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Repentance is a DLC expansion to The Binding of Isaac: Afterbirth † that was released on March 31st, 2021. It costs $15.00 (USD).
For a list of the pre-release blog posts, see The Binding of Isaac: Repentance (Pre-Release).
Features[]
General features revealed include:
- The fan mod The Binding of Isaac: Antibirth integrated into the game as official content!
- A new reworked co-op mode, allowing up to four players to play as actual characters instead of babies.
- 130+ new items (more than 700 items in total and some are from Antibirth)
- A full alternate path with brand new chapters and two new final bosses and endings (one from Antibirth)
- 100+ new enemies
- 25 new bosses
- 19 new playable characters
- 10 new challenges
- 234 new achievements, for a grand total of 637.
- 5,000+ new room designs
Additions[]
Playable Characters[]
Character | ![]() ![]() |
![]() ![]() | |
---|---|---|---|
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![]() ![]() ![]() |
![]() ![]() ![]() |
![]() ![]() |
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3.50 (*1.00) | 2.75 (*1.00) | 3.75 (*1.00) |
![]() |
+0 | 3.00 | 2.50 |
![]() |
1 | 1.15 | 0.85 |
![]() |
6.5 | 5.00 | 8.00 |
![]() |
1.0 | 1.00 | 1.00 |
![]() |
0 | 1.00 | -1.00 |
![]() |
4 Soul Charges | None | None |
![]() |
![]() |
None | None |
There is also a "tainted character" for each existing playable character (including Bethany and
Jacob and Esau) which can be unlocked by finding a hidden room on the new stage "
Home". Because of that, the total number of playable characters in the game is 34.
Items and Trinkets[]
Activated Collectibles[]
Name | ID | Icon | Quote | Description | Quality |
---|---|---|---|---|---|
Abyss | 5.100.706 | ![]() |
Come forth from the depths | Destroys all items in the room and gives Isaac a unique locust familiar for each item destroyed. Some items generate locusts with special effects. | 4 |
Alabaster Box | 5.100.585 | ![]() |
A sacred offering | Spawns three ![]() ![]() |
2 |
Anima Sola | 5.100.722 | ![]() |
Repent | Chains down the nearest enemy for 5 seconds, preventing them from acting. | 3 |
Bag of Crafting | 5.100.710 | ![]() |
Make your destiny | Collects and holds up to 8 pickups, which can then be used to craft an item. The power level of the item is based on the quality of pickups used. | 4 |
Berserk! | 5.100.704 | ![]() |
Rip and tear | Causes Isaac to go berserk for 5 seconds, greatly increasing his speed, tears, and damage, but restricting him to using a melee weapon instead of his tears. This item charges by dealing damage to enemies instead of clearing rooms. | 3 |
Book of Virtues | 5.100.584 | ![]() |
Spiritual companionship | On use, spawns a destroyable orbiting Wisp familiar that fires tears and deals contact damage. Also acts as a passive item that causes other active items to spawn themed Wisps. | 3 |
Broken Glass Cannon | 5.100.474 | ![]() |
You broke it! | Begins with no charges and turns into ![]() ![]() |
0 |
Clear Rune | 5.100.263 | ![]() |
Rune mimic | Has the same effect as the rune or soul stone currently held by Isaac. | 2 |
Damocles | 5.100.577 | ![]() |
A king's fortune... but at what cost? | Spawns a sword above Isaac's head, which doubles all item pedestals. After Isaac takes damage, the sword can randomly fall at any point, instantly killing him. | 2 |
Dark Arts | 5.100.705 | ![]() |
One with the shadows | Briefly grants +1 speed and makes Isaac invulnerable and intangible. When the effect ends, destroys all projectiles and damages all enemies Isaac ran through. | 3 |
Death Certificate | 5.100.628 | ![]() |
Where am I? | Takes Isaac to an abandoned and expanded version of ![]() |
4 |
Decap Attack | 5.100.729 | ![]() |
Chuck away! | Throws Isaac's head, which is still able to fire tears at the spot it lands. Reactivating the item or stepping on the head reattaches it. | 2 |
Eraser | 5.100.638 | ![]() |
Erase thy enemy | Throws an eraser that instantly kills the first monster it hits, and prevents that monster from spawning for the rest of the run. Can only be used once per floor. | 2 |
Esau Jr. | 5.100.703 | ![]() |
Lost brother | Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. | 2 |
Eternal D6 | 5.100.609 | ![]() |
??? | Rerolls all items in the room. Each item has a 30% chance to disappear instead. | 3 |
Everything Jar | 5.100.720 | ![]() |
Anything is possible | Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects. | 2 |
Flip | 5.100.711 | ![]() |
Twist of fate | Item pedestals have a second uninteractable "ghostly" item behind them. Activating will flip the real and ghostly items around. If playing as ![]() ![]() |
4 |
Fortune Cookie | 5.100.557 | ![]() |
Reusable fortunes | Gives Isaac a fortune, ![]() ![]() |
2 |
Free Lemonade | 5.100.578 | ![]() |
Party time! | Creates a large pool of yellow creep beneath Isaac. | 1 |
Friend Finder | 5.100.687 | ![]() |
Best friends forever! | Spawns a random friendly monster that mimics Isaac's movements and attacks. | 3 |
Gello | 5.100.728 | ![]() |
Demonic gestation | Spawns a demon familiar that's attached to Isaac and moves and fires in the direction Isaac shoots, using Isaac's damage, tears, range, shot speed, and special tear effects. | 3 |
Genesis | 5.100.622 | ![]() |
In the beginning | Removes all of Isaac's items and pickups and takes him to a unique Bedroom with some pickups and ![]() |
2 |
Golden Razor | 5.100.555 | ![]() |
Pain from gain | Spends five ![]() |
1 |
Hold | 5.100.715 | ![]() |
Saved for later | Exclusive to ![]() |
0 |
Jar of Wisps | 5.100.685 | ![]() |
Your faith grows | Spawns random wisps that shoot various tears, block shots, and deal contact damage. The number of wisps spawned increases every time the jar is used. | 2 |
Keeper's Box | 5.100.719 | ![]() |
Portable shop | Spawns a random shop item or pickup which can be bought for its normal price. | 2 |
Larynx | 5.100.611 | ![]() |
Hear my pain | Isaac shouts, damaging and pushing away nearby enemies. The shout gets stronger the more charges the item has. Can also be charged by taking damage. | 2 |
Lemegeton | 5.100.712 | ![]() |
Item summoner | Spawns a wisp representing a random passive item, which orbits Isaac but can be destroyed. While the wisp is alive, Isaac gains that item's effects. Generation uses the current room's item pool 25% of the time, otherwise a random pool. | 3 |
Magic Skin | 5.100.642 | ![]() |
All your desires fulfilled | Consumes one heart container or two ![]() |
2 |
Meat Cleaver | 5.100.631 | ![]() |
Slice but no dice | Splits all enemies in the room into two smaller versions of themselves with much less health. | 1 |
Mega Mush | 5.100.625 | ![]() |
I'm a big boy now! | Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | 4 |
Mom's Bracelet | 5.100.604 | ![]() |
Mother's strength | Lets Isaac pick up and throw rocks, ![]() ![]() ![]() |
2 |
Plum Flute | 5.100.650 | ![]() |
Play time! | Summons the boss ![]() ![]() |
2 |
R Key | 5.100.636 | ![]() |
Time to start over | Brings Isaac back to the first floor of a new run, retaining all of his items. | 4 |
Recall | 5.100.714 | ![]() |
Come back | Retrieves the Forgotten's body from any distance. Only available as the ![]() ![]() |
0 |
Red Key | 5.100.580 | ![]() |
Explore the other side | Creates a ![]() |
3 |
Sharp Key | 5.100.623 | ![]() |
Open your enemies | Adds 5 ![]() |
1 |
Spin to Win | 5.100.655 | ![]() |
Let it rip! | When used, gives Isaac +0.5 speed and greatly increases the rotation speed of Isaac's orbitals for 3 seconds. Gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage to enemies while held. | 1 |
Spindown Dice | 5.100.723 | ![]() |
-1 | Transforms all items in the room by decreasing their internal ID number. | 4 |
Stitches | 5.100.635 | ![]() |
Bait and switch | Passively spawns a familiar that moves in the direction Isaac shoots. On use, Isaac swaps places with the familiar. | 1 |
Sulfur | 5.100.556 | ![]() |
Temporary demon form | Grants ![]() |
3 |
Sumptorium | 5.100.713 | ![]() |
Blood to blood | Removes half a heart and creates a Clot familiar that mimics Isaac's movements and tear effects. As ![]() |
3 |
Suplex! | 5.100.709 | ![]() |
Angel breaker | Isaac dashes forward and picks up the first enemy hit. After a moment, he slams them into the ground to deal damage and create a circular rock wave. | 3 |
The Scooper | 5.100.605 | ![]() |
Plop! | Summons ![]() |
0 |
Urn of Souls | 5.100.640 | ![]() |
Unleash their sorrow | Spews a stream of damaging flame. Gains Soul Charges each time an enemy dies, which are used to fuel the urn. | 3 |
Vade Retro | 5.100.653 | ![]() |
Begone! | While held, enemies leave behind ghosts on death. Using the item causes the ghosts to explode, dealing damage to nearby enemies. Stronger enemies leave bigger ghosts. Ghost enemies and bosses are also destroyed if this is used while they have less than half HP. | 3 |
Wavy Cap | 5.100.582 | ![]() |
Tears up. A mind changing experience! | Increases fire rate, decreases speed, and distorts the screen. All effects become more pronounced with repeated use, and wear off by clearing rooms. | 1 |
Yuck Heart | 5.100.639 | ![]() |
Gross! | Gives Isaac a ![]() ![]() |
2 |
Passive Collectibles[]
Name | ID | Icon | Quote | Description | Quality |
---|---|---|---|---|---|
120 Volt | 5.100.559 | ![]() |
Zap! | Repeatedly zaps enemies that are close to Isaac. | 2 |
2Spooky | 5.100.554 | ![]() |
4me | Enemies near Isaac are afflicted with fear. | 2 |
4.5 Volt | 5.100.647 | ![]() |
Beat the juice out of them! | Active items don't charge when clearing rooms. Instead, they're charged by dealing damage to enemies. | 2 |
A Bar of Soap | 5.100.564 | ![]() |
Tears + shot speed up | Gives Isaac +0.5 Tears and +0.2 Shot Speed. | 3 |
A Pound of Flesh | 5.100.672 | ![]() |
Blood money | Devil deals now cost ![]() ![]() |
1 |
Act of Contrition | 5.100.601 | ![]() |
Tears up, you feel forgiven | Increases tears and grants an ![]() ![]() |
3 |
Akeldama | 5.100.641 | ![]() |
Spill your guts | While in an uncleared room, Isaac forms a trail of bloody tears that drags behind him, bursting and dealing damage upon contact with enemies. | 2 |
Almond Milk | 5.100.561 | ![]() |
DMG down + tears up + you feel nutty | Quadruples fire rate, with x0.3 damage multiplier. Tears are given random worm trinket effects. | 1 |
Astral Projection | 5.100.677 | ![]() |
The true out-of-body experience! | Causes Isaac to turn into a ghost if he gets hit while in an uncleared room, giving him flight and spectral tears and blocking the next hit he takes. | 2 |
Azazel's Rage | 5.100.699 | ![]() |
Ancient power | Isaac builds rage every time a room is cleared. After four rooms, fires a large ![]() |
3 |
Battery Pack | 5.100.603 | ![]() |
Instant energy! | Recharges Isaac's currently held active item and drops 2-4 batteries. | 1 |
Belly Jelly | 5.100.690 | ![]() |
Bounce away! | Causes enemies to bounce off of Isaac, dealing damage to them if they hit an enemy or obstacle. Also gives Isaac the chance to deflect enemy shots. | 3 |
Binge Eater | 5.100.664 | ![]() |
All you can eat | +1 Red Heart Container and fully heals Isaac. Item pedestals also offer a random food item. Picking up a food item temporarily grants +3.6 damage and permanently boosts 2 stats. | 4 |
Bird Cage | 5.100.610 | ![]() |
Fat buddy | The first time Isaac takes damage in a room, a familiar leaps on an enemy, dealing damage and releasing a rock wave. For the rest of the room, it chases enemies similar to ![]() |
1 |
Bird's Eye | 5.100.616 | ![]() |
It burns | Gives a chance to shoot fires alongside tears that block enemy shots and deal damage to enemies that touch them. | 3 |
Birthright | 5.100.619 | ![]() |
??? | Grants a character-specific effect that enhances their special abilities. | 3 |
Blood Bombs | 5.100.614 | ![]() |
Bloody blast + HP up | Grants a Red Heart container and restores 5 hearts. Bombs leave behind damaging red creep. Isaac can place ![]() |
2 |
Blood Oath | 5.100.569 | ![]() |
Bleed me dry | Stabs Isaac at the beginning of each floor, draining his ![]() |
2 |
Blood Puppy | 5.100.565 | ![]() |
What a cute little thing! | Spawns a familiar that chases enemies. After killing enough enemies, it becomes more powerful but will also try to hurt Isaac. Attacking it returns it to normal. | 1 |
Bloody Gust | 5.100.695 | ![]() |
May your rage bring haste | The first 6 times Isaac takes damage on a given floor, he gains Speed and Fire Rate for the rest of the floor, up to a maximum of +1.02 and +3.00, respectively. | 3 |
Boiled Baby | 5.100.607 | ![]() |
Messy friend | Gives Isaac a familiar that fires chaotic bursts of tears in all directions. | 1 |
Bone Spurs | 5.100.683 | ![]() |
Break your enemies | Enemies spawn floating bones on death, which block shots and damage/repel enemies that touch them. | 2 |
Booster Pack | 5.100.624 | ![]() |
Collect them all! | Drops 5 random cards. | 1 |
Bot Fly | 5.100.629 | ![]() |
Defense drone | Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles. | 3 |
Brimstone Bombs | 5.100.646 | ![]() |
Demon blast +5 bombs | Gives Isaac +5 ![]() ![]() |
3 |
C Section | 5.100.678 | ![]() |
Fetus shots | Replaces tears with fetuses that chase down enemies and deal contact damage. Each shot requires a brief charge up. | 4 |
Candy Heart | 5.100.671 | ![]() |
Power of love | Gives Isaac a permanent stat boost whenever he heals with ![]() |
2 |
Card Reading | 5.100.660 | ![]() |
A link to your future | Spawns two portals at the beginning of each floor that each lead to either the ![]() ![]() ![]() |
3 |
Consolation Prize | 5.100.644 | ![]() |
+1 to lowest stat | Increases Isaac's lowest stat and drops either 3 ![]() ![]() ![]() |
1 |
Cracked Orb | 5.100.675 | ![]() |
Shards of knowledge | Unlocks doors and reveals a random room on the map when Isaac takes damage. | 1 |
Cube Baby | 5.100.652 | ![]() |
Kick it! | Spawns an ice cube familiar that slides around when walked into. It slows and deals contact damage, freezing monsters it kills. | 1 |
Dad's Note | 5.100.668 | ![]() |
... | Sends Isaac on an Ascent toward ![]() |
0 |
Dirty Mind | 5.100.576 | ![]() |
Filthy friends | Destroying poop spawns Dip Familiars that follow Isaac and damage enemies. Destroying different types of poop spawns different Dips with special effects. | 2 |
Divine Intervention | 5.100.568 | ![]() |
Double tap shield | Double tapping a fire key creates a shield that pushes away enemies and reflects enemy projectiles and lasers. | 2 |
Dogma | 5.100.633 | ![]() |
Ascended | Grants flight, +0.1 speed, +2 damage, and the ![]() |
0 |
Dream Catcher | 5.100.566 | ![]() |
Sweet dreams | During the transition between floors, Isaac's nightmare shows the floor's ![]() ![]() |
2 |
Echo Chamber | 5.100.700 | ![]() |
I can see see the future future future | When Isaac uses a Card, Pill, or Rune, he also uses a copy of the previous three Cards/Pills/Runes he used after picking up Echo Chamber. | 2 |
Empty Heart | 5.100.676 | ![]() |
It multiplies | If Isaac has one red heart or less at the beginning of a floor, he gains an empty red heart container. | 2 |
Evil Charm | 5.100.632 | ![]() |
Luck up + you feel protected | Increases luck by 2.0. Provides immunity to burn, confusion, fear, and poison. | 2 |
Eye Drops | 5.100.600 | ![]() |
Tears up | Increases the fire rate in Isaac's left eye, causing his eyes to fire at different rates. | 3 |
Eye of the Occult | 5.100.572 | ![]() |
DMG up + range up + controlled tears | Isaac's tears are now controlled mid-flight with tear controls. Also increases damage and range, but decreases shot speed. | 3 |
Eye Sore | 5.100.558 | ![]() |
More eyes | Causes Isaac to occasionally fire extra tears in random directions while shooting. | 2 |
False PHD | 5.100.654 | ![]() |
Worse pills + evil up | Converts good pills into bad pills and identifies all pills. Bad pills now have secondary positive effects. Grants one ![]() |
2 |
Freezer Baby | 5.100.608 | ![]() |
Iced iced baby | Spawns a shooting familiar that has a chance to petrify enemies, and Freezes monsters upon killing them. | 2 |
Fruity Plum | 5.100.649 | ![]() |
Bouncy friend | Gives Isaac a miniature ![]() |
1 |
Ghost Bombs | 5.100.727 | ![]() |
Spooky blast +5 bombs | +5 ![]() |
2 |
Giant Cell | 5.100.658 | ![]() |
Micro friends | Causes Isaac to spawn micro-Isaacs when he takes damage, which chase and shoot at nearby enemies. | 1 |
Glitched Crown | 5.100.689 | ![]() |
????? | Item pedestals cycle between 5 random items before being picked up. | 4 |
Guppy's Eye | 5.100.665 | ![]() |
An eye for secrets | Shows the contents of ![]() ![]() ![]() ![]() |
2 |
Heartbreak | 5.100.694 | ![]() |
Eternal sorrow | Grants 3 broken hearts and +0.25 damage for every broken heart Isaac has. Every otherwise fatal hit will add 2 more until Isaac has nothing but broken hearts. | 3 |
Hemoptysis | 5.100.726 | ![]() |
Double tap sneeze | Double-tapping a fire button causes Isaac to sneeze blood, dealing damage to enemies in front of him. | 2 |
Hungry Soul | 5.100.684 | ![]() |
Out for blood | Enemies have a chance to spawn ghosts on death, which chase and deal contact damage to enemies and explode after a short time. | 3 |
Hypercoagulation | 5.100.724 | ![]() |
Thick blooded | After Isaac takes damage from an enemy or donates health, launches ![]() |
3 |
IBS | 5.100.725 | ![]() |
Your stomach rumbles | Causes Isaac to throw poop, create buffing creep, or drop bombs while fighting enemies. | 2 |
Immaculate Heart | 5.100.573 | ![]() |
Halo of tears | Adds one Red Heart Container and fully restores health. x1.2 damage multiplier. Isaac will occasionally fire extra tears that orbit around him. | 3 |
Inner Child | 5.100.688 | ![]() |
Let him free | Upon death, Isaac respawns in the current room with half of a ![]() |
2 |
Isaac's Tomb | 5.100.701 | ![]() |
Buried memories | Spawns an ![]() |
3 |
It Hurts | 5.100.560 | ![]() |
No it doesn't... | Releases a ring of tears and increases fire rate for the current room when Isaac takes damage. | 1 |
Jupiter | 5.100.594 | ![]() |
You're a gas giant! | +2 red Heart containers, -0.3 speed. Isaac builds speed while standing still, and releases poison gas clouds when he moves afterwards. | 2 |
Keeper's Kin | 5.100.717 | ![]() |
Under a rock | Rocks and props spawn blue spiders over time while in a room with enemies, and spawn two blue spiders when destroyed. | 2 |
Keeper's Sack | 5.100.716 | ![]() |
Spending power | Gives range, speed, or damage when buying things from a shop. Also spawns three coins and a ![]() |
3 |
Knife Piece 1 | 5.100.626 | ![]() |
??? | Combined with ![]() ![]() |
0 |
Knife Piece 2 | 5.100.627 | ![]() |
??? | Combined with ![]() ![]() |
0 |
Knockout Drops | 5.100.637 | ![]() |
They pack a punch! | Adds a chance to shoot a fist tear that has extremely high knockback and confuses enemies. | 3 |
Lil Abaddon | 5.100.679 | ![]() |
Abyssal friend | Spawns a familiar that charges a miniature ![]() |
3 |
Lil Dumpy | 5.100.615 | ![]() |
Puffy buddy | Spawns a Dumpy familiar that pushes away nearby enemies and projectiles just before Isaac is about to be hit, then falls asleep. He can be awoken by walking to him. | 2 |
Lil Portal | 5.100.681 | ![]() |
It hungers | A familiar that flies forward, consuming pickups in its path. Each one will increase its size and damage and spawn a Blue Fly. Every four pickups, it opens a portal that leads to an unexplored room. | 1 |
Lodestone | 5.100.617 | ![]() |
Magnetizing tears | Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources. | 3 |
Lost Soul | 5.100.612 | ![]() |
Protect him | Creates a ghostly familiar that closely follows behind Isaac. It dies in one hit, but respawns at the start of the next floor. Each time it survives until the next floor, it rewards Isaac with ![]() ![]() |
2 |
Luna | 5.100.589 | ![]() |
The moon's blessing shines upon you | Adds an extra ![]() ![]() ![]() |
2 |
Mars | 5.100.593 | ![]() |
Double tap dash | Dash by double-tapping the movement key, becoming invulnerable and damaging enemies. There's a short cooldown before Isaac can dash again. | 2 |
Member Card | 5.100.602 | ![]() |
Exclusive access! | Adds a trapdoor to every ![]() |
2 |
Mercurius | 5.100.590 | ![]() |
Speed up + you feel elusive | +0.4 speed. Doors stay open after entering a room, even in rooms with enemies. | 3 |
Monstrance | 5.100.574 | ![]() |
Purifying light | Isaac gains an aura that deals damage to enemies inside it. | 2 |
Montezuma's Revenge | 5.100.680 | ![]() |
Oh no... | While firing, Isaac charges up a short-ranged ![]() |
3 |
Mucormycosis | 5.100.553 | ![]() |
Spore shot | Gives Isaac the chance to fire spore tears that stick to enemies and blow up after a few seconds, dealing damage and poisoning nearby enemies and releasing more spores. | 3 |
Nancy Bombs | 5.100.563 | ![]() |
Random blast +5 bombs | Gives Isaac +5 ![]() |
1 |
Neptunus | 5.100.597 | ![]() |
Open the floodgates | Isaac's mouth fills with tears over time while not firing, up to a cap. Holding the fire button will release all stored tears in rapid succession. | 3 |
Ocular Rift | 5.100.606 | ![]() |
Stare into the abyss | Gives Isaac the chance to fire tears that create rifts where they land, which damage nearby enemies and pull in enemies, pickups, and tears/shots from all sources. | 3 |
Options? | 5.100.670 | ![]() |
There might be options | If a room gives a reward when cleared, there will be two different rewards to chose from. Taking one causes the other to disappear. | 2 |
Orphan Socks | 5.100.571 | ![]() |
Speed up + your feet feel stronger | Prevents creep and floor spikes from damaging Isaac. Also gives Isaac +0.3 speed and 2 ![]() |
2 |
Paschal Candle | 5.100.567 | ![]() |
Keep the flame burning | Gives Isaac a familiar that grants +0.4 Fire Rate for each consecutive room he's cleared without taking damage. The bonus stacks up to five times. | 3 |
Playdough Cookie | 5.100.570 | ![]() |
Tasty rainbow | Grants multicolored tears. Each color comes with a different status or tear effect. | 3 |
Pluto | 5.100.598 | ![]() |
Size down | +0.7 tears. Significantly shrinks Isaac, allowing him to squeeze between objects and makes some enemy shots pass over him. | 3 |
Psy Fly | 5.100.581 | ![]() |
Flamboyant protector | Spawns a fly orbital familiar that chases and deflects enemy shots and converts them into homing tears that deal 2 damage. Turns some Fly enemies into friendly Blue Flies if it touches them while deflecting shots. | 4 |
Purgatory | 5.100.634 | ![]() |
Help from beyond | While in a room with enemies, spawns cracks on the ground. Walking over these cracks summons ghosts that launch themselves at enemies and explode. | 2 |
Quints | 5.100.661 | ![]() |
They lurk inside | The first five enemies killed in a room will spawn stationary shooting familiars where they died. | 2 |
Red Stew | 5.100.621 | ![]() |
Full HP + temporary DMG up | Refills all heart containers. Grants an enormous damage boost that wears off over time. | 2 |
Redemption | 5.100.673 | ![]() |
Deliver me from evil | If Isaac enters a ![]() ![]() ![]() |
2 |
Revelation | 5.100.643 | ![]() |
Awaken your faith | Grants flight and two ![]() |
4 |
Rock Bottom | 5.100.562 | ![]() |
It's only up from there | Locks Isaac's attributes to their highest values reached. | 3 |
Rocket in a Jar | 5.100.583 | ![]() |
Rocket propulsion +5 bombs | +5 ![]() |
2 |
Rotten Tomato | 5.100.618 | ![]() |
Delicious! | Adds a chance to fire tears that Mark enemies. Marked enemies are attacked by other enemies. | 2 |
Sacred Orb | 5.100.691 | ![]() |
Destined for greatness | Prevents items of quality 0-1 from appearing, and items of quality 2 from appearing 33% of the time, greatly increasing the quality of items received from all item pools. Quest items are unaffected. | 4 |
Salvation | 5.100.696 | ![]() |
Divine protection | Gives Isaac a halo that summons beams of light on enemies inside it. The halo grows larger the more times Isaac has taken damage this floor. | 3 |
Sanguine Bond | 5.100.692 | ![]() |
He awaits your offering | Spawns a special set of spikes in the ![]() |
1 |
Saturnus | 5.100.595 | ![]() |
Ring of tears | Upon entering a room, a circle of tears orbits Isaac. Enemy tears have a chance to be caught in orbit, turning them friendly. | 2 |
Sausage | 5.100.669 | ![]() |
All stats up | Adds a Red Heart Container, fully heals Isaac, and gives +0.2 Speed, +0.5 Damage, +0.5 Tears, +1.5 Range, +0.2 Shot Speed, and +1.0 Luck. Increases the chance of encountering a ![]() ![]() ![]() |
3 |
Sol | 5.100.588 | ![]() |
Radiant victory | Reveals the location of the ![]() ![]() |
2 |
Soul Locket | 5.100.686 | ![]() |
Power of faith | Gives Isaac a permanent stat boost whenever he picks up a ![]() |
2 |
Spirit Shackles | 5.100.674 | ![]() |
Unfinished business | On death, Isaac's ghost is chained to his dead body and he can continue to fight with 1/2 of a heart, returning to life after 10 seconds. After it activates, it must be recharged by picking up a ![]() |
2 |
Spirit Sword | 5.100.579 | ![]() |
Divine blade | Instead of tears, Isaac swings a sword. Charging does a spin attack and fires a projectile, and a projectile is sometimes fired with normal swings if Isaac has no empty ![]() |
3 |
Stapler | 5.100.708 | ![]() |
DMG up | +1 Damage. Prevents Isaac from firing tears from his left eye, like ![]() |
3 |
Star of Bethlehem | 5.100.651 | ![]() |
Follow the light | Spawns a star familiar that slowly travels towards the ![]() |
3 |
Strawman | 5.100.667 | ![]() |
A helping hand | Spawns a controllable ![]() ![]() |
2 |
Supper | 5.100.707 | ![]() |
HP up | Grants one full Red Heart container. Heals 1 additional ![]() |
1 |
Terra | 5.100.592 | ![]() |
Born to rock | +1 Damage. Replaces tears with rocks that deal variable damage, have increased knockback, and can destroy obstacles. | 3 |
The Intruder | 5.100.575 | ![]() |
Invasive friend | A familiar burrows in Isaac's head, firing 4 slowing tears. Upon taking damage, there's a chance it will burst out of Isaac's head, spawning blue spiders and chasing enemies for the current room. | 3 |
The Stairway | 5.100.586 | ![]() |
May you get what you came for | Generates a ladder at the start of every floor that leads to a unique ![]() |
3 |
The Swarm | 5.100.693 | ![]() |
Infest | Spawns eight orbital flies, which turn into Blue Flies after they block a shot. Each time a room is cleared, spawns another orbital fly. | 2 |
Tinytoma | 5.100.645 | ![]() |
Itching for revenge | Gives Isaac a ![]() |
1 |
TMTRAINER | 5.100.721 | ![]() |
ZZaZZ ZZdZZiZZmZZhZZ ZZvZZ ZZoZZ ZZ ZZsZZlZZhZZsZZoZZaZZiZZ | Causes all future items to be "glitched", granting them completely random effects. | 2 |
Tooth and Nail | 5.100.663 | ![]() |
You feel prickly | Isaac periodically turns into a spiked statue, briefly becoming invulnerable and dealing contact damage. | 2 |
Tropicamide | 5.100.659 | ![]() |
Tear size + range up | +1.5 Range, Increases tear size. | 1 |
Twisted Pair | 5.100.698 | ![]() |
Double trouble! | Spawns two familiars that float on either side of Isaac and fire tears that use his tears, range, shot speed, and tear effects, and scale with damage. | 4 |
Uranus | 5.100.596 | ![]() |
Ice tears | Isaac shoots ice tears, which slow enemies and freeze monsters they kill. Frozen enemies slide away and explode into ice shards when touched. | 3 |
Vanishing Twin | 5.100.697 | ![]() |
He wants revenge | Spawns a familiar that becomes a clone of the floor's boss when entering the ![]() |
3 |
Vasculitis | 5.100.657 | ![]() |
Clogged enemies | Enemies explode into tears upon death, which inherit the effects of Isaac's tears. | 2 |
Vengeful Spirit | 5.100.702 | ![]() |
Hot blooded | After taking damage, spawns an orbital wisp that lasts for the entire floor, up to a maximum of six. They fire tears but do not block shots. | 2 |
Venus | 5.100.591 | ![]() |
HP up + you feel pretty | Adds one red Heart container. Heals 1 additional ![]() |
2 |
Voodoo Head | 5.100.599 | ![]() |
Extra curse rooms | Spawns an additional ![]() |
1 |
Worm Friend | 5.100.682 | ![]() |
Clingy buddy | Gives Isaac a ![]() |
3 |
Trinkets[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
'M | 5.350.138 | ![]() |
t's broken9Reroll your dest | Using an activated item rerolls it. |
A Lighter | 5.350.135 | ![]() |
Watch the world burn | Adds a chance for enemies to burn upon entering a room. |
Adoption Papers | 5.350.184 | ![]() |
Give them a home | ![]() |
Apollyon's Best Friend | 5.350.186 | ![]() |
Attack buddy | Spawns an attack locust familiar which will fly forward while Isaac shoots. |
Apple of Sodom | 5.350.140 | ![]() |
It feels empty | Picking up ![]() |
Azazel's Stump | 5.350.162 | ![]() |
Unleash your inner demon | When clearing a room, adds a chance to turn into ![]() |
Beth's Essence | 5.350.182 | ![]() |
Virtue's reward | Upon entering an ![]() ![]() |
Beth's Faith | 5.350.142 | ![]() |
My faith protects me | At the beginning of each floor, spawn 4-8 wisps that orbit Isaac and fires tears alongside him. |
Blessed Penny | 5.350.131 | ![]() |
Wealth of purity | Gives a chance to drop a ![]() |
Blue Key | 5.350.150 | ![]() |
Look between the rooms | Doors can be unlocked without using ![]() ![]() |
Brain Worm | 5.350.144 | ![]() |
Ding! | Tears snap 90 degrees to target enemies that they may have missed. |
Broken Glasses | 5.350.187 | ![]() |
Double vision? | Gives a 33% chance to add a '?' item to ![]() |
Broken Padlock | 5.350.136 | ![]() |
Bombs are key | Locks can be opened with explosions. |
Broken Syringe | 5.350.132 | ![]() |
Mystery medicine | Grants a chance to gain a random syringe effect for the current room. |
Charged Penny | 5.350.147 | ![]() |
Wealth of power | Picking up coins has a chance to give an Active Item charge. |
Chewed Pen | 5.350.130 | ![]() |
It's leaking | Adds a chance to fire tears that slow enemies. |
Cricket Leg | 5.350.185 | ![]() |
Infested | Adds a chance to spawn a random locust when killing an enemy. |
Crystal Key | 5.350.170 | ![]() |
Call to the other side | Whenever Isaac clears a room, has a chance to open a neighboring ![]() |
Cursed Penny | 5.350.172 | ![]() |
Wealth of misery | Picking up coins teleports Isaac to a random room. |
Devil's Crown | 5.350.146 | ![]() |
His special customer | ![]() |
Dice Bag | 5.350.154 | ![]() |
Bonus roll | When Isaac enters a new room, has a chance to give him a Dice item as a consumable for the current room. |
Dingle Berry | 5.350.163 | ![]() |
Oops! | Spawns a Dip Familiar upon clearing a room. |
Expansion Pack | 5.350.181 | ![]() |
Fun extras | Once per room, using an active item triggers another random active item effect. |
Flat File | 5.350.151 | ![]() |
No more spikes | Causes all spikes to retract, making them harmless. Also affects the doors to ![]() |
Forgotten Lullaby | 5.350.141 | ![]() |
Sing for your friends | Improves the fire rate of Isaac's familiars. |
Found Soul | 5.350.180 | ![]() |
Finally! | Spawns a familiar that copies Isaac's movements and scales with damage and tears. If it takes damage, it will die and respawn on the next floor. |
Friendship Necklace | 5.350.148 | ![]() |
Gather round | Causes familiars to orbit Isaac. |
Gigante Bean | 5.350.134 | ![]() |
Mega farts | Increases the size of Isaac's farts. |
Gilded Key | 5.350.159 | ![]() |
Less is more | Replaces all new chests, except ![]() ![]() ![]() ![]() |
Hollow Heart | 5.350.168 | ![]() |
A brittle blessing | Grants an empty ![]() |
Holy Crown | 5.350.155 | ![]() |
Walk the path of the saint | A ![]() ![]() ![]() |
Ice Cube | 5.350.188 | ![]() |
Stay frosty | Adds a chance to petrify enemies when entering the room. Killing the petrified enemy freezes it. |
Jawbreaker | 5.350.129 | ![]() |
Don't chew on it | Adds the chance to fire teeth that deal 3.2x damage; mechanically identical to the passive item ![]() |
Keeper's Bargain | 5.350.171 | ![]() |
Money talks | Adds a chance for Devil Deals to cost money instead of health. |
Kid's Drawing | 5.350.169 | ![]() |
Looks familiar... | While held, counts towards ![]() |
Lil Clot | 5.350.176 | ![]() |
Mini friend | Spawns a clot familiar that mimics Isaac's movements and tears. It dies for the current room after taking too much damage. |
Lucky Sack | 5.350.160 | ![]() |
Free goodies! | Spawns a ![]() |
Modeling Clay | 5.350.166 | ![]() |
??? | Grants the effect of a random passive Item each room. |
Mom's Lock | 5.350.153 | ![]() |
A piece of her love | Grants the effects of a random Mom item each room. |
Mother's Kiss | 5.350.156 | ![]() |
HP up | Grants one heart container. |
Myosotis | 5.350.137 | ![]() |
Forget me not... | When entering a new floor, up to four uncollected pickups from the previous floor spawn in the starting room. |
Nuh Uh! | 5.350.165 | ![]() |
Don't want! | Replaces ![]() |
Number Magnet | 5.350.174 | ![]() |
6 | Increases the chance of earning a ![]() ![]() |
Old Capacitor | 5.350.143 | ![]() |
Voltage starving | Active items don't charge when clearing rooms. Adds a chance to spawn a ![]() |
Panic Button | 5.350.149 | ![]() |
Push in case of emergency | Activates Isaac's active item just before he takes damage. |
Perfection | 5.350.145 | ![]() |
Luck way up. Don't lose it! | +10 Luck. If Isaac takes damage, the trinket is destroyed and its effect is removed. |
Polished Bone | 5.350.167 | ![]() |
Friends from beyond | After clearing a room, adds a chance to spawn a friendly ![]() |
RC Remote | 5.350.179 | ![]() |
Controllable buddies! | Instead of trailing behind Isaac, familiars are directly controlled by the same inputs as Isaac's. |
Ring Cap | 5.350.164 | ![]() |
Twice the bang! | Placing a ![]() |
Short Fuse | 5.350.133 | ![]() |
Faster explosions | ![]() |
Sigil of Baphomet | 5.350.189 | ![]() |
Revel in death | Grants an invulnerability shield for 1 second after killing an enemy. |
Strange Key | 5.350.175 | ![]() |
What could it open? | Unlocks the passageway to ![]() ![]() ![]() |
Swallowed M80 | 5.350.178 | ![]() |
Bang! | Isaac explodes upon taking damage. |
Teardrop Charm | 5.350.139 | ![]() |
It feels lucky | Luck-based tear effects have a higher chance of occurring. |
Telescope Lens | 5.350.152 | ![]() |
Seek the stars | Increases the chance for ![]() |
Temporary Tattoo | 5.350.177 | ![]() |
You feel braver | Drops a ![]() ![]() ![]() |
The Twins | 5.350.183 | ![]() |
I'm seeing double... | Adds a chance to duplicate one of Isaac's familiars when entering a new room. |
Torn Card | 5.350.157 | ![]() |
Death awaits | Every 15 shots, Isaac shoots an ![]() ![]() |
Torn Pocket | 5.350.158 | ![]() |
A hole in your pocket | Upon taking damage, Isaac drops 2 random Pickups from among those he's currently holding. |
Wicked Crown | 5.350.161 | ![]() |
Walk the path of the wicked | A ![]() ![]() ![]() |
Your Soul | 5.350.173 | ![]() |
Give it to me | Can be used to pay for a Devil deal without losing hearts, and is then consumed. |
Pickups[]
Hearts[]
Heart | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Rotten Heart | 5.10.12 | Rotten Hearts fill up one whole heart container, or the rightmost Red Heart if all of Isaac's heart containers are full. (It isn't possible to have one-half a Rotten Heart; they are always depleted in one hit.) Each Rotten Heart in Isaac's life bar spawns two Blue Flies upon clearing a room. | ![]() ![]() |
Coins[]
Coin | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Golden Penny | 5.10.7 | 1 | Spawns another golden penny in a random spot in the same room after being picked up, but has a 5% chance of disappearing instead. | ![]() ![]() |
Bombs[]
Bomb | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Golden Troll Bomb | 4.18 | 0 | Similar to troll bombs, spawns already ignited and cannot be picked up. However, it explodes endlessly, similar to unlimited bombs of the golden bomb pickup.![]() |
||
Giga Bombs | 5.40.7 | 1 | Thrown by Bombgaggers and are spawned naturally in some rooms in Ashpit. Explodes and destroys tiles in a diamond shape. Can be obtained by the player with ![]() ![]() |
||
Throwable Bomb | 5.41 | 0 | Can only be picked up and thrown, explodes in a few seconds after pickup. Spawned only by the Bomb Grimace enemy. |
Batteries[]
Battery | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Micro Battery | 5.90.2 | 2 Charges. | Always Available | ||
Mega Battery | 5.90.3 | Fully charges the player's Active Item twice. | Always available | ||
Golden Battery | 5.90.4 | Fully charges the player's Active Item. | Damages the player for a full heart when picked up, and reappears somewhere else in the floor. | ![]() ![]() |
Pills[]
Pill effects[]
Pill | ID | Effect | Unlocked By |
---|---|---|---|
Shot Speed Down | 47 | -0.15 shot speed. | Always available |
Shot Speed Up | 48 | +0.15 shot speed. | Always available |
Experimental Pill | 49 | Increases one attribute and decreases another randomly, with the same power as normal attribute up/down pills. If taken with PHD, it will not reduce an attribute. | Always available |
Gold Pills[]
Gold Pills (or Golden Pills) can be used multiple times and grant a random pill effect, even from pills not in the pill pool. Every time a Golden Pill is used it has a chance of being consumed. Its Horse Pill variant will make it give only Horse Pill Effects.
Pill | ID | Image | Effect | Unlocked by |
---|---|---|---|---|
Gold Pill | 5.70.14 | ![]() |
Gives random pill effects and disappears after a random amount of uses. | ![]() ![]() |
Horse Pills[]
Horse Pills appear as larger versions of the standard pills with a more powerful effect, and their effects and appearances are similarly randomly chosen. All items that work with pills work identically with horse pills. A horse pill with a given effect has the same color as the normal pill does. Unlocked by: Defeat Mega Satan as
Tainted Eve
Horse Pill | Effect |
---|---|
Bad Gas | The poison applies to the entire room. |
Bad Trip | Two hearts of damage. If Isaac would not survive, the pill becomes Full Health. |
Balls of Steel | Grants four soul hearts. |
Bombs are Key | The number of bombs and keys is increased by 50% while swapping. |
Explosive Diarrhea | Spawns more bombs, boosted with ![]() ![]() |
Full Health | Fully heals and grants 3 soul hearts. |
Health Down | Removes two heart containers. If this is not possible, the pill becomes Health Up. |
Health Up | Adds two empty red heart containers. |
I Found Pills | Isaac's face gets a permanent, very exaggerated expression. |
Puberty | Isaac gains very fluffy hair covering his entire head and even face. |
Pretty Fly | Spawns a ![]() |
Range Down | -1.20 range. |
Range Up | +1.50 range. |
Speed Down | -0.24 speed. |
Speed Up | +0.30 speed. |
Tears Down | -0.56 tears. |
Tears Up | +0.70 tears. |
Luck Down | -2 luck. |
Luck Up | +2 luck. |
Telepills | Unknown |
48 Hour Energy | Spawns more batteries. |
Hematemesis | Spawns more hearts. |
Paralysis | The effect lasts 4 seconds. |
I can see forever! | In addition to the normal effect, fully reveals the map like ![]() |
Pheromones | The charm is permanent, turning the enemies friendly. |
Amnesia | Unknown |
Lemon Party | The puddle covers nearly the entire room. |
R U a Wizard? | The effect lasts 60 seconds. |
Percs | Unknown |
Addicted | Unknown |
Re-Lax | The effect lasts much longer, with high speed long enough to cover nearly the entire room. |
??? | Unknown |
One makes you larger | Size increases by two steps. |
One makes you small | Size decreases by two steps. |
Infested! | Double the number of spiders spawned. |
Infested? | Double the number of spiders spawned. |
Power Pill! | In addition to the normal effect, grants ![]() |
Retro Vision | Lasts 90 seconds, with no breaks. |
Friends 'Till The End! | Double the number of flies spawned. |
X-Lax | The pool lasts much longer. |
Something's wrong... | The pool lasts much longer. |
I'm Drowsy... | Unknown |
I'm Excited!!! | Unknown |
Gulp! | Unknown |
Horf! | Isaac shoots a small cluster of Horf! tears, with varying power above normal Horf!. |
Feels like I'm walking on sunshine! | The effect is upgraded to ![]() |
Vurp! | If the last pill was a normal pill, it becomes a horse pill. No further difference on horse pills themselves. |
Shot Speed Down | -0.30 shot speed. |
Shot Speed Up | +0.30 shot speed. |
Experimental Pill | The two effects are doubled in power. |
Gold Pill | The random effects are doubled. |
Consumables[]
Reversed Cards[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
0 - The Fool? | 5.300.56 | ![]() |
![]() ![]() |
Let go and move on | Drops all Hearts and pickups Isaac currently possesses on the floor, leaving Isaac at half a heart. Pickups may be dropped as items such as ![]() ![]() |
I - The Magician? | 5.300.57 | ![]() |
![]() ![]() |
May no harm come to you | Grants a repelling blue aura for one minute, like ![]() |
II - The High Priestess? | 5.300.58 | ![]() |
![]() ![]() |
Run | ![]() ![]() |
III - The Empress? | 5.300.59 | ![]() |
![]() ![]() |
May your love bring protection | Grants 2 temporary Red Heart Containers and +1.35 Tears for one minute, along with ![]() ![]() ![]() ![]() |
IV - The Emperor? | 5.300.60 | ![]() |
![]() ![]() |
May you find a worthy opponent | Teleports Isaac into an extra ![]() |
V - The Hierophant? | 5.300.61 | ![]() |
![]() ![]() |
Two prayers for the forgotten | Drops 2 ![]() |
VI - The Lovers? | 5.300.62 | ![]() |
![]() ![]() |
May your heart shatter to pieces | Creates a random item from the current room's item pool. Turns one Red Heart Container or two ![]() ![]() ![]() |
VII - The Chariot? | 5.300.63 | ![]() |
![]() |
May nothing walk past you | Isaac becomes an invincible statue with extreme fire rate for 10 seconds. The statue can be nudged slightly by moving and is affected by knockback. |
VIII - Justice? | 5.300.64 | ![]() |
![]() |
May your sins come back to torment you | Creates 2 to 4 ![]() |
IX - The Hermit? | 5.300.65 | ![]() |
![]() |
May you see the value of all things in life | "Sells" items and pickups in the room for their usual ![]() ![]() |
X - Wheel of Fortune? | 5.300.66 | ![]() |
![]() ![]() |
Throw the dice of fate | Invokes a random ![]() |
XI - Strength? | 5.300.67 | ![]() |
![]() ![]() |
May you break their resolve | All enemies in the room are weakened, becoming slow and take double damage. The effect lasts up to one minute or until the room is left. |
XII - The Hanged Man? | 5.300.68 | ![]() |
![]() ![]() |
May your greed know no bounds | Isaac turns visually into ![]() |
XIII - Death? | 5.300.69 | ![]() |
![]() ![]() |
May life spring forth from the fallen | Invokes the ![]() |
XIV - Temperance? | 5.300.70 | ![]() |
![]() |
May your hunger be satiated | Forces Isaac to eat 5 random Pills in quick succession. |
XV - The Devil? | 5.300.71 | ![]() |
![]() ![]() |
Bask in the light of your mercy | Invokes ![]() ![]() ![]() |
XVI - The Tower? | 5.300.72 | ![]() |
![]() ![]() |
Creation brings destruction | Creates 7 clusters of random rocks and other obstacles. Spawned clusters will often contain tinted rocks, with the possibility of finding more than one in the same room. The pathways between exits can't be blocked. |
XVII - The Stars? | 5.300.73 | ![]() |
![]() ![]() |
May your loss bring fortune | Removes Isaac's oldest passive item (ignoring starting items) and creates 2 random items from the current room's item pool. Does nothing if Isaac has no items. |
XVIII - The Moon? | 5.300.74 | ![]() |
![]() ![]() |
May you remember lost memories | Teleports Isaac to the ![]() ![]() |
XIX - The Sun? | 5.300.75 | ![]() |
![]() ![]() |
May the darkness swallow all around you | Gain ![]() ![]() |
XX - Judgement? | 5.300.76 | ![]() |
![]() ![]() |
May you redeem those found wanting | Creates a ![]() |
XXI - The World? | 5.300.77 | ![]() |
![]() ![]() |
Step into the abyss | Creates a trap door which always leads to a ![]() |
Playing Cards[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
Queen of Hearts | 5.300.79 | ![]() |
![]() ![]() |
<3 | Drops 1-20 full ![]() |
Other Cards[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
Wild Card | 5.300.80 | ![]() |
![]() ![]() |
Again | When used, copies the effect of the most recently used Pill, Card, Rune, Soul Stone or activated item. |
Runes[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
Rune Shard | 5.300.55 | ![]() |
Always available | It still glows faintly | Activates a random, weak rune effect: Algiz grants a 3 second shield, Ansuz reveals the map up to 3 rooms away, Berkano gives 1 blue fly and spider, Dagaz gives half a Soul Heart, Ehwaz makes a trapdoor, Hagalaz destroys some rocks, Jera duplicates one pickup, and Perthro rerolls one item. |
Soul Stones[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
Soul of Isaac | 5.300.81 | ![]() |
![]() ![]() ![]() |
Reroll... or not | Rerolls the items in the room like ![]() |
Soul of Magdalene | 5.300.82 | ![]() |
![]() ![]() ![]() |
Give me your love! | Surrounds Isaac with a bubbling red aura for the current room. All enemies killed drop ![]() |
Soul of Cain | 5.300.83 | ![]() |
![]() ![]() ![]() |
Opens the unopenable | Opens all doors in the room. Additionally, creates a ![]() ![]() ![]() ![]() |
Soul of Judas | 5.300.84 | ![]() |
![]() ![]() ![]() |
Right behind you | Stops time for 3 seconds and invokes ![]() |
Soul of ??? | 5.300.85 | ![]() |
![]() ![]() ![]() |
Chemical warfare | Causes 8 poison farts that leave lingering brown creep, then plants a trail of 7 ![]() |
Soul of Eve | 5.300.86 | ![]() |
![]() ![]() ![]() |
Your very own murder | 14 ![]() |
Soul of Samson | 5.300.87 | ![]() |
![]() ![]() ![]() |
Slay a thousand | Isaac turns berserk (similar to using ![]() |
Soul of Azazel | 5.300.88 | ![]() |
![]() ![]() ![]() |
Demon rage! | Activates ![]() |
Soul of Lazarus | 5.300.89 | ![]() |
![]() ![]() ![]() |
Life after death | Isaac dies, and is immediately revived at half a Heart remaining in the same room, with some invincibility time. The soul stone is automatically used upon taking fatal damage. Has the highest priority of all Revival items. |
Soul of Eden | 5.300.90 | ![]() |
![]() ![]() ![]() |
Embrace chaos | Uses ![]() ![]() ![]() |
Soul of the Lost | 5.300.91 | ![]() |
![]() ![]() ![]() |
Leave your body behind | Isaac "dies" and turns into a ghost (similar to ![]() ![]() ![]() ![]() ![]() |
Soul of Lilith | 5.300.92 | ![]() |
![]() ![]() ![]() |
Motherhood | Adds one permanent familiar from the Baby Shop pool, except ![]() |
Soul of the Keeper | 5.300.93 | ![]() |
![]() ![]() ![]() |
$$$ | Drops 1-25 random Coins on the ground. |
Soul of Apollyon | 5.300.94 | ![]() |
![]() ![]() ![]() |
Bringer of calamity | Spawns 15 random locusts. |
Soul of the Forgotten | 5.300.95 | ![]() |
![]() ![]() ![]() |
Skeletal protector | Spawns ![]() ![]() |
Soul of Bethany | 5.300.96 | ![]() |
![]() ![]() ![]() |
Friends from beyond | Spawns 6 ![]() |
Soul of Jacob and Esau | 5.300.97 | ![]() |
![]() ![]() ![]() |
Bound by blood | Spawns ![]() |
Other[]
Name | ID | Icon | Unlock method | Message | Description |
---|---|---|---|---|---|
Cracked Key | 5.300.78 | ![]() |
![]() ![]() |
??? | Creates a room adjacent to a viable wall, like ![]() |
Chests[]
Chest | ID | Image | Additional Info | Unlocked By |
---|---|---|---|---|
Old Chest | 5.55 | ![]() |
Old Chests are similar in appearance to Golden Chests, but have the color of a normal Chest and a worn-down appearance. They have the same requirements as locked chests. Pulls from the Old Chest item pool. | |
Wooden Chest | 5.56 | ![]() |
Wooden Chests appear similar to normal Chests but have an appearance similar to wood. Pulls from the Wooden Chest item pool. | ![]() ![]() |
Mega Chest | 5.57 | ![]() |
Mega chests appear similar to Golden Chests but are larger in appearance. | ![]() ![]() |
Haunted Chest | 5.58 | ![]() |
Haunted Chests appear nearly identical to normal Chests until Isaac gets close to them, at which point a Polty picks up the chest and throws it at Isaac, doing half a heart of damage and breaking open the chest. | ![]() ![]() |
Mom's Chest | 5.390 | ![]() |
Mom's Chest appears in Home. Mom's chest has no requirements to open. Contains a Red Key upon the first visit. Contains a random Mom-related item or Red Key upon subsequent visits of Home. |
Sacks[]
Sack | ID | Image | Additional Info | Unlocked By |
---|---|---|---|---|
Black Sack | 5.69.2 | Spawns 2-3 pills, black or bone hearts and/or bombs when collected. | ![]() ![]() |
As well, Sacks can spawn in shops for 7 coins.
Monsters[]
Bosses[]
Baby Plum |
Bumbino |
Reap Creep |
The Pile |
Lil Blub (Downpour) |
Wormwood (Downpour) |
The Rainmaker |
Min-Min |
Lil Blub (Dross) |
Wormwood (Dross) |
Clog |
Colostomia |
Turdlet |
Tuff Twins |
Hornfel |
Great Gideon |
Singe |
The Shell |
The Siren |
The Heretic |
The Visage |
The Horny Boys |
Rotgut |
Chimera |
The Scourge |
Dogma |
![]() |
Ultra Famine |
![]() |
Ultra Pestilence |
Ultra War |
Ultra Death |
Enemies[]
Entity | ID | Description |
---|---|---|
Deep Gaper![]() |
811.0 | Emerges from the floor once all previous enemies have been killed, then proceeds to chase Isaac. Deals contact damage. |
Blurb![]() |
813.0 | Walks slowly towards Isaac, dealing contact damage. After taking some damage or getting close to Isaac, it fires a chaotic burst of tears at him and chases him more quickly. Can turn into a ![]() ![]() |
Crackle![]() |
87.1 | Walks toward Isaac, dealing contact damage and spitting fireballs that create lines of fire in the cardinal directions on impact. |
Wraith![]() |
807.0 | Walks toward Isaac, dealing contact damage. They are invisible and can only be seen through the reflection they cast in the water, or the ripples they make as they walk. |
Rotten Gaper![]() |
10.3 | Walks toward Isaac, dealing contact damage. Its behavior varies slightly depending on its facial expression. |
Dead Isaac![]() |
912.20 | Summoned by ![]() |
Twitchy![]() |
851.0 | Alternates between walking towards and rapidly leaping at Isaac, dealing contact damage. Can leap to Isaac's current position, or where Isaac is heading, and can also leap away to dodge incoming fire. |
Level 2 Gaper![]() |
850.0 | Walks towards Isaac, dealing a full Heart of contact damage. Splits into a ![]() ![]() |
Faceless![]() |
827.0 | Wanders around the room, rarely firing a radial burst of six shots. Chases Isaac and fires shots more frequently after taking damage. |
Fanatic![]() |
832.1 | Transformed into from ![]() |
Exorcist![]() |
832.0 | Summons ![]() ![]() |
Dump![]() |
876.0 | Slides toward Isaac, leaving a trail of slippery brown creep. After taking enough damage, its head slides off and quickly bounces around the room and its body spews out brown shots until it empties. |
Dump Head![]() |
876.1 | Quickly slides toward Isaac, leaving a trail of slippery brown creep. Can spawn on its own or be created by a Dump after it takes enough damage. |
Level 2 Gusher![]() |
850.2 | Runs aimlessly around the room, spitting up Small Maggots. |
Sub Horf![]() |
812.0 | Stationary enemy that spins and fires shots while being moved around or knocked back. |
Necro![]() |
828.0 | Stationary enemy that summons unlimited-ranged bones to attack Isaac. |
Tainted Sub Horf![]() |
812.1 | Will only shoot when hit. Takes heavy knockback and rotates when hit. Shoots a lot faster and has bigger projectiles than its normal variant. |
Level 2 Horf![]() |
850.1 | Slowly floats toward Isaac, spitting ![]() |
Army Fly![]() |
868.0 | Chases Isaac, moving along the cardinal directions. Forms a line with other Army Flies in the room. Deals contact damage. |
Willo![]() |
808.0 | Flies in a circle around Isaac (in formation with other Willos if available), keeping an exact distance away from him. One Willo at a time will occasionally light up and fire a shot at Isaac. |
Ultra Famine Fly![]() |
951.11 | Charges at Isaac at a delay. Deals contact damage. Spawned by ![]() |
Ultra Pestilence Fly![]() |
951.21 | Flies in swarms around ![]() |
Fly Bomb![]() |
819.0 | Flies toward Isaac, circling around him as it does. Turn into a tiny ![]() |
Eternal Fly Bomb![]() |
819.1 | Orbits ![]() ![]() ![]() |
Ink![]() |
61.2 | Flies slowly towards Isaac. Fires four shots in the ordinal directions and leaves a puddle of slowing Black Creep upon death. |
Tainted Sucker![]() |
61.7 | Flies slowly towards Isaac. Upon death, fires a radial burst of six blood shots that each also fires a radial burst of six blood shots. |
Bulb![]() |
61.5 | Flies in erratic, angled movements toward Isaac if his active item has charges; on contact, they drain up to 2 charges, but never deal contact damage. If he has no active item, or no charges, they wander around the room aimlessly. |
Bloodfly![]() |
61.6 | Spawned only after a ![]() |
Tainted Pooter![]() |
14.2 | Slowly drifts toward Isaac, occasionally firing four blood shots at him that split into two smaller ones when they hit a wall or obstacle. |
Mama Fly![]() |
61.4 | Flies more-or-less away from Isaac, occasionally plopping on the ground to plant a ![]() ![]() ![]() ![]() |
Grilled Clotty![]() |
15.3 | Quickly and randomly wanders around the room, firing four flame shots in the cardinal directions at a slight angle. |
Cloggy![]() |
872.0 | Randomly wanders around the room, firing four curved brown shots in the cardinal directions. These shots alternate between rotating clockwise and counterclockwise with each shot. |
Prey![]() |
817.0 | Wanders around the room, avoiding Isaac and spawning ![]() |
Gas Dwarf![]() |
874.0 | Chases Isaac, periodically coughing up gas clouds. On death, fires an explosive shot that can detonate gas clouds it hits. |
Holy Mulligan![]() |
22.2 | Wanders around the room, avoiding Isaac and spawning ![]() ![]() |
Mullighoul![]() |
817.1 | Wanders around the room, avoiding Isaac and spawning ![]() |
Bouncer![]() |
822.0 | Wanders around the room, avoiding Isaac. If Isaac stays close to one for long enough, it inflates and starts chasing him, gaining a chance to deflect shots and causing it to explode into lingering blood shots on death. |
Tainted Mulligan![]() |
22.3 | Wanders around the room, avoiding Isaac and spawning 6 ![]() |
Danny![]() |
820.0 | Walks toward Isaac and spits chaotic bursts of rocks at him, some of which may be ![]() ![]() |
Coal Boy![]() |
820.1 | Walks toward Isaac and spits hot coals at him, some of which may be ![]() |
Blaster![]() |
821.0 | Slowly wanders around and occasionally shoots ![]() ![]() |
Small Maggot![]() |
853.0 | Slowly crawls toward Isaac, dealing contact damage. |
Level 2 Charger![]() |
855.0 | Slowly moves around the room, charging at Isaac when he gets in its line of sight. Can slowly change its trajectory while charging. |
Carrion Princess![]() |
23.3 | Slowly moves around the room, charging at Isaac when he lines up diagonally with it. Can only be damaged by hitting its tail. |
Small Leech![]() |
810.0 | Chases Isaac continuously, not stopping at walls. Able to swim over gaps. |
Elleech![]() |
855.1 | Slowly moves around the room. After Isaac gets in its line of sight, continuously charges at him in the closest cardinal direction. |
Blood Puppy![]() |
802.0 | Quickly moves around the room, attacking and charging at other monsters and Isaac when they get in its line of sight. |
Tainted Spitty![]() |
31.1 | Slowly moves around the room, firing chaotic bursts of blood shots in all directions and occasionally spitting a line of blood shots in the direction it's facing. Fires two rotating rings of blood shots upon death. |
Cursed Globin![]() |
24.3 | Chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into 1-2 piles of goo, each of which can be killed and regenerate after a short period of time if not killed quickly. These goo piles have less health the more times the Cursed Globin splits. |
Clickety Clack![]() |
889.0 | Walks towards Isaac and turn into a pile of bones when killed. Regenerates a few seconds after killed. Will only despawn if all Clickety Clacks in the room are killed. |
Cohort![]() |
857.0 | Acts similarly to ![]() ![]() |
Gasbag![]() |
856.0 | Occasionally summons ![]() ![]() |
Dragon Fly![]() |
25.3.0 | Flies across the room in straight diagonal lines, dealing contact damage. Upon death, creates four lines of fire in the cardinal directions; the fire nearly spans the length of an entire normal-sized room. |
Dragon Fly X![]() |
25.3.1 | Flies across the room in straight diagonal lines, dealing contact damage. Upon death, creates four lines of fire in the ordinal directions; the fire nearly spans the length of an entire normal-sized room. |
Bone Fly![]() |
25.4 | Flies across the room in straight diagonal lines, dealing contact damage. Fires bones at Isaac if he lines up with it in the cardinal directions. Fires a radial burst of 3 bones upon death. |
Sick Boom Fly![]() |
25.5 | Flies across the room in straight diagonal lines, dealing contact damage and trailing poisonous gas. Upon death, explodes into a gas cloud and fires a ring of 6 green shots. |
Tainted Boom Fly![]() |
25.6 | Flies across the room in straight diagonal lines, dealing contact damage. Upon death, it glows brightly, warning that it is about to explode; this explosion sends 4 line of further explosions in the cardinal directions, which span the length of the room. |
Hard Host![]() |
27.3 | Stationary enemy that is normally invulnerable. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Shortly after raising its head, it slams its head down and fires a rock wave towards Isaac. |
Floast![]() |
859.0 | Floats diagonally around the room and is normally invulnerable. When Isaac gets close, reveals a fleshy stem that can be damaged and fires 3 blood shots in an angle at him before hiding its stem again. |
Sticky Leaper![]() |
34.1 | Hops around the room, dealing contact damage. Occasionally jumps high into the air, dropping down onto Isaac's position while creating a chaotic burst of tar shots in all directions and a puddle of slowing black creep. |
Eggy![]() |
29.2 | Hops aimlessly around the room, spawning slowing white creep wherever it hops. Spawns a group of ![]() |
Tainted Hopper![]() |
29.3 | Jumps and twirls around the room, shooting 4 rings of projectiles that increase in size with each shot. |
Pustule![]() |
861.0 | Slowly increases in size over time, spawning ![]() ![]() ![]() ![]() |
Pon![]() |
840.0 | Hops around the room, leaving damaging red creep wherever it lands. Upon death, its associated ![]() |
Gyro![]() |
824.0 | Rolls around like a wheel. Charges at Isaac when he is in line of sight, bouncing off of walls and obstacles as it does. |
Grilled Gyro![]() |
824.1 | Rolls around like a wheel. Charges at Isaac when he is in line of sight, bouncing off of walls and obstacles and creating fires behind itself as it does. |
Angelic Baby (small)![]() |
38.1.1 | Slowly floats towards Isaac and fires a blood shot at him. Occasionally teleports and reappears elsewhere. Can only be spawned by Holy Mulligans. |
Wrinkly Baby![]() |
38.3 | Dashes towards Isaac at high speed and fires three blood shots in his direction once stopped. |
Baby Begotten![]() |
883.0 | Floats toward Isaac, avoiding his shots. After getting close, fires a short ![]() |
Unborn![]() |
860.0 | Floats quickly towards Isaac, and occasionally teleports to another position near him. |
Vis Versa![]() |
836.0 | Randomly wanders around the room. Pauses to charge and fire a homing Brimstone laser when Isaac gets in its line of sight. |
Evis![]() |
865.0 | Randomly wanders around the room. Launches a string of guts when Isaac gets close to it, which it uses to pull Isaac toward itself. |
Slog![]() |
40.2 | Attaches itself to a wall or obstacle and rolls around it, charging at Isaac when he is in sight. |
Cyst![]() |
862.0 | Attaches itself to a wall or obstacle and rolls around it, regularly firing blood shots at Isaac. |
Loose Knight![]() |
41.2 | Moves erratically around the room, charges toward Isaac when in line of sight. When its health is depleted, it turns into a Brainless Knight and a ![]() ![]() |
Brainless Knight![]() |
41.3 | Alternates between running around the room along the cardinal directions and aimlessly walking in circles. Charges at Isaac when in line of sight. Dies when its corresponding ![]() |
Black Knight![]() |
41.4 | Moves erratically around the room, charges toward Isaac when in line of sight. Unleashes waves of fire in all cardinal directions upon charging into an obstacle. Shots that hit it from the front are deflected back at Isaac. |
Whipper![]() |
834.0 | Runs around the room, sprinting at Isaac when he gets in its line of sight and lashing at him when it gets close. |
Snapper![]() |
834.1 | Runs around the room, sprinting at Isaac when he gets in its line of sight and throwing out its whip when he gets in range. |
Flagellant![]() |
834.2 | Runs around the room. When Isaac gets in its line of sight, continuously chases him and lashes its whip, occasionally deflecting Isaac’s shots. |
Adult Leech![]() |
854.0 | Wanders around the room, quickly charging at Isaac when he lines up horizontally with him and releasing a ring of blood shots upon colliding with a wall. After taking a certain amount of damage, burrows into the ground and reappears by falling above Isaac, releasing another ring of blood shots and only performing this behavior once. |
Dead Meat![]() |
57.2 | Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions that bounce off the walls. Splits into 2 ![]() ![]() |
Holy Eye![]() |
60.2 | Rapidly summons several beams of light around Isaac every few seconds. |
Strider![]() |
814.0 | Erratically swims around the room. If it sees Isaac, it chases him, trying to deal contact damage. |
Swarm Spider![]() |
884.0 | Very erratically hops toward Isaac in large groups, dealing contact damage. |
Rock Spider![]() |
818.0 | Slowly crawls around the room. If it sees Isaac, it crawls at him, trying to deal contact damage. Turns into a Spider upon death. Turns into a Coal Spider if it touches fire. |
Tinted Rock Spider![]() |
818.1 | Quickly crawls around the room. If it sees Isaac, it crawls at him, trying to deal contact damage. Turns into a Soul Heart upon death. Can only spawn by breaking tinted rocks on Mines or Ashpit. |
Coal Spider![]() |
818.2 | Quickly crawls around the room. If it sees Isaac, it crawls at him, trying to deal contact damage. Turns into a hot coal upon death that blocks shots and deals contact damage, but can be destroyed. |
Butt Slicker![]() |
878.0 | Moves erratically around the room unless attached to another Butt Slicker. Grouped Butt Slickers drag themselves towards Isaac, and when an individual is killed they leave black creep, and shoot out black projectiles. The amount of projectiles released and the size of the pool of Black Creep is determined by the amount of Butt Slickers attached. |
Mask II + 1/2 Heart![]() |
93.1 | The Mask is invulnerable and moves around erratically, charging at Isaac when he lines up with it. The Heart avoids Isaac and fires 4 blood shots in the ordinal directions when Isaac gets near. Killing the Heart will automatically kill the Mask. If there are more than one 1/2 Heart in the room, they will fire blood shots between each other. |
Peeping Fatty![]() |
835.0 | Has two indestructible Peeping Fatty Eyes that are out of their sockets but attached by muscles. Wanders around the room randomly, or toward Isaac if its eyes see him. Occasionally farts and fires a radial burst of 6 blood shots. |
Bloaty![]() |
879.0 | Lumbers around, occasionally spitting green shots and a line of damaging green creep in a random direction. |
Bubbles![]() |
806.0 | Slowly walks towards Isaac, firing back shots upon taking damage. Occasionally farts, which pushes Isaac and adjacent enemies away and creates a chaotic burst of shots. Creates a geyser of water shots upon death. |
Shady![]() |
888.0 | Walks slowly toward Isaac, occasionally firing a shot that creates shots perpendicular to itself while traveling and splits into a ring of shots upon hitting a wall or obstacle. Also occasionally jumps, creating lines of explosions in the cardinal directions. One of the few enemies that utilize Damage Scaling. |
Quakey![]() |
823.0 | Walks slowly toward Isaac, occasionally attempting to jump on Isaac, shooting out 8 rock shots when it hits the ground and causing rocks to fall from the ceiling. |
Big Bony![]() |
830.0 | Walks slowly toward Isaac, and will occasionally fire a bone that bounces around the room for a few moments. The bone can be broken if shot enough. |
Vis Fatty![]() |
886.0 | Spawns with a Fetal Demon attached to it and slowly walks towards Isaac. Will occasionally fart, briefly pushing the demon away and spawning creep around itself and the demon. If the demon is killed first, the Fatty will shoot out ![]() ![]() |
Fetal Demon![]() |
886.1 | Usually encountered tethered to ![]() ![]() |
Gutted Fatty![]() |
831.0 | Slowly lumbers around the room, occasionally spawning ![]() |
Festering Guts![]() |
831.20 | Spawned by ![]() ![]() ![]() |
Tainted Faceless![]() |
827.1 | Wanders around the room, rarely firing a radial burst of six shots. Chases Isaac and fires shots very frequently after taking damage. |
Cursed Death's Head![]() |
212.2 | Invulnerable enemy that moves diagonally around the room, dealing contact damage. If Isaac enters its purple aura, he will be inflicted with fear and be temporarily unable to shoot. Dies when the room is cleared. |
Brimstone Death's Head![]() |
212.3 | Invulnerable enemy that moves diagonally around the room, pausing to fire a ![]() |
Dusty Death's Head![]() |
887.0 | Invulnerable enemy that moves across the room in a waving motion in large quantities. Dies when the room is cleared. |
Redskull![]() |
212.4 | Moves diagonally around the room, creating a ring of fire around itself if Isaac gets close to it. Can be killed, but also dies when the room is cleared. |
Ultra Death Head![]() |
951.42 | Invulnerable enemy spawned by ![]() |
Level 2 Willo![]() |
838.0 | Orbits enemies and shoots tears at Isaac. If the enemy it is orbiting dies, it will orbit another enemy. However, if all enemies are dead, it will chase Isaac, while still occasionally shooting at Isaac. |
Migraine![]() |
869.0 | Crawls around the room erratically, following Isaac and dealing contact damage. Can jump small distances. Releases multiple ![]() |
Big Corn![]() |
217.3 | Quickly dashes in random directions, dealing contact damage. Shoots one piece of corn upon death. |
Drip![]() |
870.0 | Quickly rolls around in diagonal directions, dealing contact damage. |
Splurt![]() |
871.0 | Dashes towards Isaac twice and deals contact damage. Spawns 2 Drips upon death. |
Hardy![]() |
826.0 | Dashes toward Isaac and deals contact damage creating rock projectiles when it hits a wall/obstacle. It spawns more rock projectiles the more times it crashes into obstacles, dying after doing so a third time. |
Revenant![]() |
841.0 | Slowly wanders around the room, stopping to fire a large line of fire at the player. |
Quad Revenant![]() |
841.1 | Wanders around the room slowly, stopping to fire lines of flames in the cardinal or ordinal directions, rotating in an attempt to hit Isaac. |
Maze Roamer![]() |
890.0 | Wanders around the room and shoots an eyeball at Isaac when he is in sight. Has a clone of itself on the other side of the room that mimics its movement and shots. If one dies, the other starts actively pursuing Isaac. |
Holy Bony![]() |
227.1 | Wanders around the room, throwing a bone at Isaac when he is in sight. The thrown bone leaves behind a blue flame that deals contact damage, blocks Isaac’s shots, and despawns after some time. |
Planetoid![]() |
229.1 | Moves around the room diagonally, occasionally firing blood shots that orbit itself. Fires more shots and has a chance to send its ring of shots outward upon taking damage. |
Poofer![]() |
892.0 | Slowly floats toward Isaac, swells up and fire 6 blood shots in all direction upon taking damage. Explodes upon death, healing nearby enemies and leaving a big puddle of red creep. |
Bishop![]() |
805.0 | Shields all enemies in the room, preventing them from taking damage. Fires shots in the cardinal directions when it takes damage. |
Goat![]() |
891.0 | Wanders around the room. Occasionally moves toward Isaac, either firing blood shots at him or charging if he lines up on either side of it. |
Black Goat![]() |
891.1 | Wanders around the room. Occasionally moves toward Isaac, either firing blood shots at him or charging if he lines upon either side of it. Can also fire thin ![]() |
Cultist![]() |
885.0 | Creates an indestructible, homing ![]() ![]() |
Blood Cultist![]() |
885.1 | Wanders around the room and fires a line of blood shots and creep if Isaac is on either side of it. Can summons bone traps that temporarily ensnare Isaac if he walks into them. |
Soy Creep![]() |
240.1 | Slowly crawls along walls to try to line up with Isaac and shoots a stream of shots seemingly affected by ![]() |
Tainted Soy Creep![]() |
240.3 | Slowly crawls along walls to try to line up with Isaac and shoots a 4 diagonal streams of ![]() |
Fire Worm![]() |
825.0 | Pops out of the ground in random locations and fires one flame at Isaac. |
Tainted Round Worm![]() |
244.2 | Pops out of the ground in random locations alongside several tail ends. The head fires a large blood shot that splits into a radial burst of 8 blood shots, while the tail ends shoot normal blood shots. |
Tainted Tube Worm![]() |
244.3 | Pops out of the ground in random locations, spitting 4 explosive shots towards Isaac. |
Mole![]() |
829.0 | Burrows towards Isaac and jumps out the ground to fire 3 blood shots at him. |
Tainted Mole![]() |
829.1 | Dig towards Isaac and release a ring of rock waves. Fires 3 blood shots at Isaac 4 times. |
Polty![]() |
816.0 | Picks up and throws rocks and props at Isaac. |
Kineti![]() |
816.1 | Uses telekinesis to pick up and throw rocks and obstacles at Isaac. |
Dust![]() |
882.0 | Follows Isaac, and is only visible when close to Isaac. Will begin to speed up when they are visible. Teleports away after taking enough damage. |
Fly Trap![]() |
873.0 | Floats towards Isaac, with 3 ![]() |
Poot Mine![]() |
875.0 | Creates a gas cloud and propels itself away from Isaac when it gets hit non-consecutively. Explodes on death, detonating all the gas clouds it created. |
Bombgagger![]() |
844.0 | Spits up a ![]() ![]() |
Flesh Maiden![]() |
880.0 | Vaguely flies towards Isaac in curved swooping motions. |
Morningstar![]() |
863.0 | Floats toward Isaac to deal contact damage while Isaac is moving, gaining speed the longer Isaac continues moving. Stops moving when Isaac stops moving. |
Needle![]() |
881.0 | Pops out of the ground and lunges towards Isaac, dealing contact damage. |
Pasty![]() |
881.1 | Pops out of the ground and lunges toward Isaac, dealing contact damage and firing four shots in the ordinal directions. |
Fissure![]() |
815.0 | Jumps out of pits and bounces around the room. Spawns endlessly from pits until room clear. Do not need to be killed to clear room. |
Lil Portal![]() |
306.1 | Spawns fly and spider enemies until it is destroyed. |
Henry![]() |
837.0 | Flushes itself away shortly after Isaac enters the room. |
Triple Grimace![]() |
42.2 | Stationary and invulnerable monster that occasionally fires a triple shot at Isaac. Stops firing when room is cleared. |
Quake Grimace![]() |
804.0 | Stationary and invulnerable monster that jumps and fires a line of rocks in one direction upon landing. |
Bomb Grimace![]() |
809.0 | Stationary and invulnerable monster that keeps a single ![]() ![]() |
Mockulus![]() |
864.0 | Invulnerable enemy that rapidly floats diagonally over obstacles and bounces off of walls, blocking tears and dealing contact damage. They can only move while Isaac is shooting. |
Grudge![]() |
877.0 | Quickly slides towards Isaac when he gets in its line of sight. Cannot be destroyed. |
Ball and Chain![]() |
893.0 | Spike balls that rotate at the end of a chain attached to an obstacle. If the obstacle is destroyed, the ball will fly free around the room for a while. |
Spikeball![]() |
852.0 | Spike balls that fly in a line either horizontally or vertically, bouncing off walls and obstacles. |
Singe's Ball![]() |
915.1 | Spawned exclusively as apart Singe's boss fight and used in his attacks. They can be pushed around and launched with explosions. |
Ultra Death Scythe![]() |
951.41 | Stays stationary for a moment, then travels in straight lines towards Ultra Death. |
Siren Minion![]() |
3.220 | Spawned in automatically charmed by ![]() ![]() |
Siren Helper![]() |
966.0 | Spawned in by ![]() |
Visage Plasma![]() |
903.20 | Floats in diagonal directions, doing contact damage. Spawned by The Visage and used in its phase 3 attacks. |
Champions[]
ID | Appearance | Effect | Drop | Rarity | Notes |
---|---|---|---|---|---|
24 | ![]() Brown |
Trails poop behind it as it walks. | Nothing | Unknown | |
25 | ![]() Rainbow |
Combines the effects of champion types 0, 2, 5, 10, 11, 13 and 17. | A coin, a bomb, a key, a heart, a pill, a card and a trinket. | Unknown |
Audio[]
- The Music is once again composed by Ridiculon.
- Whilst not being in the official release, a fully updated Antibirth soundtrack may be released by Mudeth as a mod.
Environment[]
Chapters[]
![]() |
![]() |
Downpour | Dross |
![]() |
![]() |
Mines | Ashpit |
![]() |
![]() |
Mausoleum | Gehenna |
![]() |
![]() |
Corpse | Home |
Obstacles[]
- Rocks
- Spiked Rocks
- Marked Skulls
- Buckets
- Fool's Gold Rocks
- Poops
- Giant Poop
- Charming Poop
- Fire Places
- White Fire Place
- Blocks
- Pillars
- Buttons
- Red Buttons
- Yellow Buttons
- Brown Buttons
- Teleporters
Rooms[]
Challenges[]
Changes[]
The Repentance DLC brings with it many changes to old content in the previous game. For a list of changes, see the V1.06.J787 page.