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Fire Emblem Warriors: Three Hopes - The Loop
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Lost Soul is an unlockable passive item added in The Binding of Isaac: Repentance.
Effects[]
- Creates a ghostly familiar that closely follows behind Isaac. It dies in one hit, respawning at the start of the next floor.
- If Lost Soul survives until the start of the next floor, it rewards Isaac with one of the following:
- 3
Soul Hearts.
- 2
Eternal Hearts.
- A Treasure Room item or an Angel Room item.
- 3
Notes[]
- Floors completed during the Ascent count.
- Waiting until after the floor is cleared before picking up Lost Soul nearly guarantees a reward payout on the next floor.
- The ghost can take explosive damage from Isaac, e.g. via placing a
Bomb.
- If a new floor is entered and
Missing No. rerolls into this item, it will immediately give a reward.
Synergies[]
BFFS!: Gives Lost Soul a once-per-room shield, similar to
Holy Mantle.
- If BFFS! is dropped, the shield will still remain active until taking one hit of damage, acting similarly to
Holy Card.
- If BFFS! is dropped, the shield will still remain active until taking one hit of damage, acting similarly to
Forget Me Now: Restarting a floor causes Lost Soul to give a reward if it's alive when used.
Interactions[]
Box of Friends: Cannot duplicate the ghost and won't spawn a
Demon Baby, even when the ghost is dead.
Bursting Sack /
Skatole: Does not provide immunity to contact damage from spiders/flies to Lost Soul.
Chaos: Items dropped by Lost Soul are drawn from a random pool.
Child Leash: No effect.
Diplopia /
Crooked Penny: Picking up multiple Lost Souls has no effect, even if one died previously.
Duct Tape: No effect.
-
Tainted Forgotten: The ghost follows Tainted Forgotten, making it very difficult to protect.
In-game footage[]
Bugs[]
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If Lost Soul is killed before the segment with Mother's Shadow, it will respawn after Isaac returns to the normal floor. |
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Lost Soul can die if it touches projectiles generated by friendly enemies (spawned from ![]() |
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Swapping Lost Soul for another item as ![]() ![]() |
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