The Depths

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The   Depths

Table dividing line 1.png
Stage ID
Normal and hard modes only 7    Greed and greedier modes only 21
Floor ID
Normal and hard modes only 5, 6    Greed and greedier modes only 3

The Depths is one of the levels in Chapter 3. It features a dark environment, filled with skulls. The Depths' unlockable variants are Necropolis Necropolis and the Added in Afterbirth Dank Depths Dank Depths.

The boss of The Depths II is always Mom.

Monsters[edit | edit source]

Entity ID Description
Pooter
Pooter
14.0 Slow-moving fly that occasionally fires single blood shots at Isaac. Does not deal touch damage.
Clot
Clot
15.1 Randomly wanders around the room, firing 4 tar shots in the ordinal directions.
I.Blob
I.Blob
15.2 Randomly wanders around the room, firing 8 shots in all directions.
Attack Fly
Attack Fly
18.0 Red fly that follows Isaac and deals touch damage.
Hive
Hive
22.0 Walks around the room, avoiding Isaac while spawning Attack Flies. Spawns a large number of flies upon death, which can be Flies, Attack Flies or Pooters.
Globin
Globin
24.0 Chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which can be killed. Will regenerate after a short period of time if not killed quickly.
Gazing Globin
Gazing Globin
24.1 Quickly chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which will slide away from Isaac and can be killed. Will regenerate after a short period of time if not killed quickly.
Boom Fly
Boom Fly
25.0 Flies around the room diagonally, dealing touch damage and exploding upon death.
Red Boom Fly
Red Boom Fly
25.1 Flies around the room diagonally, dealing touch damage and releasing 6 blood shots in all directions upon death.
Maw
Maw
26.0 Slowly floats towards Isaac, firing blood shots at him when he is in their range.
Red Maw
Red Maw
26.1 Floats towards Isaac and releases 4 blood shots in the cardinal directions upon death.
Psychic Maw
Psychic Maw
26.2 Slowly floats towards Isaac, firing homing shots at him when he is in their range. Spawns with an Eternal Fly orbiting around it.
Host
Host
27.0 Stationary enemy that is normally invulnerable. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Upon raising its head, it will fire 3 blood shots in a spread and lower its head again.
Red Host
Red Host
27.1 Stationary enemy that can be damaged even when its head is lowered. Fire 5 spread blood shots when it raises its head.
Hopper
Hopper
29.0 Slowly hops around the room, doing touch damage. Can turn into a Flaming Hopper by jumping into fire.
Boil
Boil
30.0 Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires multiple short-ranged blood projectiles in random directions when fully swollen.
Gut
Gut
30.1 Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires Ipecac shots in random directions when fully swollen.
Sack
Sack
30.2 Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Occasionally spawns Spiders when fully swollen.
Brain
Brain
32.0 Slowly crawls around the room, leaving a trail of Red Creep.
Leaper
Leaper
34.0 Hops around the room, doing touch damage. Occasionally jumps high into the air, dropping down onto Isaac's position while firing 4 blood shots in the cardinal directions.
Mr. Maw
Mr. Maw
35.0 Walks towards Isaac and attacks by launching its head towards him. Turns into a Maw or Gusher upon death depending on the killed body segment. Occasionally separates at will.
Mr. Red Maw
Mr. Red Maw
Added in Afterbirth †
35.2 Walks towards Isaac and attacks by launching its head towards him. Turns into a Red Maw or Gusher upon death depending on the killed body segment. Occasionally separates at will.
Baby
Baby
38.0 Slowly floats towards Isaac and fires a blood shot at him. Occasionally teleports and reappears elsewhere.
Vis
Vis
39.0 Randomly wanders around the room. Pauses to charge and fire a Brimstone laser when Isaac gets in its line of sight.
Chubber
Chubber
39.2 Randomly wanders around the room. Pauses to fire a Charger that deals one heart of damage when Isaac gets in its line of sight. The Charger is invulnerable, blocks Isaac's tears, has limited range, and flies back to the Chubber.
Guts
Guts
40.0 Attaches itself to a wall or obstacle and rolls around it.
Knight
Knight
41.0 Moves erratically around the room and charges towards Isaac when in line of sight. Can only be damaged from behind.
Stone Grimace
Stone Grimace
42.0 Stationary and invulnerable monster that occasionally fires a blood shot at Isaac. Stops firing when room is cleared.
Poky
Poky
44.0 Slides around the room aimlessly, damaging Isaac by contact. Disappears when the room is cleared.
Slide
Slide
44.1 Quickly slides towards Isaac when he gets in its line of sight, then moves slowly back to its original position. Cannot be destroyed.
Flaming Hopper
Flaming Hopper
54.0 Quickly hops around the room, doing touch damage. Covers a larger distance than the regular Hopper.
Leech
Leech
55.0 Quickly charges towards Isaac when he gets in its line of sight.
MemBrain
MemBrain
57.0 Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions. Splits into 2 Brains upon death.
Sucker
Sucker
61.0 Flies slowly towards Isaac, exploding into 4 shots in the cardinal directions upon death.
Spit
Spit
61.1 Flies slowly towards Isaac, firing an Ipecac shot towards Isaac upon death.
Embryo
Embryo
77.0 Aimlessly hops around the room, dealing contact damage.
Moter
Moter
80.0 Follows Isaac, similar to Attack Flies. Splits into 2 Attack Flies upon death.
Spider
Spider
85.0 Erratically moves towards Isaac and deals touch damage.
Keeper
Keeper
86.0 Hops around the room, firing 2 blood shots in a V formation at Isaac. Upon damaging Isaac, Isaac drops 2 coins on the ground but loses 3.
Gurgle
Gurgle
87.0 Walks towards Isaac, firing Ipecac shots at him. Can turn into a Splasher upon death.
Walking Sack
Walking Sack
88.2 Does not shrink or regenerate. Walks around aimlessly and occasionally spawns Spiders.
Buttlicker
Buttlicker
89.0 Can start Attached to other Buttlickers and erratically moves around the room, similar to Larry Jr..
Hanger
Hanger
90.0 Floats around the room, firing 3 spread blood shots at Isaac. Upon damaging Isaac, Isaac drops 2 coins on the ground but loses 3. Spawns with an Eternal Fly circling around it.
Swarmer
Swarmer
91.0 Slowly floats around the room, spawning several Attack Flies. Spawns Pooters upon taking damage. Spawns a Boom Fly upon death.
Mask + Heart
Mask + Heart
92.0 The Mask is invulnerable and moves around erratically, charging at Isaac when he lines up with it. The Heart avoids Isaac and fires 4 blood shots in the cardinal directions when Isaac gets near. Killing the Heart will automatically kill the Mask.
Big Spider
Big Spider
94.0 Erratically moves towards Isaac and deals touch damage. Splits into two Spiders upon death.
Constant Stone Shooter
Constant Stone Shooter
202.0 Stationary and invulnerable monster that continuously fires shots in a single direction.
Mobile Host
Mobile Host
204.0 Acts like the Host, but follows Isaac and deals contact damage.
Baby Long Legs
Baby Long Legs
206.0 Runs away from Isaac and frequently spawns Spiders.
Small Crazy Long Legs
Small Crazy Long Legs
207.1 Chases Isaac, dealing touch damage. Occasionally stops to spit 4 blood shots in the diagonal directions.
Flaming Fatty
Flaming Fatty
Added in Afterbirth
208.1 Slowly walks towards Isaac. Occasionally farts, which pushes Isaac and adjacent enemies away. Has a chance to leave behind a damaging flame upon death.
Fat Sack
Fat Sack
209.0 Slowly walks towards Isaac. Occasionally leaps off-screen and attempts to land on Isaac, leaving a puddle of Red Creep and shooting 6 blood shots in all directions where it lands. Has a chance to turn into a Blubber upon death.
Blubber
Blubber
210.0 Walks around aimlessly and randomly spews a cluster of blood shots in all directions. Has a chance to turn into a Half Sack when killed.
Pale Fatty
Pale Fatty
210.1 Slowly walks towards Isaac. Occasionally farts and shoots 6 blood shots in all directions. Has a chance to turn into a Blubber upon death.
Half Sack
Half Sack
211.0 Wanders around aimlessly and leaves a trail of Red Creep.
Death's Head
Death's Head
212.0 Invulnerable enemy that moves diagonally around the room, dealing contact damage. Dies when the room is cleared.
Dank Death's Head
Dank Death's Head
Added in Afterbirth
212.1 Moves diagonally around the room, dealing contact damage. Needs to be killed to complete the room.
Mom's Hand
Mom's Hand
213.0 Falls from the ceiling. If it lands on Isaac, it deals damage and teleports the player back to the spawn room of the floor. Entering a room containing Mom's Hand will warn the player with Mom's laugh.
Dip
Dip
217.0 Slowly dashes in random directions, dealing contact damage.
Corn
Corn
Added in Afterbirth
217.1 Quickly dashes in random directions, dealing contact damage.
Wizoob
Wizoob
219.0 Disappears, then appears near Isaac and spits a cluster of spectral tears at him.
Squirt
Squirt
220.0 Dashes towards the player and deals contact damage. Spawns 2 Dips upon death.
Ring Fly
Ring Fly
222.0 Gathers with any other Ring Flies in the room. These flies orbit around themselves while following Isaac.
Dinga
Dinga
223.0 Slowly moves around the room, occasionally hopping to spawn Dips or fire 8 Brown shots in all directions. Splits 2 Squirts upon death.
Skinny
Skinny
226.0 Slowly walks towards Isaac, leaving short-lasting Red Creep behind itself.
Rotty
Rotty
226.1 Slowly walks towards Isaac, leaving short-lasting Red Creep behind itself. Spawns a Bony or two Attack Flies upon death.
Bony
Bony
227.0 Wanders around the room and throws a bone at Isaac when he is in sight.
Tumor
Tumor
229.0 Moves around the room diagonally, occasionally firing 6 blood shots in all directions. Fires more often upon getting damaged.
Nerve Ending
Nerve Ending
231.0 Static enemy which acts as a meat shield.
One Tooth
One Tooth
234.0 Follows Isaac and periodically dashes towards him when it gets close. Deals contact damage.
Gaping Maw
Gaping Maw
235.0 Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles.
Broken Gaping Maw
Broken Gaping Maw
236.0 Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles. Alternates between active and inactive every couple of seconds. Has a stronger attraction power than a regular Gaping Maw.
Gurglings
Gurglings
237.1
Grub
Grub
239.0 Erratically moves around the room like Larry Jr. and charges at Isaac when he gets within its line of sight. Spawns Maggots, Chargers, or Spitties upon death, one for each of its segments.
Wall Creep
Wall Creep
240.0 Crawls along walls to try to line up with Isaac and shoots three blood shots in a line.
Rage Creep
Rage Creep
241.0 Slowly crawls along walls to try to line up with Isaac and shoots a Brimstone laser.
Blind Creep
Blind Creep
242.0 Randomly crawls along walls and shoots three spread blood shots.
Round Worm
Round Worm
244.0 Pops out of the ground in random locations and spits a blood shot at Isaac if he is in sight.
Ragling
Ragling
246.0 Quickly leaps towards Isaac and deals touch damage. Randomly shoots two purple shots that orbit around it.
Flesh Mobile Host
Flesh Mobile Host
247.0 Acts like the Red Host, but follows Isaac and deals contact damage.
Psychic Horf
Psychic Horf
248.0 Stationary enemy that fires a homing shot at Isaac when he gets in range of them.
Begotten
Begotten
251.0 Starts attached to the wall or an Added in Afterbirth † obstacle. After a while, it detaches, firing 6 blood shots in all directions, turning the room dark, becoming invisible and chasing Isaac. Briefly becomes visible upon getting hit.
Psy Tumor
Psy Tumor
253.0 Moves around the room diagonally, occasionally firing 6 homing shots in all directions. Fires more often upon getting damaged.
Floating Knight
Floating Knight
254.0 Behaves like the Knight but slower, and can fly over all obstacles.
Fat Bat
Fat Bat
Added in Afterbirth
258.0 Slowly flies towards Isaac. Tries to align itself diagonally to Isaac and shoots at him when in that alignment.
Lil' Haunt
Lil' Haunt
260.0 Follows Isaac erratically and occasionally shoots a blood shot towards Isaac's destination, predicting his movements.
Black Bony
Black Bony
Added in Afterbirth
277.0 Wanders around the room and throws three bones in a row at Isaac when he is in sight. Explodes upon death.
Black Globin's Head
Black Globin's Head
Added in Afterbirth
279.0 Slides towards Isaac, leaving a trail of damaging Red Creep.
Black Globin's Body
Black Globin's Body
Added in Afterbirth
280.0 Walks aimlessly around the room, occasionally spawning spiders.
Mega Clotty
Mega Clotty
Added in Afterbirth
282.0 Slowly moves around the room, occasionally hopping and either firing 6 blood shots in all directions, leaving a puddle of Red Creep, or spawning a Clotty or a collapsed Globin. Splits into two Clotties upon death.
Cyclopia
Cyclopia
Added in Afterbirth
284.0 Walks towards Isaac, dealing contact damage and leaving behind a short-lasting trail of damaging Red Creep. Occasionally shoots a blood shot towards Isaac.
Mom's Dead Hand
Mom's Dead Hand
Added in Afterbirth
287.0 Falls from the ceiling. Upon landing, it spawns several rock waves that travel outwards. Spawns several spiders upon death. Entering a room containing Mom's Dead Hand will warn the player with Mom's laugh.
Dukie
Dukie
Added in Afterbirth
288.0 Flies around the room diagonally, occasionally spitting out 1-2 Dart Flies.
Corn Mine
Corn Mine
Added in Afterbirth
295.0 Goes off when destroyed or after some time, then releases a cloud of poisonous gas and fires corny shots in eight directions.
Hush Fly
Hush Fly
Added in Afterbirth
296.0 Gathers with other Hush Flies and flies towards Isaac in certain patterns. Can also orbit Hush.
Blue Gaper
Blue Gaper
Added in Afterbirth
297.0 Walks towards Isaac, dealing contact damage.
Blue Boil
Blue Boil
Added in Afterbirth
298.0 Stationary enemy that decreases in size when hit, but regenerates to its full size until fully destroyed. Fires 1-3 blood shots towards Isaac when fully swollen.
Greed Gaper
Greed Gaper
Added in Afterbirth
299.0 Walks towards Isaac, dealing contact damage.
Stoney
Stoney
Added in Afterbirth †
302.0 Chases Isaac and blocks tears, but does not deal contact damage. Temporarily pauses in exhaustion after a certain amount of time. Invulnerable; dies when the room is cleared.
Blister
Blister
Added in Afterbirth †
303.0 Slowly hops towards Isaac, occasionally spawning a Dark Ball. Spawns a Sack upon death.
Ministro
Ministro
Added in Afterbirth †
305.0 Hops towards Isaac, occasionally spitting out a cluster of disorganized shots.
Portal
Portal
Added in Afterbirth †
306.0 Spawns various enemies from the current floor until it either vanishes or is killed.
Degraded Bosses

Bosses[edit | edit source]

Boss The Adversary.png
Boss The Cage.png
Boss The Gate.png
Boss Loki.png
The Adversary Removed in Repentance The Cage The Gate Loki
Boss Monstro II.png
Boss The Fallen.png
Boss Gish.png
Boss The Headless Horseman.png
Monstro II The Fallen Requires previous entry into a devil room Gish Needs to be unlocked The Headless Horseman Needs to be unlocked
Boss War.png
Boss Brownie.png
Boss Sisters Vis.png
Boss Reap Creep.png
War Needs to be unlocked Brownie Added in Afterbirth Needs to be unlocked Sisters Vis Added in Afterbirth † Needs to be unlocked Reap Creep Added in Repentance

Double Trouble[edit | edit source]

Double Trouble Bosses
Boss Chub.png
Boss Gurdy Jr..png
The Haunt
(Double Trouble)
Chub
(Double Trouble)
Gurdy Jr.
(Double Trouble)
The Haunt
Boss The Hollow.png
Boss The Husk.png
Boss Larry Jr..png
(Double Trouble)
The Hollow
(Double Trouble)
The Husk
(Double Trouble)
Larry Jr.
Boss The Wretched.png
Boss Little Horn.png
Boss Rag Man.png
(Double Trouble)
The Wretched
(Double Trouble)
Little Horn Added in Afterbirth Needs to be unlocked
(Double Trouble)
Rag Man Added in Afterbirth Needs to be unlocked

Final Boss[edit | edit source]

Mom will always appear in the second floor of this chapter or in the last boss room if Curse of the Labyrinth is active.

Boss Mom.png
Mom

Unlockable Achievements[edit | edit source]

  • Dark Boy
    Dark Boy - Beat chapter 3 without taking damage.

Trivia[edit | edit source]

  • The Depths may resemble a dungeon, sewers, or a torture chamber.

Music[edit | edit source]

The music for the Depths is titled Abyss. As the name implies, the Depths are located inside of one.

Binding of Isaac: Rebirth OST


SmallIsaac.pngChaptersSmallIsaac.png
Chapter 1 Chapter 2 Chapter 3 Chapter 4 Optional Chapter 5 Chapter 6 Endgame
Normal and hard modes only Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png
Sheol


Stage Cathedral icon.png
Cathedral
Stage Dark Room icon.png
Dark Room


Stage The Chest icon.png
The Chest
The Basement The Caves The Depths The Womb
Added in Afterbirth Added in Afterbirth †
Stage The Cellar icon.png Stage The Catacombs icon.png Stage Necropolis icon.png Stage Utero icon.png ??? Stage The Void icon.png
The Cellar The Catacombs Necropolis Utero ??? The Void
Added in Afterbirth Added in Afterbirth Added in Afterbirth Added in Afterbirth
Stage Burning Basement icon.png Stage Flooded Caves icon.png Stage Dank Depths icon.png Stage Scarred Womb icon.png
Burning Basement Flooded Caves Dank Depths Scarred Womb
Added in Repentance Added in Repentance Added in Repentance Added in Repentance Added in Repentance
Stage Downpour.png Stage Mines icon.png Stage Mausoleum icon.png Stage Corpse icon.png Stage Home icon.png
Downpour Mines Mausoleum Corpse Home
Added in Repentance Added in Repentance Added in Repentance
Stage Dross icon.png Stage Ashpit icon.png Stage Gehenna icon.png
Dross Ashpit Gehenna
Added in Afterbirth
Greed and greedier modes only
Added in Afterbirth Added in Afterbirth
Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png The Shop Ultra Greed
The Basement The Caves The Depths The Womb Sheol The Shop Ultra Greed
The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
Achievements Achievements Attributes Attributes Bosses Bosses TarotCard.png Cards and Runes Challenges Challenges Chapters Chapters
Characters Characters MainPageBabies.png Co-op Items Items Item pools Item pools Monsters Monsters Objects Objects
Pickups Pickups Pills Pills Rooms Rooms Seeds Seeds Transformations Transformations Trinkets Trinkets