Binding of Isaac: Rebirth Wiki

Health Stat Icon.png Health represents the amount of damage the player can take before dying. There are multiple different types of health in the game, each with their own pickups. The health bar is the visual representation of a player's health on the HUD, where hearts are arranged in two rows of six.

  • The order in which hearts are placed is, from left to right, Red Hearts (and empty Red Heart containers), Added in RepentanceRotten Hearts, then Eternal Hearts, then Soul Hearts, Black Hearts, and Added in Afterbirth †Bone Hearts (depending on the order in which they were picked up), then Added in RepentanceBroken Hearts. The top row is filled before the bottom row.
  • Hearts are lost in a certain order, which depends on the damage source.
  • The player can only hold a maximum of twelve hearts, and any permutation of the different types can be used. Picking up a Black or Soul Heart will refill a halved Black/Soul Heart (the other half is then placed at its right); Soul Hearts can replenish Black Hearts and vice versa.
  • The damage taken by Isaac depends on the item, hazard, or enemy and the specific attack used by the enemy, but in chapters 1 to 3, most sources deal half a heart of damage unless otherwise specified. From Chapter 4 onwards, all half-heart hits deal a full heart of damage.

Damage Order[]

There are two separate damage orders; the game uses these to determine which hearts to take when the player is damaged. In both orders, the bottom row of hearts is taken from first.

Normal Order[]

The first order is simple, and applies to most situations. Hearts are drained from right to left, with Added in Afterbirth †Bone Hearts having to be drained before their bone component is destroyed. The bottom row of hearts will always be drained first.

Alternate Order[]

The alternate order is more complicated and only applies under certain conditions. These conditions are if the player is holding Added in Afterbirth †Crow Heart Crow Heart, if the player takes damage from a Blood Donation Machine.png Blood Donation Machine, Devil Beggar.png Devil Beggar, or Added in Repentance Hell Game.png Hell Game, or if the player uses a self-damaging item such as Razor Blade Razor Blade or Blood Rights Blood Rights. This order will seek to drain Red Heart containers and Bone Hearts of the Eternal Hearts and Red Hearts which fill them. Once the player only has one half Red Heart, or if the player has a full Red Heart and the damage would destroy a full Red Heart, the game will start to follow the normal order again.

Red Heart damage taken in the alternate order can only remove the Devil Room Devil Room/Angel Room Angel Room chance if it is taken in the alternate order solely due to the player holding Added in Afterbirth †Crow Heart Crow Heart.

Added in RepentanceThe game now allows the player to remove the last half Red Heart, leaving them with no Red Heart health.

Added in RepentanceRotten Hearts are drained after Red Hearts, but before all other hearts.

Added in RepentanceEternal Hearts will now be drained only when they would be the only heart left otherwise. This means that if the player has an Eternal Heart and only half a Red / Soul / Black Heart, or only a Rotten Heart / Empty Bone Heart, then the Eternal Heart will be taken instead of the other heart.

Red Heart Containers[]

Full red heartHalf red heartEmpty red heart

Red Heart containers, or Red Hearts, are the main form of health for the majority of characters. If the player has only Red Hearts, the containers will be unfilled as damage is taken (but the containers themselves remain). Empty Red Heart containers can be refilled with Red Heart pickups. If Isaac takes a heart that would heal him for more than his current maximum health (for example, taking a Red Heart when he is only missing half a Red Heart worth of health), the excessive health will be wasted. The number of Red Heart containers can be increased with multiple items or Health Up pills or decreased with items, Health Down pills, having another player join a game as a baby, or trading them away in a Devil Room Devil Room or at an underground Black Market Black Market.

Soul Hearts[]

Full soul heartHalf soul heart

Soul Hearts are blue hearts that are appended to the end of the health bar. Unlike Red Hearts, Soul Hearts do not have containers, so once they're depleted, new ones must replace them. If Isaac has Red Hearts and half a Soul Heart, taking a full heart of damage will not remove any Red Hearts. Losing Soul Hearts does not count as damage for Devil Room Devil Room or Angel Room Angel Room appearance chances, but does count as damage taken for the Basement Boy, Spelunker Boy, Dark Boy, Mama's Boy, and Dead Boy achievements.

Black Hearts[]

Full black heartHalf black heart

Black Hearts are similar to Soul Hearts in that they are appended to the end of the health bar, are not permanent, and that losing them does not count as damage for Devil or Angel Room chances. However, when a Black Heart is depleted, The Necronomicon The Necronomicon effect is triggered, damaging all enemies in the current room. Picking up a Soul Heart while at half a Black Heart will complete the Black Heart and add half a Soul Heart, and vice versa. If Isaac is at his HP cap and any of his hearts are Soul Hearts, the Black Heart will replace the rightmost Soul Heart when picked up.

Eternal Hearts[]

Empty red heart

Eternal Hearts are the rarest variation of a heart. They always appear as half-hearts and, once picked up, can transform into a new Red Heart container in two ways: either by collecting a second Eternal Heart at the same level or by traveling to the next floor. Eternal Hearts are not permanent, cannot be refilled when lost and do not count for the limit of twelve hearts, instead overlapping the rightmost Red Heart container. If no Red Heart containers are available, the Eternal Heart will overlap the leftmost Soul Heart or Black Heart. If Isaac has 12 Red Heart containers and travels to a new floor with an Eternal Heart, Isaac will heal one Red Heart but will not gain another Heart Container. If Isaac is at full health, the Eternal Heart will simply disappear.

An Eternal Heart will be used up the first time Isaac takes Red Heart damage (but is not lost by taking Red Heart damage if Isaac has no Red Heart containers). Health removal from Devil Room deals will not drain an Eternal Heart; rather, the Eternal Heart is appended onto the end of the next Red Heart. An Eternal Heart cannot keep Isaac alive on its own; making a deal with the Devil which drains all hearts except the Eternal Heart will kill Isaac. Removed in Repentance This also means that using a Blood Donation Machine.png Blood Donation Machine or activated items like the Razor Blade Razor Blade will drain the Eternal Heart, even if Isaac has full health and Soul Hearts.

Added in Afterbirth † Since Bone Hearts are treated as Red Heart containers, Eternal Hearts will be appended to the rightmost Bone Heart even if there are Soul and Black Hearts between it and any Red Hearts.

Added in Repentance Blood Donation Machine.png Blood Donation Machines and other items and devices that take red hearts directly will ignore Eternal Hearts, even if Isaac has no other red hearts left. However, an eternal heart will still be taken if Isaac's only other health is worth one half-heart, meaning that you cannot have just an eternal heart and no other health.

When playing as Tainted Magdalene Tainted Magdalene, Eternal Hearts won't be drained even if there is no other leaking health left.

Gold Hearts Added in Afterbirth[]

Empty red heart

Gold Hearts are unlocked by completing the Added in AfterbirthXXXXXXXXL XXXXXXXXL challenge. Once picked up, the Gold Heart surrounds Isaac's rightmost heart. The Gold Heart does not prevent damage, but when the heart that the Gold Heart surrounds is depleted, several Penny Pennies will spawn and nearby enemies will be changed to gold statues that release Pennies upon death, similar to the Midas' Touch Midas' Touch effect. Some other methods of losing hearts, such as a non-red heart being "pushed off" the health bar by an HP up or removing hearts via items such as Converter Converter or Added in Afterbirth †Potato Peeler Potato Peeler, will also trigger the effect. Gaining additional hearts that go after the rightmost heart will move the Gold Heart to the newly rightmost heart.

Added in Afterbirth † Gold Hearts that surround Bone Hearts will not be used if the red health inside them is removed, instead triggering on the Bone Heart itself being removed.

Coin Hearts Added in Afterbirth[]

Full coin heartEmpty coin heart

Coin Hearts are a special heart type used exclusively by Keeper Keeper and Added in Repentance Tainted Keeper Tainted Keeper. Coin Hearts always take a full heart of damage from all sources, even with The Wafer The Wafer. They can only be replenished by acquiring money (either through picking up coins or obtaining items such as A Quarter A Quarter), which will consume one cent from the coin pickup for each heart restored. Removed in RepentanceThey are always treated as Red Hearts and can be sold in Devil deals or Black Market Black Markets.

See Keeper Notes for more information.

Bone Hearts Added in Afterbirth †[]

Full bone heartHalf bone heartEmpty bone heart

Bone Hearts are special Red Heart containers unlocked alongside The Forgotten The Forgotten, and are appended to the end of the health bar. Empty containers can be filled with Red Hearts and filled containers take three hits to deplete (or two hits against sources that deal a full heart of damage), but disappear permanently upon depleting. If a Bone Heart is only filled with half a heart or a Added in Repentance Rotten Heart, taking a full heart of damage will only empty it without destroying it. Bone Hearts, empty or full, are considered Red Hearts by most items Removed in Repentance but cannot be used for Devil deals or Black Market Black Markets. Bone Hearts will be emptied when picking up items that remove all Red Hearts, such as Abaddon Abaddon and Brittle Bones Brittle Bones. Losing Bone Hearts or the Red Hearts contained within will not affect the chance to find a Devil Room Devil Room or Angel Room Angel Room, with the exception of The Forgotten who receives a penalty for a Bone Heart breaking. Acquiring an empty Red Heart container while you have a filled Bone Heart will fill the new heart and empty the Bone Heart. Any character with health can pick up bone hearts, but characters who cannot possess Red Heart Containers cannot fill them with Red Hearts.

Added in Repentance Bone Hearts can replace the rightmost Soul or Black Hearts if acquired while Isaac is at his HP cap. They can also be filled with Rotten Hearts. Bone Hearts count as Red Heart containers when paying for items with health, unless the character can't have Red Heart containers.

Rotten Hearts Added in Repentance[]

Rotten heart2.png

Rotten Hearts are special Red Hearts unlocked by entering Corpse Corpse for the first time. Rotten Hearts spawn two friendly Blue Flies for each one that Isaac possesses upon clearing a room. They can be used to fill empty Red Heart containers or replace the rightmost Red Heart if there are no empty containers. It is not possible to have half a Rotten Heart; rather, each Rotten Heart is equivalent to half a heart. Normal hits will fully deplete them and hits which would deal a full heart of damage will deplete two Rotten Hearts or, if Isaac has only one Rotten Heart, a Rotten Heart and half a red heart. Losing Rotten Hearts will not affect the chance to find a Devil Room Devil Room or Angel Room Angel Room.

Broken Hearts Added in Repentance[]

Broken Heart.pngBroken Coin Heart.png

Broken Hearts are special Red Heart containers that only appear when using Magic Skin Magic Skin, Heartbreak Heartbreak, or a VI - The Lovers? VI - The Lovers? card. Broken Hearts are considered empty Red Heart containers, but cannot be removed or refilled under normal circumstances. They cannot be used for any Devil Deals, they cannot be refilled with any form of Heart, or replaced by any Heart Container. They are permanently applied to the character for the rest of the run, even after using items that can revive or change the current character. They also do not let you benefit from stat upgrades for having empty red heart containers like Adrenaline Adrenaline. The only way to remove them is to donate to a Confessional.png Confessional, which has a chance to remove them with each donation. Replacing all 12 Heart Container slots with Broken Hearts will cause Isaac to instantly die and if revived, Isaac will have 1 of the Broken Hearts removed and have half a Soul Heart take its place.

Unlockable Achievements[]


  • Upon entering a room with only half a heart left, a small yellow spot, presumably urine, will appear underneath Isaac.
    • If Isaac has Added in AfterbirthKidney Stone Kidney Stone, a bloodstain will appear instead of urine.
    • Added in Afterbirth † As Eve Eve and Added in Repentance Tainted Eve Tainted Eve, a bloodstain will appear instead of urine.
  • Added in Repentance Eternal Hearts have a special animation if used by a character who cannot use red hearts, where the animation of the hearts joining together will show their respective heart type.
  • Removed in Repentance There is an unused half Coin Heart graphic left in the files.
  • The most amount of hearts Isaac can have on one heart slot is a Bone, Gold, Eternal, Rotten heart.

Isaac leaving a urine puddle at low health.


Bug Bug! A Gold Heart surrounding a Soul, Black, or empty Bone Heart will be used if a Red Heart is depleted via the alternate order before the rightmost heart is lost.
Bug Bug! Removed in Repentance Losing many hearts at once, such as via Dead Cat Dead Cat or a Hematemesis pill, while having a Gold Heart will trigger the Gold Heart loss effect many times at once, showering the player in coins.