Binding of Isaac: Rebirth Wiki
Binding of Isaac: Rebirth Wiki

Added in Afterbirth

D7 is an activated item added in The Binding of Isaac: Afterbirth.

Effects[]

  • Upon use, it restarts the room and respawns all enemies. Pickups or chests may be granted for clearing the room.

Notes[]

  • Has no effect in Greed mode.
  • Has no effect when used in a room that had no enemies, Challenge Rooms, or Boss Challenge Rooms.
  • Will work in a Mini-Boss Room.
  • When used in a Boss, Devil or Angel Room, Isaac is teleported to another room on the floor, and the room he was in does not reset. The room Isaac teleports to will respawn enemies if it had them.
    • Added in RepentanceThe Ultra Harbingers/Beast fight will restart. If used while being chased by the Beast, the screen will keep scrolling until the Harbingers are defeated or the game is exited. This can cause a softlock during Ultra Famine's second phase, as the head will be outside of the screen, unable to catch up. (Again, this can be fixed by exiting/continuing.)
      • If used while the screen turns white after defeating The Beast, the fight will restart, but the screen will remain white. Isaac can move and shoot, but the Pause Menu cannot be opened. The only way to exit this state is to quit the game forcefully. Upon continuing the game, the fight will start normally again.
    • Added in RepentanceDo not use this against Dogma. It will spawn an additional Dogma, regardless of what phase it is used on, most likely causing the run to be an instant loss.
  • When used in a Secret Room that previously contained Greed or Super Greed, the room becomes a regular Secret Room.
    • Added in RepentanceNo longer rerolls the room into a regular secret room; but instead respawns Greed or Super Greed (depending on which one was present before).
  • When used in a Shop that previously contained Greed or Super Greed, the Shop items will spawn. Rolling it again will cause new items to spawn on top of each other.
    • Added in RepentanceNo longer spawns a Shop, instead Greed or Super Greed respawns.
  • When used in a room with a Champion enemy, the enemy will not respawn as a Champion.
  • Can be used to generate infinite rewards with both 15►9 Volt 9 Volt and AAA Battery AAA Battery and/or Added in Repentance15►4.5 Volt 4.5 Volt depending on the enemies in the room.
    • If Isaac only has either 15►9 Volt 9 Volt or AAA Battery AAA Battery, rewards can still be farmed in a quadruple-sized room or an L-shaped room.
  • Enemies respawn exactly where they first spawned, even if that's where you are standing, in which case you will take damage immediately upon use of the D7. Right next to doors is usually a safe place to use it. It should be noted that this can change what type of champion they are, if a room has one that's unfavorable
  • Added in RepentanceIf used in the Mirrored World in Downpour II or Dross II, the rooms will not only have their enemies respawn, but all the normal non-mirrored contents such as pickups are restored. Using it in the shop causes it to be stocked normally, and additional uses will restock and reroll the shop's contents, unlike normal shops.

In-game Footage[]

Trivia[]

  • Despite being a dice item, D7 is not an unlock.

Seeds[]

PC 13FD 4EEB (Treasure Room adjacent to spawn)

PC PSNH X0YR (Treasure Room adjacent to spawn)

PC EBT6 FM0V (Treasure Room adjacent to spawn)

PC Hard mode only N904 GKRV (Eden starts with it)

PC Added in Repentance 93ND GD2F (Treasure room adjacent to spawn)

Switch 0D4B1V6Y (First floor Treasure Room)

Switch FV8SNPEM (Eden starts with it)

Bugs[]

Bug Bug! If used in a non-boss room containing Chubs, C.H.A.D.s or Carrion Queens, each segment of the boss(es) will be revived as an entire clone, tripling their number.


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