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Fire Emblem Warriors: Three Hopes - The Loop
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Attributes |
Health | Damage | Tears | Range | Shot Speed | Speed | Luck | Hidden Attributes |
Range determines how long tears will travel before landing and is represented by a bow and arrow.
This attribute's name is misleading because Range determines the time that a shot stays in the air rather than the "distance" that it travels. The effective Range is calculated based on said travel time, Shot Speed, and Tear Height. Range cannot be lowered below 5.0 but has no upper limit.
Range now represents how many tiles a tear will travel. Range cannot be lowered below 1.0, but has no upper limit.
Extremely high Range makes Isaac's tears start so high in the air they can cross over obstacles as if they were spectral, but they won't go through room walls. Once the tears fall down, they will start hitting obstacles again. This compounds with Tear Height.
Each character's base Range is as follows:
-
Azazel: The mini-blood barrage doesn't calculate its Range the same way as normal tear attacks, so his Range stat is misleading. His attack has a much shorter Range than other characters with the same value.
-
Eden and
Tainted Eden: Range is a random value between 5.0 and 8.0, inclusive.
-
The Forgotten and
Tainted Forgotten: Their melee attacks don't calculate their Range the same way as normal tear attacks, and their actual attack Range is far less than other characters with the same value.
-
Tainted Azazel: The blood barrage has unlimited Range, so his Range stat isn't commonly relevant.
-
Tainted Soul: Incapable of firing tears.
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Range |
---|---|
![]() ![]() ![]() |
17.75 |
![]() |
18.75 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
23.75 |
-
Azazel: The mini-blood barrage doesn't calculate its Range the same way as normal tear attacks, so his Range stat is misleading. His attack has a much shorter Range than other characters with the same value.
Eden: Range is a random value between 18.75 and 28.75, inclusive.
The Forgotten: The melee attack doesn't calculate its Range the same way as normal tear attacks, and their actual attack Range is far less than other characters with the same value.
Items That Affect Range[]
Activated Items[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
Telepathy for Dummies | 5.100.192 | ![]() |
Temporary psychic shot | Gives homing tears for the current room. ![]() |
1 |
![]() |
5.100.406 | ![]() |
Reroll stats | Re-rolls Isaac's damage, tears, range, and speed. | 2 |
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5.100.481 | ![]() |
109 | Displaces enemy sprites for the current room, randomly increases one stat and decreases another. | 0 |
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5.100.625 | ![]() |
I'm a big boy now! | Gigantifies Isaac for 30 seconds, increasing damage and range while lowering tears, granting invulnerability, and allowing Isaac to crush enemies and obstacles he walks on. The effect persists between rooms. | 4 |
Passive Items[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
Anemic | 5.100.214 | ![]() |
Toxic blood | ![]() ![]() |
1 |
Blood Clot | 5.100.254 | ![]() |
DMG + range up | Tears fired from the left eye have +1 flat damage, +5 range, and +0.5 tear height. | 2 |
Capricorn | 5.100.307 | ![]() |
All stats up | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
3 |
Cricket's Body | 5.100.224 | ![]() |
Bursting shots + tears up | When tears hit an object or deplete their range, they spawn 4 smaller tears, whose range and damage scale with Isaac's. ![]() ![]() |
3 |
Dead Onion | 5.100.336 | ![]() |
Toxic aura tears | Grants piercing and spectral tears. Increases tear size (without increasing damage) while greatly reducing range and shot speed. | 3 |
Godhead | 5.100.331 | ![]() |
God tears | ![]() ![]() |
4 |
Jesus Juice | 5.100.197 | ![]() |
Damage + range up | +0.5 damage, +0.25 range, +0.5 tear height. | 2 |
Libra | 5.100.304 | ![]() |
You feel balanced | Gives 6 ![]() ![]() ![]() |
1 |
Magic Mushroom | 5.100.12 | ![]() |
All stats up! | Makes Isaac bigger. Adds one Red Heart Container, +0.3 Damage, x1.5 damage multiplier, ![]() ![]() |
4 |
Mini Mush | 5.100.71 | ![]() |
Speed + range up | Decreases Isaac's size, making him less likely to be hit. ![]() ![]() |
2 |
Missing No. | 5.100.258 | ![]() |
Syntax error | Randomizes all passive items and stats upon pickup and at the start of each succeeding floor. | 1 |
Mom's Contacts | 5.100.110 | ![]() |
Freeze effect | +0.25 range. Adds a chance to shoot petrifying tears, which stop enemies in place and prevent them from moving or attacking. | 3 |
Mom's Heels | 5.100.30 | ![]() |
Range up | +5.25 range, +0.5 tear height. ![]() |
1 |
Mom's Lipstick | 5.100.31 | ![]() |
Range up | +5.25 range, +0.5 tear height. ![]() ![]() |
1 |
Mom's Underwear | 5.100.29 | ![]() |
Range up | +5.25 range, +0.5 tear height. ![]() |
1 |
My Reflection | 5.100.5 | ![]() |
Boomerang tears | Gives Isaac's tears a boomerang effect. +1.5 range, +1 tear height, x1.6 shot speed multiplier. | 0 |
Number One | 5.100.6 | ![]() |
Tears up + range down | Grants +1.5 tears, but severely reduces range. | 2 |
Odd Mushroom | 5.100.121 | ![]() |
HP + DMG up, speed down | Grants one empty Heart container, +0.3 damage, +0.25 range, +0.5 tear height, and -0.1 speed. | 2 |
Roid Rage | 5.100.14 | ![]() |
Speed and range up | ![]() ![]() |
2 |
Sacred Heart | 5.100.182 | ![]() |
Homing shots + DMG up | ![]() ![]() |
4 |
Safety Pin | 5.100.339 | ![]() |
Evil + range + shot speed up | Grants one ![]() |
1 |
Synthoil | 5.100.345 | ![]() |
DMG + range up | +1 damage, +5.25 range, +0.5 tear height. | 3 |
The Halo | 5.100.101 | ![]() |
All stats up | Grants one full Red Heart container, +0.3 damage, +0.2 tears, +0.25 range, +0.3 speed, and +0.5 tear height. ![]() ![]() |
2 |
![]() |
5.100.369 | ![]() |
Transcendent tears | Grants spectral tears and increases range. Tears travel through walls and appear at the opposite side of the room. | 2 |
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5.100.440 | ![]() |
Matt's kidney stone | Randomly while firing tears, Isaac will stop firing and turn red, where he will charge and release a lot of 'tears' in one go. The burst of tears also includes a kidney stone, which deals a lot of damage. | 2 |
![]() |
5.100.394 | ![]() |
Directed tears | Isaac will automatically fire tears directed at a red target on the ground. The target can be moved with tear controls. +0.7 tears, +3.15 range. | 1 |
![]() |
5.100.355 | ![]() |
Range + luck up | +1.25 range, +0.5 tear height, +1 luck. ![]() ![]() |
2 |
![]() |
5.100.370 | ![]() |
Range + tears up | +0.7 tears, +5.25 range, +0.5 tear height, spawns 3 random types of ![]() |
3 |
![]() |
5.100.407 | ![]() |
Aura stat boost | Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range. | 3 |
![]() |
5.100.397 | ![]() |
Controlled tears | Isaac emits a beam from his face that his tears are bound to. ![]() ![]() |
3 |
![]() |
5.100.453 | ![]() |
Bone tears! | Increases Range. Tears turn into bones, which shatter into 1-3 bone shards upon hitting an enemy or obstacle. | 3 |
![]() |
5.100.455 | ![]() |
I remember this... | +1.5 range. Drops a Lucky Penny. | 2 |
![]() |
5.100.442 | ![]() |
Loss is power | ![]() ![]() ![]() ![]() |
1 |
![]() |
5.100.664 | ![]() |
All you can eat | +1 Red Heart Container and fully heals Isaac. Item pedestals also offer a random food item. Picking up a food item temporarily grants +3.6 damage and permanently boosts 2 stats. | 4 |
![]() |
5.100.671 | ![]() |
Power of love | Gives Isaac a permanent stat boost whenever he heals with ![]() |
2 |
![]() |
5.100.644 | ![]() |
+1 to lowest stat | Increases Isaac's lowest stat and drops either 3 ![]() ![]() ![]() |
1 |
![]() |
5.100.572 | ![]() |
DMG up + range up + controlled tears | Isaac's tears are now controlled mid-flight with tear controls. Also increases damage and range, but decreases shot speed. | 3 |
![]() |
5.100.716 | ![]() |
Spending power | Gives range, speed, or damage when buying things from a shop. Also spawns three coins and a ![]() |
3 |
![]() |
5.100.669 | ![]() |
All stats up | Adds a Red Heart Container, fully heals Isaac, and gives +0.2 Speed, +0.5 Damage, +0.5 Tears, +1.5 Range, +0.2 Shot Speed, and +1.0 Luck. Increases the chance of encountering a ![]() ![]() ![]() |
3 |
![]() |
5.100.686 | ![]() |
Power of faith | Gives Isaac a permanent stat boost whenever he picks up a ![]() |
2 |
![]() |
5.100.731 | ![]() |
DMG + range up | Tears fired from Isaac's right eye have +28% Damage, +7 Range, and -0.3 Shot Speed. | 2 |
![]() |
5.100.659 | ![]() |
Tear size + range up | +1.5 Range, Increases tear size. | 1 |
Trinkets[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Hook Worm | 5.350.26 | ![]() |
Zip zoop! | Tears move shifting left to right on a square-wave-like path. +10 Range (effective Range remains about the same). ![]() |
![]() |
5.350.66 | ![]() |
Pft | Increases range by 4 and decreases shot speed by .4. |
![]() |
5.350.65 | ![]() |
Floooooooooop! | Doubles Isaac's range and halves his tear height. |
![]() |
5.350.101 | ![]() |
I think it's broken | Provides a boost to all stats when Isaac's active item is completely uncharged. |
![]() |
5.350.96 | ![]() |
Foop foop! | Tears travel in a large spiral pattern and gain spectral, with a small chance to gain homing. ![]() |
![]() |
5.350.100 | ![]() |
It needs power | Provides a boost to all stats when Isaac's active item is fully charged. |
![]() |
5.350.132 | ![]() |
Mystery medicine | Grants a chance to gain a random syringe effect for the current room. |
![]() |
5.350.153 | ![]() |
A piece of her love | Grants the effects of a random Mom item each room. |
Other[]
- Range Up pills increase Range by
2.5
0.75, and Range Down pills decrease Range by
2
0.60.
In co-op, Long Baby will occasionally briefly increase Range, Shot Speed, and Tear Height. Dark Baby will occasionally briefly increase all stats, including Range. Dripping Baby will occasionally briefly grant
Anemic, increasing Range.
XI - Strength activates the
Magic Mushroom effect for the current room, which increases Range.
Huge Growth increases Range, Damage, and Isaac's size for the current room.