Damage

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Health Tears Range Shot Speed Speed Luck Hidden Attributes

Damage Stat Icon.png Damage refers to the amount of damage each tear deals to enemies, and is represented by a sword. As damage increases, the size of the tears increases as well. However, tear size is not always a valid indication of how much damage your tears will do. Tears will grow and shrink when your damage changes, but tears of a certain size do not have a specific damage value, and two tears of the same size (in two different runs) are likely to have different damage values.

  • Polyphemus is an example of an item that provides a very high Damage stat.

Effective Damage[edit | edit source]

The formula for damage is:

where:

  • CharBaseDmg = The character's base damage multiplied by their multiplier,
  • TotalDmgUps = the total of all regular damage ups collected (not including special exceptions or damage multipliers),
  • FlatDmgUps = the total of all damage ups that are excluded from the above (for example, Curved Horn Curved Horn or 15►Ipecac Ipecac), and
  • EffectiveDmg = the approximate damage that can be expected per tear, or per 'tick' when using 15►Brimstone Brimstone or 15►Technology 2 Technology 2.

This formula makes most damage upgrades less potent the more that Isaac has. For example, a Pentagram on Isaac would make his total damage (1 * 1.2 + 1)^0.5 = 1.48 * 3.5 = 5.19. Another Pentagram increases this to 6.45 (a 1.26 increase instead of a 1.69 increase). The higher a character's base damage, the more effective damage ups will be for that character. Flat damage modifiers and special adjustments like Polyphemus or Sacred Heart happen after the main formula.

Character Modifier[edit | edit source]

The character base damage is defined by a base number and a multiplier.

: Whore of Babylon has the unique effect of increasing Eve's damage modifier from 0.75 to 1.00 when active. This does not apply to other characters, however.

Damage Multipliers[edit | edit source]

Some items multiply damage rather than simply adding to it. Damage multipliers do not simply multiply the character's damage once; the damage stat is constantly recalculated and the damage multipliers are multiplied with the end result. This means that if a character starts with 3.50 damage and gets a 2x multiplier, their effective damage will be 3.5*2 = 7.00. If an item that grants +1 damage is picked up, the character's effective damage will be 3.5*(1*1.2+1)^0.5*2 = 3.5*(2.2)^0.5*2 = 3.5*1.48*2 = 10.38, and not 7.00 + 1.

Most damage multipliers stack; for example, 15►Proptosis Proptosis and 15►Eve's Mascara Eve's Mascara both provide a 2x multiplier; picking up both will give a total multiplier of 4x. The exception to this is the 1.5x damage multipliers provided by 15►Cricket's Head Cricket's Head, 15►Magic Mushroom Magic Mushroom, and the combination of 15►Blood of the Martyr Blood of the Martyr and 15►The Book of Belial The Book of Belial. These multipliers do not stack; for example, picking up both Cricket's Head and Magic Mushroom will result in an overall 1.5x multiplier rather than the expected 2.25x.

Reverse Formula[edit | edit source]

Consequently, the reverse formula to determine your damage bonuses from the displayed value is Multipliers is the product of all the damage multipliers in effect, including the character base multiplier, equal to 1 if there are none.

Items that affect damage[edit | edit source]

Activated Items[edit | edit source]

Name ID Icon Quote Description Added in Repentance Quality
Razor Blade 5.100.126
Razor Blade
Unlimited
Feel my pain On use, takes one heart of health and grants +1.2 damage for the current room. 0
The Book of Belial 5.100.34
The Book of Belial
3 rooms
Temporary DMG up +2 damage for the current room.
Removed in Afterbirth Guarantees a Devil Room or Angel Room will be open after beating a boss while holding it. Added in Afterbirth Increases the chance by 12.5%.
3
The Nail 5.100.83
The Nail
6 rooms
Temporary demon form Gives Removed in Repentance one Soul Heart Added in Repentance half a Black Heart. For the current room; +0.7 damage, -0.18 speed, allows Isaac to break rocks and damage enemies by walking over them. 3
Added in Afterbirth D8 5.100.406
D8
4 rooms
Reroll stats Re-rolls Isaac's damage, tears, range, and speed. 2
Added in Afterbirth † Dataminer 5.100.481
Dataminer
4 rooms
109 Displaces enemy sprites for the current room, randomly increases one stat and decreases another. 0
Added in Afterbirth † Potato Peeler 5.100.487
Potato Peeler
Unlimited
A pound of flesh Removes a heart container, increases damage and range, and grants a Cube of Meat. 3
Added in Afterbirth † Void 5.100.477
Void
6 rooms
Consume Consumes all pedestal items in the room. Active items will have their effects added to Void, and passive items will grant stat upgrades. 4

Passive Items[edit | edit source]

Name ID Icon Quote Description Added in Repentance Quality
A Lump of Coal 5.100.132 A Lump of Coal My Xmas Present The more distance tears travel, the more damage they will do. 3
Abaddon 5.100.230 Abaddon Evil + DMG up + fear shot Grants +1.5 damage, +0.2 speed. Removes all Red Heart containers, grants six Black Hearts, and adds a chance to shoot fear tears. 4
Blood Clot 5.100.254 Blood Clot DMG + range up Tears fired from the left eye have +1 flat damage, +5 range, and +0.5 tear height. 2
Blood of the Martyr 5.100.7 Blood of the Martyr DMG up Increases Damage by 1, and turns Isaac's tears into blood tears. 3
Bloody Lust 5.100.157 Bloody Lust RAGE! Increases Isaac's damage whenever he takes damage, up to six times. The bonus resets when entering a new floor. 3
Capricorn 5.100.307 Capricorn All stats up Increases health, damage, speed, and range, lowers tear delay, and gives one coin, bomb, and key. 3
Cat-O-Nine-Tails 5.100.165 Cat-O-Nine-Tails Shot speed + damage up +1 damage, +0.23 shot speed. 3
Ceremonial Robes 5.100.216 Ceremonial Robes Sin up Grants 3 Black Hearts, and +1 damage. 3
Champion Belt 5.100.208 Champion Belt DMG + Challenge Up Increases damage, but also increases the chance of champion enemies appearing. 3
Chemical Peel 5.100.154 Chemical Peel DMG up Tears fired from the left eye have +2 flat damage. 1
Cricket's Head 5.100.4 Cricket's Head DMG up Increases damage by 0.5, and multiplies it by 1.5x. 4
Dark Matter 5.100.259 Dark Matter Fear shot +1 damage, adds a chance to shoot fear tears. 3
Death's Touch 5.100.237 Death's Touch Penetrative shot + damage up +1.5 damage, -0.3 tears. Tears are replaced with large piercing scythes. 3
Eve's Mascara 5.100.310 Eve's Mascara Shot speed down + DMG up Doubles damage, halves tears stat, and greatly reduces shot speed. 1
Experimental Treatment 5.100.240 Experimental Treatment Some stats up, some stats down Randomly increases and decreases some of the character's stats. 1
Godhead 5.100.331 Godhead God tears Grants homing tears with a damaging halo. +0.5 damage, -0.3 tears, +1.2 range, -0.3 shot speed, +0.8 tear height. 4
Growth Hormones 5.100.70 Growth Hormones Speed + DMG up +1 damage, +0.4 speed. 3
Guillotine 5.100.206 Guillotine An out-of-body experience Isaac's head is removed from his body and floats around him as an orbital. Gives +1 damage and grants -1 tear delay. 3
Ipecac 5.100.149 Ipecac Explosive shots Replaces tears with explosive and poisoning projectiles fired in an arc from the mouth. 4
Iron Bar 5.100.201 Iron Bar Concussive tears Increases damage by 0.3 and adds a chance to shoot concussive tears, causing enemies to walk around randomly. 3
Jesus Juice 5.100.197 Jesus Juice Damage + range up +0.5 damage, +0.25 range, +0.5 tear height. 2
Libra 5.100.304 Libra You Feel Balanced Gives 6 coins, 6 bombs, and 6 keys and balances out all attributes. 1
Magic Mushroom 5.100.12 Magic Mushroom All Stats Up! Makes Isaac bigger. Adds one Red Heart container, +0.3 damage, x1.5 damage multiplier, +5.25 range, and +0.3 speed. Restores all health on pickup. 4
MEAT! 5.100.193 MEAT! DMG + HP up Grants one full Red Heart container, +0.3 damage. 2
Missing No. 5.100.258 Missing No. Syntax error Randomizes all passive items and stats upon pickup and at the start of each succeeding floor. 2
Odd Mushroom 5.100.121 Odd Mushroom DMG + HP up, Speed down. Grants one empty Heart container, +0.3 damage, +0.25 range, +0.5 tear height, and -0.1 speed. 2
Odd Mushroom 5.100.120 Odd Mushroom Fire rate up +1.7 tears, +0.3 speed, slightly reduces damage. 3
Pentagram 5.100.51 Pentagram DMG up +1 damage, increases Devil Room / Angel Room chance by 10%. 3
Polyphemus 5.100.169 Polyphemus Mega Tears Isaac fires huge tears that deal massive damage but fire rate is greatly decreased. If a tear kills an enemy, the tear travels on with any leftover damage. 4
Proptosis 5.100.261 Proptosis Short range mega tears Tears start out massive with high damage, and then shrink down and become weaker over a short range. 4
Sacred Heart 5.100.182 Sacred Heart Homing shots + DMG up Grants homing tears, x2.3 damage multiplier, +1 flat damage, +4.125 range, +0.75 tear height, -0.4 tears, -0.25 shot speed, a red Heart Container and replenishes all Red Hearts. 4
SMB Super Fan 5.100.189 SMB Super Fan All stats up +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +0.5 range, +1 tear height. Fully restores all red hearts. 3
Soy Milk 5.100.330 Soy Milk DMG Down + Tears Way Up Tears are smaller and do much less damage, but fire in very rapid succession. 2
Steven 5.100.50 Steven DMG up Increases damage by 1. 3
Stigmata 5.100.138 Stigmata DMG + HP up Increases damage, and adds 1 heart container. 2
Synthoil 5.100.345 Synthoil DMG up + range +1 damage, +5.25 range, +0.5 tear height. 3
Technology 2 5.100.152 Technology 2 Laser Decreases damage and replaces right eye tears with a unlimited range, piercing laser which fires continuously. 2
The Halo 5.100.101 The Halo All stats up Grants one full Red Heart container, +0.3 damage, +0.2 tears, +0.25 range, +0.3 speed, and +0.5 tear height. 2
The Mark 5.100.79 The Mark DMG + speed up Grants one Soul Heart, +1 damage, and +0.2 speed. 3
The Pact 5.100.80 The Pact DMG + Tears UP Grants two Soul Hearts, +0.5 damage, and +0.7 tears. 3
The Small Rock 5.100.90 The Small Rock DMG up Increases damage by 1, increases tears by 0.2, and decreases speed by 0.2. 3
Whore of Babylon 5.100.122 Whore of Babylon Curse up Grants +1.5 damage and +0.3 speed whenever Isaac has half a red heart or less (one red heart for Eve), ignoring any Soul or Black Hearts. 2
Added in Afterbirth 8 Inch Nails 5.100.359 8 Inch Nails Stick it to 'em! +1.5 Damage Up. Replaces Isaac's tears with nails, which have increased knockback. 3
Added in Afterbirth Crown of Light 5.100.415 Crown of Light The untainted gain power +2 soul hearts. While Isaac has no empty red hearts, grants 2x damage, +5.25 range, and -0.3 shot speed. Regardless of health, the crown deactivates for the current room when Isaac takes damage. 4
Added in Afterbirth Dead Eye 5.100.373 Dead Eye Accuracy brings power! Isaac's damage increases each time an enemy is hit. Damage is reset upon missing a shot. 3
Added in Afterbirth Lusty Blood 5.100.411 Lusty Blood Their blood brings rage! Isaac's damage increases for the current room each time he kills an enemy. 3
Added in Afterbirth Maw of the Void 5.100.399 Maw of the Void Consume thy enemy! Charged by firing for 2.5 seconds and when released, creates a black ring around Isaac that rapidly deals damage. Removed in Repentance +1 damage, the ring can cause enemies to drop Black Hearts. 4
Added in Afterbirth Purity 5.100.407 Purity Aura stat boost Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range. 2
Added in Afterbirth † Adrenaline 5.100.493 Adrenaline Panic = power Increases damage based on how many empty Red Heart containers Isaac has. 1
Added in Afterbirth † Bozo 5.100.513 Bozo Party time! Increases damage by a flat 0.1 and grants a Soul Heart. Enemies can randomly become briefly charmed or feared. Taking damage has a chance to spawn a rainbow poop. 2
Added in Afterbirth † Death's List 5.100.530 Death's List Just hope you're not next... Grants a pickup or stat upgrade if all enemies in a room are killed in the order they are marked. 2
Added in Afterbirth † Dog Tooth 5.100.445 Dog Tooth Bark at the moon! +0.3 damage, +0.1 speed. Plays a howl or bark sound when entering a room with undiscovered Secret Rooms or Crawl Spaces. 1
Added in Afterbirth † Haemolacria 5.100.531 Haemolacria I'm seeing red... Tears are now fired in an arc. Upon hitting the floor, an obstacle, or an enemy, they burst into many smaller tears in all directions. Increases tear delay. 2
Added in Afterbirth † Sulfuric Acid 5.100.463 Sulfuric Acid Acid tears! +0.3 damage. Adds a chance to fire acidic tears which can destroy obstacles. 2
Added in Afterbirth † Trisagion 5.100.533 Trisagion Smite thy enemy Damage down. Tears are replaced with piercing white blasts of light that can damage the same enemy multiple times. 2
Added in Repentance Dogma 5.100.633 Dogma Ascended Grants flight, +0.1 speed, +2 damage, and the 15►Holy Mantle Holy Mantle effect. Grants enough health to have 6 full hearts, if possible. Automatically given to Isaac after defeating Dogma. 0
Added in Repentance Immaculate Heart 5.100.573 Immaculate Heart Halo of tears Adds one red heart container and fully restores health. x1.2 damage multiplier. Isaac will occasionally fire extra tears that orbit around him. 3

Trinkets[edit | edit source]

Name ID Icon Quote Description
Curved Horn 5.350.35 Curved Horn DMG up Increases damage by 2.
Red Patch 5.350.40 Red Patch Your rage grows Grants a chance of increasing damage by 1.8 for the current room upon taking damage.
Samson's Lock 5.350.58 Samson's Lock Your rage grows 1/15 chance to increase damage by 0.5 for the current room each time an enemy dies.
Added in Afterbirth Black Feather 5.350.80 Black Feather With darkness comes power Increases Isaac's damage for possessing certain evil items.
Added in Afterbirth † Cracked Crown 5.350.92 Cracked Crown Stat booster Removed in Repentance Decreases Isaac's tear delay by 20%, and improves the effectiveness of his other stat upgrades by ~33%.
Added in Repentance Improves the effectiveness of other stat upgrades by ~20%.
Added in Afterbirth † Dim Bulb 5.350.101 Dim Bulb I think it's broken Provides a boost to all stats when Isaac's active item is completely uncharged.
Added in Afterbirth † Vibrant Bulb 5.350.100 Vibrant Bulb It needs power Provides a boost to all stats when Isaac's active item is fully charged.

Other[edit | edit source]


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