Binding of Isaac: Rebirth Wiki
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| {{s|Cathedral}}
 
| {{s|Cathedral}}
| style="text-align: left" | 2 [[Soul Heart]]s.
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| style="text-align: left" | 2 [[Soul Heart]]s. Only Soul Hearts can spawn in this room.
 
| [[file:SuperSecret Greed4.png|250px]]
 
| [[file:SuperSecret Greed4.png|250px]]
 
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| [[Library]]
 
| [[Library]]
| style="text-align: left" | A [[Black Heart]].
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| style="text-align: left" | A [[Black Heart]]. Only Black Hearts can spawn in this room.
 
| [[file:SuperSecret Greed5.png|250px]]
 
| [[file:SuperSecret Greed5.png|250px]]
 
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| {{s|Sheol}}
 
| {{s|Sheol}}
| style="text-align: left" | A [[Red Chest]].
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| style="text-align: left" | {{dlc|nr}}One [[Red Chest]].<br>{{dlc|r}}Two Red Chests.
 
| [[file:SuperSecret Greed8.png|250px]]
 
| [[file:SuperSecret Greed8.png|250px]]
 
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| {{s|Cellar}}
 
| {{s|Cellar}}
| style="text-align: left" | 4 [[Lil' Battery|Lil' Batteries]].
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| style="text-align: left" | 4 [[Lil' Battery|Lil' Batteries]]. {{dlc|r}} Each battery has a 50% chance to spawn as a Micro Battery instead.
 
| [[file:SuperSecret Greed11.png|250px]]
 
| [[file:SuperSecret Greed11.png|250px]]
 
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| {{s|Sheol}}
 
| {{s|Sheol}}
| style="text-align: left" | 2 [[Red Chest]]s.
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| style="text-align: left" | {{dlc|nr}} 2 [[Red Chest]]s.<br>{{dlc|r}} 3 [[Red Chest]]s.
 
| [[file:SuperSecret Greed13.png|250px]]
 
| [[file:SuperSecret Greed13.png|250px]]
 
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| Secret Room
| {{s|Catacombs}}
 
 
| style="text-align: left" | A random item from the [[Treasure Room (Greed Mode Item Pool)|Greed mode Treasure Room pool]].
 
| style="text-align: left" | A random item from the [[Treasure Room (Greed Mode Item Pool)|Greed mode Treasure Room pool]].
 
| [[file:SuperSecret Greed22.png|250px]]
 
| [[file:SuperSecret Greed22.png|250px]]
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| {{s|Cathedral}}
 
| {{s|Cathedral}}
| style="text-align: left" | 1 [[Eternal Heart]].
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| style="text-align: left" | 1 [[Eternal Heart]]. Only Eternal Hearts can spawn in this room.
 
| [[file:SuperSecret Greed24.png|250px]]
 
| [[file:SuperSecret Greed24.png|250px]]
 
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| {{s|Womb}}
 
| {{s|Womb}}
| style="text-align: left" | 1 [[Half Red Heart]].
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| style="text-align: left" | 1 [[Half Red Heart]]. Only Half Red Hearts can spawn in this room.
 
| [[file:SuperSecret Greed25.png|250px]]
 
| [[file:SuperSecret Greed25.png|250px]]
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|} {{dlc||r}}
 
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| 26
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| 0.1
 
| {{dlc|r}} [[Arcade]]
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| style="text-align: left" | 1 [[Golden Penny]].
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| [[file:SuperSecret Greed26.png|250px]]
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|}
   
 
== {{dlc+|r}} Ultra Secret Rooms ==
 
== {{dlc+|r}} Ultra Secret Rooms ==

Revision as of 23:42, 26 May 2021

Secret Room Door

Secret Rooms are rooms that are not normally visible on the map and must be bombed into to access. Regular Secret Rooms are usually located next to 2 to 4 rooms, while Super Secret Rooms can only be next to one room. Very rarely, the regular Secret Room may also be located next to only one room. Entrances to Secret Rooms will never have rocks or gaps in the way. Secret Rooms usually contain at least one shopkeeper. Secret Rooms stay open after bombing them.

Variations

The following room maps were made using Basement Renovator for cleaner viewing; note that all Urns you see will be Mushrooms when encountered in-game.

Standard

ID Weight Contents Image preview
0 1.0 One item. SecretRoom 0
1 1.0 Three coins. SecretRoom 1
2 1.0 Six coins. SecretRoom 2
3 1.0 Nine coins. SecretRoom 3
4 1.0 A slot machine. SecretRoom 4
5 1.0 Three random pickups and five mushrooms. SecretRoom 5
6 1.0 A chest and two TNT barrels. SecretRoom 6
7 1.0 Three pills and two mushrooms. SecretRoom 7
8 1.0 Three coins. SecretRoom 8
9 1.0 Three bomb pickups. SecretRoom 9
10 1.0 A lil' battery. SecretRoom 10
11 1.0 Two keys. SecretRoom 11
12 1.0 Two bomb pickups and four shopkeepers. SecretRoom 12
13 1.0 A key, a key master, and two mushrooms. This is the only regular secret room that doesn't have a shopkeeper. SecretRoom 13
14 1.0 A golden poop and three shopkeepers. SecretRoom 14
15 1.0 A Double bomb and twenty mushrooms. SecretRoom 15
16 1.0 A corny poop. SecretRoom 16
17 (except in Rebirth) 1.0 Two reward plates. SecretRoom 17
18 (except in Rebirth) 1.0 Four spiders and four random pickups. SecretRoom 18
19 (except in Rebirth) 1.0 An item behind gaps. The four rocks have equal, independent chances of being rocks, spikes, fireplaces, or iron blocks. SecretRoom 19
20 (except in Rebirth) 1.0 A reward plate. SecretRoom 20
21 (except in Rebirth) 1.0 Two rewards behind rocks and key blocks. The rewards have equal, independent chances of being a sack, item, chest, locked chest, or random pickup. SecretRoom 21
22 (except in Rebirth) 1.0 A nickel and three shopkeepers. SecretRoom 22
23 (in Afterbirth † and Repentance) 1.0 A sack and a restock box. SecretRoom 23
24 (in Afterbirth † and Repentance) 1.0 Ten mushrooms. SecretRoom 24
25 (in Afterbirth † and Repentance) 1.0 Two sacks. SecretRoom 25
26 (in Afterbirth † and Repentance) 1.0 Six mushrooms, two poops, and a troll bomb, which will blow up three of the mushrooms. SecretRoom 26
27 (in Afterbirth † and Repentance) 1.0 Two reward plates. SecretRoom 27
28 (in Afterbirth † and Repentance) 0.1 An item, two chests, a poop, and three black flies. SecretRoom 28
29 (in Afterbirth † and Repentance) 0.1 An item behind iron blocks, four purple fireplaces, and five shopkeepers. SecretRoom 29
30 (in Repentance) 0.1 One Mega Battery. SecretRoom 30
31 (in Repentance) 0.25 3 shopkeepers and a Rainbow Poop. SecretRoom 31
32 (in Repentance) 1 5 coins, 2 poops and 1 shopkeeper. SecretRoom 32
33 (in Repentance) 0.5 2 shopkeepers and 1 card surrounded by 4 spiked rocks. SecretRoom 33
34 (in Repentance) 0.5 One item surrounded by spikes and spiked rocks and 1 shopkeeper. SecretRoom 34
35 (in Repentance) 1 3 coins, 1 random chest surrounded by spiked rocks and 1 treasure chest, also surrounded by spiked rocks. SecretRoom 35
36 (in Repentance) 1 2 shopkeepers and 1 random chest surrounded by rocks and spikes, along with a TNT that can open up a path. SecretRoom 36
37 (in Repentance) 0.5 One Rotten Beggar and 3 coins. SecretRoom 37
38 (in Repentance) 0.5 One Wooden Chest and one shopkeeper. SecretRoom 38

Starting from the second floor of Chapter 2 onward, Greed and Super Greed have a chance to replace Secret Rooms.

(in Repentance) Alternate Variations

Secret Rooms in alternate chapters ((in Repentance)DownpourDownpour, (in Repentance)DrossDross, (in Repentance)MinesMines, (in Repentance)AshpitAshpit, (in Repentance)MausoleumMausoleum, (in Repentance)GehennaGehenna and (in Repentance)CorpseCorpse) differ from the standard layouts. Each alternate floor has 11 unique layouts (12 in (in Repentance)DownpourDownpour). Regular secret room layouts cannot appear on these floors.

Super Secret Rooms

Secret Room Door

Super Secret Rooms are only located next to one other room, and this room can't be a special room (item, shop, boss, etc.). Each Super Secret Room has set drops depending on the floor. Note that the type of Super Secret Room is not limited to certain floors it mimics (e.g. one can find a Womb-themed Super Secret Room in the Depths).

Super Secret Rooms are most likely to be found either at the end of a series of rooms that lead to a dead-end, or close to the boss room, such as the room right before the boss, if possible.

Possible Spawns

ID Weight Floor layout Contents Image preview
0 1 WombWomb 8 Red Hearts. Only red hearts can spawn in this room, regardless of any items. If you let Collectible Dark Bum iconDark Bum collect the hearts, he will drop red hearts instead of soul hearts. Allow him to pick up the hearts and leave the room quickly, where he will drop the soul hearts or black hearts outside. File:Secretheart.png
1 1 CathedralCathedral Eternal Heart. Only eternal hearts can spawn in this room, regardless of any items used. For example, using Collectible The Jar iconThe Jar will drop Eternal Hearts on the ground instead of regular hearts. Using VI - The LoversVI - The Lovers or V - The HierophantV - The Hierophant will do the same, too. File:Eternalheartroom.png
2 1 SheolSheol Red Chest. File:Secretredchest.png
3 1 NecropolisNecropolis Fortune Telling Machine. File:Secretmachine.png
4 1 CellarCellar Random trinket. File:Secrettricket.png
5 1 BasementBasement 5 pills. File:Secretpills.png
6 0.5 (except in Rebirth) Library Black Heart. Only black hearts can spawn in this room, regardless of items used. This applies to VI - The LoversVI - The Lovers, V - The HierophantV - The Hierophant and similar items. File:SecretLibrary.png
7 0.1 Dark RoomDark Room (in Rebirth) Black Heart. File:Blackheartroom.png
(except in Rebirth) 4 Nulls and 5 pills or runes. File:SecretDarkRoom.png
8 0.5 (except in Rebirth)Burning BasementBurning Basement A Shopkeeper, 2 Bomb Chests, 3 TNT, and 18 Fire Places, including Red Fire Places.
(in Repentance) All Fire Places in the room will be extinguished if this room appears in (in Repentance)DownpourDownpour or (in Repentance)DrossDross.
File:SecretBurningBasement.png
9 0.1 (except in Rebirth)Flooded CavesFlooded Caves A black poop surrounded by 6 spikes. File:SecretBlackPoop.png
10 0.5 (except in Rebirth) I AM ERROR Can include any of the following: Mom's Hand, Rag Man, random pickups, chests, cards, trinkets, pills and items. File:Unknown Room.png
11 1 (except in Rebirth) WombWomb 4 red poops and 3 Double Hearts. File:SecretOnePlusOneFree.png
12 0.1 (in Afterbirth † and Repentance) CathedralCathedral 3 Soul Hearts, 2 Blue Fire Places and an angel Statue in the center which will drop its key piece upon death. File:SecretAngel.png
13 0.1 SheolSheol 3 Black Hearts and 2 Black Globin's Heads. File:SecretGlobinHeads.png
14 1 Shop A Beggar and a Blood Donation Machine. File:SecretShop.png
15 0.1 (in Afterbirth † and Repentance) WombWomb A red poop, 3 Black Flies and a random amount of Red Hearts and Half Red Hearts. It can also contain a random amount of any other heart types, except Double Hearts. File:SecretWombNew.png
16 0.1 (in Afterbirth † and Repentance) CathedralCathedral A rainbow poop, 3 Black Flies and 2 Eternal Hearts. File:SecretRainbow.png
17 0.1 (in Afterbirth † and Repentance) SheolSheol A black poop, 3 Black Flies and 6 Red Chests. File:SecretSheolNew.png
18 0.1 (in Afterbirth † and Repentance) Shop 3 Slot Machines and 2 Fortune Telling Machines. File:SecretShopMachines.png
19 0.1 (in Afterbirth † and Repentance) BasementBasement A red poop, 9 pills and 3 Black Flies. File:SecretBasementNew.png
20 0.5 (in Repentance) Library One Battery Bum and 3 coins. File:To be uploaded.png
21 0.5 (in Repentance) (except in Rebirth)Burning BasementBurning Basement One Bomb Bum and 4 bombs. File:To be uploaded.png
22 0.25 (in Repentance) BasementBasement 4 Greed Gapers and 1 shopkeeper. File:To be uploaded.png
23 0.5 (in Repentance) (in Repentance)CorpseCorpse 3 rotten hearts. File:To be uploaded.png
24 0.5 (in Repentance) Arcade 5 micro-batteries. The middle one has a 50% chance to be a regular battery. File:To be uploaded.png
25 0.25 (in Repentance) (except in Rebirth)Dank DepthsDank Depths 83% chance for a golden key and 17% chance for a golden bomb, surrounded by 4 skulls. File:To be uploaded.png
26 0.01 (in Repentance) (in Repentance)AshpitAshpit One giga bomb that explodes shortly after. File:To be uploaded.png
27 1 (in Repentance) (in Repentance)CorpseCorpse 1 Rotten Beggar and 1 Blood Donation Machine. File:To be uploaded.png
28 0.5 (in Repentance) Error: The given stage ("FLOOR") does not exist. 2 Black Sacks. File:To be uploaded.png
29 0.25 (in Repentance) Error: The given stage ("FLOOR") does not exist. One Golden Battery. File:To be uploaded.png
30 0.25 (in Repentance) Error: The given stage ("FLOOR") does not exist. One Mega Chest and 2 keys. File:To be uploaded.png
31 0.5 (in Repentance) CellarCellar 2 Wooden Chests. File:To be uploaded.png
32 1 (in Repentance) CathedralCathedral One Confessional. File:To be uploaded.png

(except in Rebirth) Greed Mode

In Greed Mode, Super Secret Rooms have different layouts.

ID Weight Floor layout Contents Image preview
0 1 WombWomb 5 Red Hearts; only Red Hearts can spawn in this room, regardless of items used. SuperSecret Greed0
1 1 Arcade 5 Pennies. SuperSecret Greed1
2 1 CavesCaves 3 Keys. SuperSecret Greed2
3 1 (except in Rebirth)Burning BasementBurning Basement 3 Bombs. SuperSecret Greed3
4 1 CathedralCathedral 2 Soul Hearts. Only Soul Hearts can spawn in this room. SuperSecret Greed4
5 1 Library A Black Heart. Only Black Hearts can spawn in this room. SuperSecret Greed5
6 1 ChestChest A Chest; small chance to spawn another type of chest instead. SuperSecret Greed6
7 1 ChestChest A Bomb Chest. SuperSecret Greed7
8 1 SheolSheol (except in Repentance)One Red Chest.
(in Repentance)Two Red Chests.
File:SuperSecret Greed8.png
9 1 BasementBasement 4 pills. SuperSecret Greed9
10 1 Library 2 cards. SuperSecret Greed10
11 1 CellarCellar 4 Lil' Batteries. (in Repentance) Each battery has a 50% chance to spawn as a Micro Battery instead. SuperSecret Greed11
12 1 Dark RoomDark Room 2 runes. SuperSecret Greed12
13 0.5 SheolSheol (except in Repentance) 2 Red Chests.
(in Repentance) 3 Red Chests.
File:SuperSecret Greed13.png
14 1 CellarCellar 2 trinkets. SuperSecret Greed14
15 0.5 CellarCellar A trinket. SuperSecret Greed15
16 1 Bedroom A bed. SuperSecret Greed16
17 1 I AM ERROR A trapdoor to the next floor. SuperSecret Greed17
18 0.5 BasementBasement 17 piles of poop. SuperSecret Greed18
19 0.25 (except in Rebirth)The ShopThe Shop A Golden Bomb. SuperSecret Greed19
20 0.5 (except in Rebirth)The ShopThe Shop A golden poop. SuperSecret Greed20
21 0.25 (except in Rebirth)The ShopThe Shop A Golden Key. SuperSecret Greed21
22 1 Secret Room A random item from the Greed mode Treasure Room pool. SuperSecret Greed22
23 1 ChestChest 2 Locked Chests. SuperSecret Greed23
24 1 CathedralCathedral 1 Eternal Heart. Only Eternal Hearts can spawn in this room. SuperSecret Greed24
25 1 WombWomb 1 Half Red Heart. Only Half Red Hearts can spawn in this room. SuperSecret Greed25
26 0.1 (in Repentance) Arcade 1 Golden Penny. SuperSecret Greed26

(in Repentance) Ultra Secret Rooms

Ultra Secret Rooms are special rooms that are not connected to any other rooms on the map. They can only be entered by using Collectible Red Key iconRed Key, Crystal KeyCrystal Key, Cracked KeyCracked Key or Soul of CainSoul of Cain to get to a red room adjacent to it, or teleporting directly into it with XVIII - The Moon?XVIII - The Moon?, despite not being red rooms themselves. Ultra Secret Room doors are automatically open and do not have to be opened. If teleported into with the card, the pathway back to the rest of the level is also opened. All items generated in them will be from the Angel Room item pool.

Ultra Secret Rooms attempt to generate connected to two valid red room locations that are directly next to any non-red room on the floor. Standard methods of mapping such as Collectible Blue Map iconBlue Map and Collectible The Mind iconThe Mind do not reveal them, but they can be located by Collectible Cracked Orb iconCracked Orb, Collectible Book of Virtues iconBook of Virtues wisps with the Collectible Book of Secrets iconBook of Secrets effect, or a Rune Shard. When found, they are marked by a red ? on the map.

Most often, there will be two red rooms which are adjacent to both the Ultra Secret Room and non-red rooms. These red rooms must connect to at least one unique non-red room. This mechanic is to help figure out the possible location of the Ultra Secret Room.

Additionally, all adjacent walls of the Ultra Secret Room must connect to a valid red room location.

  • In the event that no other valid location spaces, it is possible that only one red room connects the Ultra Secret Room and normal rooms.
  • It is possible for the Ultra Secret Room to generate such that it requires the player to traverse through at least two red rooms.

Layouts

Notes

  • Secret Rooms are found by bombing the middle of a wall in a standard size room. For larger size rooms, divide the room mentally into the size of individual rooms to figure out where to bomb. For closet-size rooms, Secret Rooms will never be found by bombing the sides but may be found by bombing the wall at the end of the closet.
  • Rooms adjacent to Secret Rooms will always have a clear, walkable path to the middle of the wall where one can set a bomb. Secret Room entrances are never found in front of gaps, obstacles, or spikes. All the rooms next to a Secret Room must satisfy these requirements, so if one room near a suspicious gap in the map fails these requirements, then look elsewhere.
  • If there are no valid Secret Room locations surrounded by 3 or 4 rooms, it is possible for a Secret Room to be adjacent to only 1 or 2 rooms.
A secret room adjacent to only one room

A secret room adjacent to only one room

  • Collectible X-Ray Vision iconX-Ray Vision opens all available entrances to both the Secret Room and the Super Secret Room. The I Can See Forever pill does the same for the floor on which the pill was used. (in Afterbirth † and Repentance)Collectible Dog Tooth iconDog Tooth will play a howl sound effect if adjacent to a Secret Room or Super Secret Room, and (in Afterbirth † and Repentance)Collectible YO LISTEN! iconYO LISTEN! will hover over Secret Room entrances.
  • Teleportation items can randomly teleport Isaac into Secret Rooms, and XVIII - The MoonXVIII - The Moon card will always teleport Isaac to the Secret Room.
  • Secret Rooms are revealed on the map with Collectible Crystal Ball iconCrystal Ball, Collectible Book of Secrets iconBook of Secrets, XXI - The WorldXXI - The World card, XIX - The SunXIX - The Sun card, Collectible Spelunker Hat iconSpelunker Hat, Collectible Blue Map iconBlue Map, or Collectible The Mind iconThe Mind, but you'll still need to open their entrance.
  • (in Repentance)Collectible Red Key iconRed Key can be used to find Secret Rooms. Lack of red door frame means a Secret Room could have generated on the other side.
  • (in Repentance)Collectible Star of Bethlehem iconStar of Bethlehem sometimes reveals secret rooms as it can travel through them.
  • If Greed or Super Greed spawn into the Secret Room, you won't be able to exit it (like a Mini-Boss room), but once the fight ends, all the exits of the Secret Room will be accessible.
  • Secret Rooms can exist next to all types of rooms except Boss Rooms, allowing certain restricted rooms to be entered.
    • Even if you have no keys, it is possible to bomb into a locked special room should there exist an adjacent Secret Room. Leaving through the door will unlock the room without requiring a key.
    • It is possible to enter Curse Rooms without taking damage by bombing in from a Secret Room.
    • It is possible to access Challenge Rooms even if you don't meet the health requirements, but it is not possible to "steal" the items, as the hole will be blocked up as soon as the fighting stage begins. However, items can still be stolen by using Telepills or other teleportation items. The Challenge Room will not be accessible from the Secret Room if the Secret Room contained a fight with Super Greed. Boards will remain over the entrance to the challenge room even after the fight is over.
  • (in Repentance) Secret Rooms of all types do not exist in the Ascent.
  • Super Secret Rooms replace the dead-end room that would require the 2nd most rooms walked through from the start room to access, and cannot be connected to the secret room.
    • For reference, the Boss Room takes the dead-end room that would require the most rooms walked through, and the Shop takes the room that would require the 3rd most. This means that the Super Secret Room is equally as far or further from the start room than the Shop. It also means the Super Secret Room tends to be close to the Boss Room. Loops and large rooms connected to more than one room on any given side can tamper with this logic, however.
  • Super Secret Rooms can have layouts from floors the player hasn't unlocked yet.

Trivia

  • In the original The Binding of Isaac, Secret Rooms worked differently; if the player left a room after opening a Secret Room entrance, the entrance would disappear. To access the room again for any purpose, the player needed another bomb to reopen the entrance.

Seeds

PC Normal mode only 927Q 481S (Secret Room above Treasure Room is not attached to any others)

PC Hard mode only 2CC7 S7YG (Secret room is attached to only one room; located on the eastern wall in the most eastern room starting from the spawn room)

PC Hard mode only 419H 1DQM (Collectible Red Key iconRed Key in Curse Room on your left, use it on the right of the Curse Room and the Ultra Secret Room will open up)

Bugs

Bug Bug! After defeating an Angel spawned in a Super Secret Room, the music will not return to the floor's regular music.
Bug Bug! Teleporting to the Super Secret Room in Greed or Greedier Mode, when the room is generated behind a still-locked Treasure Room, will trap the player inside.
Bug Bug! Sometimes Ultra Secret Room is not adjacent to four valid red rooms. (Observed on the Ultra Secret Room on the first floor of seed "Hard mode only L7QW 811W")


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