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==Synergies== |
==Synergies== |
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* {{t|Baby-Bender}}: Brimstone beams will home in on enemies. |
* {{t|Baby-Bender}}: Brimstone beams will home in on enemies. |
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− | * {{dlc|r}} {{i|Marked}}: Brimstone will be |
+ | * {{dlc|r}} {{i|Marked}}: While firing, Brimstone will be charged automatically and fired immediately upon full charge, the beam will now target the crosshair. |
==In-game Footage== |
==In-game Footage== |
Revision as of 06:44, 7 April 2021
Lil Brimstone is a passive item.
Effect
- Grants a familiar that fires a thin Brimstone beam. It needs to be charged up; it will not fire if Isaac is shooting a steady stream of tears.
- The beam deals 3.5 damage per tick and can strike an enemy up to 9 times, for a total of 31.5 damage.
- Unlike Brimstone, Lil Brimstone can start charging up a beam while still firing the previous one.
Notes
- Lil Brimstone was originally a special item, though this no longer applies in Afterbirth.
- The beam deals 2.5 damage per tick and can strike an enemy up to 8 times, for a total of 20 damage.
- Lil Brimstone can no longer charge whilst firing.
Synergies
- Baby-Bender: Brimstone beams will home in on enemies.
- Marked: While firing, Brimstone will be charged automatically and fired immediately upon full charge, the beam will now target the crosshair.
In-game Footage
Seeds
PC Z7F2 XHSN (Treasure room adjacent to spawn)
PC QPA0 XR37 (Treasure room adjacent to spawn)
PC SCFM KGAT (First floor treasure room)
PS4 MJH6 JJ00 (First floor treasure room)
Vita 43YG EGL6 (Treasure room adjacent to spawn)
3DS VS97 K7R4 (First floor treasure room)
Switch HKQV DHS9 (Second floor devil room)
Bugs
Bug! | Lil Brimstone sometimes gets stuck at the entrance of a door after removing a co-op player.[Check ingame] |
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Bug! | Lil Brimstone might be placed in the back of your follower train when exiting and entering the game.[Check ingame] |
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The Binding of Isaac: Rebirth |
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