Crane Game (Item Pool)

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Added in Repentance

The Crane Game item pool contains the collectibles that can be earned by winning at the Crane Game

Activated Collectibles[edit | edit source]

Name ID Icon Weight Description
Tammy's Head 5.100.38
Tammy's Head
1 rooms
1
Shoots 10 tears in a circle around Isaac, which retain the damage, shot speed, and special effects (such as poison) of Isaac's tears.
Doctor's Remote 5.100.47
Doctor's Remote
2 rooms
1
Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion.
Shoop Da Whoop! 5.100.49
Shoop Da Whoop!
2 rooms
1
Fires a laser from Isaac's mouth.
The Hourglass 5.100.66
The Hourglass
2 rooms
1
All enemies in the room are slowed for 8 seconds.
My Little Unicorn 5.100.77
My Little Unicorn
4 rooms
1
Gives invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal 40 contact damage to enemies.
Deck of Cards 5.100.85
Deck of Cards
6 rooms
1
Gives Isaac a random card.
The Gamekid 5.100.93
The Gamekid
4 rooms
1
Turns Isaac into a into a Pac-Man-like creature for 6 seconds, granting invulnerability, inflicting fear on all enemies, and replenishing a Half Red Heart for every two enemies killed.
Mom's Bottle of Pills 5.100.102
Mom's Bottle of Pills
6 rooms
1
Gives Isaac a random pill.
The D6 5.100.105
The D6
6 rooms
1
Re-rolls all items in the current room into other items, depending on the current room's Item Pool.
Best Friend 5.100.136
Best Friend
3 rooms
1
Spawns a decoy Isaac that eventually explodes with an increased blast radius.
Remote Detonator 5.100.137
Remote Detonator
Unlimited
1
Bombs placed by Isaac only explode when Remote Detonator is used. Gives 5 bombs.
Notched Axe 5.100.147
Notched Axe
Unlimited
1
Removed in Repentance Isaac destroys obstacles and opens Secret Rooms by walking into them, but cannot shoot or pick up items until it's cancelled

Added in RepentanceToggles between tears and the pickaxe, which can be swung to attack and break obstacles. Using it depletes the charge, and it can't be used until next floor once the charge runs out.

D20 5.100.166
D20
6 rooms
1
Rerolls all pickups in the current room.
Clear Rune 5.100.263
Clear Rune
Variable
1
Has the same effect as the rune or soul stone currently held by Isaac.
D100 5.100.283
D100
6 rooms
1
Removed in Repentance Combines the effects of 15►D4 D4, 15►The D6 The D6, and 15►D20 D20.
Added in Repentance Combines the effects of Added in Afterbirth †15►D1 D1, 15►D4 D4, 15►The D6 The D6, Added in Afterbirth15►D7 D7, Added in Afterbirth15►D8 D8, 15►D10 D10, Added in Afterbirth15►D12 D12, and 15►D20 D20.
D4 5.100.284
D4
6 rooms
1
Rerolls all of Isaac's passive items.
D10 5.100.285
D10
1 rooms
1
Rerolls the monsters in the room. Only rerolls monsters that are still alive (does not spawn new enemies).
The Boomerang 5.100.338
The Boomerang
2 seconds
1
Throws a boomerang which retrieves pickups, as well as damages and petrifies enemies hit for 2 seconds.
Glass Cannon 5.100.352
Glass Cannon
4 seconds
1
Removed in Repentance Fires a high-damage piercing spectral tear, but lowers Isaac's health to half a heart.
Added in Repentance Fires a high-damage piercing spectral tear. If Isaac takes damage while holding Glass Cannon, he takes extra damage and it becomes Added in Repentance15►Broken Glass Cannon Broken Glass Cannon.
Box of Friends 5.100.357
Box of Friends
3 rooms
1
Duplicates all of Isaac's familiars for the current room. If Isaac has no familiars, spawns a 15►Demon Baby Demon Baby for the room instead.
Friendly Ball 5.100.382
Friendly Ball
2 rooms
1
Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms.
Tear Detonator 5.100.383
Tear Detonator
1 rooms
1
When used, will detonate any tears currently on the screen and cause each one to split into 6 more tears which will fire in a circle, similar to Tammy's Head.
D12 5.100.386
D12
3 rooms
1
Re-rolls all rocks in the current room into other random objects, such as bomb rocks, metal blocks, TNT, or poops.
D8 5.100.406
D8
4 rooms
1
Re-rolls Isaac's damage, tears, range, and speed.
Teleport 2.0 5.100.419
Teleport 2.0
4 rooms
1
Teleports Isaac to a random room that has not been explored yet when used. If all rooms are explored, including secret rooms, it will teleport Isaac to the Devil or Angel room. If all rooms are explored, including the Devil or Angel room, it will teleport Isaac to the I AM ERROR room. If used in a room with enemies, it will teleport Isaac out and back into the same room.
Glowing Hour Glass 5.100.422
Glowing Hour Glass
3 rooms
1
When used, this item will rewind time, put Isaac back in the previous room, and undo anything that happened in the current room. Any health, pickups, or items gained or lost will be reset back to the previous state.
Mine Crafter 5.100.427
Mine Crafter
1 rooms
1
Places an explosive TNT barrel that can be pushed and used to destroy rocks or damage enemies when used. If used a second time in the same room while the previous TNT barrel is still intact, it will remotely explode the TNT.
D7 5.100.437
D7
3 rooms
1
Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room.
Mom's Box 5.100.439
Mom's Box
4 rooms
1
When used, Mom's Box will drop a random trinket on the ground. While held, increases luck by 1 and doubles the effects of trinkets.
D1 5.100.476
D1
4 rooms
1
Duplicates a random pickup in the room.
Pause 5.100.478
Pause
2 rooms
1
Freezes all enemies until a fire button is pressed.
Metronome 5.100.488
Metronome
2 rooms
1
Grants a random item effect for the current room.
Mystery Gift 5.100.515
Mystery Gift
One time use
1
Upon use, spawns a random item from the current room's item pool, with a chance to spawn A Lump of Coal or The Poop instead.
Sprinkler 5.100.516
Sprinkler
4 rooms
1
Upon use, spawns a sprinkler that rotates and fires tears.
Mr. ME! 5.100.527
Mr. ME!
4 rooms
1
Summons a controllable ghost that can perform various tasks depending on what it targets.
Mom's Bracelet 5.100.604
Mom's Bracelet
Unlimited
1
Lets Isaac pick up and throw rocks, TNT, poops, and other obstacles.
Eternal D6 5.100.609
Eternal D6
2 rooms
1
Rerolls all items in the room. Each item has a chance to disappear instead.
Eraser 5.100.638
Eraser
1 rooms
1
Throws an eraser that instantly kills the first monster it hits, and prevents that monster from spawning for the rest of the run. Can only be used once per floor.
Spin to Win 5.100.655
Spin to Win
3 seconds
1
When used, gives Isaac +0.5 speed and greatly increases the rotation speed of Isaac's orbitals for 3 seconds. Gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage to enemies while held.
Friend Finder 5.100.687
Friend Finder
4 rooms
1
Spawns a random friendly monster that mimics Isaac's movements and attacks.
Suplex! 5.100.709
Suplex!
6 seconds
1
Allows Isaac to dash into and pick up enemies, then slam them into the ground to deal damage and create rock waves that damage nearby enemies and destroy obstacles.
Everything Jar 5.100.720
Everything Jar
12 rooms
1
Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects.
Spindown Dice 5.100.723
Spindown Dice
6 rooms
1
Transforms all items in the room by decreasing their internal ID number.

Passive Collectibles[edit | edit source]

Name ID Icon Weight Description
The Sad Onion 5.100.1 The Sad Onion
1
Increases tears by 0.7.
Spoon Bender 5.100.3 Spoon Bender
1
Grants Isaac homing tears.
Cricket's Head 5.100.4 Cricket's Head
1
Increases damage by 0.5, and multiplies it by 1.5x.
My Reflection 5.100.5 My Reflection
1
Gives Isaac's tears a boomerang effect. +1.5 range, +1 tear height, x1.6 shot speed multiplier.
The Compass 5.100.21 The Compass
1
Reveals all special rooms (except secret rooms of any kind).
Wire Coat Hanger 5.100.32 Wire Coat Hanger
1
Increases tears by 0.7.
Lucky Foot 5.100.46 Lucky Foot
1
+1 luck. Increases chance of winning Shell Games and Fortune Tellers (independent from the luck stat).
Added in Repentance Converts all bad pills into good pills, without identifying them.
Cupid's Arrow 5.100.48 Cupid's Arrow
1
Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them.
Pentagram 5.100.51 Pentagram
1
+1 damage, increases Devil Room / Angel Room chance by 10%.
The Battery 5.100.63 The Battery
1
Activated collectibles can be "overcharged" to allow for an additional use.
Technology 5.100.68 Technology
1
Replaces tears with a piercing laser with unlimited range.
Spider Bite 5.100.89 Spider Bite
1
Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them.
The Small Rock 5.100.90 The Small Rock
1
Increases damage by 1, increases tears by 0.2, and decreases speed by 0.2.
Spelunker Hat 5.100.91 Spelunker Hat
1
Reveals type of adjacent rooms, including location for Secret Rooms and Super Secret Rooms.
Robo-Baby 5.100.95 Robo-Baby
1
Spawns a familiar that shoots 15►Technology Technology lasers.
9 Volt 5.100.116 9 Volt
1
Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges.
Technology 2 5.100.152 Technology 2
1
Decreases damage and replaces right eye tears with a unlimited range, piercing laser which fires continuously.
Mutant Spider 5.100.153 Mutant Spider
1
Grants quadruple shot but decreases tears.
SMB Super Fan 5.100.189 SMB Super Fan
1
+1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +0.5 range, +1 tear height. Fully restores all red hearts.
Magic 8 Ball 5.100.194 Magic 8 Ball
1
+0.16 shot speed, spawns a random tarot card.
Squeezy 5.100.196 Squeezy
1
Increases tears by 0.4, spawns 2 Soul Hearts.
Champion Belt 5.100.208 Champion Belt
1
Increases damage, but also increases the chance of champion enemies appearing.
Guppy's Collar 5.100.212 Guppy's Collar
1
Grants a permanent 50% chance to respawn with 1/2 of a Red Heart after death.
Piggy Bank 5.100.227 Piggy Bank
1
Gives 3 pennies on pick-up. Every time Isaac is damaged, he will drop one additional penny.
Stop Watch 5.100.232 Stop Watch
1
Removed in Afterbirth Automatically inflicts slow to all enemies in every room.
Added in Afterbirth / Removed in Repentance Upon taking damage, inflicts slow to all enemies for the current room.
Added in Repentance Slows all enemies in every room to roughly half speed.
Tech.5 5.100.244 Tech.5
1
Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets.
Starter Deck 5.100.251 Starter Deck
1
Isaac can hold 2 cards at once and all pills are replaced by cards.
Screw 5.100.255 Screw
1
+0.5 tears, +0.2 shot speed.
Robo-Baby 2.0 5.100.267 Robo-Baby 2.0
1
Spawns a familiar that fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears.
Broken Watch 5.100.337 Broken Watch
1
Chance upon entering a room to slow down or speed up every enemy and their attacks. The chance to slow enemies is quite higher than the chance to speed them up.
Lil Chest 5.100.362 Lil Chest
1
Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room.
Mr. Dolly 5.100.370 Mr. Dolly
1
+0.7 tears, +5.25 range, +0.5 tear height, spawns 3 random types of Hearts on the floor when picked up.
Tech X 5.100.395 Tech X
1
Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the size Added in Repentance and damage of the ring.
Tractor Beam 5.100.397 Tractor Beam
1
Increases tears, range, and shot speed. Isaac emits a beam from his face that his tears follow along.
Spider Mod 5.100.403 Spider Mod
1
Displays Isaac's tear damage and enemy health bars. Spawns a familiar that wanders around and inflicts random status effects on enemies it touches. Can spawn a Lil' Battery/Blue spider upon clearing a room.
Night Light 5.100.425 Night Light
1
A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots.
Binky 5.100.438 Binky
1
Grants one Soul Heart, +0.75 tears and decreases Isaac's size.
Lead Pencil 5.100.444 Lead Pencil
1
After every 15 tears fired, Isaac will fire a high-damage cluster of tears.
Tarot Cloth 5.100.451 Tarot Cloth
1
Drops a random card or rune. Removed in Repentance Doubles the effects of most cards and runes. Added in Repentance Doubles the effects of tarot cards.
Analog Stick 5.100.465 Analog Stick
1
+0.35 tears up. Allows Isaac to fire tears diagonally.
Jacob's Ladder 5.100.494 Jacob's Ladder
1
Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy.
Poke Go 5.100.505 Poke Go
1
Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms.
Buddy in a Box 5.100.518 Buddy in a Box
1
Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor.
Technology Zero 5.100.524 Technology Zero
1
Connects Isaac's tears with electricity that can damage enemies.
Marbles 5.100.538 Marbles
1
Spawns 3 random trinkets, 5% chance to swallow held trinket after taking damage, gaining its effect permanently.
Voodoo Head 5.100.599 Voodoo Head
1
Spawns an additional curse room on each floor.
Lodestone 5.100.617 Lodestone
1
Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources.
Booster Pack 5.100.624 Booster Pack
1
Spawns 5 random cards.
Bot Fly 5.100.629 Bot Fly
1
Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles.
Consolation Prize 5.100.644 Consolation Prize
1
Increases Isaac's lowest stat and drops either 3 coins, 1 bomb, or 1 key depending on what Isaac has the least of.
Fruity Plum 5.100.649 Fruity Plum
1
Gives Isaac a miniature Baby Plum familiar that propels itself diagonally around the room, firing tears behind itself as it travels.


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