On pickup, fully heals Isaac and gives him a temporary +21.6 damage up.
The damage upgrade scales down to 0 over the course of three minutes. Due to how the damage formula, works, the damage upgrade scales down faster over time, starting at -~0.015 per half second and increasing to -~.1 per half second as the bonus approaches 0.
This page was last edited on 5 April 2021, at 22:51.
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