Binding of Isaac: Rebirth Wiki
Binding of Isaac: Rebirth Wiki
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Do NOT add any new seeds, unless... (details)

Do NOT add any hard numbers, unless... (details)

Add item, enemy etc. sprites via the standard upload interface and follow the guidelines.

All speculation belongs on discussion (talk) pages.


When adding a platform specific entry (like seeds or bugs) please use our platform tags:

{{plat|PC}} PC    {{plat|PS4}} PS4    {{plat|Vita}} Vita    {{plat|3DS}} 3DS    {{plat|Xbox}} XboxOne    {{plat|iOS}} iOS    {{plat|Switch}} Switch    {{plat|WiiU}} WiiU


When adding any changes introduced in Afterbirth or Afterbirth † (like synergies between new items, newly added synergies, or new monsters added to original floors) please use the corresponding tag:

{{dlc|a}}Added in Afterbirth    {{dlc|a+}}Added in Afterbirth †    {{dlc|r}}Added in Repentance

or the parameter in any related template:

| dlc = a    | dlc = a+    | dlc = r

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In a '''Mini-Boss Room''', any of the [[Bosses#Mini-Bosses|mini-bosses]] can be encountered, which consists of the [[Seven Deadly Sins]], their [[Seven Deadly Sins#Super Sins|Super variants]], and [[Ultra Pride]].
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In a '''Mini-Boss Room''', any of the [[Bosses#Mini-Bosses|mini-bosses]] can be encountered, which consists of the Seven Deadly Sins, their Super variants, and [[Ultra Pride]].
   
As opposed to most other special rooms, a player can't tell this type of room from the appearance of the door without items that reveal this information, like {{I|the compass}} or {{I|spelunker hat}}, making the encounter a surprise. Once entered, all doors will be barred with two horizontal wood planks and metal, making it impossible to escape by blasting them open with bombs.
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As opposed to most other special rooms, a player can't tell this type of room from the appearance of the door without items that reveal this information, like [[The Compass]] or [[Spelunker Hat]], making the encounter a surprise. Once entered, all doors will be barred with two horizontal wood planks and metal, making it impossible to escape by blasting them open with bombs.
   
 
It has three properties that are shared with many special rooms:
 
It has three properties that are shared with many special rooms:

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