Binding of Isaac: Rebirth Wiki
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(in Repentance)

Salvation is an unlockable passive item added in The Binding of Isaac: Repentance.

Effects[ | ]

  • Isaac receives an angelic halo around him.
  • When an enemy comes in contact with the halo, a beam of light starts to form above them. If they stay in the halo for about a second, a beam of light will strike down on them, dealing 3.5 damage and creating 4 more beams that shoot out in all cardinal directions.
    • The initial beam of light does 3.5 damage per tick (up to 15 times) and the others deal 1.75 damage per tick (up to 15 times).
      • If an enemy is standing in the center of all the light beams, they will take a total of 152.5 damage.
  • Each time Isaac takes damage, the halo will grow in size, up to a maximum of 10 times. The halo size will reset after leaving the floor.
  • This item belongs to the SeraphimSeraphim set. Collecting three items from this set will transform Isaac into an angel.

Synergies[ | ]

  • Collectible Camo Undies iconCamo Undies: Damaging enemies with Salvation will not take away Isaac's camouflage.
  • Collectible Dark Arts iconDark Arts: Stays in effect even while using Dark Arts, allowing Isaac to deal more damage to nearby enemies while invulnerable.
  • Collectible Gnawed Leaf iconGnawed Leaf: The light beams trigger even when Isaac is a statue.

In-game footage[ | ]

Trivia[ | ]

  • The item resembles the Ichthys symbol, which was a symbol used by early Christians, and is associated with Jesus Christ.
  • The halo produced by the item resembles Jesus' Crown of Thorns, and the filename for the effect's graphics is halo_thorns.png.
  • Boss Dogma ingameDogma and its television will have a wavy and distorted appearance while in range of Salvation.
  • Salvation is especially effective against segmented bosses, as each segment can be targeted by an initial beam, and the cardinal beams deal extra damage by damaging other segments.

Bugs[ | ]

Bug Bug! When Collectible Pause iconPause is used with Salvation it creates a second halo that stays in place where Isaac used "Pause" which lasts for the active item's duration. Moreover both halos are flashing and can not interact with enemies for the duration.


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