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In a '''Mini-Boss Room''', any of the [[Bosses#Mini-Bosses|mini-bosses]] can be encountered, which consists of the Seven Deadly Sins, their Super variants, and [[Ultra Pride]].
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In a '''Mini-Boss Room''', any of the [[Bosses#Mini-Bosses|mini-bosses]] can be encountered, which consists of the [[Seven Deadly Sins]], their [[Seven Deadly Sins#Super Sins|Super variants]], and [[Ultra Pride]].
   
As opposed to most other special rooms, a player can't tell this type of room from the appearance of the door without items that reveal this information, like [[The Compass]] or [[Spelunker Hat]], making the encounter a surprise. Once entered, all doors will be barred with two horizontal wood planks and metal, making it impossible to escape by blasting them open with bombs.
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As opposed to most other special rooms, a player can't tell this type of room from the appearance of the door without items that reveal this information, like {{I|the compass}} or {{I|spelunker hat}}, making the encounter a surprise. Once entered, all doors will be barred with two horizontal wood planks and metal, making it impossible to escape by blasting them open with bombs.
   
 
It has three properties that are shared with many special rooms:
 
It has three properties that are shared with many special rooms:
*Not every floor contains a mini-boss room
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* Not every floor contains a mini-boss room.
*No floor may contain more than one
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* No floor may contain more than one.
*It is always a dead end, except for a fight against [[Greed]] or [[Super Greed]] in the [[Secret Room]].
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* It is always a dead end, except for a fight against [[Greed]] or [[Super Greed]] in the [[Secret Room]].
   
 
Standard Mini-Boss Rooms can spawn on any floor up to [[Chapter 5]]. In [[Chapter 6]], Mini-Boss Rooms do not appear except for Greed or Super Greed in the Secret Room. However, mini-bosses are frequently encountered as regular enemies.
 
Standard Mini-Boss Rooms can spawn on any floor up to [[Chapter 5]]. In [[Chapter 6]], Mini-Boss Rooms do not appear except for Greed or Super Greed in the Secret Room. However, mini-bosses are frequently encountered as regular enemies.
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==Notes==
 
==Notes==
 
* A door leading to a Mini-Boss Room cannot be bombed open.
 
* A door leading to a Mini-Boss Room cannot be bombed open.
** Using {{I|Dad's Key}} or a {{I|Get out of Jail Free Card}} can open the door.
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** Using {{i|Dad's Key}} or a {{p|Get out of Jail Free Card}} can open the door.
   
{{RoomNav}}
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{{nav|room}}
 
[[Category:Rooms]]
 
[[Category:Rooms]]
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 12:31, 29 April 2021

In a Mini-Boss Room, any of the mini-bosses can be encountered, which consists of the Seven Deadly Sins, their Super variants, and Ultra Pride.

As opposed to most other special rooms, a player can't tell this type of room from the appearance of the door without items that reveal this information, like Collectible The Compass iconThe Compass or Collectible Spelunker Hat iconSpelunker Hat, making the encounter a surprise. Once entered, all doors will be barred with two horizontal wood planks and metal, making it impossible to escape by blasting them open with bombs.

It has three properties that are shared with many special rooms:

  • Not every floor contains a mini-boss room.
  • No floor may contain more than one.
  • It is always a dead end, except for a fight against Greed or Super Greed in the Secret Room.

Standard Mini-Boss Rooms can spawn on any floor up to Chapter 5. In Chapter 6, Mini-Boss Rooms do not appear except for Greed or Super Greed in the Secret Room. However, mini-bosses are frequently encountered as regular enemies.

Notes