Binding of Isaac: Rebirth Wiki
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{{infobox entity
 
{{infobox entity
 
| id = 42
 
| id = 42
| environment = {{floor|The Caves}}{{floor|The Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Mines}}{{floor|Ashpit}}<br>{{floor|The Depths}}{{floor|Necropolis}}<br>{{floor|Mausoleum}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{floor|Corpse}}<br>{{floor|Cathedral}}
+
| environment = {{floor|The Caves}}{{floor|The Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Mines}}{{floor|Ashpit}}<br>{{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|Mausoleum}}{{floor|Gehenna}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{floor|Corpse}}<br>{{floor|Cathedral}}
 
| behavior = Stationary and invulnerable monster that occasionally fires a blood shot at Isaac. Stops firing when room is cleared.
 
| behavior = Stationary and invulnerable monster that occasionally fires a blood shot at Isaac. Stops firing when room is cleared.
 
}}
 
}}
   
 
A '''Stone Grimace''' is an invincible stationary statue with the shape of a head with a wide-open mouth and hollow eyes. Stone Grimaces will sporadically spit a Red bullet in Isaac's direction until the room is cleared by killing regular enemies, or by pressing {{dlc|a}} [[Silver Button]]s. When the room is cleared, the Stone Grimace closes its eyes and mouth.
 
A '''Stone Grimace''' is an invincible stationary statue with the shape of a head with a wide-open mouth and hollow eyes. Stone Grimaces will sporadically spit a Red bullet in Isaac's direction until the room is cleared by killing regular enemies, or by pressing {{dlc|a}} [[Silver Button]]s. When the room is cleared, the Stone Grimace closes its eyes and mouth.
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__TOC__
 
{{clear}}
 
{{clear}}
   
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{{infobox entity
 
{{infobox entity
 
| name = Vomit Grimace
 
| name = Vomit Grimace
| environment = {{floor|The Catacombs}}<br>{{floor|Ashpit}}<br>{{floor|Necropolis}}<br>{{floor|Utero}}<br>Chance to replace a normal Stone Grimace
+
| environment = {{floor|The Catacombs}}<br>{{floor|Mines}}{{floor|Ashpit}}<br>{{floor|Necropolis}}<br>{{floor|Utero}}<br>Chance to replace a normal Stone Grimace
 
| behavior = Stationary and invulnerable monster that occasionally fires an Ipecac shot at Isaac. Stops firing when room is cleared.
 
| behavior = Stationary and invulnerable monster that occasionally fires an Ipecac shot at Isaac. Stops firing when room is cleared.
 
}}
 
}}
   
 
The '''Vomit Grimace''' fires an explosive {{i|Ipecac}}-like shot. Like Stone Grimaces, Vomit Grimaces will stop firing at Isaac when the room is cleared.
 
The '''Vomit Grimace''' fires an explosive {{i|Ipecac}}-like shot. Like Stone Grimaces, Vomit Grimaces will stop firing at Isaac when the room is cleared.
 
{{clear}}
  +
 
=== Triple Grimace ===
 
{{infobox entity
 
| dlc = r
 
| name = Triple Grimace
 
| environment = {{floor|Ashpit}}<br>{{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|Mausoleum}}{{floor|Gehenna}}<br>{{floor|The Womb}}{{Floor|Utero}}<br>{{floor|Corpse}}<br>{{floor|Cathedral}}
 
| behavior = Stationary and invulnerable monster that occasionally fires a triple shot at Isaac. Stops firing when room is cleared.
 
}}
  +
 
The '''Triple Grimace''' fires a triple shot. Like Stone Grimaces, Triple Grimaces will stop firing at Isaac when the room is cleared.
 
{{clear}}
 
{{clear}}
   
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| name = Broken Gaping Maw
 
| name = Broken Gaping Maw
 
| id = 236
 
| id = 236
| environment = {{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>Chance to replace regular Gaping Maws
+
| environment = {{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|Mausoleum}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>Chance to replace regular Gaping Maws
 
| behavior = Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles. Alternates between active and inactive every couple of seconds. Has a stronger attraction power than a regular Gaping Maw.
 
| behavior = Stationary and invulnerable monster that sucks Isaac towards it, along with Isaac's tears and enemy projectiles. Alternates between active and inactive every couple of seconds. Has a stronger attraction power than a regular Gaping Maw.
 
}}
 
}}
   
A broken variant of the Gaping Maw. It alternates between active and inactive every four seconds, but it has a much stronger attraction power. {{dlc|a}} Just like regular Gaping Maws, they can be deactivated by [[Silver Button]]s.
+
A broken variant of the Gaping Maw. It alternates between active and inactive every four seconds, but it has a much stronger attraction power. {{dlc|a}} Just like regular Gaping Maws, they can be deactivated by [[Silver Button]]s. Prior to Afterbirth, only one room in the game contained Broken Gaping Maws.
 
{{clear}}
 
{{clear}}
   
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| name = Constant Stone Shooter
 
| name = Constant Stone Shooter
 
| id = 202
 
| id = 202
| environment = {{floor|The Caves}}{{floor|The Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Mines}}{{floor|Ashpit}}<br>{{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{floor|Cathedral}}
+
| environment = {{floor|The Caves}}{{floor|The Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Mines}}{{floor|Ashpit}}<br>{{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|Mausoleum}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{floor|Cathedral}}
 
| behavior = Stationary and invulnerable monster that continuously fires shots in a single direction.
 
| behavior = Stationary and invulnerable monster that continuously fires shots in a single direction.
 
}}
 
}}
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}}
 
}}
   
Cross Stone Shooters were added in [[Booster Packs#Booster Pack #4|Booster Pack #4]].
+
Cross Stone Shooters were added in [[Booster Pack #4]].
   
 
The '''Cross Stone Shooter''', sometimes referred to as Cross Grimace, constantly fires bullets in four directions, alternating between cardinal and diagonal directions. If the room has to be cleared, whether by killing enemies or by pressing [[Silver Button]]s, then Cross Grimaces will deactivate upon the room's completion like a regular Grimace. However, if the room is purely trap based and does not present an objective to complete, then Cross Grimaces will continue shooting indefinitely.
 
The '''Cross Stone Shooter''', sometimes referred to as Cross Grimace, constantly fires bullets in four directions, alternating between cardinal and diagonal directions. If the room has to be cleared, whether by killing enemies or by pressing [[Silver Button]]s, then Cross Grimaces will deactivate upon the room's completion like a regular Grimace. However, if the room is purely trap based and does not present an objective to complete, then Cross Grimaces will continue shooting indefinitely.
{{clear}}
 
 
=== Triple Grimace ===
 
{{infobox entity
 
| dlc = r
 
| name = Triple Grimace
 
| id = ?
 
| environment = {{floor|Necropolis}}<br>{{floor|Mausoleum}}{{floor|Gehenna}}<br>{{Floor|Utero}}
 
| behavior = Stationary and invulnerable monster that occasionally fires a triple shot at Isaac. Stops firing when room is cleared.
 
}}
 
The '''Triple Grimace''' fires a triple shot. Like Stone Grimaces, Triple Grimaces will stop firing at Isaac when the room is cleared.
 
 
{{clear}}
 
{{clear}}
   
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}}
 
}}
   
The '''Stone Eye''' resembles the [https://bindingofisaacrebirth.fandom.com/wiki/Eye#Bloodshot_Eye Bloodshot Eye]. It constantly rotates in a clockwise circle and shoots a flickering {{i|Technology}} laser. It stops firing after the room is cleared. Unlike any other Stone Grimace variants, the Stone Eye appears to despawn when the room is cleared, exited, and then re-entered.
+
The '''Stone Eye''' resembles the [[Eye#Bloodshot Eye|Bloodshot Eye]]. It constantly rotates in a clockwise circle and shoots a flickering {{i|Technology}} laser. It stops firing after the room is cleared. Unlike any other Stone Grimace variants, the Stone Eye appears to despawn when the room is cleared, exited, and then re-entered.
 
{{clear}}
 
{{clear}}
   
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| dlc = r
 
| dlc = r
 
| name = Bomb Grimace
 
| name = Bomb Grimace
| id =
+
| id = 809
| environment = {{floor|Mines}}{{floor|Ashpit}}
+
| environment = {{floor|Mines}}{{floor|Ashpit}}<br>{{room|boss challenge}}
 
| behavior = Stationary and invulnerable monster that keeps a single [[Throwable Bomb]] spawned.
 
| behavior = Stationary and invulnerable monster that keeps a single [[Throwable Bomb]] spawned.
 
}}
 
}}
   
The '''Bomb Grimace''' is a unique Stone Grimace in that its only purpose is to keep a single [[Bombs|Throwable Bomb]] spawned. A few seconds after Isaac takes the bomb, it will spawn another.
+
The '''Bomb Grimace''' is a unique Stone Grimace in that its only purpose is to keep a single [[Bombs|throwable bomb]] spawned. A few seconds after Isaac takes the bomb, it will spawn another.
  +
  +
If it is destroyed with an instant-death attack such as {{i|Euthanasia}} or {{i|Little Horn}}, it spawns 10 throwable bombs.
  +
  +
Always spawns during the battle of{{Dlc|r}} [[Tuff Twins]] and {{Dlc|r}}[[The Shell]].
 
{{clear}}
 
{{clear}}
   
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| dlc = r
 
| dlc = r
 
| name = Quake Grimace
 
| name = Quake Grimace
| id =
+
| id = 804
| environment = {{floor|Mines}}
+
| environment = {{floor|Mines}}{{floor|Ashpit}}
 
| behavior = Stationary and invulnerable monster that jumps and fires a line of rocks in one direction upon landing.
 
| behavior = Stationary and invulnerable monster that jumps and fires a line of rocks in one direction upon landing.
 
}}
 
}}
   
The '''Quake Grimace''' is exclusive to {{s|Mines}} and fires a line of rocks in one direction upon landing every 3 seconds.
+
The '''Quake Grimace''' fires a line of rocks in one direction upon landing every 3 seconds. In most cases, even after the room is cleared of vulnerable enemies, they will continue this behavior. However, they can be deactivated from [[Silver Button]]s.
  +
{{clear}}
 
  +
If a [[file:Secret Room Icon.png|20px|link=Secret Room]] [[Secret Room]] or a [[file:Super Secret Room Icon.png|20px|link=Super Secret Room]] [[Super Secret Room]] is placed in the path of their attack, the attack will break the wall and open the entrance.
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{{context clear}}{{clear}}
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
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* {{dlc|a}} Grimaces can appear in rooms with [[Silver Button]]s, and will stop shooting once all buttons are pressed.
 
* {{dlc|a}} Grimaces can appear in rooms with [[Silver Button]]s, and will stop shooting once all buttons are pressed.
 
* {{dlc|a+}} If an uncleared room has Cross Grimaces, leaving and then re-entering the room by bombing a door will make them stop shooting, making the room easier.
 
* {{dlc|a+}} If an uncleared room has Cross Grimaces, leaving and then re-entering the room by bombing a door will make them stop shooting, making the room easier.
  +
* {{dlc|r}} 4 Stone Grimaces can appear in [[Loki]]'s boss fight.
   
 
== Trivia ==
 
== Trivia ==
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* {{dlc|r}} [[Great Gideon]] is the boss variant of Stone Grimaces.
 
* {{dlc|r}} [[Great Gideon]] is the boss variant of Stone Grimaces.
 
*Gaping Maws were going to have fangs, as shown on the [[Bestiary]]. They now can be found surrounded by spikes.
 
*Gaping Maws were going to have fangs, as shown on the [[Bestiary]]. They now can be found surrounded by spikes.
  +
* {{dlc|r}} Quake Grimaces have substantially different designs compared to their original appearance in ''Antibirth''. Most notably, they are the same size as other Stone Grimaces instead of being twice as large.
   
 
{{nav}}
 
{{nav}}

Revision as of 20:23, 17 June 2021

A Stone Grimace is an invincible stationary statue with the shape of a head with a wide-open mouth and hollow eyes. Stone Grimaces will sporadically spit a Red bullet in Isaac's direction until the room is cleared by killing regular enemies, or by pressing (except in Rebirth) Silver Buttons. When the room is cleared, the Stone Grimace closes its eyes and mouth.

Variations

Vomit Grimace

The Vomit Grimace fires an explosive Collectible Ipecac iconIpecac-like shot. Like Stone Grimaces, Vomit Grimaces will stop firing at Isaac when the room is cleared.

Triple Grimace

(in Repentance)

The Triple Grimace fires a triple shot. Like Stone Grimaces, Triple Grimaces will stop firing at Isaac when the room is cleared.

Gaping Maw

The Gaping Maw sucks Isaac towards it, along with warping Isaac's and any enemies' bullet paths. It does not fire any shots and simply functions as an obstacle, and is often surrounded by spikes. (except in Rebirth) They can, however, be deactivated by (except in Rebirth) Silver Buttons.

Notes

  • If a Gaping Maw is rerolled with Collectible D10 iconD10, it will always turn into an Oob.

Broken Gaping Maw

A broken variant of the Gaping Maw. It alternates between active and inactive every four seconds, but it has a much stronger attraction power. (except in Rebirth) Just like regular Gaping Maws, they can be deactivated by Silver Buttons. Prior to Afterbirth, only one room in the game contained Broken Gaping Maws.

Constant Stone Shooter

Constant Stone Shooters, sometimes referred to as Turret Grimaces, constantly fire bullets in a fixed direction, and do not stop firing even after the room is cleared. (except in Rebirth) The exceptions are rooms with Silver Buttons, which deactivate them once they are all pressed.

Cross Stone Shooter

(in Afterbirth † and Repentance)

Cross Stone Shooters were added in Booster Pack #4.

The Cross Stone Shooter, sometimes referred to as Cross Grimace, constantly fires bullets in four directions, alternating between cardinal and diagonal directions. If the room has to be cleared, whether by killing enemies or by pressing Silver Buttons, then Cross Grimaces will deactivate upon the room's completion like a regular Grimace. However, if the room is purely trap based and does not present an objective to complete, then Cross Grimaces will continue shooting indefinitely.

Brimstone Head

Found only in SheolSheol, the Brimstone Head, sometimes referred to as Brimstone Grimace, periodically shoots Collectible Brimstone iconBrimstone lasers and does not stop firing even after the room is cleared. (except in Rebirth) The exception is pressing all Silver Buttons, which deactivates them.

Stone Eye

The Stone Eye resembles the Bloodshot Eye. It constantly rotates in a clockwise circle and shoots a flickering Collectible Technology iconTechnology laser. It stops firing after the room is cleared. Unlike any other Stone Grimace variants, the Stone Eye appears to despawn when the room is cleared, exited, and then re-entered.

Bomb Grimace

(in Repentance)

The Bomb Grimace is a unique Stone Grimace in that its only purpose is to keep a single throwable bomb spawned. A few seconds after Isaac takes the bomb, it will spawn another.

If it is destroyed with an instant-death attack such as Collectible Euthanasia iconEuthanasia or Collectible Little Horn iconLittle Horn, it spawns 10 throwable bombs.

Always spawns during the battle of Tuff Twins and The Shell.

Quake Grimace

(in Repentance)

The Quake Grimace fires a line of rocks in one direction upon landing every 3 seconds. In most cases, even after the room is cleared of vulnerable enemies, they will continue this behavior. However, they can be deactivated from Silver Buttons.

If a Secret Room Icon Secret Room or a Super Secret Room Icon Super Secret Room is placed in the path of their attack, the attack will break the wall and open the entrance.

Gallery

Notes

  • These monsters can be destroyed using Chaos CardChaos Card, (in Afterbirth † and Repentance)Collectible Little Horn iconLittle Horn and (in Afterbirth † and Repentance)Collectible Euthanasia iconEuthanasia, though they will respawn upon leaving and re-entering the room they were in.
    • With Collectible Infestation 2 iconInfestation 2, killing Stone Grimaces creates a Blue Spider, allowing blue spiders to be farmed by leaving and re-entering the room.
  • Collectible Fire Mind iconFire Mind tears that hit these monsters can still cause explosions.
  • (except in Rebirth) Hitting Grimaces increases the (except in Rebirth)Collectible Dead Eye iconDead Eye damage multiplier.
  • (except in Rebirth) Grimaces can appear in rooms with Silver Buttons, and will stop shooting once all buttons are pressed.
  • (in Afterbirth † and Repentance) If an uncleared room has Cross Grimaces, leaving and then re-entering the room by bombing a door will make them stop shooting, making the room easier.
  • (in Repentance) 4 Stone Grimaces can appear in Loki's boss fight.

Trivia

  • (in Rebirth and Afterbirth)Stone Grimaces and their variants play their appearance animation for a second before resuming as deactivated in a cleared room if they were deactivated.
    • (in Afterbirth † and Repentance) They now no longer reuse their appear animation in a cleared room when the player re-enters it.
  • If a Constant Stone Shooter is deactivated, it closes its eyes and mouth and stops crying, looking similar to Stone Grimaces upon deactivation. The difference is that deactivated Constant Stone Shooters still have a crack on top of their heads.
  • If a Gaping Maw or Broken Gaping Maw is deactivated, unlike other Grimaces, it doesn’t fully close its eyes. Instead, it closes its eyes only partially and makes a frown.
  • (in Afterbirth † and Repentance) Previously, Broken Gaping Maws were extremely hard to find. As of Booster Pack #5, they are now more common to find in rooms.
  • Grimaces will turn green if poisoned.
  • (in Repentance) Great Gideon is the boss variant of Stone Grimaces.
  • Gaping Maws were going to have fangs, as shown on the Bestiary. They now can be found surrounded by spikes.
  • (in Repentance) Quake Grimaces have substantially different designs compared to their original appearance in Antibirth. Most notably, they are the same size as other Stone Grimaces instead of being twice as large.