Binding of Isaac: Rebirth Wiki

(in Repentance)

Perfection is a trinket added in The Binding of Isaac: Repentance.

Effects[ | ]

  • Gives +10 luck.
  • This trinket is destroyed if Isaac takes non-self damage while holding it (i.e. getting hit by Monsters, walking on Spikes, getting hit by an explosion, etc.).

Notes[ | ]

  • This trinket can only be obtained by clearing 3 consecutive floors without taking damage. It will drop upon the final boss room of said consecutive floors being cleared.
    • In Greed Mode, it will drop after defeating the first boss of the third floor (DepthsDepths / NecropolisNecropolis / Dank DepthsDank Depths).
    • While playing co-op, everyone needs to play without taking damage for the trinket to spawn.
  • Blood Donation MachineBlood Donation Machines, Devil BeggarDevil Beggars, Hell GameHell Games, ConfessionalConfessionals, Curse RoomCurse Rooms, Sacrifice RoomSacrifice Rooms, Spiked ChestSpiked Chests, Bad Trip pills, White Fire PlaceWhite Fire Places and the door to MausoleumMausoleum/GehennaGehenna count as self-damage and won't destroy Perfection.
  • Every XL floor cleared counts as a single floor for the purposes of obtaining this trinket.
  • Perfection can intentionally be dropped if Isaac must take damage for whatever reason, allowing him to keep it.
  • Due to the unique method of obtaining it, Perfection can never naturally spawn as a Golden Trinket Golden Trinket.
  • 10 Luck is coincidentally the highest amount of luck Isaac can have that would help with room clear rewards paying out.
  • If Isaac holds multiple copies of Perfection via Collectible Mom's Purse iconMom's Purse or Collectible Belly Button iconBelly Button, upon taking a hit only one of them will get destroyed.
  • If Isaac gulps Perfection as he's taking damage (e.g. because of Collectible Marbles iconMarbles), the trinket will stay in your inventory as a passive item until the next instance of taking damage.
  • Damage taken by Found SoulFound Soul will reset cleared floors count, thus Perfection will not drop. However, Perfection itself will not be destroyed if Found Soul takes damage.

Synergies[ | ]

  • Collectible Blanket iconBlanket / Collectible Dogma iconDogma / Holy CardHoly Card / Collectible Holy Mantle iconHoly Mantle / Character The Lost iconThe Lost / Soul of the LostSoul of the Lost / White Fire PlaceWhite Fire Places / Wooden CrossWooden Cross: Losing the shield does not destroy Perfection.
  • Collectible Dull Razor iconDull Razor: Does not destroy Perfection.
  • Collectible Glowing Hourglass iconGlowing Hourglass: Makes it much easier to hold on to Perfection since, as long as it can be used in the room where you take damage before you leave, Isaac can reset to the previous room with the trinket intact.
  • Character The Lost iconThe Lost / Character Tainted Lost iconTainted Lost: Since these characters are likely to die instantly after taking a single hit, Perfection is almost guaranteed to drop after the third floor boss room is cleared and is also almost guaranteed to stay with them until their deaths.
    • This means getting luck based items at any point of the run, especially ones with luck scaling that tops out at about 10 luck, is a very good idea.
    • The ability to Smelt/Gulp trinkets will also add to the synergy, as there are many luck-based trinkets as well.
  • Collectible Rock Bottom iconRock Bottom: The +10 luck persists after switching trinkets as stats are locked to their highest values ever reached after picking Rock Bottom up. However, after losing Perfection, additional luck-ups will have no effect until the luck bonus lost is made up. (The stats are still being calculated behind the scenes, but until it surpasses the run's post-rock-bottom luck record, the record will be used instead).
  • Collectible Sharp Plug iconSharp Plug: Does not destroy Perfection.

Interactions[ | ]

  • Collectible Blood Oath iconBlood Oath: The forced damage will not destroy the trinket, or prevent its acquisition.

In-game footage[ | ]

Trivia[ | ]

  • Perfection is from the Antibirth mod. In Antibirth the trinket would continue to be dropped by every subsequent floor boss if damage was still not taken and every source of damage would destroy it.