Binding of Isaac: Rebirth Wiki
(i added a synergy with 120 volt)
Tag: Visual edit
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Tag: Visual edit
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** Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except [[Lil' Haunt (Enemy)|Lil' Haunt]]) are still paused.
 
** Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except [[Lil' Haunt (Enemy)|Lil' Haunt]]) are still paused.
 
***{{Dlc|r}}All enemies resume actions after 30 seconds
 
***{{Dlc|r}}All enemies resume actions after 30 seconds
**{{C|The Forgotten}}'s Soul will be able to extend far past the normal limits of the chain when activated while the Soul is out.
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**{{C|The Forgotten}}'s Soul will be able to extend far past the normal limits of the chain when activated while {{C|The Soul}} is out.
   
 
== Notes ==
 
== Notes ==
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** The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
 
** The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
 
* Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.
 
* Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.
*Pausing in the room before entering the minecart in the [[Mines]] causes the minecart to freeze, trapping the player inside of it until they exit to the main menu.
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*Pausing in the room before entering the minecart in the {{Stage|Mines}} causes the minecart to freeze, trapping the player inside of it until they exit to the main menu.
   
 
== Synergies ==
 
== Synergies ==
   
* [[120 Volt|120 volt]]: 120 volt continues to damage enemies even while paused, allowing for insane amounts of damage.
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*{{I|120 Volt}}: 120 volt continues to damage enemies even while paused, allowing for insane amounts of damage.
   
 
== Interactions ==
 
== Interactions ==

Revision as of 13:13, 10 May 2021

(in Afterbirth † and Repentance)

Pause is an active item added in Afterbirth †.

Effect

  • Stops all enemies including bosses until a fire button is pressed.
    • This does not affect troll bombs.
    • Touching frozen enemies will still damage Isaac.
    • Co-op babies can fire without ending the effect.
    • Stops fireplaces from shooting projectiles.
    • Using (in Repentance)Collectible Dark Arts iconDark Arts will not stop the effect.
    • Bosses will resume their actions after 30 seconds have passed, while non-boss enemies (except Lil' Haunt) are still paused.
      • (in Repentance)All enemies resume actions after 30 seconds
    • Character The Forgotten iconThe Forgotten's Soul will be able to extend far past the normal limits of the chain when activated while Character The Soul (Character) iconThe Soul is out.

Notes

  • New enemies generated during Pause being active will not be frozen and act normally. This applies for spawn-upon-death effects such as Attack Flies created by a Moter, or a Boss that stopped becoming frozen and began summoning enemies.
  • Paused enemies will not have their damage scaling working effectively, making it highly effective against bosses that employ the mechanic.
  • Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage Scolex on normally invulnerable parts.
    • The health bars of multi-segmented bosses may not be updated properly, making it seem as if they died without running out of health.
  • Reducing a boss to zero health whilst they are paused will initiate their death animation but they will not die until a fire button is pressed or the 30 second timer has lapsed.
  • Pausing in the room before entering the minecart in the Template:Stage causes the minecart to freeze, trapping the player inside of it until they exit to the main menu.

Synergies

  • (in Repentance)Collectible 120 Volt icon120 Volt: 120 volt continues to damage enemies even while paused, allowing for insane amounts of damage.

Interactions

In-game Footage