Fo0dandDrug (talk | contribs) (→Effect) |
(→Bugs: not a bug, no boss plays their death animation when paused) |
||
Line 29: | Line 29: | ||
{{#ev:youtube|wM8lag6KUlI}} |
{{#ev:youtube|wM8lag6KUlI}} |
||
− | ==Bugs== |
||
− | {{bug|Mega Satan will not play his death animation if he is killed while paused.}} |
||
{{nav}} |
{{nav}} |
Revision as of 19:03, 20 March 2019
Pause is an active item added in Afterbirth †.
Effect
- Stops all enemies until a fire button is pressed.
- This does not affect troll bombs.
- Touching frozen enemies will still damage Isaac.
- Co-op babies can fire without ending the effect.
- Bosses are affected.
- After 30 seconds, they will resume their actions while non-boss enemies (except Lil' Haunt) are still paused.
Notes
- Paused enemies will not have their damage scaling working effectively, making it highly effective against bosses that employ the mechanic.
- Damage against paused multi-segmented bosses works unpredictably, most notably allowing you to damage Scolex on normally invulnerable parts.
- This allows you to clear a room or do damage to a boss for 30 seconds if you have a way to deal damage without attacking, like an orbital or follower that attacks automatically.
Synergies
- Butter!: Isaac drops Pause after using it, allowing him to fire tears to damage enemies while paused.
In-game Footage
The Binding of Isaac: Rebirth |
---|