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Binding of Isaac: Rebirth Wiki

Homunculus is a monster that has a small range of movement because it is attached to the wall or an Added in Afterbirth † Obstacle. Given enough time it will detach, shooting 6 blood shots in all directions and chasing quickly after Isaac. It leaves a small amount of Red Creep when it dies while attached or if it detaches itself.

Variations[]

Begotten[]

Begotten acts like Homunculus but doesn't leave Red Creep when it dies. When it detaches from the wall or Added in Afterbirth † Obstacle, it fires 6 blood shots in all directions, turns the room dark and becomes invisible. However, it temporarily becomes visible if it takes damage.

Notes[]

  • Added in Afterbirth † Homunculi and Begottens can spawn attached to rocks. If the rocks are destroyed before they are slain, then they will instantly detach and chase the player.
    • Homunculi can also be seen attached to poop and red poop, which can make it easier for them to detach prematurely if the player misses too much when shooting.
    • Begotten can be seen attached to skulls as well.
  • The Homunculi encountered in the Mr. Fred boss fight can only detach under Mr. Fred's command, not at free will.

Trivia[]

  • A homunculus is a very small human or humanoid creature.
  • Similar to Frowning Gapers and Nulls, Homunculi and Begottens are seen in a sleep-like state at the start of a room before they immediately open their eyes and attempt to pursue the player.
  • Begottens are the only non-boss enemies that can cast a "curse of darkness" effect.
  • Homunculi will still leave behind creep if re-rolled with 15►D10 D10.

Bugs[]

Bug Bug! If an Added in Afterbirth15►Explosivo Explosivo tear is stuck to a Begotten, when it becomes invisible, the tear will fall to the ground.
Bug Bug! Added in Afterbirth † In the "RoomEditor" modding tool, Homunculi cannot be placed.


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