Obstacles |
Rocks | Poops | Fire Places | Cobwebs | TNT | Spikes | Blocks | ![]() |
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- Deals a half-heart of damage when touched.
- Can be extinguished by tears, bombs, or explosions.
- Chance to drop coins or hearts when extinguished.
- Piercing tears and
Explosivo shots can pierce through fire places and all of their variants.
Spectral tears, however, are blocked.
Spectral tears can now pierce through fire places.
Red Fire Place[]
- Can shoot red projectiles at medium speed at Isaac.
- They do not telegraph before firing shots.
Red Fire Places now have a bounce animation before firing.
They fire a projectile only once until Isaac re-enters the room.
- They do not telegraph before firing shots.
- Shots fired from a Red Fire Place will not spawn directly on the Red Fire Place, but rather near the fire.
- If Isaac stands too close when a Red Fire Place shoots, the bullet will spawn on Isaac, thus the bullet can't be dodged.
Pyromaniac makes Isaac immune to these bullets.
- Can be extinguished like normal Fire Places.
- Chance to drop coins or hearts when extinguished.
- Can rarely replace normal Fire Places.
Rarely, they'll appear in a room that needs to be cleared by pressing
Silver Buttons. When all are pressed, the Red Fire Places will turn into normal Fire Places.
Blue Fire Place[]
- Chance to drop a
Soul Heart when extinguished.
- Can only be put out by the following:
- Bombs/explosions and rock blasts such as from
Wait What?.
Little Horn tears.
Teleporting on top of it with
Stitches.
- Bombs/explosions and rock blasts such as from
Purple Fire Place[]
- Fires purple homing tears at Isaac that deal
a full
half a heart of damage.
They fire a projectile only once until Isaac re-enters the room.
- Chance to drop a
Soul Heart when extinguished.
- Can only be put out the same way as Blue Fire Places.
- Can rarely replace Blue Fire Places.
Rarely, they'll appear in a room that needs to be cleared by pressing
Silver Buttons. When all are pressed, the Purple Fire Places will turn blue.
White Fire Place[]
- When Isaac touches the flame, he "dies" and a ghost rises from his body. The player controls his ghost, which has the properties of
The Lost (flight, spectral tears, no health, and the
Holy Mantle).
- The ghost will not have Holy Mantle if it is not yet unlocked for The Lost.
- The ghost will not have Holy Mantle if the room has not been cleared.
- The ghost can't take a devil deal for free like The Lost can.
- The ghost can collect health pickups but these are applied to the main character once the player reverts to normal form.
- While a ghost, Isaac can enter the mirrored world.
- Completing and exiting a room outside of the mirror world will change Isaac back to normal.
- As a ghost, you may fly through the fire as if it were an empty tile, with no other effects.
- Cannot be extinguished by any means.
- Only appears in a 1x1 normal room of
Downpour II or
Dross II.
Notes[]
- All types of fire places deal 16 damage to enemies that come in contact with them.
Normal and Red Fire Places are automatically extinguished in flooded rooms (including most rooms in
Flooded Caves). Using
Flush! will immediately put out all Normal and Red Fire Places in the room.