Afterbirth † is an expansion to The Binding of Isaac: Afterbirth that was released on January 3, 2017 and costs $9.99.
For a list of the pre-release blog posts, see The Binding of Isaac: Afterbirth † (Pre-Release).
Nicalis, the game's publisher, also created mod tools for easier creation of community mods with the release. They occasionally released updates to Afterbirth † that incorporated certain high-quality and popular mods. These updates are known as Booster Packs.
Features[]
- 111 new items, 38 new trinkets, and 22 new pickups.
- New final chapter with boss, new boss exclusive to Greedier Mode and 2 endings.
- 2 new playable characters.
- Greedier mode, the Hard mode equivalent to Greed Mode.
- 5 new challenges.
- 127 new achievements.
- 5 modding tools.
- 1500+ new rooms, including a few exceptionally rare ones.
- New victory lap feature.
- Bestiary that attempts to track the amount of times you have encountered, killed, and been killed by specific enemies.
- 4 new transformations.
- 5 content updates that feature fan-made mods added officially into the game, along with additional original content.
- 6 new bosses and new champion forms for existing bosses.
- 20 new enemies and 4 new champion forms.
- 2 new cutscenes and 4 music tracks.
Additions[]
Mechanics[]
HUD[]
- Found HUD
- Found HUD is a HUD addition that appears on the left side of the screen that gives numerical values to the player's current stats (e.g., damage, luck, speed, devil room chance). It can be enabled through the options menu.
- It is based on the Missing HUD mod for Rebirth and Afterbirth.
Victory Lap[]
- A Victory Lap allows you to start a new run with almost all of your final items after completing the Dark Room. Multiple laps can be made as long as the Dark Room is cleared each time.
- Completion Marks and most achievements cannot be earned.
- Isaac will take a full heart of damage on all floors after beginning a victory lap (unless he has The Wafer).
- Some items are lost upon starting a victory lap. Items lost this way are added back into their respective item pools and can be acquired again.
- If the initial run was on normal difficulty, all victory laps will be on hard difficulty.
- On the third and subsequent victory laps, the character will turn into The Lost. This version of The Lost does not get a Holy Mantle or D4. However, if the run was started as The Lost (or if the Holy Mantle was found) it is possible to keep the Holy Mantle from the previous run.
- On the third and subsequent victory laps, Shops will no longer appear.
- On the third and subsequent victory laps, Red Chests in the Dark Room will turn into Chests and Locked Chests.
- Killing any final boss aside from The Lamb will end the game, and the run will not be continued further.
Menus[]
Options[]
- Charge bars
- Added a new "charge bars" option in the menu, for passive items that need to be charged up before usage.
- This includes:
- Brimstone (collectible and Azazel)
- Chocolate Milk
- Cursed Eye
- Lil Brimstone
- Lil Delirium
- Lil Gurdy
- Lil Monstro
- Maw Of The Void
- Mom's Knife
- Monstro's Lung
- Tech X
- Bone Club (The Forgotten's throwable weapon)
- RERUN is unlocked after completing the RERUN achievement.
- After winning a run the Continue option in the main menu will be replaced by Rerun. Selecting it starts a new run using most of the previous won run's items. Isaac will take full heart damage on all floors.
Player[]
Characters[]
Character | Apollyon |
The Forgotten | |
---|---|---|---|
The Forgotten | The Soul | ||
Health | |||
Damage | 3.5 (*1.00) | 3.50 (*1.50) | 3.50 (*1.00) |
Tears | +0 | +0, x1/2 | +0 |
Shot Speed | 1 | 1 | 1 |
Range | 23.75 | 23.75 | 23.75 |
Speed | 1.0 | 1.00 | 1.30 |
Luck | 0 | 0 | 0 |
Starting Pickups | None | None | None |
Starting Item(s) | Void | Bone Club | Flight Spectral tears |
Transformations[]
ID | Name | Appearance | Description |
---|---|---|---|
10 | Bookworm |
Roughly 25% of the time, Isaac shoots an extra tear, like 20/20. | |
11 | Adult |
+1 Red Heart container. | |
12 | Spider Baby |
Spawns a spider familiar that applies random status effects to enemies it comes in contact with. | |
13 | Stompy |
Taking damage has a chance to spawn rock waves. Isaac can break obstacles by walking over them. |
Co-op[]
Special Babies
These Babies have special bonuses that will aid the player in some way.
ID | Appearance | Name | Description |
---|---|---|---|
55 | Mort Baby | Spawns a blue fly, and spawns a new blue fly whenever its blue fly is destroyed. Defeat Mega Satan as Apollyon to unlock it. The sprite greatly resembles Rotten Baby. | |
56 | Apollyon Baby | Spawns with two Pretty Flies. Earn all Hard mode Completion Marks as Apollyon to unlock it. | |
57 | Bone Baby | Wields a melee bone club instead of shooting tears, similarly to The Forgotten. Earn all Hard mode Completion Marks as The Forgotten to unlock it. | |
58 | Bound Baby | Is bound to Isaac, similarly to The Forgotten's soul. Shoots spectral tears. Defeat Mega Satan as The Forgotten to unlock it. |
Normal Babies
These Babies are purely cosmetic and do not have any special behaviors.
ID | Appearance | Name | Description |
---|---|---|---|
428 | Magiccat Baby | A baby that resembles the avatar of Tikara, the artist of the Isaac Tarot deck. | |
429 | Little Horn Baby | A baby that resembles Little Horn. | |
430 | Folder Baby | A baby with a folder for a head. | |
431 | Driver Baby | A baby that is driving a car. | |
432 | Dragon Baby | A baby that resembles a dragon. | |
433 | Downwell Baby | A baby that resembles the player character from Downwell. | |
434 | Cylinder Baby | A baby that is shaped like a cylinder. | |
435 | Cup Baby | A baby with a teacup for a head. | |
436 | Cave Robot Baby | A baby that resembles Quote from Cave Story. | |
437 | Breadmeat Hoodiebread Baby | A toothy baby with a slice of toast for a head that resembles Breadmeat, a member of the Isaac community. | |
438 | Bigmouth Baby | A baby with a large, wide-open mouth. | |
439 | Afro Rainbow Baby | A baby with a rainbow colored afro. | |
440 | Afro Baby | A baby with an afro. | |
441 | TV Baby | A baby with a television for a head. | |
442 | Tooth Baby | A baby with a tooth for a head. | |
443 | Tired Baby | A tired-looking baby. | |
444 | Steroids Baby | A muscular baby. | |
445 | Soap Monster Baby | A baby that resembles Balrog from Cave Story. | |
446 | Rojen Whitefox Baby | A baby that resembles a white fox. | |
447 | Rocket Baby | A baby that looks like a firework. | |
448 | Nurf Baby | A baby that resembles D.Va from Overwatch. | |
449 | Mutated Fish Baby | A baby that resembles Fish from Nuclear Throne. | |
450 | Moth Baby | A baby that resembles Moth from Creepy Castle. | |
451 | Buttface Baby | A baby with a butt for a face. | |
452 | Flying Candle Baby | A baby that looks like a candle. | |
453 | Graven Baby | A baby with long hair. | |
454 | Gizzy Chargeshot Baby | A baby that resembles Gizzy from ChargeShot. | |
455 | Green Koopa Baby | A baby that resembles a green koopa from Mario. | |
456 | Handsome MrFrog Baby | A baby that resembles Handsome Mr. Frog from the game of the same name. | |
457 | Pumpkin Guy Baby | A baby with a pumpkin for a head wearing a purple rag. Possible reference to Terraria's Pumpking. | |
458 | Red Koopa Baby | A baby that resembles a red koopa from Mario. | |
459 | Sad Bunny Baby | A baby that looks like a crying rabbit. This is a reference to the sprites creator, Mort Mort (MnrArt) and their character Sad Bunny Face. | |
460 | Saturn Baby | A baby that resembles the main character from Sgt. Saturn. | |
461 | Toast Boy Baby | A baby with a slice of bread for a head. This is a reference to the sprite's creator, Mort Mort (MnrArt) and their character Toast Boy. | |
462 | Voxdog Baby | A baby that resembles Vox the Dog. | |
463 | 404 Baby | A baby that has the Error trinket for a head. | |
464 | Arrowhead Baby | A baby with an arrow through its head. | |
465 | Beanie Baby | A baby wearing a green beanie. | |
466 | Blindcursed Baby | A baby with the Curse of the Blind's question mark for a head. | |
467 | Burning Baby | A baby that's been burnt to a crisp. | |
468 | Cursor Baby | A baby that looks like a mouse cursor. | |
469 | Flybaby | A baby that looks like a fly. | |
470 | Headphone Baby | A baby wearing headphones. | |
471 | Knife Baby | A baby with a knife for a head. | |
472 | Mufflerscarf Baby | A baby wearing a scarf. | |
473 | Robbermask Baby | A baby wearing a stereotypical robber's ski mask. | |
474 | Scoreboard Baby | A baby with a digital number display, like those at a sporting event or on an alarm clock, for a face. | |
475 | So Many Eyes Baby | A baby with eyes all over its body. | |
476 | Text Baby | A baby made out of text characters. (ASCII art) | |
477 | Wing Baby | A baby with wings. | |
480 | Imp Baby | A baby that resembles the modded character Fiend from Devil's Harvest MOD. | |
481 | 32bit Baby | A baby that resembles Isaac in a 32 bit style. | |
482 | Adventure Baby | A baby that resembles Finn the Human from Adventure Time. | |
483 | Bubbles Baby | A baby made entirely of tar. | |
484 | Bulb Baby | A baby that's very bright for his age. | |
485 | Cool Orange Baby | A baby that resembles a very cool orange with sunglasses. | |
486 | Crazy Ghost Baby | A baby that resembles Crazy Diamond from JoJo's Bizarre Adventure. (Also possibly a reference to the modded character.) | |
487 | Cursed Pillow Baby | A baby that's unfortunately pillow shaded. | |
488 | Egg Baby | A baby that resembles the modded item Greg the Egg. | |
489 | Factory Baby | A baby that resembles a strange cyborg. | |
490 | Falling Baby | A baby that resembles William Foster from Falling Down. | |
491 | Funny Baby | A baby that resembles Sans from Undertale. | |
492 | Gamer Baby | A baby that resembles an epic gamer. Inspired by a prominent member of the Binding of Isaac community. | |
493 | Glittery Peach Baby | A baby resembling an oddly British Baby Plum. | |
494 | Pompadour Baby | A baby that resembles Josuke from JoJo's Bizarre Adventure. (Also possibly a reference to the modded character.) | |
495 | Head Kick Baby | A baby that resembles the Facepunch Logo. | |
496 | Horn Baby | A baby that resembles the modded character Chronos. | |
497 | Ichor Baby | A baby that resembles Ichor beasts from the game Heckland. | |
498 | Ill Baby | A baby that resembles the modded boss Mahalath. | |
499 | Lazy Baby | A baby that resembles Garfield. | |
500 | Mern Baby | Mern. | |
501 | Necro Baby | A baby that resembles the Xenomorph from the Alien franchise. | |
502 | Peeping Baby | A baby that resembles the modded boss The Peeping. | |
503 | Penance Baby | A baby that resembles the modded character Sarah from Revelations. | |
504 | Psychic Baby | A baby that resembles the modded character Mei. | |
505 | Puppet Baby | A baby that resembles the costume for the modded item Pinhead from Happy Items Pack. | |
506 | Reaper Baby | A baby that resembles the modded character Samael. | |
507 | Road Kill Baby | A baby that got ran over. | |
508 | Sausage Lover Baby | A baby that resembles _Kilburn, the lead developer for Antibirth. | |
509 | Scribble Baby | A baby that resembles the modded character The Drawn. | |
510 | Star Plant Baby | A baby that resembles the main character from Germination. | |
511 | Twitchy Baby | A baby that resembles Twitch from Heckland. | |
512 | Witch Baby | A baby that resembles the modded character Endor from Alphabirth. | |
513 | Workshop Baby | A baby that references a common trope of workshop thumbnails when firing tears. | |
514 | Hooligan Baby | A baby that resembles Čeda from LeatherIceCream's "Poor 4" animations. | |
515 | Half Spider Baby | A baby that resembles Miroslav from LeatherIceCream's "Poor 4" animations. | |
516 | Silly Baby | A baby that resembles Djole from LeatherIceCream's "Poor 4" animations. | |
517 | Master Cook Baby | A baby that resembles Andre from LeatherIceCream's "Poor 4" animations. | |
518 | Green Pepper Baby | A baby that resembles one of _Kilburn's characters. | |
519 | Baggy Cap Baby | A baby that resembles one of _Kilburn's characters. | |
520 | Stylish Baby | A baby resembling the character Ren from the currently unreleased game Shenanigans: World of Illusions. |
Items[]
109 new items were added in the expansion: 29 activated items and 80 passive items.
Activated Collectibles[]
Name | ID | Icon | Quote | Description | Quality |
---|---|---|---|---|---|
Black Hole | 5.100.512 | Nothing can escape | Throws a black hole on the ground which sucks in and damages enemies and destroys nearby obstacles. | 1 | |
Book of the Dead | 5.100.545 | Rise from the grave | Creates a friendly Bony, Black Bony, or an orbital bone for each enemy killed in the current room. Creates a friendly Bony, Black Bony, Bone Fly, Revenant, or an orbital bone for each enemy killed in the current room. |
3 | |
Broken Shovel | 5.100.550 | It feels cursed | While held, causes Mom to continuously attempt to stomp on Isaac. Activating makes her stop for the current room or wave. One of two parts necessary to create Mom's Shovel. | 4 | |
Brown Nugget | 5.100.504 | Friendly fly | Spawns a stationary fly turret that lasts for the current room and fires tears at nearby enemies. | 0 | |
Clicker | 5.100.482 | Change | Transforms Isaac into a random character and removes the last item collected. | 0 | |
Compost | 5.100.480 | Gain more friends! | Doubles Isaac's Blue Flies and Blue Spiders, or spawns one if Isaac has none. Converts pickups in the current room into Blue Flies or Blue Spiders. | 1 | |
Coupon | 5.100.521 | Allow 6 weeks for delivery | While held, guarantees one item in every Shop will be on sale. On use, makes a random item in the current room free. | 2 | |
Crooked Penny | 5.100.485 | 50/50 | Spawns a penny and has a 50% chance to double all items and pickups in the room. If the effect fails, the items and pickups disappear. | 2 | |
D infinity | 5.100.489 | Reroll forever | Grants a random die item that changes each use. Acts as any die item, and can by cycled by pressing the drop key. |
4 | |
D1 | 5.100.476 | What will it be? | Duplicates a random pickup in the room. The new pickup may be different than the original (i.e. a different card, etc). | 2 | |
Dataminer | 5.100.481 | 109 | Displaces enemy sprites for the current room, randomly increases one stat and decreases another. | 0 | |
Delirious | 5.100.510 | Unleash the power! | Spawns Delirium as a random friendly boss that fights for Isaac. | 1 | |
Dull Razor | 5.100.486 | I feel numb... | Hurts Isaac without depleting health, activating any items that trigger upon taking damage. | 1 | |
Eden's Soul | 5.100.490 | ... | Spawns two item pedestals then is consumed. Begins with no charges. | 3 | |
Mama Mega! | 5.100.483 | BOOOOOOOOOM! | Damages all enemies and destroys all obstacles. The effect occurs every time a new room is entered for the rest of the floor. Opens the doors to the floor's Secret Rooms and Super Secret Rooms. | 3 | |
Metronome | 5.100.488 | Waggles a finger | Grants a random item effect for the current room. | 1 | |
Mom's Shovel | 5.100.552 | Lost but not forgotten | Creates a trapdoor that leads to the next floor. Unlocks The Forgotten when used on a mound of dirt that appears in Dark Room. | 4 | |
Moving Box | 5.100.523 | Pack and unpack | If the box is empty, picks up items and pickups in a room and stores them. If the box is not empty, places all stored items and pickups in the current room. Can carry up to 10 items or pickups at once. | 1 | |
Mr. ME! | 5.100.527 | Caaan do! | Summons a controllable ghost that can perform various tasks depending on what it targets. | 3 | |
Mystery Gift | 5.100.515 | Wrapped up nice for you! | Spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead. | 3 | |
Pause | 5.100.478 | Stop! | Freezes all enemies until a fire button is pressed. | 1 | |
Plan C | 5.100.475 | My last resort | Kills all enemies in the room, then kills Isaac three seconds later. | 0 | |
Potato Peeler | 5.100.487 | A pound of flesh | Removes a Heart Container, increases damage and range, and grants a Cube of Meat. | 2 | |
Sacrificial Altar | 5.100.536 | He demands a sacrifice | Sacrifices up to 2 familiars and spawns an item for each familiar sacrificed. Converts all friendly spiders and flies into coins. | 2 | |
Sharp Straw | 5.100.507 | More blood! | Damages all enemies in the room. Has a chance to drop a Half Red Heart or Half Soul Heart if an enemy is hit. Damages all enemies in the room. Has a chance to drop a Half Red Heart if an enemy is hit. |
2 | |
Smelter | 5.100.479 | Trinket melter! | Consumes Isaac's currently held trinket and applies its effect permanently. | 2 | |
Sprinkler | 5.100.516 | Sprinkles. | Creates a stationary sprinkler for the current room that rotates and fires tears in 8 directions. The tears copy Isaac's stats and most tear effects. | 2 | |
Telekinesis | 5.100.522 | Power of the mind | Any enemy shots that come near Isaac for the next three seconds are held in place then fired back. | 1 | |
Void | 5.100.477 | Consume | Consumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant random stat upgrades. | 4 | |
Wait What? | 5.100.484 | I can't believe it's not butter bean! | Isaac farts, sending out a circular rock wave that destroys obstacles and hurts enemies. | 1 |
Passive Collectibles[]
Name | ID | Icon | Quote | Description | Quality |
---|---|---|---|---|---|
7 Seals | 5.100.526 | Lil harbingers! | Spawns a random Harbinger familiar that changes every 10 seconds. Harbingers have different behaviors and spawn themed Locusts. | 2 | |
Acid Baby | 5.100.491 | Pills pills pills! | Spawns a familiar that drops a random pill every 3 rooms. Upon using a pill, all enemies in the room are poisoned. | 2 | |
Adrenaline | 5.100.493 | Panic = power | Increases damage based on how many empty Red Heart containers Isaac has. | 2 | |
Analog Stick | 5.100.465 | 360 tears! | +0.35 tears up. Allows Isaac to fire tears diagonally. | 2 | |
Angelic Prism | 5.100.528 | Eclipsed by the moon | Spawns an orbital familiar with a large orbital radius. Tears that pass through the prism split into four multi-colored tears. | 3 | |
Angry Fly | 5.100.511 | He's violent | Spawns a fly familiar that orbits around a random enemy and deals 30 damage per second to enemies it comes in contact with. | 1 | |
Apple! | 5.100.443 | Trick or treat? | +0.3 tears. Adds a chance to fire a razor blade that deals 4× Isaac's damage. | 3 | |
Backstabber | 5.100.506 | Watch your back! | Isaac's tears deal double damage and inflict bleeding on enemies if they're facing away from Isaac. | 3 | |
Belly Button | 5.100.458 | What's in there? | Drops a random trinket. Grants a second trinket slot. | 2 | |
Big Chubby | 5.100.473 | Chub chub | Spawns a familiar that follows Isaac and charges across the room when Isaac fires, blocking shots and dealing 40.5 damage per second on contact. | 1 | |
Blanket | 5.100.535 | You feel Safe | Grants one Soul Heart. Upon entering a boss room, grants a shield that blocks one hit, then disappears. | 2 | |
Bloodshot Eye | 5.100.509 | Bloody friend | Spawns an orbital familiar that deals contact damage and fires a tear every 2 seconds. Spawns an orbital familiar that deals contact damage, blocks shots, and fires tears at enemies in its line of sight. |
1 | |
Bozo | 5.100.513 | Party time! | +0.1 flat damage, grants a Soul Heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a Rainbow Poop. | 2 | |
Brittle Bones | 5.100.549 | Everything hurts | Replaces all Red Heart Containers with 6 empty Bone Hearts. Upon losing a Bone Heart, Isaac fires bones in 8 directions and permanently gains a tears up. Upon losing a Bone Heart, Isaac fires bones in 8 directions and permanently gains a fire rate up. | 3 | |
Broken Modem | 5.100.514 | Lag! | Enemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals. The reward from clearing a room will sometimes be duplicated. | 3 | |
Broken Shovel | 5.100.551 | It feels cursed | One of two parts necessary to create Mom's Shovel. No effect if somehow obtained on its own. | 4 | |
Buddy in a Box | 5.100.518 | What could it be?! | Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor. | 2 | |
Camo Undies | 5.100.497 | Camo kid | Isaac becomes camouflaged at the beginning of each room. Until he shoots, all non-boss enemies will be confused. Isaac gains +0.5 Speed while camouflaged, and gains Tears and Damage upon breaking it. | 3 | |
Compound Fracture | 5.100.453 | Bone tears! | Increases Range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle. | 3 | |
Cone Head | 5.100.457 | Hard headed! | Grants a Soul Heart. Gives Isaac a chance to ignore any damage taken. | 2 | |
Contagion | 5.100.466 | Outbreak! | The first enemy killed in a room releases a gas cloud that poisons nearby enemies. Affected enemies will also release gas upon death, spreading the effect. | 2 | |
Dad's Lost Coin | 5.100.455 | I remember this... | +1.5 range, +1 tear falling speed. Drops a Lucky Penny. +2.5 range. Drops a Lucky Penny. |
1 | |
Dad's Ring | 5.100.546 | Father's blessing | Creates a ring of light around Isaac that petrifies enemies in contact. | 3 | |
Dark Prince's Crown | 5.100.442 | Loss is power | When at exactly one Red Heart, +0.75 tears, +1.5 range, and +0.2 shot speed. When at exactly one Red Heart, +2 fire rate, +1.5 range, and +0.2 shot speed. |
1 | |
Dead Tooth | 5.100.446 | Toxic breath | While firing, Isaac gains a green aura that poisons nearby enemies. | 1 | |
Death's List | 5.100.530 | Just hope you're not next... | Grants a pickup or stat upgrade if all enemies in a room are killed in the order they are marked. | 2 | |
Depression | 5.100.469 | :( | Spawns a familiar that leaves a trail of creep that damages enemies at 6 damage per second. Has a chance to spawn damaging beams of light onto enemies that touch the cloud. | 1 | |
Divorce Papers | 5.100.547 | Tears up + you feel empty | Grants one Bone Heart, +0.7 tears, spawns a Mysterious Paper. | 3 | |
Dog Tooth | 5.100.445 | Bark at the moon! | +0.3 damage, +0.1 speed. Plays a howl or bark sound when entering a room with undiscovered Secret Rooms or Crawl Spaces. | 2 | |
Duality | 5.100.498 | You feel very balanced | Whenever a Devil Room or Angel Room would spawn after defeating a boss, both rooms spawn. Only one can be entered. | 1 | |
Eucharist | 5.100.499 | Peace be with you | An Angel Room will always spawn after every boss fight, excluding the first floor and floors after Chapter 4. | 3 | |
Euthanasia | 5.100.496 | Needle shot | Adds a luck-based chance to fire needles that instantly kill basic enemies and deal triple damage to bosses. If a needle kills an enemy, it bursts into more tears/needles. | 3 | |
Eye of Belial | 5.100.462 | Possessed tears! | Grants piercing tears. After piercing one enemy, tears start homing and deal double damage. | 3 | |
Eye of Greed | 5.100.450 | Gold tears! | Every 20 tears, Isaac loses 1 Penny and shoots an additional gold tear that petrifies enemies and turns them into gold. Any enemy killed while in this state will drop coins. | 2 | |
Fast Bombs | 5.100.517 | Rapid bomb drops | +7 Bombs. Removes the delay between bomb placements, allowing them to be placed rapidly. Bombs will no longer knock each other away. | 1 | |
Finger! | 5.100.467 | Watch where you point that! | Spawns a finger familiar that faces in the same direction as Isaac, rapidly damaging enemies it points at for 10% of Isaac's damage. | 1 | |
Flat Stone | 5.100.540 | Skipping tears | Tears bounce off the floor, creating splashes. Splashes deal 25% of Isaac's tear damage to all enemies in a small area. | 2 | |
Ghost Pepper | 5.100.495 | Flame tears | Gives a chance to shoot fires alongside tears that block enemy shots and deal damage to enemies that touch them. Gives a chance to shoot blue fires alongside tears that become smaller as they travel. |
3 | |
Glaucoma | 5.100.460 | Blind tears! | Adds a chance to shoot tears that confuse enemies for an extremely long time. | 1 | |
Glyph of Balance | 5.100.464 | A gift from above | Grants 2 Soul Hearts and modifies drops from Champion monsters based on certain conditions. Also modifies room clear drops. | 2 | |
Greed's Gullet | 5.100.501 | Money = health! | Grants a Red Heart container for every 25 Coins Isaac has. | 1 | |
Haemolacria | 5.100.531 | I'm seeing red... | Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay. | 4 | |
Hallowed Ground | 5.100.543 | Portable sanctuary | Spawns a white poop familiar, which turns into a White Poop when Isaac is hurt. White poop has an aura that increases tear fire rate and can block enemy shots. The aura also increases damage by 20% and gives homing. | 1 | |
Hushy | 5.100.470 | Lil hush! | Spawns a Hush familiar that bounces diagonally around the room and deals contact damage. While firing tears, it stops moving. | 0 | |
Jacob's Ladder | 5.100.494 | Electric tears | Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy. | 3 | |
Jaw Bone | 5.100.548 | Fetch! | Spawns a familiar that flies through the room while firing, dealing a flat 7 contact damage to enemies and retrieving pickups. | 1 | |
Jumper Cables | 5.100.520 | Bloody recharge | Grants an active item charge every 15 enemies killed. | 3 | |
King Baby | 5.100.472 | Hail to the king baby | Spawns a familiar that follows Isaac and makes other familiars follow it. While firing tears, other familiars stop moving. | 1 | |
Lachryphagy | 5.100.532 | Feed them! | Isaac's tears decelerate as they travel. Upon stopping or hitting an obstacle, they burst into 8 tears in all directions. Tears can be fired into other tears to feed them, increasing their damage. | 2 | |
Large Zit | 5.100.502 | Creep shots | Adds a chance to fire a creep shot that deals double damage and leaves a trail of slowing white creep. | 1 | |
Lead Pencil | 5.100.444 | He's a bleeder! | After every 15 tears fired, Isaac will fire a high-damage cluster of tears. | 3 | |
Leprosy | 5.100.525 | You're tearing me apart! | Taking damage grants a body part orbital that blocks shots and deals contact damage, up to a maximum of three. The body parts are destroyed after blocking enough damage. | 1 | |
Lil Delirium | 5.100.519 | Delirious friend | Grants a familiar that transforms into another random familiar every 10 seconds. | 2 | |
Lil Monstro | 5.100.471 | Ain't he cute? | Spawns a familiar that fires clusters of tears. Must be charged before shooting. | 2 | |
Lil Spewer | 5.100.537 | Puking buddy | Drops a random pill, and spawns a familiar that charges up and fires creep. Using pills changes the creep type. | 1 | |
Linger Bean | 5.100.447 | Crying makes me toot | Constantly shooting causes Isaac to release gas clouds that can be pushed by his tears and damage nearby enemies. | 0 | |
Little Horn | 5.100.503 | Big brother is watching | Adds a chance to fire a piercing tear that instantly kills any enemy that it touches. Adds a chance to fire a tear that summons Big Horn's hand to crush the first enemy it hits, instantly killing monsters or greatly damaging bosses. |
3 | |
Marbles | 5.100.538 | Choking hazard | Spawns 3 random trinkets. Taking damage has a 5% chance to swallow Isaac's currently held trinket, gaining its effect permanently. | 2 | |
Marrow | 5.100.541 | HP up? | Grants one Bone Heart and spawns three Red Hearts. | 1 | |
Metal Plate | 5.100.449 | It itches... | Grants one Soul Heart. Enemy shots have a chance to be reflected at the shooter as confusing tears. | 1 | |
Midnight Snack | 5.100.456 | HP up | Grants one full Red Heart container. Heals 1 additional Red Heart. | 1 | |
Mom's Razor | 5.100.508 | It's sharp! | Spawns an orbiting razor that deals contact damage and inflicts bleeding on enemies, causing them to slowly take damage over time. | 2 | |
Mystery Egg | 5.100.539 | Sacrificial insemination | Spawns an egg familiar, which hatches a random friendly monster when Isaac is hurt once per room. The power of the monster improves for each consecutive room cleared without taking damage. | 1 | |
Parasitoid | 5.100.461 | Egg tears! | Adds a chance to fire an egg sack which creates slowing creep and spawns a Blue Fly or Blue Spider upon hitting an enemy. | 3 | |
Pointy Rib | 5.100.544 | Stabbing time | Spawns a bone familiar that hovers back and forth in front of Isaac, dealing damage equal to Isaac's damage. | 2 | |
Poke Go | 5.100.505 | Gotta catch em... | Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms. | 2 | |
Polydactyly | 5.100.454 | Hold me! | Allows Isaac to carry two cards, pills, or any combination of both. Spawns one random card, rune, or pill. | 2 | |
Pop! | 5.100.529 | Eyeball tears! | Replaces Isaac's tears with eyeballs that can bounce off of each other. The eyeballs are not limited by range, and will instead dissipate when they stop moving or when hitting an enemy or obstacle. | 1 | |
Sack of Sacks | 5.100.500 | Gives sacks | Spawns a familiar that drops a Grab Bag every 5-6 rooms cleared. | 3 | |
Schoolbag | 5.100.534 | Extra active item room | Allows Isaac to hold two active items. | 3 | |
Shade | 5.100.468 | It follows | Spawns a shadow familiar that follows Isaac's movements on a 1 second delay and deals contact damage to enemies. After dealing enough damage, it is absorbed by Isaac and spawns friendly Chargers. | 0 | |
Shard of Glass | 5.100.448 | Blood and guts! | Upon taking damage, Isaac has a chance to drop a full red heart, gain 5 range, and leave a trail of damaging red creep for the current room. Taking damage causes Isaac to bleed, spraying a volley of blood in the direction he fires. Bleeding will eventually damage him, but it can be stopped by picking up a Red Heart. |
1 | |
Sinus Infection | 5.100.459 | Booger tears! | Adds a chance to fire a booger that sticks to enemies and deals damage over time. | 3 | |
Slipped Rib | 5.100.542 | Projectile shield | Spawns a bone familiar that circles around Isaac and reflects enemy shots. | 2 | |
Sulfuric Acid | 5.100.463 | Acid tears! | +0.3 damage. Adds a chance to fire acidic tears which can destroy obstacles and open doors. | 2 | |
Tarot Cloth | 5.100.451 | I see the future | Drops a random card or rune. Doubles the effects of most cards and runes. Doubles the effects of tarot cards. | 2 | |
Technology Zero | 5.100.524 | Static tears! | Connects Isaac's tears with electricity that can damage enemies. | 3 | |
Trisagion | 5.100.533 | Smite thy enemy | Tears are replaced with piercing white blasts of light that deal less damage but can damage the same enemy multiple times. | 3 | |
Varicose Veins | 5.100.452 | I'm leaking... | Taking damage releases a ring of 10 high damage tears. | 1 | |
YO LISTEN! | 5.100.492 | Yo listen! | +1 luck. Spawns a fairy familiar that points out Secret Rooms, Crawl Space entrances, and tinted rocks. | 2 | |
Tonsil | 5.100.474 | Gross... | Grants a familiar that follows Isaac and blocks enemy shots. |
Trinkets[]
38 new trinkets were added in the expansion.
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Baby-Bender | 5.350.127 | Feed them magic! | Grants Isaac's familiars homing shots. | |
Bag Lunch | 5.350.105 | I wonder what it is | Taking damage has a small chance to destroy the trinket and spawn Lunch. | |
Bat Wing | 5.350.118 | They are growing... | Upon killing an enemy, has a chance to grant flight for the rest of the room. | |
Black Tooth | 5.350.95 | It looks dead | Adds a chance to fire a black tooth that deals double damage and poisons enemies. | |
Bloody Crown | 5.350.111 | Drips with blood... | Treasure Rooms appear in the Womb and Corpse. | |
Butter! | 5.350.122 | Can't hold it! | Using an active item will drop it onto a pedestal on the ground. Taking damage may result in dropping an owned passive item. | |
Cracked Crown | 5.350.92 | Stat booster | Decreases Isaac's tear delay by 20%, and improves the effectiveness of his other stat upgrades by 33%. Improves the effectiveness of stat upgrades by 20%. | |
Crow Heart | 5.350.107 | Drain me | Red Heart damage will be taken before Soul Heart, Black Heart, and Rotten Heart damage. | |
Dim Bulb | 5.350.101 | I think it's broken | Provides a boost to all stats when Isaac's active item is completely uncharged. | |
Door Stop | 5.350.124 | Hold the door! | The last door Isaac went through stays open, allowing him to leave the room even if enemies are in it. | |
Duct Tape | 5.350.109 | Stuck! | Holds Isaac's familiars in place relative to his position. | |
Equality! | 5.350.103 | = | Turns pickups into their doubled versions while Isaac's numbers of coins, bombs, and keys are equal. | |
Extension Cord | 5.350.125 | Charged friends | Bolts of electricity arc between Isaac and his familiars, damaging any enemies between them. | |
Filigree Feather | 5.350.123 | Angelic spoils | Angels drop Angel Room items instead of key pieces when defeated. | |
Finger Bone | 5.350.128 | It looks brittle | Grants a chance to gain a Bone Heart upon taking damage. | |
Fish Tail | 5.350.94 | It also stinks! | Items and trinkets that generate Blue Flies or Locusts will generate twice as many. | |
Fragmented Card | 5.350.102 | Double moon | Makes two Secret Rooms spawn on each floor. | |
Hairpin | 5.350.120 | Danger charge | Fully recharges Isaac's active item upon entering a boss fight. | |
Locust of Conquest | 5.350.117 | I bring Conquest | Upon entering a room with enemies, spawns 1-4 White Locusts which damage enemies. | |
Locust of Death | 5.350.116 | I bring Death | Upon entering a room with enemies, spawns a Black Locust that does a very high amount of damage. | |
Locust of Famine | 5.350.115 | I bring Famine | Upon entering a room with enemies, spawns a Yellow Locust that damages and slows enemies. | |
Locust of Pestilence | 5.350.114 | I bring Pestilence | Upon entering a room with enemies, spawns a Green Locust which damages and poisons enemies. | |
Locust of War | 5.350.113 | I bring War | Upon entering a room with enemies for the first time, spawns a Red Locust which detonates upon impact with enemies. | |
Lost Cork | 5.350.106 | Uncorked | Increases the radius of any creep produced by Isaac. | |
Meconium | 5.350.91 | Eww | Black Poops can drop Black Hearts when destroyed. Poop has a chance to turn into Black Poop. | |
Nose Goblin | 5.350.98 | Seems magic... | Chance to fire a homing booger that sticks to enemies and deals damage over time. | |
Ouroboros Worm | 5.350.96 | Foop foop! | Tears travel in a large spiral pattern and gain spectral, with a small chance to gain homing. Also adds +0.4 Tears. | |
Pay to Win | 5.350.112 | ... | Shop Restock Machines always spawn in Treasure Rooms. | |
Rotten Penny | 5.350.126 | Wealth of flies | Spawns a Blue Fly every time a coin is picked up. | |
Silver Dollar | 5.350.110 | Feels lucky... | Shops appear in Chapter 4. | |
Stem Cell | 5.350.119 | Regen! | Heals Isaac for a Half Red Heart upon traveling to the next floor. Heals 50% of Isaac's empty Red Heart containers upon traveling to the next floor. | |
Super Ball | 5.350.99 | Boing! | Makes tears have a chance to bounce off enemies and obstacles. | |
Tonsil | 5.350.97 | Sick... | When hit, there is a small chance to spawn a permanent tonsil familiar that blocks enemy shots. This can happen twice, after which the trinket is destroyed. | |
Used Diaper | 5.350.93 | You stink | Grants the Skatole effect in some rooms. | |
Vibrant Bulb | 5.350.100 | It needs power | Provides a boost to all stats when Isaac's active item is fully charged. | |
Walnut | 5.350.108 | That's a hard nut to crack! | Being hit by explosions will eventually destroy the trinket and spawn various pickups. | |
Wish Bone | 5.350.104 | Make a wish | Taking damage has a small chance to destroy the trinket and spawn a random item. | |
Wooden Cross | 5.350.121 | My faith protects me | Grants a shield that negates the first damage taken once per floor. |
Pickups[]
Hearts[]
Heart | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Scared Heart | 9 | Identical to the standard Red Heart, but will run away as the player moves towards it. Heals with Maggy's Bow. Humbleing Bundle and Equality! will not double this. |
|||
Half Soul Heart | 8 | Reset 7 times in a row Switch PS4 Get a minus 10-win streak | |||
Blended Heart | 10 | // | Fills up a full red Heart Container, but will act as a Soul Heart when no Containers are free. If Isaac is only missing half a Red Heart, it will fill that half, and give him half a soul heart as well. Dark Bum and The Jar will not collect this. |
||
Bone Heart | 11 | Takes three hits to deplete and can be refilled with red hearts, but disappears permanently upon depleting. | It's complicated |
Keys[]
Key | ID | Image | Worth | Additional Info | Unlocked By |
---|---|---|---|---|---|
Charged Key | 4 | 1 | Fully charges your currently held active item upon pickup. Key Bum will pick this up, but will not give Isaac any active charge. |
Complete Pokey Mans (challenge #33) |
Pills[]
ID | Pill | Effect |
---|---|---|
39 | X-Lax | Creates a pool of slippery brown creep underneath Isaac. |
40 | Something's wrong... | Creates a pool of black creep beneath Isaac. |
41 | I'm Drowsy... | Upon use, slows all enemies for the duration of the room. |
42 | I'm Excited!!! | Upon use, increases the speed of all enemies for the duration of the room. The effect triggers again 30 seconds after use and 60 seconds after use. |
43 | Gulp! | Upon use, any trinkets that the player is holding are destroyed, and their effects are permanently applied to the player. |
44 | Horf! | Upon use, Isaac shoots an explosive tear with the Ipecac effect that always deals 200 damage.
|
45 | Feels like I'm walking on sunshine! | Temporarily makes Isaac invincible, similar to Unicorn Stump. |
46 | Vurp! | Throws up the last pill you used. Will spawn itself if no other pills were taken beforehand. |
Cards[]
Name | ID | Icon | Message | Description |
---|---|---|---|---|
Ace of Clubs | 5.300.27 | Convert all | Turns all Pickups, Chests, and non-boss enemies in the room into random Bomb pickups, including Troll Bombs. | |
Ace of Diamonds | 5.300.28 | Convert all | Turns all Pickups, Chests, and non-boss enemies in the room into random Coin pickups. | |
Ace of Spades | 5.300.29 | Convert all | Turns all Pickups, Chests, and non-boss enemies in the room into random Key pickups. | |
Ace of Hearts | 5.300.30 | Convert all | Turns all Pickups, Chests, and non-boss enemies in the room into random Hearts. | |
Holy Card | 5.300.51 | You feel protected | Grants a shield that blocks the next hostile damage that would be taken in the current room. Has a chance to spawn another Holy Card on use. Grants a shield that blocks the next hostile damage that would be taken. | |
Huge Growth | 5.300.52 | Become immense! | For the current room, makes Isaac larger, allows him to crush obstacles he walks on, and grants +7 flat Damage and +30 Range. For the current room, makes Isaac larger, allows him to crush obstacles he walks on, and grants +7 flat Damage and +3 Range. | |
Ancient Recall | 5.300.53 | Draw 3 cards | Spawns 3 random cards. | |
Era Walk | 5.300.54 | Savor the moment | For the current room, enemies are slowed, Isaac's speed is increased by 0.50, and his shot speed is decreased by 1.00. |
Runes[]
Name | ID | Icon | Message | Description |
---|---|---|---|---|
Black Rune | 5.300.41 | Void | Deals 40 damage to all enemies in the room. Consumes all pickups in the room and turns them into Blue Flies and Spiders. Consumes all pedestal items in the room and turns them into random stat upgrades. |
Chests[]
- Mimic Chests appear similar to Brown Chests until Isaac moves near, at which point they sprout spikes that damage the player as a Spike Chest would. They can be distinguished from Brown Chests by their darker, purplish-brown coloring, the grayish spot on each side of the latch where the spikes will sprout from and the bloodstain.
Entities[]
Monsters[]
Entity | ID | Description |
---|---|---|
Blended Heart |
5.10.10 | {{{behavior}}} |
Bone Heart |
5.10.11 | {{{behavior}}} |
Half Soul Heart |
5.10.8 | {{{behavior}}} |
Scared Heart |
5.10.9 | {{{behavior}}} |
Charged Key |
5.30.4 | {{{behavior}}} |
Mimic Chest |
5.54 | {{{behavior}}} |
Dank Charger |
23.2 | Slowly moves around the room, launching itself at Isaac if he gets in its line of sight. Bounces off of walls and leaves a trail of slowing Black Creep while charging. |
Mr. Red Maw |
35.2 | Walks towards Isaac and attacks by launching its head towards him. Turns into a Red Maw or Gusher upon death depending on the killed body segment. Occasionally separates at will. |
Soul Sucker |
61.2 | Flies slowly towards Isaac. Spawns a vortex that fires four Brimstone beams in the cardinal directions upon death. |
Cross Stone Shooter |
202.10 | Stationary and invulnerable monster that continuously fires shots in four directions, alternating between cardinal and ordinal. |
Crispy |
226.2 | Slowly walks towards Isaac, but increases in speed as they take damage. Constantly passively takes damage. |
Nerve Ending 2 |
231.1 | Static enemy which whips at Isaac if he gets too close. |
Tube Worm |
244.1 | Pops out of the ground in random locations and fires a long-range spray of arcing shots where Isaac will be. |
White Poop |
245.4 | {{{behavior}}} |
Mushroom |
300.0 | Stationary enemy that occasionally pops up and fires four shots in the cardinal or diagonal directions. Takes less damage while its head is down. |
Poison Mind |
301.0 | Slowly crawls/floats around the room diagonally, leaving a trail of damaging green creep. Explodes upon death. |
Stoney |
302.0 | Chases Isaac and blocks tears, but does not deal contact damage. Temporarily pauses in exhaustion after a certain amount of time. Invulnerable; dies when the room is cleared. |
Cross Stoney |
302.10 | Chases Isaac and shoots 4 tears vertically and diagonally like a Cross Stone Shooter. Dies when the room is cleared. Only appears in Aprils Fool (challenge #32) as replacements to regular Stoneys. |
Blister |
303.0 | Slowly hops towards Isaac, occasionally spawning a Dark Ball. Spawns a Sack upon death. |
The Thing |
304.0 | Crawls along a wall and attempts to line up with Isaac, then spits a line of damaging Red Creep. |
Ministro |
305.0 | Hops around randomly and hop towards Isaac when he gets close, occasionally spitting out a cluster of disorganized shots. |
Portal |
306.0 | Spawns various enemies from the current floor until it either vanishes or is killed. |
Tar Boy |
307.0 | Fires a short-ranged spray of shots that leave behind slowing Black Creep. Occasionally burrows underground and reappears under any pools of black creep in the room. If Isaac stands on the Creep, the Tar Boy can fire shots straight upwards out of the Creep underneath Isaac/ send out a tentacle underneath Isaac. |
Fistuloid |
308.0 | Flies towards Isaac in an erratic waving motion, periodically firing a blood shot towards Isaac that also knocks itself back. Upon death, fires a worm that flies off screen. |
Gush |
309.0 | Stationary, harmless enemy that continually creates slowing black creep. |
Leper |
310.0 | Alternating between walking towards and running away from Isaac. Releases a Leper Flesh each time it takes enough damage. At low health, constantly chases Isaac and leaves behind damaging red creep. Spawns a Leper Flesh and Gusher upon death. |
Leper Flesh |
310.1 | Floats slowly toward Isaac and fires a predictive projectile at him upon death. |
Mr. Mine |
311.0 | Can only appear in pits. Attempts to launch itself at Isaac if he comes near. Occasionally burrows and pops up in another pit, and fires six shots in all directions upon death. |
Purple Ball |
409.1 | Floats towards Isaac, doing contact damage. |
Bosses[]
5 bosses were added in Afterbirth †. Additionally, Ultra Greed received a second form in Greed Mode's hard mode.
Rag Mega | Big Horn | Sisters Vis | The Matriarch |
Delirium | Ultra Greedier |
Environment[]
Chapters[]
The Void |
Obstacles[]
- Super special rocks are tinted rock variants which are much harder to spot, as they have a smaller mark and are not discolored. Super special rocks takes two bombs to blow up, and drop the contents of two tinted rocks.
- White poop is surrounded by an aura that halves tear delay and has a high chance to block damage like the Cone Head item while Isaac stands within it. The aura disappears if the poop is destroyed.
- Dirt Patches are a small mound of dirt that can be dug into with certain items. Using Mom's Shovel on top of a Dirt Patch will reveal a skeleton and unlock The Forgotten. Once The Forgotten is unlocked, using Mom's Shovel, We Need To Go Deeper!, or Rune of Ehwaz on top of a Dirt Patch will dig up a random chest.
Machines[]
- It appears in the starting room of a floor if Isaac has 8 or more items.
- If Isaac bumps into Mom's Dressing Table, his appearance will be randomly changed so that only a few of his items are displayed.
- Hitting Mom's Dressing Table with an explosive will cause it to vanish and drop 1-4 pills. There is a 1% chance to spawn one of the following items instead: Mom's Underwear, Mom's Heels, Mom's Lipstick, Mom's Bra, Mom's Pad, Mom's Eyeshadow, Mom's Contacts, Mom's Wig, Mom's Perfume or Mom's Pearls.
Challenges[]
Name | Conditions | Goal | Unlocked by | Unlocks | ||||
---|---|---|---|---|---|---|---|---|
31. Backasswards |
|
Basement/Cellar/Burning Basement I | Defeat ??? or The Lamb Defeat Mega Satan and unlock The Negative |
Laz Bleeds More! | ||||
32. Aprils Fool |
|
Defeat Mom | Maggy Now Holds a Pill! | |||||
33. Pokey Mans |
|
Defeat Mom's Heart 11 times | Charged Key | |||||
34. Ultra Hard |
|
Defeat ??? or The Lamb. Possession of The Polaroid / The Negative is required, barring getting to Dark Room through a Sacrifice Room. Defeat Mega Satan and unlock The Negative |
Samson Feels Healthy! | |||||
35. Pong |
|
Defeat Isaac 5 times | Greed's Gullet |
Achievements[]
Name | Image | Description | Unlock | In Game Secret Number
|
---|---|---|---|---|
1000000% | Just Stop! | Collect every item in the game, unlock all secrets and endings, and complete the Bestiary | 339 | |
5 Nights at Mom's | Unlocked super special rocks. | Get a 5-win streak, using a different character each time ( this number can be reduced to 3, see the notes section) | 323 | |
7 Seals | Unlocked a new item. | Defeat all 5 Harbingers | 372 | |
Ancient Recall | Unlocked a new item. | Use Cards and Runes 20 times | 362 | |
Angelic Prism | Unlocked a new item. | Defeat an Angel 10 times | 373 | |
Angry Fly | Unlocked a new item. | Become Beelzebub | 352 | |
Apollyon | Unlocked a new character. | Defeat Mega Satan | 340 | |
Apollyon Baby | Unlocked a new co-player baby. | Earn all Hard mode Completion Marks as Apollyon | 319 | |
Aprils fool | Unlocked a new challenge. | Defeat Mom | 278 | |
Baby-Bender | Unlocked a new item. | Use I - The Magician or Telepathy For Dummies while already having homing tears | 389 | |
Backasswards | Unlocked a new challenge. | Defeat ??? or The Lamb Defeat Mega Satan and unlock The Negative |
277 | |
Bat Wing | Unlocked a new item. | Defeat Ultra Greedier as Azazel | 304 | |
Black Hole | Unlocked a new item. | Defeat 20 Portals | 349 | |
Black Rune | Unlocked a new item. | Defeat Ultra Greedier as Apollyon | 309 | |
Blanket | Unlocked a new item. | Sleep in 10 beds | 385 | |
Bloody Crown | Unlocked a new item. | Defeat Delirium as Samson | 287 | |
Bone Baby | Unlocked a new co-player baby. | Earn all Hard mode Completion Marks as The Forgotten | 402 | |
Bone Heart | Unlocked a new item. | It's complicated | 391 | |
Book of the Dead | Unlocked a new item. | Defeat Delirium as The Forgotten | 401 | |
Bound Baby | Unlocked a new co-player baby. | Defeat Mega Satan as The Forgotten | 403 | |
Bozo | Unlocked a new item. | Destroy 5 rainbow poops | 353 | |
Brittle Bones | Unlocked a new item. | Defeat The Lamb as The Forgotten | 396 | |
Broken Modem | Unlocked a new item. | Complete 7 Daily Challenges (by touching the trophy at the end) | 354 | |
Brown Nugget | Unlocked a new item. | Defeat Ultra Greed as Apollyon | 316 | |
Buddy in a Box | Unlocked a new item. | Pick up 5 familiars in a single run | 355 | |
Burning Basement | Alt stage to the basement. | Defeat Mom's Heart 11 times | 342 | |
Butter! | Unlocked a new item. | Complete 2 Victory Laps by defeating The Lamb | 360 | |
Charged Key | Unlocked a new item. | Complete Pokey Mans (challenge #33) | 333 | |
Compound Fracture | Unlocked a new item. | Defeat Delirium as Lazarus | 291 | |
Coupon | Unlocked a new item. | Purchase anything from Shops, Devil Rooms, and/or Black Markets 50 times | 364 | |
Crooked Penny | Unlocked a new item. | Defeat Delirium as Keeper | 294 | |
Crow Heart | Unlocked a new item. | Defeat Ultra Greedier as Eve | 302 | |
D infinity | Unlocked a new item. | Defeat Delirium as Isaac | 282 | |
D1 | Unlocked a new item. | Defeat Ultra Greedier as Isaac | 296 | |
Dad's Lost Coin | Unlocked a new item. | Defeat Ultra Greedier as The Lost | 307 | |
Dad's Ring | Unlocked a new item. | Defeat Ultra Greedier as The Forgotten | 400 | |
Dank Depths | Alt stage to the depths. | Defeat It Lives! 21 times | 344 | |
Dark Prince's Crown | Unlocked a new item. | Defeat Delirium as Azazel | 290 | |
Death's List | Unlocked a new item. | Take 25 Deals with the Devil | 376 | |
Dedication | Unlocked a new item. | Participate in 31 Daily Challenges (they don't have to be consecutive; it will still count if Isaac dies in the first room) | 325 | |
Delirious | Unlocked a new item. | Defeat Delirium | 338 | |
Divorce Papers | Unlocked a new item. | Complete the Boss Rush as The Forgotten | 397 | |
Door Stop | Unlocked a new item. | Blow up doors and Secret Room walls 50 times | 375 | |
Duality | Unlocked a new item. | Defeat Ultra Greedier as Lilith | 306 | |
Dull Razor | Unlocked a new item. | Defeat Delirium as Eve | 288 | |
Eden's Soul | Unlocked a new item. | Defeat Delirium as Eden | 289 | |
Era Walk | Unlocked a new item. | Add both the Broken Watch and the Stop Watch to your collection | 363 | |
Eucharist | Unlocked a new item. | Defeat Delirium as Magdalene | 283 | |
Euthanasia | Unlocked a new item. | Defeat Delirium as Lilith | 292 | |
Extension Cord | Unlocked a new item. | Have The Battery, 9 Volt, and Car Battery in Isaac's collection | 381 | |
Eye of Belial | Unlocked a new item. | Defeat Ultra Greedier as Judas | 299 | |
Eye of Greed | Unlocked a new item. | Defeat Ultra Greedier as Keeper | 308 | |
Fast Bombs | Unlocked a new item. | Defeat Little Horn 20 times | 356 | |
Filigree Feather | Unlocked a new item. | Acquire both Key Piece 1 and Key Piece 2 | 370 | |
Finger Bone | Unlocked a new item. | Defeat Ultra Greed as The Forgotten | 399 | |
Flat Stone | Unlocked a new item. | Acquire Rubber Cement 5 times | 382 | |
Flooded Caves | Alt stage to the caves. | Defeat It Lives! 16 times | 343 | |
Glyph of Balance | Unlocked a new item. | Defeat Ultra Greedier as Magdalene | 297 | |
Greed's Gullet | Unlocked a new item. | Complete Pong (challenge #35) | 335 | |
Greedier! | New mode unlocked! | Donate 500 Coins to the Greed Donation Machine | 341 | |
Haemolacria | Unlocked a new item. | Acquire Blood Clot 10 times | 377 | |
Hairpin | Unlocked a new item. | Recharge using Lil' Batteries 20 times | 358 | |
Hallowed Ground | Unlocked a new item. | Defeat Hush as The Forgotten | 398 | |
Hat trick! | Unlocked a new item. | Get a 3-win streak | 322 | |
Holy Card | Unlocked a new item. | Defeat Delirium as The Lost | 293 | |
Huge Growth | Unlocked a new item. | Increase in size 5 times in a single run via Magic Mushroom, "One makes you larger" pills, XI - Strength, etc. | 361 | |
Hushy | Unlocked a new item. | Defeat Hush as Apollyon | 315 | |
It's the Key | Unlocked a new item. | Defeat The Lamb without taking Hearts, Coins, or Bombs through the entire run. Letting certain familiars (e.g. Bum Friend, Dark Bum, Bumbo or Lil Portal) or bosses (e.g. Bumbino) pick up the consumables fails this condition as well. | 327 | |
Jaw Bone | Unlocked a new item. | Defeat ??? as The Forgotten | 395 | |
Jumper Cables | Unlocked a new item. | Pick up any 2 of the following items/trinkets in a single run: 9 Volt, The Battery, Car Battery, AAA Battery, and Watch Battery ( Any 2 items that have the 'battery' item tag) | 367 | |
King Baby | Unlocked a new co-player baby. | Defeat Delirium as ??? | 286 | |
Lachryphagy | Unlocked a new item. | Collect 10 "Tears Up" items or pills in one run | 378 | |
Laz Bleeds More! | Unlocked a new starting item. | Complete Backasswards (challenge #31) | 331 | |
Leprosy | Unlocked a new item. | Beat Chapter 3 without taking damage | 368 | |
Lil Delirium | Unlocked a new item. | Defeat Delirium for the 1st time | 357 | |
Lil Spewer | Unlocked a new item. | Have Isaac die to his own explosion from Ipecac, Bob's Rotten Head, or a Horf! pill | 384 | |
Living on the edge | Unlocked a new item. | Complete a Chapter (floors I and II) after Basement, start-to-finish, with only half a Heart total (can use The Lost) | 329 | |
Locust of Conquest | Unlocked a new item. | Complete the Boss Rush as Apollyon | 314 | |
Locust of Death | Unlocked a new item. | Defeat The Lamb as Apollyon | 313 | |
Locust of Famine | Unlocked a new item. | Defeat ??? as Apollyon | 312 | |
Locust of Pestilence | Unlocked a new item. | Defeat Satan as Apollyon | 311 | |
Locust of Wrath | Unlocked a new item. | Defeat Isaac as Apollyon | 310 | |
Maggy Now Holds a Pill! | Unlocked a new starting item. | Complete Aprils Fool (challenge #32) | 332 | |
Marbles | Unlocked a new item. | Use 5 Gulp! pills in one run (Placebo uses count) | 386 | |
Marrow | Unlocked a new item. | Defeat Mom's Heart or It Lives! on Hard mode as The Forgotten | 392 | |
Meconium | Unlocked a new item. | Defeat Ultra Greedier as ??? | 300 | |
Metronome | Unlocked a new item. | Defeat Ultra Greedier as Eden | 303 | |
Mort Baby | Unlocked a new co-player baby. | Defeat Mega Satan as Apollyon | 317 | |
Moving Box | Unlocked a new item. | Use Pandora's Box in Dark Room | 366 | |
Mr. ME! | Unlocked a new item. | Open 20 Locked Chests | 371 | |
Mr. Resetter! | Unlocked a new item. | Reset 7 times in a row Switch PS4 Get a minus 10-win streak |
328 | |
Mystery Egg | Unlocked a new item. | Spawn three charmed enemies in the same room | 387 | |
Mystery Gift | Unlocked a new item. | Destroy 500 rocks | 350 | |
New Area | Unlocked a new area. | Defeat Hush | 320 | |
Once More with Feeling! | Unlocked a new item. | Complete a Victory Lap by defeating The Lamb | 321 | |
Plan C | Unlocked a new item. | Defeat Ultra Greedier as Lazarus | 305 | |
Pointy Rib | Unlocked a new item. | Defeat Satan as The Forgotten | 394 | |
Pokey Mans | Unlocked a new challenge. | Defeat Mom's Heart 11 times | 279 | |
PONG | Unlocked a new challenge. | Defeat Isaac 5 times | 281 | |
Pop! | Unlocked a new item. | Beat Chapter 4 without taking damage | 374 | |
RERUN | Unlocked the power of RERUN. | Complete 3 Victory Laps by defeating The Lamb | 337 | |
Rotten Penny | Unlocked a new item. | Have 20 Blue Flies at the same time | 388 | |
Sack of Sacks | Unlocked a new item. | Defeat Ultra Greedier as Cain | 298 | |
Sacrificial Altar | Unlocked a new item. | Take 50 Deals with the Devil | 383 | |
Samson Feels Healthy! | Unlocked a new starting item. | Complete Ultra Hard (challenge #34) | 334 | |
Scarred Womb | Alt stage to the womb. | Defeat It Lives! 30 times | 345 | |
Schoolbag | Unlocked a new item. | Enter 6 Shops in one run | 379 | |
Shade | Unlocked a new item. | Defeat Delirium as Judas | 285 | |
Silver Dollar | Unlocked a new item. | Defeat Delirium as Cain | 284 | |
Sin collector | Unlocked a new item. | Collect every entry in the Bestiary (bugged v190 - Mobs that don't exist in the bestiary are being counted. This allows Sin Collector to be unlocked without a complete bestiary) | 324 | |
Slipped Rib | Unlocked a new item. | Defeat Isaac as The Forgotten | 393 | |
Smelter | Unlocked a new item. | Defeat Mom's Heart or It Lives! on Hard mode as Apollyon | 318 | |
Something wicked this way comes! | Unlocked new bosses! | Defeat ??? as 3 different Characters | 346 | |
Something wicked this way comes+! | Unlocked even more bosses! | Defeat ??? as 6 different Characters | 347 | |
Sprinkler | Unlocked a new item. | Beat Chapter 1 without taking damage | 351 | |
Stem Cell | Unlocked a new item. | Defeat Ultra Greedier as Samson | 301 | |
Technology Zero | Unlocked a new item. | Pick up any 2 technology items in a single run ( Any 2 items that have the 'tech' item tag) | 369 | |
Telekinesis | Unlocked a new item. | Beat Chapter 2 without taking damage | 365 | |
The Forgotten | Unlocked a new character. | It's complicated | 390 | |
The gate is open! | Unlocked new enemies! | Defeat The Lamb | 348 | |
The Marathon | Unlocked a new item. | Get a 5-win streak in the Daily Challenges (they don't have to be consecutive days, only the runs you play are counted) | 336 | |
Trisagion | Unlocked a new item. | Take 25 Angel Rooms items | 380 | |
U Broke It! | Unlocked a new item. | Obtain 50 items in a run (duplicate passive items/familiars count towards the total, e.g., multiple Breakfast) | 330 | |
Ultra Hard | Unlocked a new challenge. | Defeat ??? or The Lamb. Possession of The Polaroid / The Negative is required, barring getting to Dark Room through a Sacrifice Room. Defeat Mega Satan and unlock The Negative |
280 | |
Void | Unlocked a new item. | Defeat Delirium as Apollyon | 295 | |
Wooden Cross | Unlocked a new item. | Sleep in a bed | 359 | |
ZIP! | Unlocked a new item. | Defeat The Lamb in under 20 minutes | 326 |
Changes[]
Menus[]
- The navigation is faster and loops back on itself when scrolling vertically.
- Loading screen
- Loading images are smoother.
Player[]
Characters[]
- General
- Adjusted the stats of each character in the character selection menu to better reflect their actual in-game stats.
- Adjusted pickup animation so items no longer obstruct Isaac's face.
- Bloodstains on costumes are now consistently the same color.
- Holding R to reset will consume an Eden Token and start a new run.
- Added 30 hairstyles.
- Can be randomized if the player has Eden tokens.
- Starts with Razor Blade only if it has been unlocked.
- Leaves a pool of blood behind instead of pee when walking between rooms at low HP.
- Starts with Cambion Conception only if it has been unlocked.
Transformations[]
- Its costume has color alts.
- Its costume has color alts.
- Its costume has color alts.
- Its costume has color alts.
Familiars[]
- Teleport to the player's new position if it was changed by a boss such as Gurdy or Mom's Heart.
- Most sources of Blue Spiders throw those spiders out instead of spawning them on the ground.
- Following familiars are no longer pushed back when very close to the player.
Co-op[]
- Co-op babies can no longer drop out while the player is playing a pickup animation.
Items[]
- General
- Mushroom items play their unique pickup sound.
Activated Collectibles[]
- General
- Some sprites changed:
Item | Old sprite | New sprite |
---|---|---|
The Boomerang | ||
Box of Spiders | ||
D20 | ||
D7 | ||
Glass Cannon | ||
Isaac's Tears | ||
The Jar | ||
Jar of Flies | ||
Mega Blast | ||
Ventricle Razor | ||
We Need To Go Deeper! |
- Can be held down between rooms.
- Added some visual feedback when it provides its invincibility.
- If Isaac swaps Butter Bean for a different active item, then picks up Butter Bean again, it has a small chance to transform into Wait What?.
- Re-rolls each of Isaac's passive items into a random item from the specific item pool where it was acquired.
- No longer spawns extra items for empty item pedestals.
- Poops spawned react to damage similarly to regular poops.
- Can catch Lil Haunts.
- Revert the player's character if it was changed by an item during the current room.
- Rewinds event counters (this includes donations and Eden's Blessings).
- Co-op babies are saved and restored.
- No longer duplicates Blue Flies, Blue Spiders and perma-charmed enemies.
- The number of flies is seeded.
- Lasers no longer have a chance to rotate.
- Its sprite changes based on how many hearts it contains.
- Its sprite changes based on how many flies it contains.
- Spawns a TNT barrel directly at the player's position rather than on a nearby free tile.
- Its costume has color alts.
- Adjusted the contents in Greed mode.
- Plays its use animation.
- Damage halved to compensate.
- The Void is reset on exiting the I AM ERROR room and can be cleared repeatedly as long as the player is able to gather enough charges to successfully warp to it.
- Portals will now appear closed if they have no connected portal.
- Portals got a few minor visual tweaks.
Passive Collectibles[]
- General
- Some sprites changed:
- Decreased the damage rate of level 3 and 4 to match Cube of Meat.
- Self-recharging active items can charge the yellow meter, allowing Isaac to use them twice immediately.
- No longer triggers if there are fewer than 2 enemies in the room.
- Its costume has color alts.
- Increases spawner familiar spawn rates.
- Makes the darkness from Curse of Darkness fade away instead of immediately lighting the room up.
- Its costume has color alts.
- Its costume has color alts.
- Its costume has color alts.
- Its costume has color alts.
- The multiplier will no longer be lost when hitting poops or TNT barrels.
- Poops spawned react to damage similarly to regular poops.
- Is now limited to a maximum of 10 to prevent potential crashes.
- Being hit, changing rooms, and using items no longer reset the Epiphora bonus.
- During the delay when transitioning between rooms, picking up an item, or using an active item, it's possible to change firing direction without resetting the bonus.
- Its costume has color alts.
- New possible effects:
- Added extra familiar animations.
- The effect also applies to locusts.
- Its costume has color alts.
- The shield is no longer restored if the player saves and continues after losing it.
- Its costume has color alts.
- Will drop from angels that are not in Angel Rooms.
- Causes Isaac to fire "tears" from the middle instead of from his eyes, and at a slightly lower height.
- Got renamed from "Lil' Brimstone" to "Lil Brimstone".
- Can damage Fire Places and poops.
- Got renamed from "Lil' Haunt" to "Lil Haunt".
- Its costume has color alts.
- Only affects the player and Incubus's tears.
- Its costume has color alts.
- Causes Isaac to fire "tears" from the middle instead of from his eyes, and at a slightly lower height.
- Its costume no longer overwrites the player's skin color to pink instead of white.
- Converts:
- ??? into Telepills
- Addicted into Percs!
- Paralysis into Pheromones
- Retro Vision into I can see forever!
- R U A Wizard? into Power Pill!
- X-Lax into Something's wrong...
- Its costume has color alts.
- Better visualization of Purity's glow.
- Purchasing an item that is on sale will replace it with another that is on sale.
- Can damage Fire Places and poops.
- Tears bounce off bombs.
- Spectral tears no longer bounce off rocks.
- Its costume has color alts.
- Bombs actually scatter around.
- Small bombs leave smaller craters.
- The speed and tears changes will take effect immediately. Without Afterbirth+, they didn't immediately change until Isaac's speed or tears stats are updated the next time.
- Items have a chance to be discounted further by random sales; for example, a discounted item originally costing 5 coins will then cost 2 coins instead of 3.
- Its costume has color alts.
- Grants its damage bonus when obtained via Cambion Conception.
- Its costume has color alts.
Trinkets[]
- General
- Some sprites changed:
- Affects Bomb Chests.
- Wrath and Super Wrath's bombs turn into their respective pickups.
Interactions[]
- ? Card + Glowing Hourglass - The ? Card doesn't get refunded upon usage anymore.
- 9 Volt + The Candle - The Candle starts at half charge after use.
- A Lump of Coal + Athame - Damage to the ring of Athame is no longer reduced by half.
- A Lump of Coal + Maw Of The Void - Damage to the Maw ring is no longer reduced by half.
- Athame + Proptosis - The ring deals normal damage.
- Brimstone + Ipecac - Isaac shoots Ipecac tears while charging Brimstone. Isaac gains increased damage, decreased tears, and the poison effect.
- Car Battery + Mine Crafter - Spawns two TNT barrels.
- Cursed Eye + Incubus - A burst of tears is fired, but it does not need to be charged.
- Epic Fetus + Monstro's Lung - As of current version this synergy is bugged and only a single missile fires.
- Ipecac + The Ludovico Technique - +4 damage bonus, no explosion.
- Ipecac + Mom's Knife - Also adds +4 damage.
- The Ludovico Technique + Multidimensional Baby - An additional Ludovico tear is spawned when it passes through Multidimensional Baby, at the start of every room, and persists like the Ludovico tear itself.
- Maw Of The Void + Proptosis - The ring deals normal damage.
Pickups[]
- General
- Can be picked up as soon as they hit the ground.
- Pickup velocities are seeded from machines, beggars, Tinted Rocks, chests, sacks, and bosses.
Hearts[]
- Has unique sounds.
- Takes half a heart worth of damage from any lethal hit taken with only Soul Hearts.
- Turns nearby enemies to gold when breaking.
- Added better visual feedback when breaking.
- Minimap icon added.
- Has unique sounds.
- Minimap icon added.
Coins[]
- Has a green shine.
Bombs[]
- Has unique sounds.
Pills[]
- Has narration.
Cards and Runes[]
- Its card ID is 48 instead of 43.
- Has a unique card back.
- Has a unique card back.
- Has a unique card back.
- Has a unique card back.
Chests[]
- General
- Items dropped no longer revert to their generic stone pedestal look upon leaving and reentering the room.
- The Golden Chest pool also includes bags, such as IV Bag or Sack of Pennies.
Entities[]
Monsters[]
- General
- Champion enemies no longer deal contact damage if the non-champion version doesn't.
- Charmed enemies prioritize non-charmed enemies unless there aren't any.
- Permanently charmed enemies no longer try to go after Punching Bag.
- Permanently charmed enemies can shoot projectiles through each other and familiars.
- Monster replacements will now only occur with enemies spawned as part of the room layout.
- Is chained to an adjacent rock if the nearest wall is more than 1 grid cell away.
- No longer blink when the player has Bursting Sack.
- Reduced Base HP and added stage HP.
- Has a proper appearance animation if spawned by a room rather than by a boss.
- Added extra sounds and effects to creep attacks.
- No longer deals contact damage during its death animation.
- Has a proper appearance animation if spawned by a room rather than by a boss.
- Is chained to an adjacent rock if the nearest wall is more than 1 grid cell away.
- Is no longer considered a boss.
- Has a unique death portrait.
- Its body is red when in the Scarred Womb.
- Added extra sounds and effects to creep attacks.
- Make a sound when stomping.
- Its brimstone is no longer moved upwards and no longer causes the player to take damage along the top wall in Womb/Utero room #202.
- Its attack animation slightly longer.
- No longer blink when the player has Bursting Sack.
- Stone Grimace and all its variants
- Explodes into rock debris when killed with Chaos Card or Little Horn.
- Closes its eyes when the room is cleared.
- No longer respawn when reentering the room if killed.
- Renamed from "Fat Fly" to "Super Pooter".
Mini-Bosses[]
- The Greed fight before Ultra Greed triggers the victory jingle when cleared.
- No longer plays its appear animation if encountered in an already cleared room.
- Can drop Head of the Keeper.
- Spawns with its head retracted and extends over 2 seconds.
Bosses[]
- Has new a champion version:
- Black: Spawns up to 3 Chargers at once instead of Corns. Upon death, spawns 2 Dank Squirts.
- Its grey creep blinks.
- Moves to a more appropriate place to perform his Brimstone attack in L-shaped rooms.
- Multiple Forsakens in the same room can spawn their own Bony each and always spin their Brimstone attack in the same direction at the same speed.
- Champion variants are transparent during their first phase.
- Due to the way entity stacking works ??? may rarely appear instead and once defeated will skip "phase 2" entirely and will give a completion mark as if Hush was defeated.
- Does a short dash towards the player before doing a spinning Brimstone attack.
- Can shoot Brimstone lasers in all 4 diagonal directions.
- No longer do its rotating Brimstone attack when close to a wall.
- Has new champion versions:
- Orange: Spits out an orange Troll Bomb instead of a black ball. The bomb deals contact damage and leave a patch of fire similar to Hot Bombs.
- Black: Does not attack with Pits or troll bombs, but fires smoke balls more frequently.
- If The Void is unlocked, there is a 50% chance that the game will not immediately end, and Mega Satan will instead drop an ending chest along with a portal. Entering the chest ends the game and plays the cutscene while entering the portal will take Isaac to The Void.
- Familiars are teleported to the player's position when entering the boss room.
- Has new champion versions:
- Black: Spawns 2 spiders instead of a Ragling. Uses his resurrect frequently. This won't resurrect anything since the spiders don't leave corpses but still heals him. Sprays tears during his resurrection, similar to Monstro's spit.
- Red: No longer fires tears. Can have up to 4 Raglings at one time and can revive up to 2 Raglings at once.
- Has a death animation.
Creeps[]
- No longer be darkened in the Scarred Womb.
Environment[]
- General
- Added some backdrop tiling fixes.
- Pit seams are fixed.
Chapters[]
- Womb trapdoors have a new sprite for when they are closed.
- Additionally, an exit will spawn in the corner of the room, containing a Portal leading to The Void.
- Has a new floor transition animation.
- Some rooms contain Angel Statues that can be bombed to summon the Angels and acquire key pieces.
Rooms[]
- There is a chance that 2-3 Greed Gapers may appear in the room.
- Treasure rooms can rarely contain two items that can both be taken or poop, trinket, and a couple of pickups instead of an item.
- New layouts:
- There is a 20% chance for Donation Machine to be replaced by Restock Machine.
- There is a small chance for the shop to be replaced by one of its two rare variants:
(the two pennies are lucky pennies)
- Minimap icon changed.
- New layout:
- New theme:
- Angel Room: 3 Soul Hearts, 2 Blue Fire Places, Angel statue in center which does not drop key piece for respective angel.
- Can contain:
- Urns may spawn in the Devil Room.
- An angel statue can rarely substitute the Satan statue and can be awoken with an explosion.
- Angels spawned in this way do not drop Key Pieces.
- Red Chests inside a Devil Room no longer teleport the player to the Devil Room.
- Can contain 5 Soul Hearts.
- Two angel statues can appear in the same room, allowing Isaac to fight both Uriel and Gabriel. It is possible to get both Key Pieces if Isaac awakes and fights each of them one by one; however, fighting both at once will only spawn one Key Piece corresponding to the last defeated angel.
- The 1 pip room re-rolls each of Isaac's passive items into a random item from the specific item pool where it was acquired.
- The 4 pips room rerolls item pedestals located in the Shop and the Library.
- Have a small icon in the corner of the room that denotes what the effect of the room is.
- Can contain two Blood Donation Machines, two Beggars, and two beds.
- There is a small chance that there will be 8 items to choose from.
- Using the Black Rune will start the Boss Rush.
- New layout:
- New layouts (rares):
- Players can no longer access the Black Market through the wall glitch. However, it is still possible to access the Black Market using the glitch via special circumstances including having Ipecac and The Inner Eye.
Obstacles[]
- Have a chance to spawn Mushrooms.
- Locks the room when spawning enemies.
- No longer grants a charge when bombing out of its room.
- Takes damage exactly like their regular counterparts.
- No longer stay in their raised position when clearing Pressure Plate rooms.
- Start (and remain) in their lowered position when entering a cleared Pressure Plate room.
Machines[]
- Donation gradually accelerates if the player stays in contact with the donation machine.
- No longer jams when the HUD displays a jamming rate of 0%.
- Donation gradually accelerates if the player stays in contact with the greed machine.
- Items dropped no longer revert to their generic stone pedestal look upon leaving and reentering the room.
Challenges[]
- Killing Delirium will count as completing challenges.
- Gives only The Negative after defeating Mom, forcing you to progress through Sheol and the Dark Room instead of the Cathedral and The Chest.
Achievements[]
- General
- Popups can be fast-forwarded by tapping Start.
New bugs/Fixed bugs[]
Bug! | If an angel statue is broken inside the devil room the door will incorrectly be shown to be open, but can't be escaped from |
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Bug! | When Scolex is slowed, some of his body parts may detach or won't even show up - they will only be visible while entering the ground (especially the tail). |
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The Binding of Isaac: Rebirth |
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