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| quote = Flaming tears |
| quote = Flaming tears |
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| description = Grants [[Burn|flaming tears]] that deal [[burn]]ing damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. |
| description = Grants [[Burn|flaming tears]] that deal [[burn]]ing damage over time. Tears have a chance to explode on impact with an enemy, which creates a fire at the location of the explosion. |
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| pool = {{Treasure Room}} |
| pool = {{Treasure Room}} |
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Revision as of 21:21, 24 February 2018
Fire Mind is a passive item.
Effect
- Tears inflict Burn to enemies.
- Tears have a chance to explode on impact with an enemy, leaving behind fire.
- Explosions deal Isaac's current tear damage, in addition to the tear's hit.
- The fires deal 22 damage per tick.
- Isaac cannot take damage from the flame, but he will take damage from the explosion.
- Isaac gives a wide glow lighting up dark areas, such as those under the effects of the Curse of Darkness or the Dark One's attacks.
Notes
- The explosion effect chance depends on the luck stat, and goes up to 100% at 13 luck.
- An exploding tear does not actually set either the hit enemy or anything in the blast range on fire.
- The flame will transform Hoppers into Flaming Hoppers.
Interactions
- Angelic Prism: Fires created by Angelic Prism shots will deal damage to Isaac.
- Brimstone: Adds burn damage to the beam, but will not cause explosions.
- The Ludovico Technique: Tears retain the ability to ignite enemies and explode. Tears will respawn at Isaac's location after explosion.
- Mom's Knife: Overrides the explosion chance, but the knife can still set enemies on fire.
- Mysterious Liquid: Overrides the explosion chance, but tears can still set enemies on fire.
- When the Fire Mind tear explodes, a much larger pool of creep is left behind.
- Pupula Duplex: Doesn't turn tears into an arch as usual, but makes them much larger.
- Tech X: Overrides the explosion chance, but laser rings can still set enemies on fire.
- Tech.5: Laser will set enemies on fire.
- Technology: Adds burn damage to the beam, but will not cause explosions.
- Technology 2: Adds burn damage to the beam, but will not cause explosions. Tears will explode and burn as normal.
Synergies
- Cricket's Body: Each fractal tear has its own chance to explode. However if the main tear explodes, all fractal tears explode.
- Death's Touch: Adds burn damage to the scythes, but will not cause explosions.
- Scythes now properly explode.
- Dr. Fetus: All Dr. Fetus bombs will leave a flame behind after exploding, similar to the effect of Hot Bombs.
- Epic Fetus: The missile will leave behind a fire. Especially devastating against immobile enemies.
- Ipecac: All shots will be visually on fire and will always leave a flame when they explode.
- Lost Contact: Tears can explode when they destroy a enemy tear.
- Piercing Tears: Tears will pierce enemies and retain the chance to explode each time it hits an enemy.
- Pyromaniac: Explosions caused by the flaming tears will heal Isaac, serving as a powerful reusable healing effect.
Ingame Footage
Seeds
Template:PlatPC DL8L CLCC (Treasure room adjacent to spawn) Template:PlatPC VR7F GCCG (Treasure room adjacent to spawn) Template:PlatPC JZR8 QFXC (Treasure room adjacent to spawn) Template:PlatPC 8VA6 PJQS (Treasure room adjacent to spawn) Template:PlatPC P149 KNEY (First floor treasure room) Template:PlatPC WYJG LPZC (First floor treasure room) Template:PlatPS4 7RFL N6BV (Treasure room adjacent to spawn) Template:PlatVita ZLK1 ML0R (Treasure room adjacent to spawn) Template:Plat3DS GY9M EL7E (First floor treasure room; Curse of Darkness)
Template:MasterNav