watch 02:34
Fire Emblem Warriors: Three Hopes - The Loop
Do you like this video?
Play Sound
Player Effects |
Attributes | Flight | Temporary Buffs | Death |
Flight is an ability that can be gained by Isaac upon pick up of various items. When Isaac has flight, he can pass over all obstacles, including rocks, poop, and pits, and won't be damaged by hazards such as creep or spikes (except Sacrifice Room spikes). He can still be damaged by Fire Places and spike blocks. Azazel,
The Lost,
The Soul,
Tainted Lost, and
Tainted Soul start with the ability to fly.
Contents
Activated Collectibles that Grant Flight[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
A Pony | 5.100.130 | ![]() |
Flight + dash attack | Passively grants flight and increases speed to 1.5. Upon use, Isaac charges in the direction the pony is facing, giving invulnerability during the charge and dealing damage to enemies hit. | 2 |
The Bible | 5.100.33 | ![]() |
Temporary flight | On use, Isaac gains flight for the current room. Instantly kills ![]() ![]() ![]() ![]() |
1 |
The Pinking Shears | 5.100.107 | ![]() |
Cut and run | Gives flight for the current room, while turning Isaac's body into a fast, high damage familiar. | 2 |
White Pony | 5.100.181 | ![]() |
Flight + holy death | Passively grants flight and increases speed to 1.5. Upon use, Isaac charges in the direction the pony is facing, giving invulnerability during the charge while also creating damaging beams of light. | 2 |
![]() |
5.100.703 | ![]() |
Lost brother | Swaps between the current character and Esau Jr., who has +2 flat damage and flight. Characters have independent items and health. Dying as either character ends the run. | 2 |
Note: The Pony and White Pony passively grant flight while they are in Isaac's possession.
Passive Collectibles that Grant Flight[]
Name | ID | Icon | Quote | Description | ![]() |
---|---|---|---|---|---|
Dead Dove | 5.100.185 | ![]() |
Flight + spectral tears | Grants spectral tears and flight. | 3 |
Fate | 5.100.179 | ![]() |
Flight eternal | Grants flight and one ![]() |
3 |
Holy Grail | 5.100.184 | ![]() |
Flight + HP up | Grants flight and one Red Heart container. ![]() ![]() |
3 |
Lord of the Pit | 5.100.82 | ![]() |
Demon wings | Grants flight and +0.3 speed. | 3 |
Spirit of the Night | 5.100.159 | ![]() |
Scary | Grants spectral tears and flight. | 3 |
Transcendence | 5.100.20 | ![]() |
We all float down here... | Grants flight. | 3 |
![]() |
5.100.409 | ![]() |
I reward an empty vessel | Grants two ![]() |
2 |
![]() |
5.100.677 | ![]() |
The true out-of-body experience! | Causes Isaac to turn into a ghost if he gets hit while in an uncleared room, giving him flight and spectral tears and blocking the next hit he takes. | 2 |
![]() |
5.100.633 | ![]() |
Ascended | Grants flight, +0.1 speed, +2 damage, and the ![]() |
0 |
![]() |
5.100.643 | ![]() |
Awaken your faith | Grants flight and two ![]() |
4 |
![]() |
5.100.674 | ![]() |
Unfinished business | On death, Isaac's ghost is chained to his dead body and he can continue to fight with 1/2 of a heart, returning to life after 10 seconds. After it activates, it must be recharged by picking up a ![]() |
2 |
Trinkets that Grant Flight[]
Name | ID | Icon | Quote | Description |
---|---|---|---|---|
![]() |
5.350.118 | ![]() |
They are growing... | Upon killing an enemy, has a chance to grant flight for the rest of the room. |
![]() |
5.350.162 | ![]() |
Unleash your inner demon | When clearing a room, adds a chance to turn into ![]() |
Other Ways to Gain Flight[]
- Transforming into Guppy, Beelzebub,
Seraphim, or
Leviathan.
- Using
XII - The Hanged Man,
XV - The Devil? or
XIX - The Sun?.
In co-op, Noose Baby will occasionally briefly grant flight.