Adds a golden tear every 20 tears fired, which causes enemies to turn gold and petrifies them for a few seconds (similar to Midas' Touch) at the cost of one Penny. Golden tears can still be fired if Isaac has no money.
Unlike other tear effects, golden tears are fired alongside regular tears rather than replacing a regular tear.
With multi-shot abilities, whichever tear is the 20th since previous will produce the additional golden tear.
If Isaac has no money, the golden tear does normal tear damage. If Isaac does have money, the golden tear deals 1.5x normal damage +10.
Enemies killed while golden will drop 1-4 coins.
Enemies killed while golden will drop 1-3 coins.
If Isaac has money, golden tears that hit enemies will drop a Penny, effectively returning the cost.
Notes[ | ]
Tears fired from items that cause multiple tears to be fired at once, e.g. 20/20, Monstro's Lung, etc., are counted.
The gold tear is not duplicated by said items.
The Forgotten has separate tear counters for The Forgotten and Soul.
Using this item is an easy way of unlocking Golden Razor after obtaining 99 coins, since it drains them by just shooting and with enough patience it will reduce their count to 0.
Hitting Armored Tuff Twins or The Shell will turn them into gold, and all armored segments will drop 1-3 coins.
Synergies[ | ]
Chocolate Milk: How much the 20th tear was charged determines the size and damage of the golden tear.
A coin shot is fired every 20 shots, but it's very likely to hit the bomb. This makes Eye of Greed drain money over time for no benefit, unless piercing is gained.
E. Coli/Flush!: Petrified enemies that are turned to poop don't drop coins.