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D Infinity is an unlockable activated item added in .
The Binding of Isaac: Afterbirth †
Effect [ ]
Grants a random die item that transforms into a different random die item upon use.
Each die item has a 2 room charge.
D Infinity is able to use all of the available effects, regardless of whether the individual die mimicked by this item has been unlocked prior or not. Acts as any die item except for , and can be cycled through by pressing the drop key.
Spindown Dice When in possession of more than one active item with the
, all dice must be cycled through before the other active item can be used. Schoolbag Charge time varies based on the current die, and updates when used.
has a charge of 4 rooms. D1
has a charge of 6 rooms. D4
has a charge of 6 rooms. The D6
has a charge of 2 rooms. Eternal D6
has a charge of 3 rooms. D7
has charge of 4 rooms. D8
has a charge of 1 room. D10
has a charge of 3 rooms. D12
has a charge of 6 rooms. D20 has a charge of 6 rooms. D100
Notes [ ]
The icon of the D Infinity will change to resemble the corresponding die while being held. Putting it back on a pedestal will change its icon back to normal.
Interactions [ ]
: The summoned wisp is based on the current die selected. Book of Virtues
: Items are swapped between by pressing the drop key while the D100 is selected. Schoolbag : Void will absorb the effect of the dice D Infinity was shapen into at the moment of absorption. Void
Note that this footage only applies to the
Afterbirth † version of this item and does not show the changes made to it in Repentance.
Trivia [ ]
The D Infinity when transformed into another die looks similar to Delirium. Despite being a die item, the D Infinity does not have a form for . Spindown Dice
Gallery [ ]
The forms taken by D Infinity for each die. From left to right, top to bottom:
, D1 , D4 , The D6 , Eternal D6 , D7 , D8 , D10 , D12 and D20 .
Bugs [ ]
will store the first die used. Using another die effect will cause the stored die effect to be used as well instead of using the selected die twice.
When placed back down on an item pedestal while charged beyond 2 rooms, the D infinity will lose all except 2 charges upon being picked back up. It will have the appearance of being overcharged for 2 rooms, but the overcharge cannot be utilized until the item is fully charged again.