Spirit Sword

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Spirit   Sword
Item icon
Item altar
"Divine blade"
Table dividing line 1.png
Item ID
Table dividing line 2.png
Item Pool
Normal and hard modes only Angel Room Angel Room
Table dividing line 3.png
Collection Grid
(page 5, column 15, row 5)
Unlock Method
Spirit Sword Complete Isaac's Awakening (challenge #39)
Added in Repentance

Spirit Sword is a passive item added in The Binding of Isaac: Repentance.

Effects[edit | edit source]

  • Replaces Isaac's tears with a sword he can swing in front of him.
    • The swing does 3x Isaac's damage +3.5 and deals knockback to both enemies and Isaac if it hits.
    • The sword can be swung as rapidly as the fire button can be tapped
    • The sword swing can collect pickups.
  • If Isaac's total health is equal to or greater than his number of Red Heart containers (same rule as regular Challenge Rooms), the sword fires a projectile when swung.
    • The projectile deals damage equal to Isaac's damage +2, and has a cooldown equal to 2x Isaac's normal tear rate.
  • Holding an attack button charges a spin attack, ready when the sword flashes, which damages all enemies around Isaac. It also deflects enemy projectiles and launches a projectile regardless of Isaac's current health.
    • The circular swing deals 8x Isaac's damage +10, and the projectile created from it deals 4x Isaac's damage +4.
    • The charge time is based on Isaac's tears stat, at ~4x Isaac's normal tear rate.

Notes[edit | edit source]

  • Unlike most charge attacks, the direction of the attack can't be changed by pressing and holding a different attack button then releasing the old one. Instead, it will stay pointing the same direction until all attack buttons are released, either doing nothing or using the spin attack, or the sword touches and damages an enemy, dealing sword slash damage.
  • Spirit Sword can be used to open Spiked Chests and Mimics without taking damage.
  • Range upgrades move the hitbox of the sword forwards, including the spin attack. Enough range upgrades can leave a large blindspot directly in front of the sword.

Synergies[edit | edit source]

  • 15►20/20 20/20/15►The Inner Eye The Inner Eye/15►Mutant Spider Mutant Spider/15►The Wiz The Wiz: Isaac spins one additional time for each extra tear, firing extra projectiles on each spin. No effect on the normal swing.
  • 15►Cricket's Body Cricket's Body: The fired projectile will burst into multiple swords.
  • 15►Decap Attack Decap Attack: The body holds the sword while the head will only block projectiles.
  • 15►Eye Sore Eye Sore: Random chance to swing extra swords in random directions.
  • 15►Godhead Godhead: The fired projectile receives Godhead effects.
  • 15►Loki's Horns Loki's Horns: Random chance to swing a sword in all 4 cardinal directions.
  • 15►Lost Contact Lost Contact: Sword swings reflect projectiles.
  • 15►Mom's Eye Mom's Eye: An additional sword is added to Isaac's back, and can be swung as normal.
  • 15►Mom's Knife Mom's Knife: When doing the spin attack, Isaac throws the sword a short distance which spins as it travels.
    • Mom's Knife + 15►Technology Technology: A technology laser connects Isaac and the sword while it's being thrown.
    • Mom's Knife + 15►Brimstone Brimstone: Launches a barrage of knives from Isaac's mouth after doing the spin attack.
  • 15►Polyphemus Polyphemus: The sword and fired projectile become gigantic, swing rate and charge time remains the same.
  • 15►Rubber Cement Rubber Cement: The fired projectile bounces.
  • 15►Technology Technology: Sword becomes a lightsaber. Surrounds Isaac with a laser on every swing.
  • 15►Technology 2 Technology 2: Sword is additional to the laser and both can be used.
  • 15►Trisagion Trisagion: The fired projectile is a Trisagion blast.

Interactions[edit | edit source]

In-game Footage[edit | edit source]

Trivia[edit | edit source]

  • The function of this item is a reference to the Master Sword in many The Legend of Zelda games.

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