|Base HP||Stage HP|
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Behavior[edit | edit source]
Phase 1[edit | edit source]
The Visage is bound together by a chain and cannot be damaged; the chain must be first destroyed to progress the fight. During this phase, it only has one attack:
- The heart avoids Isaac while the mask charges at Isaac if he approaches it from any cardinal direction. Upon colliding with the wall the mask launches out a spray of rock projectiles.
- The chain only extends for this attack, it normally is rigid and constrains the mask and the heart to a specific length.
Phase 2[edit | edit source]
- Once unbound, the mask freely moves around the room, and will occasionally chase Isaac if it sees him in a cardinal direction. A crack appears in the back of the mask and it can only be damaged by being shot from behind.
- The heart continues to avoid Isaac, but also uses a chain to perform a variety of attacks in conjunction with the mask:
- Launches a chain to the mask. Once attached, it directly pulls the mask in and fires a horizontal helix of Brimstone lasers that pushes both backwards.
- Launches a chain to the mask. Once attached, it swings the mask in a spiral while also bringing the two closer. The mask periodically fires projectiles while being reeled in. If the mask collides into a wall before it unites with the heart, it will create rock projectiles on impact.
- Launches a chain to the mask. Once attached, it directly pulls the mask in and launches itself into a jump. Upon landing, it creates a burst of rock projectiles as well as 4 diagonal rock waves.
- If the mask is killed, the heart will use its chain to perform some alternate attacks:
- Launches a chain to try to hit Isaac and pull him in, dealing contact damage.
- Launches a chain at a wall (or if it misses Isaac and hits the wall) and pulling itself into the wall, creating a burst of rocks and purple projectiles on impact.
- Launches a chain to the stationary mask. Once attached, it swings the mask in a spiral while also bringing the two closer. It will keep swinging the mask in a short distance from itself until the mask collides into a wall and creates rock projectiles on impact.
- Launches a chain to the stationary mask. Once attached, it directly pulls the mask in and tries to hide behind the mask as it blocks Isaac's tears.
- Launches a chain to the stationary mask. Once attached, it directly pulls the mask in and launches itself into a jump. Upon landing creates a burst of rock projectiles as well as 4 diagonal rock waves.
Phase 3[edit | edit source]
After the heart takes enough damage its movement becomes quick and erratic and its behaviour completely shifts:
- Starts by launching a slow-moving large energy projectile that bounces off of walls, if this projectile connects with the mask, it fires a Brimstone laser out the back, propelling it in the direction it was facing and creating rock projectiles and a burst of radial tears upon collision with a wall.
- If the mask is dead, then the energy projectile automatically travel towards it, propelling the mask as well as reviving it in the process. The heart will prioritize reviving the mask.
- Isaac can push these projectiles back with his tears.
- If there are 3 energy projectiles floating around the room, the heart can absorb them and fire out 4 short-range diagonal Brimstone lasers accompanied by 4 tight rings of fire that travel outwards.
- The mask dies during this attack regardless of its HP.
- Fires out a ring of 16 purple projectiles.
Once the heart has been killed, the mask dies as well.
Gallery[edit | edit source]
Trivia[edit | edit source]
- The Visage started as a boss versus screen mockup by Antibirth artist NotYourSagittarius in January 2015, alongside Reap Creep and a posthumous version of Dingle who did not make it into the final mod, "The Mass".
- The Visage in Antibirth bore a purple-themed colour palette better suited for the Mausoleum.
- While the Visage in Repentance has been recoloured red to match the Gehenna chapter, some of it projectiles still remain purple.
- The back of the mask shows many small children being burned while the mask is alive, but when the mask is extinguished, the children aren't burning anymore.
- This is probably a reference to the fact that in Gehenna, some kings of Judah sacrificed their children by fire.
- In Antibirth, instead of many children, there was a singular, lifeless Isaac on the back of the mask.
- This is a reference to the original Mask of Infamy from the Wrath Of The Lamb DLC of the original flash game, as she had a small head peeking through the crack behind the boss
Bugs[edit | edit source]
|Bug!||Using the console to spawn the mask by itself (id 903.1) will crash the game. All other parts of the Visage can be spawned safely.|
|The Binding of Isaac: Rebirth|
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