Libraries are rooms that must be opened with a key. Items from the Library item pool can be found within, among other things, such as Cards and/or Runes or even enemies. Libraries have a 5% chance of appearing each floor. Certain Library layouts can only appear after unlocking certain store upgrades from donating to the Donation Machine.
Layouts[ | ]
The following room maps were made using Basement Renovator for cleaner viewing. Items generated in these rooms pull from the Library item pool.
ID | Shop Level | Weight | Contents | Image preview |
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0 | 0 | 1.0 | Two items side-by-side in the center, and one cobweb each in the bottom left and top right corners. | |
1 | 0 | 1.0 | One item and two Cards. | |
2 | 1 | 1.0 | Two items and one Little Battery. | |
3 | 0 | 1.0 | One item and two random batteries. | |
4 | 3 | 1.0 | Three items, surrounded by four Fire Places. | |
5 | 4 | 1.0 | Five items, one in the center available for free, and four in the corners trapped behind iron/key blocks. | |
6 | 1 | 1.0 | Two items, one each in the top left and bottom right corners, and two urns, one each in the bottom left and top right corners. | |
7 | 4 | 1.0 | Four items, trapped behind iron blocks and spikes. | |
8 | 0 | 1.0 0.25 |
Four Cards. | |
9 | 2 | 1.0 0.5 |
Two items, with a Key Master in the middle, and two cobwebs adjacent to the latter. | |
10 | 4 | 1.0 0.5 |
Five items at the top, all trapped behind iron/key blocks. | |
11 | 0 | 1.0 0.5 |
One item, surrounded by Maggots. | |
12 | 0 | 1.0 0.25 |
Four Cards in the middle, next to a cross made out of rocks. | |
13 | 0 | 1.0 | Two items at the bottom, surrounded by cobwebs, urns, and red Fire Places. | |
14 | 0 | 1.0 | Two items: one in the middle, next to two Fire Places, and one on the right, trapped behind rocks. | |
15 | 0 | 1.0 | Closet-sized room with two items.
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16 | 0 | 0.5 | Two items, a Bomb Bum, and each corner has a 50% chance to be either a cobweb or a random bomb. | |
17 | 0 | 0.5 | Two items and a Wooden Chest. |
Notes[ | ]
- From the outside, the library is identical in appearance to the Shop. One of the ways they can be distinguished is if Isaac has a mapping item such as Spelunker Hat or The Compass. Generally, the library will be closer to the starting room than the Shop.
- The library now has its own unique door.
- Once all items in the Library item pool have been picked up, items from the Treasure Room item pool will appear instead.
- Libraries are particularly useful for acquiring the Bookworm transformation.
- NO! now replaces all activated items inside the Library with passive items, which prevents all Library items from appearing other than Book of Virtues.
Trivia[ | ]
- The music that plays in the Library is the same as the one played in ending 14.
Rooms | ||||||
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Unlocked | Boss Room |
Mini-Boss Room |
Curse Room |
Sacrifice Room |
Closet |
Grave Room |
Locked | Treasure Room |
Shop |
Library |
Planetarium |
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Slotted | Arcade |
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Barred | Challenge Room |
Boss Challenge Room |
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Double-locked | Vault |
Dice Room |
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Double-boarded | Clean/Dirty Bedroom |
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Hidden | Secret Room |
Super Secret Room |
Crawl Space |
Black Market |
I AM ERROR |
Ultra Secret Room |
Post-boss | Devil Room |
Angel Room |
Boss Rush |
Blue Womb Entrance |
The Binding of Isaac: Rebirth |
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