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| id = 331 |
| id = 331 |
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| quote = God tears |
| quote = God tears |
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− | | description = Grants [[homing tears]] with a damaging halo. +0.5 [[ |
+ | | description = {{dlc|nr}} Grants [[homing tears]] with a damaging halo. +0.5 [[Damage]], -0.3 [[Tears]] -0.3 [[Shot Speed]], +0.8 [[Tear Falling Speed]], and +1.2 [[Range]].<br>{{dlc|r}} Grants [[homing tears]] with a damaging halo. +0.5 [[Damage]], -0.3 [[Tears]], and -0.3 [[Shot Speed]]. |
| quality = 4 |
| quality = 4 |
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| tags = summonable offensive angel |
| tags = summonable offensive angel |
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+ | | devil price = 1, r: 2 |
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| unlocked by = Godhead |
| unlocked by = Godhead |
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}} |
}} |
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+ | {{cit|up}} |
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− | '''Godhead''' is an unlockable passive [[item]]. |
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== Effects == |
== Effects == |
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− | * +0.5 [[ |
+ | * +0.5 [[Damage]]. |
− | * -0.3 [[ |
+ | * -0.3 [[Tears]]. |
− | * |
+ | * -0.3 [[Shot Speed]]. |
− | * {{dlc| |
+ | * {{dlc|nr}} +1.2 [[Range]]. |
− | * |
+ | * {{dlc|nr}} +0.8 [[Tear Falling Speed]]. |
− | * +0.8 [[tear height]]. |
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* Grants [[homing tears]]. |
* Grants [[homing tears]]. |
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* Tears gain a damaging aura. |
* Tears gain a damaging aura. |
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== Notes == |
== Notes == |
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− | * {{dlc|nr}}Godhead is a [[special item]]. |
+ | * {{dlc|nr}} Godhead is a [[special item]]. |
* The damaging aura gets bigger with items that make tears bigger, e.g. {{i|Cricket's Head}}, {{i|Polyphemus}}, and {{i|Pupula Duplex}}. |
* The damaging aura gets bigger with items that make tears bigger, e.g. {{i|Cricket's Head}}, {{i|Polyphemus}}, and {{i|Pupula Duplex}}. |
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− | *{{dlc|nr}}The aura deals |
+ | * {{dlc|nr}} The aura deals 30% of Isaac's damage 15 times per second. |
− | *{{dlc|r}} The aura deals |
+ | * {{dlc|r}} The aura deals 2 damage 30 times per second. |
== Synergies == |
== Synergies == |
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* {{i|Compound Fracture}}/{{i|Cricket's Body}}/{{i|The Parasite}}: Main tears and burst tears retain all effects. |
* {{i|Compound Fracture}}/{{i|Cricket's Body}}/{{i|The Parasite}}: Main tears and burst tears retain all effects. |
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* {{i|Explosivo}}/{{i|Mucormycosis}}: Causes damaging aura to grow once attached to an enemy. |
* {{i|Explosivo}}/{{i|Mucormycosis}}: Causes damaging aura to grow once attached to an enemy. |
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− | * {{i|Euthanasia}}: |
+ | * {{i|Euthanasia|a+nr}}: The aura of a needle tear will also do triple damage, but does not cause tear burst or instant kill. |
− | * {{i|Glass Cannon}}: The huge tear gains the homing ability and |
+ | * {{i|Glass Cannon}}: The huge tear gains the homing ability and a much larger, more powerful damaging aura. |
− | * {{i|Lachryphagy}}: Fired tears and burst tears retain aura and homing effect. |
+ | * {{i|Lachryphagy}}: Fired tears and burst tears retain aura and homing effect. |
+ | ** [[Piercing tears]]: When a tear bursts, the 8 smaller tears' auras can stack, doing massive damage to enemies within. |
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* {{i|The Ludovico Technique}}: Tear increases in size and gains the damaging aura effect. |
* {{i|The Ludovico Technique}}: Tear increases in size and gains the damaging aura effect. |
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− | **{{dlc|r}} Tear also gains homing effect. May cause |
+ | ** {{dlc|r}} Tear also gains homing effect. May cause the tear to get stuck near enemies. |
* {{i|A Lump of Coal}}: The size and damage of the aura increases as long as the tear is on screen. |
* {{i|A Lump of Coal}}: The size and damage of the aura increases as long as the tear is on screen. |
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− | *{{T|Pulse Worm}}: The aura |
+ | * {{T|Pulse Worm}}: The aura increases and decreases in size. |
− | * {{i|Saturnus}}: The orbiting tears |
+ | * {{i|Saturnus}}: The orbiting tears also have the damaging aura, but without the homing effect. |
== Interactions == |
== Interactions == |
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* {{i|Dr. Fetus}}: Bombs retain the homing effect, but don't receive a damaging aura. |
* {{i|Dr. Fetus}}: Bombs retain the homing effect, but don't receive a damaging aura. |
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* {{i|Epic Fetus}}: The crosshair homes in upon enemies, but neither the crosshair nor the missiles receive the damaging aura. |
* {{i|Epic Fetus}}: The crosshair homes in upon enemies, but neither the crosshair nor the missiles receive the damaging aura. |
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+ | * {{i|Gello}} / {{c|Tainted Lilith}}: The cosmetic change also is applied to Gello. |
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* {{i|Haemolacria}}: Main tear retains all effects, but burst tears do not. |
* {{i|Haemolacria}}: Main tear retains all effects, but burst tears do not. |
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− | **{{dlc|r}} Burst tears also retain all effects. |
+ | ** {{dlc|r}} Burst tears also retain all effects. |
* {{i|Mom's Knife}}: Knife retains the homing effect, but doesn't get the damaging aura. |
* {{i|Mom's Knife}}: Knife retains the homing effect, but doesn't get the damaging aura. |
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* [[Piercing tears]]: Once the tear hits the enemy, the aura also ceases to do damage to that particular target. |
* [[Piercing tears]]: Once the tear hits the enemy, the aura also ceases to do damage to that particular target. |
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− | **{{dlc|r}} Enemies |
+ | ** {{dlc|r}} Enemies can be damaged by the aura after being pierced, but only if the tear is no longer in contact. |
− | * {{i|Sinus Infection}}: The aura on booger tears stuck to an enemy won't hurt that particular enemy |
+ | * {{i|Sinus Infection}}: The aura on booger tears stuck to an enemy won't hurt that particular enemy, but still damages other enemies. |
* {{i|Technology}}/{{i|Technology 2}}/{{i|Tech.5}}/{{i|Tech X}}: Lasers retain the homing effect, but don't receive the damaging aura. |
* {{i|Technology}}/{{i|Technology 2}}/{{i|Tech.5}}/{{i|Tech X}}: Lasers retain the homing effect, but don't receive the damaging aura. |
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* {{i|Trisagion}}: Causes Godhead's aura to visually disappear; however, the aura is still there and can still damage enemies. |
* {{i|Trisagion}}: Causes Godhead's aura to visually disappear; however, the aura is still there and can still damage enemies. |
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== Trivia == |
== Trivia == |
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− | * Godhead is another term for Godhood or overall |
+ | * Godhead is another term for Godhood or overall divine nature. |
− | * |
+ | * Godhead bears resemblance to the [[wikipedia:Eye of Providence|Eye of Providence, Eye of God, or The Eye That Sees All]], a common Christian religious symbol. The three corners of the triangle may represent each part of the [[wikipedia:Trinity|Holy Trinity]]. |
⚫ | |||
− | *{{Dlc|nr|no context=}} Godhead is arguably the hardest/most grueling item to unlock in Rebirth and Afterbirth, as it requires having to kill every final boss, on Hard mode, with The Lost. |
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− | **{{dlc|r}} Repentance introduced {{I|Mega Mush}} and {{I|Death Certificate}}, which require earning all completion marks on Hard mode with a larger number of characters, making them harder to unlock. |
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⚫ | |||
− | **It could also be interpreted as a representation the consubstantial beings that make up the Christian God -- The Father, The Son, and The Holy Spirit. |
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* This item appears in the [[Afterbirth †]] release date trailer. |
* This item appears in the [[Afterbirth †]] release date trailer. |
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− | |||
− | == Seeds == |
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− | {{plat|PC}} {{mode|hard}} Z9GL MZCT (The Catacombs I Angel Room) |
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− | {{plat|PC}} {{dlc|a}} {{mode|normal|hard}} L8MZ JAF7 (The Basement I Angel Room (6 Sacrifices)) |
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− | {{plat|PC}} {{dlc|a}} {{mode|greed}} A1H7 Q9RK (First floor Golden Treasure Room) |
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− | {{plat|PC}} {{dlc|a}} {{mode|greed}} NDKO JTLQ (Second floor Treasure Room) |
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− | {{plat|PS4}} G2KQ M1J1 (Angel Room in The Catacombs I in a damageless run) |
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− | {{Plat|PC}} {{Dlc|a}} {{Mode|greed}} QVYS 00M1 (First floor Golden Treasure Room) |
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{{nav|the lost unlock}} |
{{nav|the lost unlock}} |
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− | [[ |
+ | [[Category:Special Items]] |
− | [[ |
+ | [[Category:Tear-modifying items]] |
Latest revision as of 20:04, 13 December 2023
Godhead is an unlockable passive item.
Effects[ | ]
- +0.5 Damage.
- -0.3 Tears.
- -0.3 Shot Speed.
- +1.2 Range.
- +0.8 Tear Falling Speed.
- Grants homing tears.
- Tears gain a damaging aura.
Notes[ | ]
- Godhead is a special item.
- The damaging aura gets bigger with items that make tears bigger, e.g. Cricket's Head, Polyphemus, and Pupula Duplex.
- The aura deals 30% of Isaac's damage 15 times per second.
- The aura deals 2 damage 30 times per second.
Synergies[ | ]
- Compound Fracture/Cricket's Body/The Parasite: Main tears and burst tears retain all effects.
- Explosivo/Mucormycosis: Causes damaging aura to grow once attached to an enemy.
- Euthanasia: The aura of a needle tear will also do triple damage, but does not cause tear burst or instant kill.
- Glass Cannon: The huge tear gains the homing ability and a much larger, more powerful damaging aura.
- Lachryphagy: Fired tears and burst tears retain aura and homing effect.
- Piercing tears: When a tear bursts, the 8 smaller tears' auras can stack, doing massive damage to enemies within.
- The Ludovico Technique: Tear increases in size and gains the damaging aura effect.
- Tear also gains homing effect. May cause the tear to get stuck near enemies.
- A Lump of Coal: The size and damage of the aura increases as long as the tear is on screen.
- Pulse Worm: The aura increases and decreases in size.
- Saturnus: The orbiting tears also have the damaging aura, but without the homing effect.
Interactions[ | ]
- Brimstone: Brimstone laser retains the homing effect, but doesn't receive the damaging aura.
- Dr. Fetus: Bombs retain the homing effect, but don't receive a damaging aura.
- Epic Fetus: The crosshair homes in upon enemies, but neither the crosshair nor the missiles receive the damaging aura.
- Gello / Tainted Lilith: The cosmetic change also is applied to Gello.
- Haemolacria: Main tear retains all effects, but burst tears do not.
- Burst tears also retain all effects.
- Mom's Knife: Knife retains the homing effect, but doesn't get the damaging aura.
- Piercing tears: Once the tear hits the enemy, the aura also ceases to do damage to that particular target.
- Enemies can be damaged by the aura after being pierced, but only if the tear is no longer in contact.
- Sinus Infection: The aura on booger tears stuck to an enemy won't hurt that particular enemy, but still damages other enemies.
- Technology/Technology 2/Tech.5/Tech X: Lasers retain the homing effect, but don't receive the damaging aura.
- Trisagion: Causes Godhead's aura to visually disappear; however, the aura is still there and can still damage enemies.
In-game Footage[ | ]
Trivia[ | ]
- Godhead is another term for Godhood or overall divine nature.
- Godhead bears resemblance to the Eye of Providence, Eye of God, or The Eye That Sees All, a common Christian religious symbol. The three corners of the triangle may represent each part of the Holy Trinity.
- The three corners of the triangle may also be a reference to The Mind, The Body, and The Soul items, as the colors of the corners match the colors of the items, that are also unlocked by The Lost.
- This item appears in the Afterbirth † release date trailer.
The Lost Unlocks | |||
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The Binding of Isaac: Rebirth |
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