below feels hollow... | Increases the chance to find a Crawl Space. |
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5.350.68 | ![]() |
It Pulls | Pulls enemies and pickups towards Isaac. |
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5.350.65 | ![]() |
Floooooooooop! | Doubles Isaac's range and halves his tear height. |
![]() |
5.350.72 | ![]() |
Lil charge | Increased chance of batteries spawning. Has a chance to add an extra charge to Isaac's activated item upon completing a room. |
![]() |
5.350.127 | ![]() |
Feed them magic! | Grants Isaac's familiars homing shots. |
![]() |
5.350.105 | ![]() |
I wonder what it is | Taking damage has a small chance to destroy the trinket and spawn ![]() |
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5.350.118 | ![]() |
They are growing... | Upon killing an enemy, has a chance to grant flight for the rest of the room. |
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5.350.95 | ![]() |
It looks dead | Adds a chance to fire a black tooth that deals double damage and poisons enemies. |
![]() |
5.350.111 | ![]() |
Drips with blood... | Treasure Rooms appear in chapter 4. |
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5.350.122 | ![]() |
Can't hold it! | Using an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping a passive item. |
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5.350.92 | ![]() |
Stat booster | ![]() ![]() |
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5.350.107 | ![]() |
Drain me | Red Heart damage will be taken before Soul and Black Heart damage. |
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5.350.101 | ![]() |
I think it's broken | Provides a boost to all stats when Isaac's active item is completely uncharged. |
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5.350.124 | ![]() |
Hold the door! | The last door Isaac went through stays open, allowing him to leave the room even if enemies are in it. |
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5.350.109 | ![]() |
Stuck! | Holds Isaac's familiars in place relative to his position. |
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5.350.103 | ![]() |
= | Turns pickups into their doubled versions while Isaac's numbers of coins, bombs, and keys are equal. |
![]() |
5.350.125 | ![]() |
Charged friends | Beams of yellow electricity flow between Isaac and his familiars, damaging any enemies between them. |
![]() |
5.350.123 | ![]() |
Angelic Spoils! | Angels drop Angel Room items instead of key pieces when defeated. |
![]() |
5.350.128 | ![]() |
It looks brittle | Grants a chance to gain a bone heart upon taking damage. |
![]() |
5.350.94 | ![]() |
It also stinks! | Items and trinkets that generate Blue Flies or Blue Spiders will generate twice as many. |
![]() |
5.350.102 | ![]() |
Double moon | Makes two Secret Rooms spawn on each floor. |
![]() |
5.350.120 | ![]() |
Danger charge | Fully recharges Isaac's active item upon entering a boss fight. |
![]() |
5.350.117 | ![]() |
I bring Conquest | Upon entering a room with enemies, spawns 2-5 White Locusts which damage enemies. |
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5.350.116 | ![]() |
I bring Death | Upon entering a room with enemies, spawns a Black Locust that does a very high amount of damage. |
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5.350.115 | ![]() |
I bring Famine | Upon entering a room with enemies, spawns a Yellow Locust that damages and slows enemies. |
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5.350.114 | ![]() |
I bring Pestilence | Upon entering a room with enemies, spawns a Green Locust which damages and poisons enemies. |
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5.350.113 | ![]() |
I bring War | Upon entering a room with enemies, spawns a Red Locust which detonates upon impact with enemies. |
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5.350.106 | ![]() |
Uncorked | Increases the radius of any creep produced by Isaac. |
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5.350.91 | ![]() |
Eww | Black poop can drop black hearts when destroyed. Poop has a chance to turn into black poop. |
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5.350.98 | ![]() |
Seems magic... | Chance to fire a homing booger that sticks to enemies and deals damage over time. |
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5.350.96 | ![]() |
Foop foop! | Tears travel in a large spiral pattern and become spectral, with a small chance to home. |
![]() |
5.350.112 | ![]() |
... | Restock boxes always spawn in Item Rooms. |
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5.350.126 | ![]() |
Wealth of flies | Spawns a Blue Fly every time a coin is picked up. |
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5.350.110 | ![]() |
Feels lucky... | Shops appear in Chapter 4. |
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5.350.119 | ![]() |
Regen! | ![]() ![]() |
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5.350.99 | ![]() |
Boing! | Makes tears have a chance to bounce off enemies and obstacles. |
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5.350.97 | ![]() |
Sick... | When hit, there is a small chance a removed tonsil familiar starts following Isaac, blocking enemy shots. |
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5.350.93 | ![]() |
You stink | Grants the ![]() |
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5.350.100 | ![]() |
It needs power | Provides a boost to all stats when Isaac's active item is fully charged. |
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5.350.108 | ![]() |
That's a hard nut to crack! | Being hit by explosions will eventually destroy the trinket and spawn various pickups. |
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5.350.104 | ![]() |
Make a wish | Taking damage has a small chance to destroy the trinket and spawn a random item. |
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5.350.121 | ![]() |
My faith protects me | Grants a shield that negates the first damage taken once per floor. |
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5.350.138 | ![]() |
t's broken9Reroll your dest | Using an active item rerolls it. |
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5.350.135 | ![]() |
Watch the world burn | Adds a chance for enemies to burn upon entering a room. |
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5.350.184 | ![]() |
Give them a home | Shops can sell familiars, which will always be at a discounted price. |
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5.350.186 | ![]() |
Attack buddy | Spawns two attack locust familiars which will fly forward while Isaac shoots. |
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5.350.140 | ![]() |
It feels empty | Picking up red hearts, even while at full health, can convert them into blue spiders. The effect may consume hearts needed for healing. |
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Unleash your inner demon | When clearing a room, adds a chance to turn into Azazel until clearing another. |
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5.350.182 | ![]() |
Virtue's reward | Once per floor, taking damage will spawn a wisp and grants a few seconds of invulnerability. Entering an Angel Room spawns 5 wisps. Giving money to beggars can spawn wisps. |
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5.350.142 | ![]() |
My faith protects me | At the beginning of each floor, spawn 4-8 wisps that orbit Isaac and fires tears alongside him. |
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Wealth of purity | Gives a chance to drop a Half Soul Heart when a coin is collected. |
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Look between the rooms | Doors can be unlocked without using keys. Opening a door this way brings Isaac to an in-between room that resembles ![]() |
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Ding! | Tears snap 90 degrees to target enemies that they may have missed. |
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Double vision? | Gives a 33% chance to add a '?' item to Treasure Rooms. Only one item can be taken. The extra items on the alt path are revealed instead. |
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Bombs are key | Locks can be opened with explosions. |
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Mystery medicine | Grants a chance to gain a random syringe effect for the current room. |
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Wealth of power | Picking up coins has a chance to give an Active Item charge. |
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It's leaking | Adds a chance to fire tears that slow enemies. |
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Infested | Adds a chance to spawn a random locust when killing an enemy. |
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Call to the other side | Adds a chance to automatically create Red Key rooms after clearing a room. |
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Wealth of misery | Picking up coins teleports Isaac to a random room. |
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His special customer | Treasure Rooms are replaced with unique Red Treasure Rooms, offering a Deal with the Devil in place of an item. |
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Bonus roll | When Isaac enters a new room, has a chance to give him a Dice item as a consumable for the current room. |
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Oops! | Spawns two friendly Dips upon clearing a room. |
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Fun extras | Using an active item triggers another random active item effect. |
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No more spikes | Causes all spikes to retract, making them harmless. Also affects the doors to Curse Rooms. |
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Sing for your friends | Improves the fire rate of Isaac's familiars. |
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Finally! | Spawns a familiar that copies Isaac's movements and scales with damage and tears. If it takes damage, it will die and respawn on the next floor. |
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Gather round | Causes familiars to orbit Isaac. |
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Mega farts | Increases the size of Isaac's farts. |
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Less is more | Replaces all new chests, except Mega Chests, with Locked Chests. |
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A brittle blessing | Grants an empty bone heart upon entering a new floor. |
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Walk the path of the saint | A Treasure Room and Shop appears in the ![]() |
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Stay frosty | Adds a chance to petrify enemies when entering the room. Killing the petrified enemy freezes it. |
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Don't chew on it | Adds the chance to fire teeth that deal 3.2x damage, similar to ![]() |
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Money talks | Devil Deals cost money instead of health. |
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Looks familiar... | While held, counts towards the Guppy transformation. |
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Mini friend | Spawns a clot familiar that mimics Isaac's movements and tears. It dies for the current room after taking too much damage. |
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Free goodies! | Spawns a Grab Bag upon traveling to the next floor. |
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??? | Grants the effect of a random passive Item each room. |
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A piece of her love | Grants the effects of a random Mom item each room. |
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HP up | Grants one heart container. |
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Forget me not... | When entering a new floor, up to four uncollected pickups from the previous floor spawn in the starting room. |
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Don't want! | Replaces keys and coins that spawn in Chapter 4 and beyond with more useful pickups. |
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6 | Increases the chance of earning a Devil Room by 10%. |
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Voltage starving | Active items don't charge when clearing rooms. Adds a chance to spawn a Lil' Battery when clearing a room, independent of the room's original drop. |
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Push in case of emergency | Activates Isaac's active item upon taking damage. |
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Luck way up. Don't lose it! | +10 Luck. If Isaac takes damage, the trinket is destroyed and its effect is removed. |
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Friends from beyond | After clearing a room, adds a chance to spawn a friendly Bony. |
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Controllable buddies! | Instead of trailing behind Isaac, familiars are directly controlled by the same inputs as Isaac's. |
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Twice the bang! | Spawns one extra bomb for each bomb placed for free. |
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Faster explosions | Bombs placed by Isaac explode more quickly. |
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Revel in death | Grants an invulnerability shield for 1 second after killing an enemy. |
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What could it open? | Unlocks the passageway to ![]() ![]() |
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Bang! | Isaac explodes upon taking damage. |
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It feels lucky | Luck-based tear effects have a higher chance of occurring. |
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Seek the stars | Increases the chance for Planetariums to spawn, adds a chance for a second Planetarium to spawn, and allows Planetariums to spawn in Chapter 4. |
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You feel braver | Spawns a chest after clearing a mob Challenge Room, or an item after clearing a boss Challenge Room. |
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I'm seeing double... | Adds a chance to duplicate one of Isaac's familiars when entering a new room. |
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Death awaits | Adds a chance to shoot an ![]() ![]() |
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A hole in your pocket | Upon taking damage, Isaac drops all of his Pickups. |
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Walk the path of the wicked | A Treasure Room and Shop appears in ![]() |
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Give it to me | Can be used to pay for a Devil deal without losing hearts, and is then consumed. |
Trivia
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The Polaroid was originally a trinket in the original Binding of Isaac, but it was changed into an item.
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Wiggle Worm was an item in the original Binding of Isaac; however, in Rebirth, it was changed into a trinket. Interestingly, these changes keep the count of items and trinkets from the original game the same.
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Afterbirth+'s original trinket count was 29. The Booster Packs added 9 trinkets.
- The Game Squid is the only item that was in the original Binding of Isaac that wasn't implemented into Rebirth, let alone any of its DLCs. The reason is most likely that it was an item that was added as a result of the Eternal Edition update for the original Binding of Isaac, which was implemented a while after the release of the Binding of Isaac: Rebirth.
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