Keys
Pickups |
Hearts | Coins | Bombs | Keys | Batteries | Pills | Cards/Runes | Chests | ![]() |
Keys are used to gain entry to many of the game's rooms, as well as open Locked Chests and Key Blocks.
Key | ID | Image | Worth | Additional Info | Unlocked By |
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Key | 5.30.1 | ![]() |
1 | ![]() ![]() ![]() |
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Key Ring | 5.30.3 | ![]() |
2 | Doesn't spawn naturally. Can only be found by using certain items or encountering certain rooms. | |
Golden Key | 5.30.2 | ![]() |
∞ | Will not add to the player's key count, but when picked up, it will allow the player to open any locked door, key block, or chest without spending any keys for the duration of the floor, even if the current number of keys is 0. There is a 1/50 chance for any given key pickup to be a golden key. | |
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5.30.4 | ![]() |
1 | Fully charges your currently held active item upon pickup.![]() ![]() |
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Trivia[edit | edit source]
Booster Pack #5 added an electrical graphical effect to Charged Keys.
Charged Keys start sparkling as soon as they spawn, helping players distinguish them from normal keys and prevent wasting charges.
Gallery[edit | edit source]
Bugs[edit | edit source]
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Charged Keys do not increment Key Bum's key count when picked up. |
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