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World of Warcraft: Dragonflight - The Loop
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Items in this pool can be found in Super Secret Room in Greed Mode.
Activated Collectibles[]
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
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5.100.286 | ![]() |
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5.100.263 | ![]() |
Has the same effect as the rune or soul stone currently held by Isaac. | |
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5.100.628 | ![]() |
Takes Isaac to an abandoned and expanded version of ![]() | |
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5.100.489 | ![]() |
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5.100.703 | ![]() |
Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. | |
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5.100.609 | ![]() |
Rerolls all items in the room. Each item has a 30% chance to disappear instead. | |
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5.100.711 | ![]() |
Item pedestals have a second uninteractable "ghostly" item behind them. Activating will flip the real and ghostly items around. If playing as ![]() ![]() | |
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5.100.127 | ![]() |
On use, re-generates the current floor with a new layout. Isaac loses Forget Me Now, but keeps other items and consumables picked up on the original floor. | |
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5.100.719 | ![]() |
Spawns a random shop item or pickup which can be bought for its normal price. | |
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5.100.625 | ![]() |
Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | |
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5.100.35 | ![]() |
Deals 40 damage to every enemy in the room. | |
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5.100.348 | ![]() |
When used, copies the effect of the pill Isaac is currently holding without consuming it. Does not copy the effects of cards or runes. | |
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5.100.636 | ![]() |
Brings Isaac back to the first floor of a new run, retaining all of his items. | |
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5.100.723 | ![]() |
Transforms all items in the room by decreasing their internal ID number. | |
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5.100.582 | ![]() |
Increases tears, decreases speed, and distorts the screen. All effects become more pronounced with repeated use, and wear off by clearing rooms. | |
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5.100.84 | ![]() |
Creates a trapdoor to go to the next floor. |
Passive Collectibles[]
Name | ID | Icon | Weight | Description |
---|---|---|---|---|
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5.100.73 | ![]() |
Creates an orbital familiar. Collecting additional copies gives it the ability to shoot tears, then chase enemies to deal contact damage, then deal even more contact damage. | |
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5.100.11 | ![]() |
Gives Isaac an extra life. Upon death, he will respawn in the most recent non-hostile room with full health, after which 1up! will disappear. | |
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5.100.677 | ![]() |
Causes Isaac to turn into a ghost if he gets hit while in an uncleared room, giving him flight and spectral tears and blocking the next hit he takes. | |
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5.100.664 | ![]() |
+1 Red Heart Container and fully heals Isaac. Item pedestals also offer a random food item. Picking up a food item temporarily grants +3.6 damage and permanently boosts 2 stats. | |
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5.100.226 | ![]() |
Grants one Red Heart, one Soul Heart, and one Black Heart. | |
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5.100.402 | ![]() |
Drops 1-6 random pickups on the floor. Causes items to be chosen from random item pools. | |
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5.100.316 | ![]() |
Grants charged tears that can be fired in a tight burst. Getting hit while charging will teleport Isaac to another room. | |
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5.100.546 | ![]() |
Creates a ring of light around Isaac that petrifies enemies in contact. | |
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5.100.700 | ![]() |
When Isaac uses a Card, Pill, or Rune, he also uses a copy of the previous three Cards/Pills/Runes he used after picking up Echo Chamber. | |
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5.100.168 | ![]() |
Isaac's tears are replaced with guided missiles, like those used by the ![]() | |
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5.100.632 | ![]() |
Increases luck by 2.0. Provides immunity to burn, confusion, fear, and poison. | |
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5.100.450 | ![]() |
Every 20 tears, Isaac loses 1 coin and shoots an additional gold tear that petrifies enemies and turns them into gold. Any enemy killed while in this state will drop coins. | |
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5.100.405 | ![]() |
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5.100.689 | ![]() |
Item pedestals cycle between 5 random items before being picked up. | |
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5.100.501 | ![]() |
Grants a Red Heart container for every 25 coins Isaac has. | |
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5.100.242 | ![]() |
Chance to block projectiles coming from any direction. | |
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5.100.688 | ![]() |
Upon death, Isaac respawns in the current room with half of a Red Heart, a massive size down, and +0.2 Speed. | |
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5.100.701 | ![]() |
Spawns an Old Chest at the start of each floor. | |
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5.100.717 | ![]() |
Rocks and props spawn blue spiders over time while in a room with enemies, and spawn two blue spiders when destroyed. | |
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5.100.716 | ![]() |
Gives range, speed, or damage when buying things from a shop. Also spawns three coins and a ![]() | |
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5.100.213 | ![]() |
Isaac's tears can hit and destroy enemy projectiles. -0.16 shot speed. | |
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5.100.612 | ![]() |
Creates a ghostly familiar that closely follows behind Isaac. It dies in one hit, but respawns at the start of the next floor. Each time it survives until the next floor, it rewards Isaac with ![]() ![]() | |
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5.100.258 | ![]() |
Randomizes all passive items and stats upon pickup and at the start of each succeeding floor. | |
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5.100.262 | ![]() |
Grants one Black Heart. Upon taking damage that reduces Isaac's health to one heart or less, deals damage to all enemies in the room.![]() ![]() | |
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5.100.271 | ![]() |
Spawns a familiar that drops a Heart, coin, ![]() ![]() | |
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5.100.121 | ![]() |
Grants one empty Heart container, +0.3 damage, +0.25 range, +0.5 tear height, and -0.1 speed. | |
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5.100.120 | ![]() |
+1.7 tears, +0.3 speed, slightly reduces damage. | |
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5.100.571 | ![]() |
Prevents creep and floor spikes from damaging Isaac. Also gives Isaac +0.3 speed and 2 ![]() | |
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5.100.190 | ![]() |
Grants 99 Bombs. | |
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5.100.16 | ![]() |
Grants 2 Red Heart containers and completely restores health. | |
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5.100.562 | ![]() |
Locks Isaac's attributes to their highest values reached. | |
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5.100.389 | ![]() |
Spawns a familiar that drops a random rune after clearing enough rooms. | |
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5.100.424 | ![]() |
Coins, bombs, keys, cards, runes and batteries have a chance to become sacks. | |
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5.100.500 | ![]() |
Spawns a familiar that drops a sack every 5-6 rooms cleared. | |
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5.100.321 | ![]() |
Attaches a ball and chain to Isaac that pulls behind him that damages enemies, blocks shots, and destroys most obstacles. | |
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5.100.669 | ![]() |
Adds a Red Heart Container, fully heals Isaac, and gives +0.2 Speed, +0.5 Damage, +0.5 Tears, +1.5 Range, +0.2 Shot Speed, and +1.0 Luck. Increases the chance of encountering a ![]() ![]() ![]() | |
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5.100.17 | ![]() |
Gives Isaac 99 Keys. | |
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5.100.674 | ![]() |
On death, Isaac's ghost is chained to his dead body and he can continue to fight with 1/2 of a heart, returning to life after 10 seconds. After it activates, it must be recharged by picking up a ![]() | |
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5.100.667 | ![]() |
Spawns a controllable ![]() ![]() | |
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5.100.721 | ![]() |
Causes all future items to be "glitched", granting them completely random effects. | |
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5.100.20 | ![]() |
Grants flight. | |
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5.100.691 | ![]() |
Prevents items of quality 0-1 from appearing, and items of quality 2 from appearing 33% of the time, greatly increasing the quality of items received from all item pools. Quest items are unaffected. |