Binding of Isaac: Rebirth Wiki
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(as of some update or other)
(Added 4.5 Volt as a sub synergy to items that do damage without firing.)
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| quote = Stop!
 
| quote = Stop!
 
| description = Freezes all enemies until a fire button is pressed.
 
| description = Freezes all enemies until a fire button is pressed.
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| quality = 1
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| tags = offensive
 
}}
 
}}
   
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==Effect==
 
==Effect==
* Stops all enemies until a fire button is pressed.
+
* Stops all enemies including bosses until a fire button is pressed.
 
** This does not affect troll bombs.
 
** This does not affect troll bombs.
 
** Touching frozen enemies will still damage Isaac.
 
** Touching frozen enemies will still damage Isaac.
 
** Co-op babies can fire without ending the effect.
 
** Co-op babies can fire without ending the effect.
  +
** Stops [[fireplaces]] from shooting projectiles.
** Bosses are affected.
 
  +
** Using {{I|Dark Arts}} will not stop the effect.
*** After 30 seconds, they will resume their actions while non-boss enemies (except [[Lil' Haunt (Enemy)|Lil' Haunt]]) are still paused.
+
** Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except [[Lil' Haunt (Enemy)|Lil' Haunt]]) are still paused.
  +
***{{Dlc|r}} All enemies resume actions after 30 seconds
  +
**{{C|The Forgotten}}'s Soul will be able to extend far past the normal limits of the chain when activated while {{C|The Soul}} is out.
   
 
== Notes ==
 
== Notes ==
  +
* New enemies generated during Pause being active will not be frozen and act normally. This applies for spawn-upon-death effects such as [[Attack Fly|Attack Flies]] created by a [[Moter]], or a Boss that stopped becoming frozen and began summoning enemies.
* Paused enemies will not have their [[damage scaling]] working effectively, making it highly effective against bosses that employ the mechanic.
 
 
* Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage [[Scolex]] on normally invulnerable parts.
 
* Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage [[Scolex]] on normally invulnerable parts.
  +
** The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
* This allows you to clear a room or do damage to a boss for 30 seconds if you have a way to deal damage without attacking, like an orbital or follower that attacks automatically.
 
  +
* Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.
  +
*Pausing in the room before entering the minecart in the {{Stage|Mines}} causes the minecart to freeze, trapping the player inside of it until they exit to the main menu.
   
 
== Synergies ==
 
== Synergies ==
  +
* {{t|Butter!|n}}: Using Pause with Butter! causes Pause to be dropped with no additional effect.
 
  +
*{{I|120 Volt}}: 120 volt continues to damage enemies even while paused, allowing for insane amounts of damage.
  +
*Items that can be used without firing, such a Mom's knife and orbitals can do massive amounts of damage.
  +
**Any item that does damage without firing + {{i|4.5 Volt}}: Pause can be recharged while the effect is active, allowing for potentially infinite uptime.
  +
*[[File:Collectible The Ludovico Technique icon.png|frameless|24x24px]] [[The Ludovico Technique]]: The giant tear keeps dealing damage in stopped time, making it for easy boss kills.
  +
  +
== Interactions ==
  +
  +
* {{i|book of virtues}}: Spawns green wisps on the middle ring. Wisps pause all enemies and enemy shots for 3 seconds when destroyed. This effect is not cancelled by shooting tears.
  +
  +
*{{I|Car Battery}}: No effect.
  +
  +
== Trivia ==
  +
This item is a reference to how a television channel can be paused with a TV remote.
  +
  +
== Bugs ==
  +
{{Bug|If you activate and resume "Pause" while an enemy emits projectiles, the bullets won't proceed with regular but instead extremely decreased speed. However, the will still pass intended range, which bypasses the effect of shot speed being reduced as it normally would with any items that slow projectiles down.}}
   
 
==In-game Footage==
 
==In-game Footage==
 
{{#ev:youtube|wM8lag6KUlI}}
 
{{#ev:youtube|wM8lag6KUlI}}
 
   
 
{{nav}}
 
{{nav}}
[[Category:Afterbirth †]]
 

Revision as of 03:52, 25 August 2021

(in Afterbirth † and Repentance)

Pause is an active item added in Afterbirth †.

Effect

  • Stops all enemies including bosses until a fire button is pressed.
    • This does not affect troll bombs.
    • Touching frozen enemies will still damage Isaac.
    • Co-op babies can fire without ending the effect.
    • Stops fireplaces from shooting projectiles.
    • Using (in Repentance)Collectible Dark Arts iconDark Arts will not stop the effect.
    • Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except Lil' Haunt) are still paused.
      • (in Repentance) All enemies resume actions after 30 seconds
    • Character The Forgotten iconThe Forgotten's Soul will be able to extend far past the normal limits of the chain when activated while Character The Soul (Character) iconThe Soul is out.

Notes

  • New enemies generated during Pause being active will not be frozen and act normally. This applies for spawn-upon-death effects such as Attack Flies created by a Moter, or a Boss that stopped becoming frozen and began summoning enemies.
  • Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage Scolex on normally invulnerable parts.
    • The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
  • Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.
  • Pausing in the room before entering the minecart in the Template:Stage causes the minecart to freeze, trapping the player inside of it until they exit to the main menu.

Synergies

  • (in Repentance)Collectible 120 Volt icon120 Volt: 120 volt continues to damage enemies even while paused, allowing for insane amounts of damage.
  • Items that can be used without firing, such a Mom's knife and orbitals can do massive amounts of damage.
    • Any item that does damage without firing + (in Repentance)Collectible 4.5 Volt icon4.5 Volt: Pause can be recharged while the effect is active, allowing for potentially infinite uptime.
  • Collectible The Ludovico Technique icon The Ludovico Technique: The giant tear keeps dealing damage in stopped time, making it for easy boss kills.

Interactions

  • (in Repentance)Collectible Book of Virtues iconBook of Virtues: Spawns green wisps on the middle ring. Wisps pause all enemies and enemy shots for 3 seconds when destroyed. This effect is not cancelled by shooting tears.

Trivia

This item is a reference to how a television channel can be paused with a TV remote.

Bugs

Bug Bug! If you activate and resume "Pause" while an enemy emits projectiles, the bullets won't proceed with regular but instead extremely decreased speed. However, the will still pass intended range, which bypasses the effect of shot speed being reduced as it normally would with any items that slow projectiles down.

In-game Footage