The Womb

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The   Womb

Table dividing line 1.png
Stage ID
Normal and hard modes only 10    Greed and greedier modes only 22
Floor ID
Normal and hard modes only 7, 8    Greed and greedier modes only 4
Table dividing line 2.png
Unlock Method
The Womb Defeat Mom

The Womb is the fourth chapter of the game, unlocked after beating Mom. From the Womb onwards, all damage taken will do a full heart of damage to the player's health (unless the player has 15►The Wafer The Wafer), regardless of the source. Like The Depths The Depths/Necropolis Necropolis/Added in Afterbirth Dank Depths Dank Depths, the Womb's second floor has a preset boss that will always be fought: Mom's Heart initially, and It Lives after beating Mom's Heart 11 times.

The Womb has two alternate floors. The Utero Utero, which, unlike alternate floors before it, does not need to be unlocked separately from the Womb, and the Added in Afterbirth Scarred Womb Scarred Womb.

From this chapter onwards, floors do not include item rooms or shops, meaning that all item buying must be done before the player leaves The Depths/Necropolis/Dank Depths.

Monsters[edit | edit source]

Entity ID Description
Clotty
Clotty
15.0 Randomly wanders around the room, firing 4 blood shots in the cardinal directions.
I.Blob
I.Blob
15.2 Randomly wanders around the room, firing 8 shots in all directions.
Attack Fly
Attack Fly
18.0 Red fly that follows Isaac and deals touch damage.
Charger
Charger
23.0 Slowly moves around the room, charging at Isaac when he gets in its line of sight.
Globin
Globin
24.0 Chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which can be killed. Will regenerate after a short period of time if not killed quickly.
Gazing Globin
Gazing Globin
24.1 Quickly chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which will slide away from Isaac and can be killed. Will regenerate after a short period of time if not killed quickly.
Red Boom Fly
Red Boom Fly
25.1 Flies around the room diagonally, dealing touch damage and releasing 6 blood shots in all directions upon death.
Maw
Maw
26.0 Slowly floats towards Isaac, firing blood shots at him when he is in their range.
Red Maw
Red Maw
26.1 Floats towards Isaac and releases 4 blood shots in the cardinal directions upon death.
Host
Host
27.0 Stationary enemy that is normally invulnerable. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Upon raising its head, it will fire 3 blood shots in a spread and lower its head again.
Red Host
Red Host
27.1 Stationary enemy that can be damaged even when its head is lowered. Fire 5 spread blood shots when it raises its head.
Boil
Boil
30.0 Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires multiple short-ranged blood projectiles in random directions when fully swollen.
Brain
Brain
32.0 Slowly crawls around the room, leaving a trail of Red Creep.
Mr. Maw
Mr. Maw
35.0 Walks towards Isaac and attacks by launching its head towards him. Turns into a Maw or Gusher upon death depending on the killed body segment. Occasionally separates at will.
Mr. Red Maw
Mr. Red Maw
Added in Afterbirth †
35.2 Walks towards Isaac and attacks by launching its head towards him. Turns into a Red Maw or Gusher upon death depending on the killed body segment. Occasionally separates at will.
Baby
Baby
38.0 Slowly floats towards Isaac and fires a blood shot at him. Occasionally teleports and reappears elsewhere.
Vis
Vis
39.0 Randomly wanders around the room. Pauses to charge and fire a Brimstone laser when Isaac gets in its line of sight.
Double Vis
Double Vis
39.1 Randomly wanders around the room. Pauses to charge and fire a Brimstone laser which fires from both sides when Isaac gets in its line of sight.
Chubber
Chubber
39.2 Randomly wanders around the room. Pauses to fire a Charger that deals one heart of damage when Isaac gets in its line of sight. The Charger is invulnerable, blocks Isaac's tears, has limited range, and flies back to the Chubber.
Scarred Double Vis
Scarred Double Vis
Added in Afterbirth
39.3 Randomly wanders around the room. Pauses to charge and fire a Brimstone laser which fires from all four cardinal sides when Isaac gets in its line of sight.
Guts
Guts
40.0 Attaches itself to a wall or obstacle and rolls around it.
Scarred Guts
Scarred Guts
Added in Afterbirth
40.1 Attaches itself to a wall or obstacle and rolls around it, leaving a trail of damaging Red Creep.
Stone Grimace
Stone Grimace
42.0 Stationary and invulnerable monster that occasionally fires a blood shot at Isaac. Stops firing when room is cleared.
Poky
Poky
44.0 Slides around the room aimlessly, damaging Isaac by contact. Disappears when the room is cleared.
Slide
Slide
44.1 Quickly slides towards Isaac when he gets in its line of sight, then moves slowly back to its original position. Cannot be destroyed.
Dople
Dople
53.0 Mirrors Isaac's movements and fires blood shots at the same time as Isaac. Can be damaged by spikes.
Leech
Leech
55.0 Quickly charges towards Isaac when he gets in its line of sight.
Lump
Lump
56.0 Fires 3 spread blood shots at Isaac when he gets in its line of sight. Will burrow underground and reappear elsewhere after firing.
MemBrain
MemBrain
57.0 Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions. Splits into 2 Brains upon death.
Mama Guts
Mama Guts
57.1 Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions. Splits into 2 Guts upon death.
Para-Bite
Para-Bite
58.0 Moves towards Isaac, dealing contact damage. Can burrow underground and reappear elsewhere.
Fred
Fred
59.0 Hops out of the ground and burrows elsewhere, firing 4 blood shots in the ordinal directions. Occasionally fires red Ipecac shots at Isaac.
Eye
Eye
60.0 Slowly turns towards Isaac and fires a Technology laser at Isaac if he stands still or is too slow.
Sucker
Sucker
61.0 Flies slowly towards Isaac, exploding into 4 shots in the cardinal directions upon death.
Spit
Spit
61.1 Flies slowly towards Isaac, firing an Ipecac shot towards Isaac upon death.
Embryo
Embryo
77.0 Aimlessly hops around the room, dealing contact damage.
Moter
Moter
80.0 Follows Isaac, similar to Attack Flies. Splits into 2 Attack Flies upon death.
Walking Boil
Walking Boil
88.0 Does not shrink or regenerate. Walks around aimlessly and fires multiple short-ranged blood projectiles in random directions.
Mask + Heart
Mask + Heart
92.0 The Mask is invulnerable and moves around erratically, charging at Isaac when he lines up with it. The Heart avoids Isaac and fires 4 blood shots in the cardinal directions when Isaac gets near. Killing the Heart will automatically kill the Mask.
Stone Eye
Stone Eye
201.0 Stationary and invulnerable monster that constantly rotates and fires a flickering Technology laser. Stops firing when the room is cleared.
Constant Stone Shooter
Constant Stone Shooter
202.0 Stationary and invulnerable monster that continuously fires shots in a single direction.
Crazy Long Legs
Crazy Long Legs
207.0 Chases Isaac, dealing touch damage. Occasionally stops to spit 8 blood shots in all directions.
Small Crazy Long Legs
Small Crazy Long Legs
207.1 Chases Isaac, dealing touch damage. Occasionally stops to spit 4 blood shots in the diagonal directions.
Fat Sack
Fat Sack
209.0 Slowly walks towards Isaac. Occasionally leaps off-screen and attempts to land on Isaac, leaving a puddle of Red Creep and shooting 6 blood shots in all directions where it lands. Has a chance to turn into a Blubber upon death.
Blubber
Blubber
210.0 Walks around aimlessly and randomly spews a cluster of blood shots in all directions. Has a chance to turn into a Half Sack when killed.
Pale Fatty
Pale Fatty
210.1 Slowly walks towards Isaac. Occasionally farts and shoots 6 blood shots in all directions. Has a chance to turn into a Blubber upon death.
Half Sack
Half Sack
211.0 Wanders around aimlessly and leaves a trail of Red Creep.
Death's Head
Death's Head
212.0 Invulnerable enemy that moves diagonally around the room, dealing contact damage. Dies when the room is cleared.
Mom's Hand
Mom's Hand
213.0 Falls from the ceiling. If it lands on Isaac, it deals damage and teleports the player back to the spawn room of the floor. Entering a room containing Mom's Hand will warn the player with Mom's laugh.
Swinger
Swinger
216.0 Slowly moves towards Isaac as its head swings around its base. Upon death, spawns a Maw or a Globin depending on which part is killed.
Dip
Dip
217.0 Slowly dashes in random directions, dealing contact damage.
Wall Hugger
Wall Hugger
218.0 Moves around the room like Guts, damaging Isaac by contact. Cannot be destroyed.
Squirt
Squirt
220.0 Dashes towards the player and deals contact damage. Spawns 2 Dips upon death.
Cod Worm
Cod Worm
221.0 Stationary enemy that hides in a shell and spews a burst of blood shots if shot at. Only vulnerable when it pops its head out.
Dinga
Dinga
223.0 Slowly moves around the room, occasionally hopping to spawn Dips or fire 8 Brown shots in all directions. Splits 2 Squirts upon death.
Oob
Oob
224.0 When Isaac lines up with it horizontally, it charges across the room once. When Isaac is not horizontal to it, it spawns Brains.
Rotty
Rotty
226.1 Slowly walks towards Isaac, leaving short-lasting Red Creep behind itself. Spawns a Bony or two Attack Flies upon death.
Bony
Bony
227.0 Wanders around the room and throws a bone at Isaac when he is in sight.
Homunculus
Homunculus
228.0 Starts attached to the wall or an Added in Afterbirth † obstacle. After a while, it detaches, shooting 6 blood shots in all directions, leaving a puddle of Red Creep and chasing Isaac. If it dies while still attached, it will still leave a puddle of Red Creep.
Tumor
Tumor
229.0 Moves around the room diagonally, occasionally firing 6 blood shots in all directions. Fires more often upon getting damaged.
Nerve Ending
Nerve Ending
231.0 Static enemy which acts as a meat shield.
Nerve Ending 2
Nerve Ending 2
Added in Afterbirth †
231.1 Static enemy which whips at Isaac if he gets too close.
Gaping Maw
Gaping Maw
235.0 Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles.
Broken Gaping Maw
Broken Gaping Maw
236.0 Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles. Alternates between active and inactive every couple of seconds. Has a stronger attraction power than a regular Gaping Maw.
Gurglings
Gurglings
237.1
Grub
Grub
239.0 Erratically moves around the room like Larry Jr. and charges at Isaac when he gets within its line of sight. Spawns Maggots, Chargers, or Spitties upon death, one for each of its segments.
Wall Creep
Wall Creep
240.0 Crawls along walls to try to line up with Isaac and shoots three blood shots in a line.
Rage Creep
Rage Creep
241.0 Slowly crawls along walls to try to line up with Isaac and shoots a Brimstone laser.
Blind Creep
Blind Creep
242.0 Randomly crawls along walls and shoots three spread blood shots.
Round Worm
Round Worm
244.0 Pops out of the ground in random locations and spits a blood shot at Isaac if he is in sight.
Flesh Mobile Host
Flesh Mobile Host
247.0 Acts like the Red Host, but follows Isaac and deals contact damage.
Full Fly
Full Fly
249.0 Flies toward Isaac erratically, dealing touch damage. Releases 6 bullets in all directions upon death.
Mega Clotty
Mega Clotty
Added in Afterbirth
282.0 Slowly moves around the room, occasionally hopping and either firing 6 blood shots in all directions, leaving a puddle of Red Creep, or spawning a Clotty or a collapsed Globin. Splits into two Clotties upon death.
Red Ghost
Red Ghost
Added in Afterbirth
285.0 Disappears, then reappears near Isaac and fires a brimstone laser.
Flesh Death's Head
Flesh Death's Head
Added in Afterbirth
286.0 Moves diagonally around the room, dealing contact damage. Releases 6 blood shots in all directions upon death. Can be killed, but also dies when the room is cleared.
Mom's Dead Hand
Mom's Dead Hand
Added in Afterbirth
287.0 Falls from the ceiling. Upon landing, it spawns several rock waves that travel outwards. Spawns several spiders upon death. Entering a room containing Mom's Dead Hand will warn the player with Mom's laugh.
Dukie
Dukie
Added in Afterbirth
288.0 Flies around the room diagonally, occasionally spitting out 1-2 Dart Flies.
Ulcer
Ulcer
Added in Afterbirth
289.0 Pops out of the ground in random locations and spawns a Dart Fly if Isaac is in sight. Fires a blood shot after spawning 6 Dart Flies.
Meatball
Meatball
Added in Afterbirth
290.0 Slides around the room. If Isaac is in sight, it will stop to spew a fountain of short-range blood shots in all directions or to spit a line of damaging Red Creep towards Isaac. Spawns a Host upon death.
Poison Mind
Poison Mind
Added in Afterbirth †
301.0 Slowly crawls around the room diagonally, leaving a trail of Green Creep.
Portal
Portal
Added in Afterbirth †
306.0 Spawns various enemies from the current floor until it either vanishes or is killed.
Fistuloid
Fistuloid
Added in Afterbirth †
308.0 Flies towards Isaac in an erratic waving motion, periodically firing a blood shot towards Isaac that also knocks itself back. Upon death, fires a worm that flies off screen.
Degraded Bosses

Bosses[edit | edit source]

Boss Blastocyst.png
Boss The Bloat.png
Boss Daddy Long Legs.png
Boss Lokii.png
Blastocyst The Bloat Removed in Repentance Daddy Long Legs Removed in Repentance Lokii
Boss Mama Gurdy.png
Boss Mr. Fred.png
Boss Scolex.png
Boss Teratoma.png
Mama Gurdy Mr. Fred Scolex Teratoma Removed in Repentance
Boss The Fallen.png
Boss Conquest.png
Boss Death.png
Boss The Headless Horseman.png
The Fallen Requires previous entry into a devil room Conquest Needs to be unlocked Death Needs to be unlocked The Headless Horseman Needs to be unlocked
Boss Triachnid.png
Boss The Matriarch.png
Boss Sisters Vis.png
Triachnid Removed in Repentance Needs to be unlocked The Matriarch Added in Afterbirth † Needs to be unlocked Sisters Vis Added in Afterbirth † / Removed in Repentance Needs to be unlocked

Double Trouble[edit | edit source]

Double Trouble Bosses
Boss Dingle.png
Boss The Cage.png
Boss The Fallen.png
Boss The Gate.png
(Double Trouble)
Dingle
(Double Trouble)
The Cage
(Double Trouble)
The Fallen
(Double Trouble)
The Gate
Boss Gurdy.png
Boss Dangle.png
Boss Little Horn.png
(Double Trouble)
Gurdy
(Double Trouble)
Dangle Added in Afterbirth Needs to be unlocked
(Double Trouble)
Little Horn Added in Afterbirth Needs to be unlocked

Final Boss[edit | edit source]

Mom's Heart will always appear in the second floor of this chapter or in the last boss room if Curse of the Labyrinth is active. Once It Lives is unlocked, it will appear instead of Mom's Heart.

Boss Mom's Heart.png
Boss It Lives.png
Mom's Heart It Lives Needs to be unlocked

Notes[edit | edit source]

  • It is possible to access the Womb before unlocking it by using a Rune of Ehwaz Rune of Ehwaz or 15►We Need to Go Deeper! We Need to Go Deeper! on The Depths II.
  • Using the Rune of Ehwaz or We Need to Go Deeper on Womb/Utero II will lead the player to Sheol, which will skip any of Mom's Heart's endings.
  • The Womb being mentioned in Isaac's last will as a "warm place" is a reference to how the inner human body temperature is quite high.
  • The Womb and Utero Utero both have a slight static filter covering the screen, possibly to represent heat.

Unlockable Achievements[edit | edit source]

  • Mama's Boy
    Mama's Boy - Beat chapter 4 without taking damage.

Music[edit | edit source]

  • The music for the womb is titled Viscera. The term viscera represents the internal organs in the body. Removed in Repentance The Utero Utero shares this same track.
  • The music heard during the fight against Mom's Heart/It Lives is called Ventricide. Ventricide is a word made up of the Latin word for Heart, Ventricle, and the suffix -cide, which denotes the act of killing.
    • This has been confirmed by Edmund when he said it means something like "the killing of the heart". This is in theme with other similar boss tracks such as Matricide, Hericide, and Infanticide.

Binding of Isaac: Rebirth OST


SmallIsaac.pngChaptersSmallIsaac.png
Chapter 1 Chapter 2 Chapter 3 Chapter 4 Optional Chapter 5 Chapter 6 Endgame
Normal and hard modes only Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png
Sheol


Stage Cathedral icon.png
Cathedral
Stage Dark Room icon.png
Dark Room


Stage The Chest icon.png
The Chest
The Basement The Caves The Depths The Womb
Added in Afterbirth Added in Afterbirth †
Stage The Cellar icon.png Stage The Catacombs icon.png Stage Necropolis icon.png Stage Utero icon.png ??? Stage The Void icon.png
The Cellar The Catacombs Necropolis Utero ??? The Void
Added in Afterbirth Added in Afterbirth Added in Afterbirth Added in Afterbirth
Stage Burning Basement icon.png Stage Flooded Caves icon.png Stage Dank Depths icon.png Stage Scarred Womb icon.png
Burning Basement Flooded Caves Dank Depths Scarred Womb
Added in Repentance Added in Repentance Added in Repentance Added in Repentance Added in Repentance
Stage Downpour.png Stage Mines icon.png Stage Mausoleum icon.png Stage Corpse icon.png Stage Home icon.png
Downpour Mines Mausoleum Corpse Home
Added in Repentance Added in Repentance Added in Repentance
Stage Dross icon.png Stage Ashpit icon.png Stage Gehenna icon.png
Dross Ashpit Gehenna
Added in Afterbirth
Greed and greedier modes only
Added in Afterbirth Added in Afterbirth
Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png The Shop Ultra Greed
The Basement The Caves The Depths The Womb Sheol The Shop Ultra Greed
The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
Achievements Achievements Attributes Attributes Bosses Bosses TarotCard.png Cards and Runes Challenges Challenges Chapters Chapters
Characters Characters MainPageBabies.png Co-op Items Items Item pools Item pools Monsters Monsters Objects Objects
Pickups Pickups Pills Pills Rooms Rooms Seeds Seeds Transformations Transformations Trinkets Trinkets