Replaces Isaac's tears with a sword he can swing in front of him.
The swing does 3x Isaac's damage +3.5 and deals knockback to both enemies and Isaac if it hits.
The sword can be swung as rapidly as the fire button can be tapped
The sword swing can collect pickups.
If Isaac's total health is equal to or greater than his number of Red Heart containers (same rule as regular Challenge Rooms), the sword fires a projectile when swung.
The projectile deals damage equal to Isaac's damage +2, and has a cooldown equal to 2x Isaac's normal tear rate.
Holding an attack button charges a spin attack, ready when the sword flashes, which damages all enemies around Isaac. It also deflects enemy projectiles and launches a projectile regardless of Isaac's current health.
The circular swing deals 8x Isaac's damage +10, and the projectile created from it deals 4x Isaac's damage +4.
The charge time is based on Isaac's tears stat, at ~4x Isaac's normal tear rate.
Unlike most charge attacks, the direction of the attack can't be changed by pressing and holding a different attack button then releasing the old one. Instead, it will stay pointing the same direction until all attack buttons are released, either doing nothing or using the spin attack, or the sword touches and damages an enemy, dealing sword slash damage.
Spirit Sword can be used to open Spiked Chests and Mimics without taking damage.
Range upgrades move the hitbox of the sword forwards, including the spin attack. Enough range upgrades can leave a large blindspot directly in front of the sword.
This page was last edited on 14 April 2021, at 04:46.
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