Shot Speed is the attribute that governs how quickly an individual tear travels and is represented by a speeding ball.
Shot Speed Shot Speed also affects the effective range of the tears. As the range stat determines how long tears will stay in the air (and not distance traveled), a lesser shot speed reduces effective range.
Shot Speed does no longer affect the effective range of tears and now only determines their velocity.
Shot speed measures the velocity of each tear in contrast to the Tears stat, which measures tear frequency.
All characters start with the same shot speed except for Samson, who has 1.31 shot speed, and Eden, whose shot speed can be anywhere between 0.75 and 1.25.
Items that reduce shot speed cannot lower it past 0.6.
Having a high shot speed is not always desirable. While a high shot speed means enemies are easier to aim at, and effective range is increased, it also means more knockback, which can make enemies move in unpredictable ways, potentially damaging Isaac and making it harder to land consecutive shots. Some items will also directly benefit from low shot speed such as Trisagion, and particularly items that grant homing tears such as Godhead, and Spoon Bender.
This page was last edited on 3 May 2021, at 16:35.
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