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World of Warcraft: Dragonflight - The Loop
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Attributes |
Health | Damage | Tears | Range | Shot Speed | Speed | Luck | Hidden Attributes |
Luck affects a variety of chance-based effects and is represented by a 3-leaf clover.
The large majority of characters have a base Luck of 0. The following characters are exceptions:
Character | Luck |
---|---|
![]() ![]() ![]() |
-2 |
![]() ![]() |
-1 |
![]() |
1 |
-
Eden and
Tainted Eden: varies between -1 and 1, inclusive (including decimal values).
-
Cain's base Luck is technically 0, but he starts with
Lucky Foot, increasing his luck to 1.
Contents
Effects of Luck[]
Luck influences many different elements:
- Room drops: For calculating room drops, luck is capped between 0 and 10, with higher luck not only resulting in higher amounts of drops but also higher quality drops such as chests.
- Room drop rates are otherwise identical in Normal and Hard game modes, but Hard mode removes
66%/
33% of heart-type drops, replacing them with nothing.
For Jacob and Esau, the room drop rate depends on the total luck the 2 characters have.
- Room drop rates are otherwise identical in Normal and Hard game modes, but Hard mode removes
- Tear effect chance: The chance of shooting tears with status effects becomes more likely as Luck goes up. This scales up to 100% chance per tear in most cases with enough Luck.
- Most of the status inflicting effects require high Luck to activate on every tear.
- Since these effects persist on the enemies for a set amount of time regardless of the Tears stat, a fast rate of fire is often enough to affect an enemy indefinitely.
- Certain tear effect chances scale linearly with luck, while others scale exponentially with luck, meaning that it can take a lot of luck to notice a significant increase in activation rates.
- Tear items affected by Luck are:
Abaddon (Tears cause fear) - 100% at 85 Luck
Apple! (Razor tears) - 100% at 14 Luck
Ball of Tar (Tears slow enemies) - 100% at 18 Luck
Bird's Eye (Fire produced along with tear) - 50% at 10 Luck
The Common Cold (Poison tears) - 100% at 12 Luck
Dark Matter (Tears cause fear) - 100% at 20 Luck
Euthanasia (Needle tears) - 25% at 15 Luck
Evil Eye (Eye tears) - Slight increase with high Luck
Fire Mind (Chance that tears explode) - 100% at 13 Luck
Ghost Pepper (Fire produced along with tear) - 50% at 10 Luck
Holy Light (Tears inflict
Crack the Sky effect) - Maximizes at 50% at 9 Luck
Iron Bar (Tears confuse enemies) - 100% at 27 Luck
Lodestone (Tears cause enemy to become magnetized) - 100% at 5 Luck
Ocular Rift (Tears create rifts) - Slight increase with high Luck
Little Horn (Instant death tears) - Maximizes at 20% with 15 Luck
Loki's Horns (4-way tears) - 100% at 15 Luck
Mom's Contacts (Tears petrify enemies) - Maximizes at 50% with less than 20 Luck
Mom's Eye (Forwards and backwards tears) - 100% at 5 Luck
Mom's Eyeshadow (Tears charm enemies) - 100% at 27 Luck
Mom's Perfume (Tears cause fear) - 100% at 85 Luck
Mom's Wig (Spawn blue spiders while shooting) - 100% at 10 Luck
Parasitoid (Egg tears) - Maximizes at 50% with around 20 Luck
Spider Bite (Tears slow enemies) - 100% at 15 Luck
Tough Love (Teeth instead of tears) - 100% at 9 Luck
- Trinkets affected by Luck are:
Black Tooth (Poisonous double damage tear) - 100% at 32 Luck
Cain's Eye (
The Compass effect) - 100% at 3 Luck
Cartridge (
The Gamekid effect when hit) - 100% at 38 Luck
Eve's Bird Foot (Spawn a dead bird on killing an enemy) - 100% at 8 Luck
Isaac's Fork (Heal half a heart on clearing a room) - 100% at 18 Luck
Jawbreaker (Chance for tooth shot dealing x3.2 damage) - 100% at 9 Luck
A Missing Page (
The Necronomicon effect) - Maximizes at 50% with 50-60 Luck
Old Capacitor - Maximizes at 33% with 5 Luck
Ouroboros Worm (Chance to shoot homing tears) - 100% at 5 Luck
Pinky Eye (Poison tears) - 100% at 18 Luck
Push Pin (Spectral + Piercing tears) - 100% at 18 Luck
Red Patch (+1.8 Damage Up on taking damage) - 100% at 8 Luck
Samson's Lock (Chance for +0.5 Damage Up on killing an enemy) - 100% at 10 Luck
- Most of the status inflicting effects require high Luck to activate on every tear.
- Other items affected by Luck include:
Broken Modem: Higher luck increases the rate of freezing enemies and their shots.
Celtic Cross: The Celtic Cross grants its invulnerability more often with higher Luck, topping out at 100% at 27 Luck.
Gimpy: The Soul Heart/Black Heart drop chance upon taking damage increases with higher Luck, topping out at 50% at 22 Luck.
Midas' Touch: Poops generated by Isaac's actions have a chance to turn into Golden Poop, starting at 10% with 0 Luck up to 100% at 18 Luck.
Mystery Gift: Higher luck results in a lower chance of getting
The Poop or
A Lump of Coal.
Old Bandage: The Red Heart drop chance when you take a hit increases with higher Luck, topping out at 50% at 29 Luck.
Virgo: The shield activation chance increases with Luck, topping out at 100% at 10 Luck.
- Other items affected by Luck include:
However, Luck doesn't affect:
Fortune Telling Machine,
Portable Slot,
Shell Game,
Slot Machine: Their chance of giving a consumable don't increase with Luck. Only
Lucky Foot increases the winning chances with these machines.
- The activation chance of:
Fanny Pack,
Dry Baby,
The Mulligan,
Broken Watch,
Infamy,
Tech.5,
Guppy's Collar,
Undefined (for
I AM ERROR or
Black Market teleports),
We Need to Go Deeper! (Crawl Spaces |
Only on specific floor tiles),
Pandora's Box (as its effects are predetermined depending on which floor it's used on), and
Missing Page 2.
- Content from Chests, Pots, Mushrooms, Skulls, Blue Fires, Purple Fires,
Devil Rooms, and
Angel Rooms.
Beggars,
Devil Beggars,
Key Masters, and
Bomb Bums aren't affected by Luck.
Items that affect luck[]
Activated Items[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
![]() |
5.100.439 | ![]() |
What's inside? | Increases luck by 1 and doubles the effects of trinkets while held. When used, drops a random trinket on the ground. | 3 |
![]() |
5.100.481 | ![]() |
109 | Displaces enemy sprites for the current room, randomly increases one stat and decreases another. | 0 |
Passive Items[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
Latch Key | 5.100.343 | ![]() |
Luck up | Grants 1 Soul Heart and +1 luck. Spawns 2 Keys. | 2 |
Lucky Foot | 5.100.46 | ![]() |
Luck up | +1 luck. Increases chance of winning Shell Games and Fortune Tellers (independent from the luck stat).![]() |
2 |
Magic Scab | 5.100.253 | ![]() |
HP + luck up | Grants one full Red Heart container, +1 luck. | 2 |
Missing No. | 5.100.258 | ![]() |
Syntax error | Randomizes all passive items and stats upon pickup and at the start of each succeeding floor. | 1 |
![]() |
5.100.355 | ![]() |
Range + luck up | +1.25 range, +0.5 tear height, +1 luck. ![]() |
2 |
![]() |
5.100.492 | ![]() |
Yo listen! | +1 luck. Spawns a fairy familiar that points out ![]() ![]() |
2 |
![]() |
5.100.671 | ![]() |
Power of love | Gives Isaac a permanent stat boost whenever he heals with ![]() |
2 |
![]() |
5.100.632 | ![]() |
Luck up + you feel protected | Increases luck by 2.0. Provides immunity to burn, confusion, fear, and poison. | 2 |
![]() |
5.100.730 | ![]() |
DMG + luck up | +0.75 damage, +1 luck. | 3 |
![]() |
5.100.669 | ![]() |
All stats up | Adds a Red Heart Container, fully heals Isaac, and gives +0.2 Speed, +0.5 Damage, +0.5 Tears, +1.5 Range, +0.2 Shot Speed, and +1.0 Luck. Increases the chance of encountering a ![]() ![]() ![]() |
3 |
![]() |
5.100.588 | ![]() |
Radiant victory | Reveals the location of the Boss room. Upon defeating a boss, activates ![]() |
2 |
![]() |
5.100.686 | ![]() |
Power of faith | Gives Isaac a permanent stat boost whenever he picks up a soul heart. | 2 |
Trinkets[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
Lucky Toe | 5.350.42 | ![]() |
Luck up! | +1 Luck. Adds a chance to drop an extra pickup when opening a ![]() |
![]() |
5.350.145 | ![]() |
Luck way up. Don't lose it! | +10 Luck. If Isaac takes damage, the trinket is destroyed and its effect is removed. |
Other[]
- "Luck Up" pills increase luck by 1, and "Luck Down" pills decrease luck by 1.
- Putting a coin in the Donation Machine has a small chance to increase luck by 1.
Lucky Pennies increase luck by 1.
In co-op, Green Baby will occasionally briefly increase luck by 2. Dark Baby will occasionally briefly increase all stats, including luck.