Dice may refer to the following:
, an D1 activated collectible that duplicates 1 random pickup, trinket, or chest in the current room.
, an activated collectible that re-rolls each of Isaac's items into a random item from the D4 Treasure Room item pool.
, an activated collectible that replaces every The D6 item in the current room (not pickups or trinkets) with other random items corresponding to the current room's item pool.
, an activated collectible that has the same effect as the D6, but with a much shorter recharge and a chance to make the items disappear instead. Eternal D6
, an activated collectible that restarts the room and respawns all D7 monsters.
, an activated collectible that re-rolls Isaac's speed, range, tears, and damage. D8
, an activated collectible that turns all of the D10 monsters in a room into different ones.
, an activated collectible that re-rolls all D12 rocks in the current room into other obstacles.
, an activated collectible that randomizes all D20 pickups and chests within a room.
, an activated collectible that combines the effects of multiple dice items. D100
, an activated collectible that D Infinity acts like a random dice. acts like any selected dice item. , an activated collectible that transforms items in the current room into items with 1 lower internal ID number, skipping items that haven't been unlocked or are invalid. Spindown Dice
, a trinket that, when Isaac takes damage, gives a chance that either Cracked Dice , The D6 , D8 , or D12 effect will activate. D20 , a trinket that gives Isaac a chance to spawn a dice consumable for the duration of each new room. Dice Bag
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