Binding of Isaac: Rebirth Wiki

The D6 is an unlockable activated item.


  • Upon use, replaces every item in the current room (not pickups or trinkets) with other random items corresponding to the current room's item pool.


  • Removed in Repentance The D6 is a special item.
  • Isaac Isaac starts with this item once it is unlocked.
  • Since it re-rolls every item in the room, it can be more efficient to use it in rooms where multiple items are in the same room. For instance:
  • Items from Chest Chests can be rerolled.
  • When an item pool is exhausted, every item will be rerolled to Breakfast Breakfast.
  • If Isaac runs out of red hearts in the Devil Room Devil Room, then rerolls, the prices of the items switch over to soul hearts.
  • Using the D6 on an active item yields different rerolls depending on whether you picked up the active item first.
  • Using the D6 to reroll items duplicated with Added in AfterbirthDiplopia Diplopia will reroll all the items into different items. The copied item will not be rerolled into the same one as the original item.
  • With Sharp Plug Sharp Plug and any combination of items that can infinitely regenerate health, the D6 can be used to reroll items indefinitely.
  • Be careful when rerolling, as it will replace the item with another item from the current room's item pool. This can be used as an advantage in various ways; for example, after defeating The Fallen The Fallen, the item will be drawn from the Devil Room item pool, so Isaac can safely roll the item into another from that pool. This behavior can also be an advantage in Angel Room Angel Rooms since Key Piece 1 Key Piece 1 and Key Piece 2 Key Piece 2 can be rerolled to get a free Angel Room item.


  • Added in RepentanceBook of Virtues Book of Virtues: Spawns a D6 wisp in the inner ring. An extra wisp is spawned per item rerolled.


  • Added in AfterbirthCar Battery Car Battery: Re-rolls twice instantly without any benefits.
  • Added in RepentanceSoul of Isaac Soul of Isaac: Using the D6 re-rolls the current item and cancels alternation.

In-game Footage[]


  • Removed in Repentance Although the D6 is considered a Special Item, it will only count as a special item if found naturally during gameplay. Starting with the D6 as Isaac Isaac will not cause fewer special items to appear later on. This fact also extends to Eden Eden's starting items: if Eden starts with a special item, that item will not count toward the special item total.
  • In the original Binding of Isaac, the D6 had a recharge time of 3 instead of 6.
  • In the Eternal Edition of the original Binding of Isaac, The D6 has a chance to delete the item instead of rerolling it when playing in hard mode.
    • Added in Repentance The Eternal D6 Eternal D6 has the same effect but with a 2 room charge.
  • In the original Binding of Isaac, this item was called "The Dice".
    • Like the other dice items, the D6 uses the naming scheme of dice for tabletop RPGs like Dungeons & Dragons, which were associated with devil worship during the Satanic Panic.
  • The Added in AfterbirthD7 D7, Added in AfterbirthD8 D8, Added in AfterbirthD12 D12, D20 D20, D100 D100, Added in RepentanceSpindown Dice Spindown Dice, and Added in Afterbirth †D Infinity D Infinity has the sides displayed with numbers, while Added in Afterbirth †D1 D1, D4 D4, The D6 The D6, and the Added in RepentanceEternal D6 Eternal D6 has sides displayed with pips.



PC 1FCT ACVE (Treasure Room adjacent to spawn)

PC MD88 E2T6 (Treasure Room below spawn point)

PC RW3X Z3GE (First Treasure Room)

PC ARWQ FG3K (Treasure Room)

PC QCB3 YFVE (First Treasure Room)

PC KG9X ZKAP (Treasure Room in Caves I)

PC Y92T DPY4 (Treasure Room adjacent to spawn)

PC Added in Afterbirth † MQSL 4G4L (First Treasure Room)

WiiU GVYV XHMJ (Treasure Room adjacent to spawn)

Switch Added in Afterbirth † C46W SD7Z (Treasure Room adjacent to spawn)