Binding of Isaac: Rebirth Wiki
(Makes it clearer what the item does.)
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* {{dlc|nr}} Sets Isaac's health to half a heart with each use (half a Soul Heart if these are present but there are no Red Heart containers). This also removes any other {{E|Soul Heart}}s or {{E|Black Heart}}s, but not {{E|Eternal Heart}}s.
 
* {{dlc|nr}} Sets Isaac's health to half a heart with each use (half a Soul Heart if these are present but there are no Red Heart containers). This also removes any other {{E|Soul Heart}}s or {{E|Black Heart}}s, but not {{E|Eternal Heart}}s.
 
**{{dlc|a+nr}} If Isaac has no Red Hearts and at least one {{E|Bone Heart}}, only an empty Bone Heart remains.
 
**{{dlc|a+nr}} If Isaac has no Red Hearts and at least one {{E|Bone Heart}}, only an empty Bone Heart remains.
*{{dlc|r}} Upon taking damage, this item turns into {{i|Broken Glass Cannon}}, and Isaac will lose an additional 2 hearts of health on top of the damage he already took. This item no longer sets Isaac's health to half a heart on use. Isaac gains 1.5 range and leaves a trail of red [[creep]] behind him, identical to the effects of {{i|Anemic}} for the rest of the current room.
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*{{dlc|r}} Upon taking damage, this item turns into {{i|Broken Glass Cannon}}, and Isaac will lose an additional 2 hearts of health on top of the damage he already took. Isaac gains 1.5 range and leaves a trail of red [[creep]] behind him, identical to the effects of {{i|Anemic}} for the rest of the current room.
 
** If the damage from breaking Glass Cannon would result in death, Isaac will remain at half a heart, gaining half a soul heart if necessary. This does not apply if the damage Isaac took would be lethal before the extra damage is taken.
 
** If the damage from breaking Glass Cannon would result in death, Isaac will remain at half a heart, gaining half a soul heart if necessary. This does not apply if the damage Isaac took would be lethal before the extra damage is taken.
 
** Self-damage (e.g. from {{Machine|Blood Donation Machine}}s) will not break Glass Cannon.
 
** Self-damage (e.g. from {{Machine|Blood Donation Machine}}s) will not break Glass Cannon.

Revision as of 16:40, 28 December 2021

(except in Rebirth)
This article is about the item. For the challenge, see Glass Cannon (Challenge).

Glass Cannon is an activated item added in The Binding of Isaac: Afterbirth.

Effects

  • Fires a single high-damage piercing tear which can travel over obstacles.
    • The damage dealt by this tear is ten times Isaac's damage, plus a flat 10 damage.
    • The shot has an additional 1.5x size multiplier on top of damage-increased size.
  • (except in Repentance) Sets Isaac's health to half a heart with each use (half a Soul Heart if these are present but there are no Red Heart containers). This also removes any other Soul HeartSoul Hearts or Black HeartBlack Hearts, but not Eternal HeartEternal Hearts.
    • (in Afterbirth †) If Isaac has no Red Hearts and at least one (in Afterbirth † and Repentance) Bone HeartBone Heart, only an empty Bone Heart remains.
  • (in Repentance) Upon taking damage, this item turns into (in Repentance)Collectible Broken Glass Cannon iconBroken Glass Cannon, and Isaac will lose an additional 2 hearts of health on top of the damage he already took. Isaac gains 1.5 range and leaves a trail of red creep behind him, identical to the effects of Collectible Anemic iconAnemic for the rest of the current room.
    • If the damage from breaking Glass Cannon would result in death, Isaac will remain at half a heart, gaining half a soul heart if necessary. This does not apply if the damage Isaac took would be lethal before the extra damage is taken.
    • Self-damage (e.g. from Blood Donation MachineBlood Donation Machines) will not break Glass Cannon.

Notes

  • Glass Cannon can be fired diagonally, even without (in Afterbirth † and Repentance)Collectible Analog Stick iconAnalog Stick.
  • Shooting the Glass Cannon gives a slight knockback effect to Isaac, which can be dangerous in rooms with obstacles like spikes or Fire Places.
  • Getting hit while playing Character Keeper iconKeeper will result into a second coin heart being damaged on top of the damage he already took.

Synergies

  • (in Repentance)Collectible Book of Virtues iconBook of Virtues: Spawns white wisps on the middle ring. The wisps shatter in one hit and their tears deal 8 damage per shot, but if one of the wisps is destroyed, all the others are also destroyed. Does not affect wisps other than ones made by this item. Despite Glass Cannon having a timed charge, the wisps persist between rooms.
  • Collectible Chocolate Milk iconChocolate Milk: The current charge of Chocolate Milk affects Glass Cannon.
  • (in Afterbirth † and Repentance)Collectible Compound Fracture iconCompound Fracture / Collectible Cricket's Body iconCricket's Body / Collectible The Parasite iconThe Parasite: Tears fired by Glass Cannon will split.
  • Collectible Godhead iconGodhead: Creates a giant aura around Glass Cannon tears that almost fills up normal sized rooms.
  • (in Afterbirth † and Repentance)Collectible Lachryphagy iconLachryphagy: Glass Cannon will fire giant Lachryphagy tears. Tears are harder to feed as they will burst very quickly but they can be fed if you fire tears beforehand and then fire Glass Cannon into those tears.
  • Collectible Multidimensional Baby iconMultidimensional Baby: The Glass Cannon tears will be doubled by Multidimensional Baby.
  • Collectible Mysterious Liquid iconMysterious Liquid: Creates a large pool of creep when tears land.
  • Collectible Tiny Planet iconTiny Planet: Tears produced by Glass Cannon will orbit Isaac.

Interactions

In-game Footage

Trivia

  • Glass Cannon is a term used in video games for a character or entity that deals high amounts of damage but has very low defense.

Seeds

PC 9BJ3 WWHL (First floor Treasure Room, north of spawn)

Switch Greedier mode only JAWB DBJ6 (First Golden Treasure Room)

PS4 MAYW FFY4 (First Treasure Room, west of spawn)

Bugs

Bug Bug! (except in Repentance) Glass Cannon can be used to steal Devil Room items by using it to set your health to (in Rebirth and Afterbirth) half of a Soul Heart or (in Afterbirth † and Repentance) no health at all before you die. In the latter case, picking up any item that isn't a health upgrade will kill Isaac.
Bug Bug! (in Repentance) If Character Tainted Forgotten iconTainted Forgotten takes damage with the cannon held above his head, he will be unable to fire and unable to attack. Exiting and continuing will fix this.