Treasure Room (Item Pool)
The Treasure Room item pool contains the majority of the game's items. All of the items in this pool are able to be found in the Treasure Room.
Activated Collectibles[edit | edit source]
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
Anarchist Cookbook | 5.100.65 | ![]() |
1 | Spawns six Troll Bombs around the room. |
The Bean | 5.100.111 | ![]() |
1 | Isaac farts, poisoning any enemy in close range. |
Best Friend | 5.100.136 | ![]() |
1 | Spawns a decoy Isaac that eventually explodes with an increased blast radius. |
Blood Rights | 5.100.186 | ![]() |
1 | Upon use, takes a full heart of health and deals 40 damage to all enemies in the room. |
Bob's Rotten Head | 5.100.42 | ![]() |
1 | Upon use, Isaac holds a poison bomb which can be thrown in the cardinal directions and explodes on impact. |
Book of Revelations | 5.100.78 | ![]() |
1 | Gives one Soul Heart, increases the chance for a Devil or Angel Room, and changes the boss of the current floor to a Harbinger if possible. |
Book of Secrets | 5.100.287 | ![]() |
1 | Gives the effect of ![]() ![]() ![]() |
Book of Shadows | 5.100.58 | ![]() |
1 | Creates a protective shield, nullifying all types of damage for 10 seconds. |
The Book of Sin | 5.100.97 | ![]() |
1 | Spawns a random pickup, pill, card, or trinket. |
Box of Spiders | 5.100.288 | ![]() |
1 | ![]()
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Butter Bean | 5.100.294 | ![]() |
1 | ![]()
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Crack the Sky | 5.100.160 | ![]() |
1 | Summons 5 beams of light in random locations on the ground, dealing large amounts of damage to any enemies that touch them. |
D10 | 5.100.285 | ![]() |
1 | Rerolls the monsters in the room. Only rerolls monsters that are still alive (does not spawn new enemies). |
D100 | 5.100.283 | ![]() |
1 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
D20 | 5.100.166 | ![]() |
1 | Rerolls all pickups in the current room. |
D4 | 5.100.284 | ![]() |
1 | Rerolls all of Isaac's passive items. |
The D6 | 5.100.105 | ![]() |
1 | Re-rolls all items in the current room into other items, depending on the current room's Item Pool. |
Dad's Key | 5.100.175 | ![]() |
1 | Opens all doors in the current room when activated, including doors which require a key to open and entrances to Secret Rooms. Opens the big doors in the first room of both ![]() ![]() |
Dead Sea Scrolls | 5.100.124 | ![]() |
1 | Triggers the effect of a random activated item from a list of possible options (not every activated item is included). |
Deck of Cards | 5.100.85 | ![]() |
1 | Gives Isaac a random card. |
Doctor's Remote | 5.100.47 | ![]() |
1 | Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion. |
Flush! | 5.100.291 | ![]() |
1 | Turns all non-boss monsters in the room into poop. Instantly kills poop-themed bosses. |
Forget Me Now | 5.100.127 | ![]() |
1 | On use, re-generates the current floor with a new layout. Isaac loses Forget Me Now, but keeps other items and consumables picked up on the original floor. |
The Gamekid | 5.100.93 | ![]() |
1 | Turns Isaac into a into a Pac-Man-like creature for 6 seconds, granting invulnerability, inflicting fear on all enemies, and replenishing a Half Red Heart for every two enemies killed. |
The Hourglass | 5.100.66 | ![]() |
1 | All enemies in the room are slowed for 8 seconds. |
How to Jump | 5.100.282 | ![]() |
1 | Upon use, Isaac jumps in the direction he is currently moving, allowing travel over obstacles and enemies. |
Isaac's Tears | 5.100.323 | ![]() |
1 | Fires 8 tears around Isaac, which retain the damage, range, shot speed, and special tear effects. Each tear shot by Isaac increases item charge by one. |
Kamikaze! | 5.100.40 | ![]() |
1 | Upon use, creates an explosion in the same place as Isaac, damaging him for half a heart and dealing 40 damage to all enemies caught in the blast. |
Lemon Mishap | 5.100.56 | ![]() |
1 | Creates a tiny pool of yellow creep, damaging enemies that cross it. |
Magic Fingers | 5.100.295 | ![]() |
1 | Uses 1 coin to deal twice Isaac's damage to all enemies in the room. |
Mom's Bottle of Pills | 5.100.102 | ![]() |
1 | Gives Isaac a random pill. |
Mom's Bra | 5.100.39 | ![]() |
1 | Petrifies all enemies in the current room for around 4 seconds. |
Mom's Pad | 5.100.41 | ![]() |
1 | Inflicts fear to all enemies in the room for 5 seconds. |
Monster Manual | 5.100.123 | ![]() |
1 | ![]()
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Monstro's Tooth | 5.100.86 | ![]() |
1 | A friendly Monstro jumps on a random enemy, dealing 120 area damage. Lands on Isaac if used in a room without enemies. |
Mr. Boom | 5.100.37 | ![]() |
1 | Places a Mr. Mega bomb that deals 110 damage. |
My Little Unicorn | 5.100.77 | ![]() |
1 | Gives invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal 40 contact damage to enemies. |
The Pinking Shears | 5.100.107 | ![]() |
1 | Gives flight for the current room, while turning Isaac's body into a fast, high damage familiar. |
The Poop | 5.100.36 | ![]() |
1 | Spawns a pile of poop where the Isaac is standing and knocks back nearby enemies. May yield pickups like regular poop. |
Prayer Card | 5.100.146 | ![]() |
1 | Gives an Eternal Heart per use. |
Remote Detonator | 5.100.137 | ![]() |
1 | Bombs placed by Isaac only explode when Remote Detonator is used. Gives 5 bombs. |
Satanic Bible | 5.100.292 | ![]() |
1 | Gives one Black Heart. ![]() |
Scissors | 5.100.325 | ![]() |
1 | ![]()
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Shoop Da Whoop! | 5.100.49 | ![]() |
1 | Fires a laser from Isaac's mouth. |
Spider Butt | 5.100.171 | ![]() |
1 | Deals 10 damage to all enemies in the room and slows them for 4 seconds. |
Telepathy for Dummies | 5.100.192 | ![]() |
1 | Gives homing tears for the current room. |
Teleport | 5.100.44 | ![]() |
1 | Teleports Isaac to a random room on the current floor. |
Undefined | 5.100.324 | ![]() |
1 | Teleports Isaac to the Secret Room, Super Secret Room, Treasure Room, or I AM ERROR. |
Unicorn Stump | 5.100.298 | ![]() |
1 | Gives invulnerability and increased speed for five seconds, but removes the ability to shoot tears. |
Yum Heart | 5.100.45 | ![]() |
1 | Restores one Red Heart of Isaac's health. |
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5.100.286 | ![]() |
1 | ![]() ![]() |
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5.100.158 | ![]() |
1 | Upon use, reveals the map (except the Super Secret Room) and drops a Soul Heart or random card/rune. |
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5.100.147 | ![]() |
1 | ![]()
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5.100.386 | ![]() |
1 | Re-rolls all rocks in the current room into other random objects, such as bomb rocks, metal blocks, TNT, or poops. |
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5.100.437 | ![]() |
1 | Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room. |
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5.100.406 | ![]() |
1 | Re-rolls Isaac's damage, tears, range, and speed. |
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5.100.382 | ![]() |
1 | Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms. |
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5.100.352 | ![]() |
1 | ![]() ![]() ![]() ![]() |
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5.100.422 | ![]() |
1 | When used, this item will rewind time, put Isaac back in the previous room, and undo anything that happened in the current room. Any health, pickups, or items gained or lost will be reset back to the previous state. |
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5.100.421 | ![]() |
1 | Isaac farts, charming all nearby enemies. |
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5.100.351 | ![]() |
1 | Petrifies all enemies in the current room for a couple of seconds, poisons any enemies near Isaac, and sends a rock wave across the room in the direction Isaac is facing. |
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5.100.427 | ![]() |
1 | Places an explosive TNT barrel that can be pushed and used to destroy rocks or damage enemies when used. If used a second time in the same room while the previous TNT barrel is still intact, it will remotely explode the TNT. |
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5.100.419 | ![]() |
1 | Teleports Isaac to a random room that has not been explored yet when used. If all rooms are explored, including secret rooms, it will teleport Isaac to the Devil or Angel room. If all rooms are explored, including the Devil or Angel room, it will teleport Isaac to the I AM ERROR room. If used in a room with enemies, it will teleport Isaac out and back into the same room. |
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5.100.512 | ![]() |
1 | Throws a black hole on the ground which sucks in and damages enemies. |
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5.100.545 | ![]() |
1 | Upon use, spawns a friendly Bony or an orbital bone for each enemy killed in the current room. |
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5.100.504 | ![]() |
1 | Spawns a stationary fly turret that fires tears at nearby enemies. |
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5.100.482 | ![]() |
1 | Transforms Isaac into a random character and removes the last item collected. |
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5.100.485 | ![]() |
1 | Spawns a penny and has a 50% chance to double all items and pickups in the room. If the effect fails, the items and pickups disappear. |
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5.100.476 | ![]() |
1 | Duplicates a random pickup in the room. |
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5.100.481 | ![]() |
1 | Displaces enemy sprites for the current room, randomly increases one stat and decreases another. |
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5.100.488 | ![]() |
1 | Grants a random item effect for the current room. |
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5.100.478 | ![]() |
1 | Freezes all enemies until a fire button is pressed. |
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5.100.507 | ![]() |
1 | Damages all enemies in the room. Has a chance to drop a half red heart or half soul heart if an enemy is hit. |
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5.100.516 | ![]() |
1 | Upon use, spawns a sprinkler that rotates and fires tears. |
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5.100.522 | ![]() |
1 | Upon use, for the next two seconds, any enemy shots that come near Isaac are held in place. After the charge is depleted, they are fired back as tears. |
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5.100.484 | ![]() |
1 | Isaac farts, sending out rock waves. |
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5.100.489 | ![]() |
1 | ![]() ![]() |
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5.100.722 | ![]() |
1 | Chains down the nearest enemy for 5 seconds, preventing them from acting. |
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5.100.729 | ![]() |
1 | Throws Isaac's head, which is still able to fire tears at the spot it lands. Reactivating the item or stepping on the head reattaches it. |
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5.100.703 | ![]() |
1 | Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. |
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5.100.609 | ![]() |
1 | Rerolls all items in the room. Each item has a chance to disappear instead. |
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5.100.720 | ![]() |
1 | Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects. |
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5.100.557 | ![]() |
1 | Gives Isaac a fortune, soul heart, tarot card, or trinket. |
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5.100.578 | ![]() |
1 | Creates a large pool of yellow creep beneath Isaac. |
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5.100.687 | ![]() |
1 | Spawns a random friendly monster that mimics Isaac's movements and attacks. |
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5.100.728 | ![]() |
1 | Spawns a demon familiar that's attached to Isaac and moves and fires in the direction Isaac shoots, using Isaac's damage, tears, range, shotspeed, and special tear effects. |
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5.100.555 | ![]() |
1 | Spends five coins to increase Isaac's damage by 1.2 for the current room. |
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5.100.611 | ![]() |
1 | Makes Isaac shout, damaging and pushing nearby enemies. The shout gets stronger the more charges the item has. Can also be charged by taking damage. |
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5.100.631 | ![]() |
1 | Splits all enemies in the room into two smaller versions of themselves with much less health. |
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5.100.625 | ![]() |
1 | Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. |
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5.100.650 | ![]() |
1 | Summons the boss Baby Plum to fight for Isaac in the current room. |
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5.100.723 | ![]() |
1 | Transforms all items in the room by decreasing their internal ID number. |
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5.100.655 | ![]() |
1 | When used, gives Isaac +0.5 speed and greatly increases the rotation speed of Isaac's orbitals for 3 seconds. Gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage to enemies while held. |
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5.100.635 | ![]() |
1 | Passively spawns a familiar that moves in the direction Isaac shoots. On use, Isaac swaps places with the familiar. |
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5.100.605 | ![]() |
1 | Summons a Peeper familiar for the current room, which leaves a trail of red creep. |
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5.100.709 | ![]() |
1 | Allows Isaac to dash into and pick up enemies, then slam them into the ground to deal damage and create rock waves that damage nearby enemies and destroy obstacles. |
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5.100.639 | ![]() |
1 | Gives Isaac a Rotten Heart. |
Passive Collectibles[edit | edit source]
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
20/20 | 5.100.245 | ![]() |
1 | Isaac fires two tears at once, one from each eye. |
3 Dollar Bill | 5.100.191 | ![]() |
1 | ![]() ![]() |
???'s Only Friend | 5.100.320 | ![]() |
1 | Spawns a controllable familiar that deals 37.5 damage per second on touch. It can be moved using the shooting directional keys |
A Quarter | 5.100.74 | ![]() |
1 | Adds 25 to Isaac's coin count, capping at 99. |
Abel | 5.100.188 | ![]() |
1 | Spawns a familiar that mirrors Isaac's movements and shoots in the opposite direction. |
Anemic | 5.100.214 | ![]() |
1 | +5 range. After Isaac is damaged, a trail of red creep will be left behind Isaac until he leaves the current room. |
Ankh | 5.100.161 | ![]() |
1 | Upon death, the player will respawn as ??? with 3 Soul Hearts. |
Anti-Gravity | 5.100.222 | ![]() |
1 | -2 Tear Delay. Tears float in position until firing ceases, after which they will fly off in the direction they were shot in. |
Aquarius | 5.100.308 | ![]() |
1 | A trail of blue creep is left behind Isaac, which damages enemies. |
Aries | 5.100.300 | ![]() |
1 | +0.25 Speed. Running into enemies while at a high speed will deal 18 points of damage. Does not prevent contact damage. |
BBF | 5.100.272 | ![]() |
1 | Spawns a familiar that flies around the room in a zig-zag pattern and explodes on contact with an enemy. Respawns after ten seconds. |
Ball of Tar | 5.100.231 | ![]() |
1 | Adds a chance to shoot slowing tears. Isaac leaves a trail of slowing creep behind as he moves, impeding enemies' speed. |
Best Bud | 5.100.274 | ![]() |
1 | When hit, spawns a quickly orbiting attack fly similar to ![]() |
Big Fan | 5.100.279 | ![]() |
1 | Spawns a large orbital familiar that blocks enemy shots and deals 30 damage per second to enemies. |
The Black Bean | 5.100.180 | ![]() |
1 | When taking damage, Isaac farts, causing poison damage to all enemies in range. |
Blood of the Martyr | 5.100.7 | ![]() |
1 | Increases Damage by 1, and turns Isaac's tears into blood tears. |
Bloody Lust | 5.100.157 | ![]() |
1 | Increases Isaac's damage whenever he takes damage, up to six times. The bonus resets when entering a new floor. |
Bob's Brain | 5.100.273 | ![]() |
1 | Spawns a familiar that charges forward when shooting tears and explodes upon contact with an enemy, damaging and poisoning them. The familiar respawns after a few seconds. |
Bob's Curse | 5.100.140 | ![]() |
1 | Gives 5 bombs and grants Isaac's bombs a poison effect. |
Bobby-Bomb | 5.100.125 | ![]() |
1 | +5 bombs. Bombs gain a homing effect, slowly moving towards the nearest enemy. |
The Body | 5.100.334 | ![]() |
1 | Adds 3 Red Heart containers. |
Bomb Bag | 5.100.131 | ![]() |
1 | Spawns a familiar that drops a bomb every 3 rooms. |
Boom! | 5.100.19 | ![]() |
1 | Grants 10 bombs. |
Brother Bobby | 5.100.8 | ![]() |
1 | A familiar that follows Isaac around shooting normal tears. |
Bucket of Lard | 5.100.129 | ![]() |
1 | Grants two empty Red Heart containers and heals Isaac by half a Red Heart, but decreases speed by 0.2. |
Bum Friend | 5.100.144 | ![]() |
1 | Spawns a familiar that picks up coins for himself, giving random pickups in return. Does not spawn collectibles. |
Butt Bombs | 5.100.209 | ![]() |
1 | +5 bombs. Bombs now cloud up the screen, briefly damaging and confusing all enemies. |
Cain's Other Eye | 5.100.319 | ![]() |
1 | Spawns a familiar that floats slowly around the room on a zig-zag pattern similar to The Peeper and shoots normal tears in the same direction as Isaac. |
Cancer | 5.100.301 | ![]() |
1 | Adds 3 Soul Hearts. Grants The Wafer effect for the current room upon taking damage. |
Capricorn | 5.100.307 | ![]() |
1 | Increases health, damage, speed, and range, lowers tear delay, and gives one coin, bomb, and key. |
Celtic Cross | 5.100.162 | ![]() |
1 | Grants a chance to trigger the ![]() |
Charm of the Vampire | 5.100.62 | ![]() |
1 | Heals Isaac for half of a Red Heart for every 13 enemies killed. |
Chemical Peel | 5.100.154 | ![]() |
1 | Tears fired from the left eye have +2 flat damage. |
Chocolate Milk | 5.100.69 | ![]() |
1 | Grants charged tears that deal greater damage when fully charged. |
The Common Cold | 5.100.103 | ![]() |
1 | Adds a chance to shoot poison tears, dealing damage over time when inflicted. |
Cricket's Body | 5.100.224 | ![]() |
1 | Grants -1 tear delay and reduces range. When tears hit an object or deplete their range, they spawn 4 smaller tears, whose range and damage scale with Isaac's. |
Cricket's Head | 5.100.4 | ![]() |
1 | Increases damage by 0.5, and multiplies it by 1.5x. |
Cupid's Arrow | 5.100.48 | ![]() |
1 | Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them. |
Cursed Eye | 5.100.316 | ![]() |
1 | Grants charged tears that can be fired in a tight burst of four. Getting hit while charging will teleport Isaac into another room. |
Daddy Longlegs | 5.100.170 | ![]() |
1 | Daddy Long Legs' shadow follows Isaac and occasionally stomps enemies for 40 damage total. |
Dark Bum | 5.100.278 | ![]() |
1 | Spawns a familiar that follows Isaac around and collects Red Hearts for himself. For every 1½ Red Hearts collected, Dark Bum will give a Soul Heart, a hostile Spider, a friendly Blue Spider, ![]() |
Dead Bird | 5.100.117 | ![]() |
1 | After Isaac takes damage, spawns a flying familiar that chases enemies for the current room, dealing ~5 damage per second. |
Dead Onion | 5.100.336 | ![]() |
1 | Grants piercing and spectral tears. Increases tear size (without increasing damage) while greatly reducing range and shot speed. |
Death's Touch | 5.100.237 | ![]() |
1 | +1.5 damage, -0.3 tears. Tears are replaced with large piercing scythes. |
Demon Baby | 5.100.113 | ![]() |
1 | Spawns a familiar that follows Isaac and automatically fires at enemies in its reach. |
Distant Admiration | 5.100.57 | ![]() |
1 | Spawns an attack fly that circles further out than ![]() ![]() |
Dr. Fetus | 5.100.52 | ![]() |
1 | Tears are replaced by bombs that benefit from bomb-enhancing effects and slide for a fixed time after being fired. |
Dry Baby | 5.100.265 | ![]() |
1 | Spawns a familiar that follows Isaac around and blocks enemy projectiles. Upon blocking a shot, it has a chance of triggering ![]() |
E Coli | 5.100.236 | ![]() |
1 | Enemies that touch Isaac are changed into poop. |
Eve's Mascara | 5.100.310 | ![]() |
1 | Doubles damage, halves tears stat, and greatly reduces shot speed. |
Experimental Treatment | 5.100.240 | ![]() |
1 | Randomly increases and decreases some of the character's stats. |
Fire Mind | 5.100.257 | ![]() |
1 | Grants flaming tears that deal burning damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. |
Forever Alone | 5.100.128 | ![]() |
1 | Spawns an attack fly that orbits a long distance from Isaac, dealing 30 damage per second. |
Gemini | 5.100.318 | ![]() |
1 | Spawns a conjoined familiar which chases enemies close to Isaac, dealing ~8 damage per second. |
Ghost Baby | 5.100.163 | ![]() |
1 | Spawns a familiar that follows Isaac around and fires spectral tears. |
Gimpy | 5.100.225 | ![]() |
1 | Gives chance of spawning a Soul Heart when taking damage. Enemies have a chance to drop a Half Red Heart after being killed. |
Gnawed Leaf | 5.100.210 | ![]() |
1 | After standing still and not shooting for a short time, Isaac turns invincible until he moves or shoots. |
Guillotine | 5.100.206 | ![]() |
1 | Isaac's head is removed from his body and floats around him as an orbital. Gives +1 damage and grants -1 tear delay. |
The Halo | 5.100.101 | ![]() |
1 | Grants one full Red Heart container, +0.3 damage, +0.2 tears, +0.25 range, +0.3 speed, and +0.5 tear height. |
Halo of Flies | 5.100.10 | ![]() |
1 | Spawns two Pretty Flies that block enemy shots and deal contact damage to flies. |
Harlequin Baby | 5.100.167 | ![]() |
1 | Spawns a familiar that follows Isaac around and fires two tears at once in a V-pattern. |
Headless Baby | 5.100.269 | ![]() |
1 | Spawns a familiar that follows Isaac, leaving blood creep on the ground. |
Holy Mantle | 5.100.313 | ![]() |
1 | Upon entering a room, grants a shield that negates the first damage taken. |
Holy Water | 5.100.178 | ![]() |
1 | ![]() ![]() |
Hot Bombs | 5.100.256 | ![]() |
1 | Grants 5 bombs. Isaac's bombs leave behind fire that damages enemies upon contact. |
Infamy | 5.100.242 | ![]() |
1 | Chance to block projectiles coming from any direction. |
Infestation 2 | 5.100.234 | ![]() |
1 | Spawns allied Blue Spiders from killed enemies. |
Infestation | 5.100.148 | ![]() |
1 | 1-3 Blue Flies randomly spawn every time Isaac gets hit. |
The Inner Eye | 5.100.2 | ![]() |
1 | Grants triple shot but decreases tears. |
Ipecac | 5.100.149 | ![]() |
1 | Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth. |
Iron Bar | 5.100.201 | ![]() |
1 | Increases damage by 0.3 and adds a chance to shoot concussive tears, causing enemies to walk around randomly. |
Isaac's Heart | 5.100.276 | ![]() |
1 | Isaac himself is now immune to all damage, and a heart familiar appears and follows Isaac. If the heart is hurt, Isaac is hurt. |
Juicy Sack | 5.100.266 | ![]() |
1 | Spawns a familiar that follows Isaac and drips a trail of slow creep, spawning 1-2 Blue Spiders after each room. |
Lazarus' Rags | 5.100.332 | ![]() |
1 | Upon dying, resurrect as ![]() |
Leech | 5.100.270 | ![]() |
1 | Spawns a leech familiar that chases enemies, dealing ~3 damage per second. Heals a Half Red Heart whenever Leech kills an enemy. |
Leo | 5.100.302 | ![]() |
1 | Isaac can destroy rocks by walking into them. |
Libra | 5.100.304 | ![]() |
1 | Gives 6 coins, 6 bombs, and 6 keys and balances out all attributes. |
Lil Brimstone | 5.100.275 | ![]() |
1 | Grants a familiar that shoots a thin Brimstone beam. Must charge like Brimstone before shooting. |
Lil Haunt | 5.100.277 | ![]() |
1 | Spawns a familiar that chases down enemies, dealing 4 damage per second and inflicting fear. |
Little C.H.A.D. | 5.100.96 | ![]() |
1 | Spawns a familiar who drops a Half Red Heart every 3 rooms. |
Little Chubby | 5.100.88 | ![]() |
1 | Spawns a charger familiar that charges forward and deals contact damage to any enemies in its path. |
Little Gish | 5.100.99 | ![]() |
1 | Spawns a familiar that follows Isaac around and fires slowing tears, impeding enemies' speed. |
Little Steven | 5.100.100 | ![]() |
1 | Spawns a familiar who follows Isaac around and fires homing tears. |
Loki's Horns | 5.100.87 | ![]() |
1 | Gives a random chance for projectiles to fire in all 4 cardinal directions. |
Lost Contact | 5.100.213 | ![]() |
1 | Isaac's tears can hit and destroy enemy projectiles. -0.16 shot speed. |
Lucky Foot | 5.100.46 | ![]() |
1 | +1 luck. Increases chance of winning Shell Games and Fortune Tellers (independent from the luck stat).![]() |
The Ludovico Technique | 5.100.329 | ![]() |
1 | Instead of firing tears, Isaac controls one floating tear that hover over obstacles. This tear deals constant damage when held in place over an enemy. |
Maggy's Bow | 5.100.312 | ![]() |
1 | Gives one Red Heart container and doubles the healing provided by Red Hearts. |
Magic Mushroom | 5.100.12 | ![]() |
1 | Makes Isaac bigger. Adds one Red Heart container, +0.3 damage, x1.5 damage multiplier, +5.25 range, and +0.3 speed. Restores all health on pickup. |
Magneto | 5.100.53 | ![]() |
1 | Pulls pickups towards Isaac. |
Midas' Touch | 5.100.202 | ![]() |
1 | Enemies that touch Isaac are temporarily petrified and turn to gold. Any enemy killed while in this state will drop coins. |
The Mind | 5.100.333 | ![]() |
1 | Reveals the entire map, including all special rooms and Secret Rooms. |
Mini Mush | 5.100.71 | ![]() |
1 | Decreases Isaac's size, making him less likely to be hit. +0.3 speed, +1.5 tear height, -4.25 range (effective range is increased). |
Mitre | 5.100.173 | ![]() |
1 | Grants a chance of converting any Red Heart pickups into Soul Hearts instead. |
Mom's Contacts | 5.100.110 | ![]() |
1 | +0.25 range. Adds a chance to shoot petrifying tears, which stop enemies in place and prevent them from moving or attacking. |
Mom's Eyeshadow | 5.100.200 | ![]() |
1 | Tears have a chance to charm enemies. |
Mom's Eye | 5.100.55 | ![]() |
1 | Allows Isaac to fire tears from the back of his head. |
Mom's Knife | 5.100.114 | ![]() |
1 | Isaac's tears are replaced by a knife that pierces enemies, can travel through obstacles and can hurt enemies while Isaac is holding it. Holding down the fire button before firing increases its range and power. |
Mom's Perfume | 5.100.228 | ![]() |
1 | Adds a chance to shoot fear tears and decreases tear delay by 1. |
Mom's Wig | 5.100.217 | ![]() |
1 | Adds a chance to spawn Blue Spiders when firing tears. Restores 1 red heart. |
Money = Power | 5.100.109 | ![]() |
1 | Increases damage by 0.04 for every coin Isaac has, up to +3.96 damage at 99 coins. |
Mongo Baby | 5.100.322 | ![]() |
1 | Spawns a familiar that copies the tears of Isaac's other familiars. |
Monstro's Lung | 5.100.229 | ![]() |
1 | Increases damage and grants a charged shot that fires multiple tears in the same fashion as Monstro. |
Mr. Mega | 5.100.106 | ![]() |
1 | Grants 5 bombs, and makes all dropped bombs larger, which have an increased blast radius and increased damage. |
The Mulligan | 5.100.151 | ![]() |
1 | Tears have a 1/6 chance of spawning allied Blue Flies when they hit an enemy. |
Mutant Spider | 5.100.153 | ![]() |
1 | Grants quadruple shot but decreases tears. |
My Reflection | 5.100.5 | ![]() |
1 | Gives Isaac's tears a boomerang effect. +1.5 range, +1 tear height, x1.6 shot speed multiplier. |
Mysterious Liquid | 5.100.317 | ![]() |
1 | Tears leave a small, short lasting pool of creep on impact or when their range is depleted. |
Mystery Sack | 5.100.271 | ![]() |
1 | Spawns a familiar that drops a Heart, coin, bomb, or key every 5-6 rooms. |
Number One | 5.100.6 | ![]() |
1 | +1.5 tears, -17.62 range |
Odd Mushroom | 5.100.121 | ![]() |
1 | Grants one empty Heart container, +0.3 damage, +0.25 range, +0.5 tear height, and -0.1 speed. |
Odd Mushroom | 5.100.120 | ![]() |
1 | +1.7 tears, +0.3 speed, slightly reduces damage. |
Ouija Board | 5.100.115 | ![]() |
1 | Grants spectral tears that travel through obstacles (but not enemies) instead of breaking on impact with them. |
The Parasite | 5.100.104 | ![]() |
1 | Isaac's tears split in two when they hit something. |
The Peeper | 5.100.155 | ![]() |
1 | Spawns a familiar that floats slowly around the room on a zig-zag pattern, damaging enemies it passes through. |
PHD | 5.100.75 | ![]() |
1 | Converts all bad pills into good pills, spawns one pill pickup, and identifies all pills. Restores two Red Hearts and increases the payout of Blood Donation Machines. |
Piggy Bank | 5.100.227 | ![]() |
1 | Gives 3 pennies on pick-up. Every time Isaac is damaged, he will drop one additional penny. |
Pisces | 5.100.309 | ![]() |
1 | -1 Tear Delay, adds knock-back shots and increases tear size. |
Polyphemus | 5.100.169 | ![]() |
1 | Isaac fires huge tears that deal massive damage but fire rate is greatly decreased. If a tear kills an enemy, the tear travels on with any leftover damage. |
Proptosis | 5.100.261 | ![]() |
1 | Tears start out massive with high damage, and then shrink down and become weaker over a short range. |
Punching Bag | 5.100.281 | ![]() |
1 | Spawns a Mulligan familiar that wanders randomly. Enemies will attack the Mulligan if it's closer. |
Pyromaniac | 5.100.223 | ![]() |
1 | Isaac heals 1 Red Heart instead of taking damage from an explosive source. Adds 5 bombs. |
Pyro | 5.100.190 | ![]() |
1 | Grants 99 bombs. |
Rainbow Baby | 5.100.174 | ![]() |
1 | Spawns a familiar that follows Isaac around and fires tears with random effects. |
The Relic | 5.100.98 | ![]() |
1 | Spawns a cross familiar that drops a Soul Heart every 5-6 rooms. |
Robo-Baby 2.0 | 5.100.267 | ![]() |
1 | Fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears. |
Robo-Baby | 5.100.95 | ![]() |
1 | Spawns a familiar that shoots ![]() |
Roid Rage | 5.100.14 | ![]() |
1 | +0.6 speed, +5.25 range, +0.5 tear height. |
Rosary | 5.100.72 | ![]() |
1 | Adds 3 Soul Hearts. The Bible will appear in any item pool.![]() |
Rotten Baby | 5.100.268 | ![]() |
1 | Spawns a familiar that spawns a Blue Fly when Isaac shoots. It can only have one Fly at a time. |
Rubber Cement | 5.100.221 | ![]() |
1 | Tears bounce off walls, enemies, and environmental objects. |
SMB Super Fan | 5.100.189 | ![]() |
1 | +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +0.5 range, +1 tear height. Fully restores all red hearts. |
Sack of Pennies | 5.100.94 | ![]() |
1 | Spawns a familiar that drops a coin every 2 rooms. |
Sacrificial Dagger | 5.100.172 | ![]() |
1 | Spawns a dagger orbital familiar, dealing 225 damage per second and blocking enemy shots. |
Sad Bombs | 5.100.220 | ![]() |
1 | +5 Bombs. Upon exploding, bombs shoot 10 tears around them, affected by tear modifiers. |
The Sad Onion | 5.100.1 | ![]() |
1 | Increases tears by 0.7. |
Sagittarius | 5.100.306 | ![]() |
1 | Increases speed by +0.2 and grants piercing tears. |
Samson's Chains | 5.100.321 | ![]() |
1 | Attaches a ball and chain to Isaac that pulls behind him that damages enemies, blocks shots, and destroys most obstacles. |
Scapular | 5.100.142 | ![]() |
1 | Once per room, when Isaac is reduced to his last half heart, he is granted one Soul Heart. |
Scorpio | 5.100.305 | ![]() |
1 | Grants poison tears, which deal damage over time when inflicted. |
Sissy Longlegs | 5.100.280 | ![]() |
1 | Spawns a familiar that wanders randomly, occasionally spawning Blue Spiders. |
Sister Maggy | 5.100.67 | ![]() |
1 | Spawns a familiar that follows Isaac around shooting normal tears. |
Smart Fly | 5.100.264 | ![]() |
1 | Spawns an orbital familiar that blocks enemy shots. Upon taking damage, the familiar will pursue enemies for the rest of the room, dealing 22.5 damage per second. |
The Soul | 5.100.335 | ![]() |
1 | Grants two Soul Hearts. Isaac gains a pulsing aura that repels enemies and projectiles. |
Soy Milk | 5.100.330 | ![]() |
1 | Tears are smaller and do much less damage, but fire in very rapid succession. |
Speed Ball | 5.100.143 | ![]() |
1 | +0.3 speed, +0.2 shot speed. |
Spelunker Hat | 5.100.91 | ![]() |
1 | Reveals type of adjacent rooms, including location for Secret Rooms and Super Secret Rooms. |
Spider Bite | 5.100.89 | ![]() |
1 | Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them. |
Spiderbaby | 5.100.211 | ![]() |
1 | When hit, spawns up to 2 Blue Spiders. |
Spoon Bender | 5.100.3 | ![]() |
1 | Grants Isaac homing tears. |
Stem Cells | 5.100.176 | ![]() |
1 | Grants one full Red Heart container and +0.16 shot speed. |
Stigmata | 5.100.138 | ![]() |
1 | Increases damage, and adds 1 heart container. |
Strange Attractor | 5.100.315 | ![]() |
1 | Pickups, trinkets, and monsters are magnetically attracted to Isaac's tears. |
Super Bandage | 5.100.92 | ![]() |
1 | Grants one full Red Heart container and 2 Soul Hearts. |
Taurus | 5.100.299 | ![]() |
1 | -0.3 Speed. Isaac builds speed while in a room with enemies. At max speed, he gains the ![]() |
Tech.5 | 5.100.244 | ![]() |
1 | Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets. |
Technology 2 | 5.100.152 | ![]() |
1 | Decreases damage and replaces right eye tears with a unlimited range, piercing laser which fires continuously. |
Technology | 5.100.68 | ![]() |
1 | Replaces tears with a piercing laser with unlimited range. |
Thunder Thighs | 5.100.314 | ![]() |
1 | Destroys rocks upon contact with Isaac. Adds one Red Heart container and lowers Speed. |
Tiny Planet | 5.100.233 | ![]() |
1 | Range up and makes shot tears revolve around Isaac until they drop. |
Tough Love | 5.100.150 | ![]() |
1 | Adds a chance to shoot a tooth instead of a tear, which deals greater damage than regular tears. |
Virgo | 5.100.303 | ![]() |
1 | Adds a chance to give a shield that nullifies all incoming damage for 10 seconds upon taking damage. Also converts bad pills into good pills. |
The Virus | 5.100.13 | ![]() |
1 | Inflicts poison to enemies who make contact with Isaac. Speed down. ![]() |
The Wafer | 5.100.108 | ![]() |
1 | All sources of damage that would cause more than one-half heart of damage are reduced to one-half heart instead. |
X-Ray Vision | 5.100.76 | ![]() |
1 | Reveals and opens all Secret Room and Super Secret Room entrances. |
![]() |
5.100.168 | ![]() |
1 | Isaac's tears are replaced with guided missiles, like those used by the ![]() |
![]() |
5.100.311 | ![]() |
1 | Adds an extra life; upon death, it respawns Isaac as ![]() |
![]() |
5.100.359 | ![]() |
1 | +1.5 Damage Up. Replaces Isaac's tears with nails, which have increased knockback. |
![]() |
5.100.15 | ![]() |
1 | Grants Isaac one Red Heart container and fully restores Isaac's health. |
![]() |
5.100.391 | ![]() |
1 | Every time Isaac takes damage, a charm effect is applied to every enemy in the room, causing them to attack each other rather than Isaac. |
![]() |
5.100.353 | ![]() |
1 | +5 bombs. Isaac's bombs will now explode in a large cross-shaped pattern (roughly 5 bombs explosions wide). This also affects player-spawned Troll Bombs. |
![]() |
5.100.385 | ![]() |
1 | Spawns a beggar familiar which picks up any nearby coins, leveling up after collecting several coins. At level 2, Bumbo gains a body. At level 3, it begins to fire tears. At level 4, Bumbo follows enemies and gains contact damage. |
![]() |
5.100.377 | ![]() |
1 | Spider enemies no longer target or deal contact damage to Isaac. |
![]() |
5.100.369 | ![]() |
1 | Grants spectral tears and increases range. Tears travel through walls and appear at the opposite side of the room. |
![]() |
5.100.371 | ![]() |
1 | Upon taking damage, spawns six Troll Bombs around the room similar to the ![]() |
![]() |
5.100.373 | ![]() |
1 | Isaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot. |
![]() |
5.100.381 | ![]() |
1 | +0.7 tears up. Grants a random item at the start of the next run. |
![]() |
5.100.368 | ![]() |
1 | Shooting in one direction increases Isaac's rate of fire until the cap is reached. As soon as Isaac changes direction or stops shooting, rate of fire is reset to its normal amount. |
![]() |
5.100.410 | ![]() |
1 | While firing tears, Isaac has a chance to fire an eye across the screen with a very slow shot speed, which will fire tears of its own in the same direction as Isaac. The eye will be destroyed if it comes into contact with an enemy or obstacle. |
![]() |
5.100.401 | ![]() |
1 | Isaac's tears have a chance to stick to enemies and explode. |
![]() |
5.100.404 | ![]() |
1 | Spawns a familiar that follows Isaac and blocks enemy shots. If a shot hits Farting Baby, it has a chance to fart, which Charms, Poisons, or knocks back nearby enemies. |
![]() |
5.100.361 | ![]() |
1 | A blue head familiar that will follow Isaac and fire tears copying his tear effects and damage. |
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5.100.364 | ![]() |
1 | Spawns a white attack fly that orbits somewhere between ![]() ![]() |
![]() |
5.100.418 | ![]() |
1 | Isaac's tears gain a random effect that changes every shot. |
![]() |
5.100.405 | ![]() |
1 | ![]() ![]() |
![]() |
5.100.432 | ![]() |
1 | +5 bombs. Bombs have a chance to drop random pickups or charm enemies when they explode. |
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5.100.398 | ![]() |
1 | Tears have a chance to shrink enemies, making them run away from Isaac. Shrunk enemies can be crushed and killed by walking over them. |
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5.100.374 | ![]() |
1 | Adds a chance to fire holy tears, which will create a damaging light beam in the area if they hit an enemy. |
![]() |
5.100.375 | ![]() |
1 | A host familiar that sits on Isaac's head and has a random chance to block enemy shots and retaliate with 3 tears. Grants immunity to explosions. |
![]() |
5.100.388 | ![]() |
1 | Spawns a familiar that follows Isaac and collects Keys for himself, giving random Chests in return. |
![]() |
5.100.440 | ![]() |
1 | Randomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. The burst of tears also includes a kidney stone, which deals a lot of damage. |
![]() |
5.100.362 | ![]() |
1 | Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room. |
![]() |
5.100.384 | ![]() |
1 | A Gurdy Jr. familiar that charges up while Isaac is firing, bouncing around the room when released and dealing contact damage based on its speed. |
![]() |
5.100.435 | ![]() |
1 | Spawns a Loki familiar that follows Isaac and fires 4 tears in a cross pattern. |
![]() |
5.100.365 | ![]() |
1 | Spawns fly familiar that moves in a straight line and circles around the first wall or obstacle it hits, dealing 105 damage per second on contact. |
![]() |
5.100.411 | ![]() |
1 | Isaac's damage increases for the current room each time he kills an enemy. |
![]() |
5.100.394 | ![]() |
1 | Isaac will now fire tears automatically directed at a red target on the ground which is controlled by the player. This allows for a full 360-degree tear firing radius. It can be overridden by other tear modifiers such as Mom's Knife or Brimstone. |
![]() |
5.100.436 | ![]() |
1 | Spawns a glass familiar that spills on the floor upon taking damage. After the milk spills, Isaac's tear delay is decreased by 2 for the current room. |
![]() |
5.100.431 | ![]() |
1 | Spawns a familiar that will follow Isaac's movements on a 2.5-second delay. Tears that pass through the baby will be doubled and increase in speed. |
![]() |
5.100.378 | ![]() |
1 | Continuously firing tears for three seconds causes Isaac to drop a Butt Bomb, which damages and confuses all enemies in the room when it explodes. |
![]() |
5.100.426 | ![]() |
1 | Spawns a familiar that follows Isaac's movements on a 3 second delay and deals contact damage to enemies. |
![]() |
5.100.430 | ![]() |
1 | Spawns a familiar that follows Isaac's movements on a 3 second delay, firing tears at nearby enemies. |
![]() |
5.100.379 | ![]() |
1 | Gives Isaac spectral tears and gives his tears a wide arc shape, increasing their size. |
![]() |
5.100.407 | ![]() |
1 | Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range. |
![]() |
5.100.389 | ![]() |
1 | Spawns a familiar that drops a random rune every 5-6 rooms. |
![]() |
5.100.366 | ![]() |
1 | Adds 5 bombs. Isaac's bombs explode into 2-4 tiny bombs. |
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5.100.390 | ![]() |
1 | Spawns an angel familiar which follows Isaac and fires homing tears which deal 10 damage and have 75% shot speed. |
![]() |
5.100.393 | ![]() |
1 | Tears have a chance to apply a poison effect to enemies. Isaac poisons enemies on contact. Poisoned enemies have a chance to drop a black heart when killed. |
![]() |
5.100.367 | ![]() |
1 | +5 bombs. Bombs stick to enemies and spawn 2-4 Blue Spiders if they kill an enemy. |
![]() |
5.100.395 | ![]() |
1 | Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size of the ring. |
![]() |
5.100.350 | ![]() |
1 | Upon entering a room, poisons all enemies, dealing double Isaac's tear damage. Killing enemies leaves a small, short lasting pool of green creep on the ground. |
![]() |
5.100.397 | ![]() |
1 | Increases tears, range, and shot speed. Isaac emits a beam from his face that his tears follow along. |
![]() |
5.100.358 | ![]() |
1 | Tears simultaneously fire out of both eyes diagonally, similar to the effect of the R U a Wizard? pill. Isaac's tears also travel above all obstacles. |
![]() |
5.100.392 | ![]() |
1 | Gives Isaac a random zodiac item effect that changes every floor. |
![]() |
5.100.491 | ![]() |
1 | Spawns a familiar that drops a random pill every 3 rooms. Upon using a pill, all enemies in the room are poisoned. |
![]() |
5.100.493 | ![]() |
1 | Increases damage based on how many empty Red Heart containers Isaac has. |
![]() |
5.100.465 | ![]() |
1 | +0.35 tears up. Allows Isaac to fire tears diagonally. |
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5.100.511 | ![]() |
1 | Spawns a fly familiar that orbits around a random enemy and deals 30 damage per second to enemies it comes in contact with. |
![]() |
5.100.443 | ![]() |
1 | Increases tears. Adds a chance to fire a high-damage razor blade. |
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5.100.506 | ![]() |
1 | Isaac's tears deal double damage and inflict bleeding on enemies if they're facing away from Isaac. |
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5.100.473 | ![]() |
1 | Spawns a familiar that follows Isaac and charges across the room when Isaac fires, blocking shots and dealing 40.5 damage per second on contact. |
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5.100.509 | ![]() |
1 | Spawns an orbital familiar that deals 30 damage per second and fires a randomly angled tear every 2 seconds. |
![]() |
5.100.513 | ![]() |
1 | Increases damage by a flat 0.1 and grants a Soul Heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a rainbow poop. |
![]() |
5.100.549 | ![]() |
1 | Replaces all Red Hearts with 6 empty Bone Hearts. Upon losing a Bone Heart, Isaac fires bones in 8 directions and permanently gains a tears up. |
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5.100.497 | ![]() |
1 | Isaac becomes camouflaged at the beginning of each room. Until he shoots, all non-boss enemies will be confused. |
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5.100.453 | ![]() |
1 | Increases range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle. |
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5.100.457 | ![]() |
1 | Grants a Soul Heart. Gives Isaac a chance to ignore any damage taken. |
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5.100.466 | ![]() |
1 | The first enemy killed in a room explodes and poisons nearby enemies. Poisoned enemies will also explode upon death. |
![]() |
5.100.446 | ![]() |
1 | While firing, Isaac gains a green aura that poisons nearby enemies. |
![]() |
5.100.469 | ![]() |
1 | Spawns a familiar that leaves a trail of creep that damages enemies at 6 damage per second. Has a chance to spawn damaging beams of light onto enemies that touch the cloud. |
![]() |
5.100.445 | ![]() |
1 | +0.3 damage, +0.1 speed. Plays a howl or bark sound when entering a room with undiscovered Secret Rooms or Crawl Spaces. |
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5.100.496 | ![]() |
1 | Adds a chance to fire needles that instantly kill basic enemies and deal triple damage to bosses. If a needle kills an enemy, it bursts into more tears/needles. |
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5.100.517 | ![]() |
1 | Grants 7 bombs and allows bombs to be placed rapidly. |
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5.100.467 | ![]() |
1 | Spawns a finger familiar that points at enemies, dealing scaling damage. |
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5.100.540 | ![]() |
1 | Tears bounce off the floor, creating splashes. Splashes deal 25% of Isaac's tear damage to all enemies in a small area. |
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5.100.495 | ![]() |
1 | Adds a chance to shoot a fire that damages enemies and remains in place until it deals enough damage or the room is left. |
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5.100.460 | ![]() |
1 | Adds a chance to shoot tears that confuse enemies for an extremely long time. |
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5.100.531 | ![]() |
1 | Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay. |
![]() |
5.100.543 | ![]() |
1 | Spawns a white poop familiar, which turns into a white poop when Isaac is hurt. White poop has an aura that halves tear delay and can block enemy shots. |
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5.100.470 | ![]() |
1 | Spawns a Hush familiar that bounces diagonally around the room and deals contact damage. While firing tears, it stops moving. |
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5.100.494 | ![]() |
1 | Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy. |
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5.100.548 | ![]() |
1 | Spawns a familiar that flies through the room while firing, dealing a flat 7 contact damage to enemies retrieving pickups. |
![]() |
5.100.532 | ![]() |
1 | Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage. |
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5.100.502 | ![]() |
1 | Adds a chance to fire a creep shot that deals double damage and leaves a trail of slowing white creep. |
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5.100.444 | ![]() |
1 | After every 15 tears fired, Isaac will fire a high-damage cluster of tears. |
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5.100.525 | ![]() |
1 | Upon taking damage, grants a body part as an orbital, which blocks enemy shots and deals 7 damage per tick to enemies it comes in contact with. The orbitals will be destroyed if they take enough damage from enemies or enemy shots. |
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5.100.471 | ![]() |
1 | Spawns a familiar that fires clusters of tears. Must be charged before shooting. |
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5.100.537 | ![]() |
1 | Drops a random pill, and spawns a familiar that charges up and fires creep. Using pills changes the creep type. |
![]() |
5.100.447 | ![]() |
1 | Constantly shooting causes Isaac to release gas clouds that can be pushed by his tears and damage nearby enemies. |
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5.100.449 | ![]() |
1 | Grants one Soul Heart. Enemy shots have a chance to be reflected at the shooter as confusing tears. |
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5.100.508 | ![]() |
1 | Spawns an orbiting razor that deals contact damage and inflicts bleeding on enemies, causing them to slowly take damage over time. |
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5.100.539 | ![]() |
1 | Spawns an egg familiar, which cracks into a random friendly monster when Isaac is hurt. The egg regenerates upon entering a different room. |
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5.100.461 | ![]() |
1 | Adds a chance to fire an egg sack which creates slowing creep and spawns a Blue Fly or Blue Spider upon hitting an enemy. |
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5.100.544 | ![]() |
1 | Spawns a bone familiar that hovers back and forth in front of Isaac, dealing damage equal to Isaac's damage. |
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5.100.529 | ![]() |
1 | Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle. |
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5.100.448 | ![]() |
1 | ![]() ![]() |
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5.100.459 | ![]() |
1 | Adds a chance to fire a booger that sticks to enemies and deals damage over time. |
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5.100.542 | ![]() |
1 | Spawns a bone familiar that circles around Isaac and reflects enemy shots. |
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5.100.463 | ![]() |
1 | +0.3 damage. Adds a chance to fire acidic tears which can destroy obstacles. |
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5.100.524 | ![]() |
1 | Connects Isaac's tears with electricity that can damage enemies. |
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5.100.452 | ![]() |
1 | Taking damage releases a ring of 10 high damage tears. |
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5.100.492 | ![]() |
1 | +1 luck. Spawns a fairy familiar that points out Secret Rooms, Crawl Space entrances, and tinted rocks. |
![]() |
5.100.559 | ![]() |
1 | Repeatedly zaps enemies that are close to Isaac. |
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5.100.641 | ![]() |
1 | Creates a chain of tears behind Isaac while in combat. |
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5.100.561 | ![]() |
1 | Quadruples fire rate, with x0.3 damage multiplier. Tears are given random worm trinket effects. |
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5.100.677 | ![]() |
1 | Causes Isaac to turn into a ghost if he gets hit while in a room with enemies, giving him flight and spectral tears and blocking the next hit he takes. |
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5.100.458 | ![]() |
1 | Drops a random trinket. Grants a second trinket slot. |
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5.100.690 | ![]() |
1 | Causes enemies to bounce off of Isaac, dealing damage to them if they hit and enemy or obstacle. Also gives Isaac the chance to deflect enemy shots. |
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5.100.610 | ![]() |
1 | The first time Isaac takes damage in a room, a familiar leaps on an enemy, dealing damage and releasing a rock wave. For the rest of the room, it chases enemies similar to ![]() |
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5.100.616 | ![]() |
1 | Gives Isaac the chance to shoot fires alongside his regular tears that block enemy shots and deal damage to enemies that touch them. |
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5.100.614 | ![]() |
1 | Grants a Red Heart container and restore 5 hearts. Bombs leave behind damaging red creep. Isaac can place bombs at the cost of half a heart if he doesn't have any. |
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5.100.565 | ![]() |
1 | Spawns a familiar that chases enemies. After killing enough enemies, it becomes more powerful and drops red hearts after killing enemies, but will also try to hurt Isaac. Attacking it returns it to normal. |
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5.100.695 | ![]() |
1 | When Isaac takes damage, he gains speed and tears for the rest of the floor. |
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5.100.607 | ![]() |
1 | Gives Isaac a familiar that fires chaotic bursts of tears in all directions. |
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5.100.683 | ![]() |
1 | Enemies spawn floating bones on death, which block shots and damage/repel enemies that touch them. |
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5.100.629 | ![]() |
1 | Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles. |
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5.100.671 | ![]() |
1 | Gives permanent stat boosts when Isaac heals with red heart pickups. |
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5.100.675 | ![]() |
1 | Unlocks doors and reveals a random room on the map when Isaac takes damage. |
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5.100.652 | ![]() |
1 | Spawns an ice cube familiar that slides around when walked into. It slows and deals contact damage, freezing monsters it kills. |
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5.100.576 | ![]() |
1 | Destroying poop spawns friendly Dips that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects. |
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5.100.676 | ![]() |
1 | If Isaac has an empty heart container, another one is added at the start of each floor. |
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5.100.600 | ![]() |
1 | Lowers the tear delay in Isaac's left eye, causing his eyes to fire at different rates. |
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5.100.558 | ![]() |
1 | Causes Isaac to occasionally extra fire tears in random directions while shooting. |
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5.100.608 | ![]() |
1 | Spawns a shooting familiar that has a chance to petrify enemies, and Freezes monsters upon killing them. |
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1 | Gives Isaac a miniature Baby Plum familiar that propels itself diagonally around the room, firing tears behind itself as it travels. |
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1 | Gives Isaac 5 bombs and causes his bombs to spawn ghosts that deal contact damage to enemies and explode after 10 seconds. |
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1 | Causes Isaac to spawn micro-Isaacs when he takes damage, which chase and shoot at nearby enemies. |
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1 | Double-tapping a fire button causes Isaac to sneeze blood, dealing damage to enemies in front of him. |
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1 | After taking damage from an enemy, launches a half or full red heart from Isaac that despawns after 1.5 seconds. |
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1 | Causes Isaac to throw poop, create buffing creep, or drop bombs while fighting enemies. |
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1 | Releases a ring of tears and increases tears for the current room when Isaac takes damage. |
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1 | Rocks and props spawn spiders over time while in a room with enemies, and spawn two blue spiders when destroyed. |
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1 | Adds a chance to shoot a fist tear that has extremely high knockback and confuses enemies. |
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1 | Gives Isaac a Dumpy familiar that, when it takes damage, pushes/stuns/poisons nearby enemies and flies in a random direction. |
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1 | A familiar that flies forward, consuming pickups in its path. Each one will increase its size and damage and spawn a Blue Fly. Every four pickups, it opens a portal that leads to an unexplored room. |
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1 | Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources. |
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1 | Gives Isaac a soul familiar that dies in one hit, respawning at the start of the next floor. If it survives an entire floor, it rewards Isaac with hearts or items. |
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1 | While firing, Isaac charges up a short-ranged ![]() |
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1 | Gives Isaac the chance to fire spore tears that stick to enemies and blow up after a few seconds, dealing damage and poisoning nearby enemies and releasing more spores. |
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1 | +5 bombs. Bombs explode with a random bomb effect. |
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1 | Grants multicolored tears. Each color comes with a different status or tear effect. |
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1 | Spawns a fly orbital familiar that chases and deflects enemy shots and converts them into homing tears. |
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1 | Killing enemies spawns a stationary shooting familiar where they died for the current room. |
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1 | +5 bombs. If Isaac is currently moving, placing a bomb will instead shoot a fast-moving, explosive rocket in the direction he's facing. |
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1 | Adds a chance to fire tears that Mark enemies. Marked enemies are attacked by other enemies. |
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1 | Gives Isaac 99 keys. |
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1 | A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room. |
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1 | Spawns nine orbital flies, which turn into Blue Flies after they block a shot. Each time a room is cleared, spawns another orbital fly. |
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1 | Gives Isaac a Teratoma orbital that blocks shots, deals contact damage, and splits into smaller versions of itself upon taking damage. The smaller versions break into blue spiders. |
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1 | Isaac periodically turns into a spiked statue, briefly becoming invulnerable and dealing contact damage. |
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1 | +1.5 range, Increases tear size. |
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1 | Enemies explode into tears upon death, which inherit the effects of Isaac's tears. |
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1 | Gives Isaac a nerve ending familiar that burrows out of the ground to grab and deal damage to enemies over time. |
The Following items have special weights in this Item pool:
- Skeleton Key, Pyro, Pyromaniac, Mega Mush, and Spindown Dice have a weight of 0.1 in the Treasure Room pool, making them 90% less likely to appear.
- The Relic, Mom's Knife, Death's Touch, The Mind, The Body, The Soul, Holy Mantle, Holy Light, Astral Projection, Blank Card and Plan C have a weight of 0.2 in the Treasure Room pool, making them 80% less likely to appear.
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