Binding of Isaac: Rebirth Wiki
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(in Repentance)

The Crane Game item pool contains the collectibles that can be earned by winning at the Crane GameCrane Game.

Activated Collectibles[ | ]

Name ID Icon Weight Description
Best Friend 5.100.136
Best Friend
3 rooms
1
Spawns a decoy Isaac that explodes after 5 seconds. Enemies will always target the decoy and ignore Isaac.
The Boomerang 5.100.338
The Boomerang
2 seconds
1
Throws a boomerang which retrieves pickups, as well as damages and petrifies enemies hit for 2 seconds.
Box of Friends 5.100.357
Box of Friends
3 rooms
1
Duplicates all of Isaac's familiars for the current room. If Isaac has no familiars, spawns a Collectible Demon Baby iconDemon Baby for the room instead.
Clear Rune 5.100.263
Clear Rune
Variable
1
Has the same effect as the rune or soul stone currently held by Isaac. The charge time is based on the power of the rune.
D1 5.100.476
D1
4 rooms
1
Duplicates a random pickup in the room. (in Repentance) The new pickup may be different than the original (i.e. a different card, etc).
D4 5.100.284
D4
6 rooms
1
Rerolls all of Isaac's passive items.
The D6 5.100.105
The D6
6 rooms
1
Re-rolls all items in the current room into other items, depending on the current room's Item Pool.
D7 5.100.437
D7
3 rooms
1
Restarts the current room and brings back all enemies, allowing more rewards to be acquired by completing the room.
D8 5.100.406
D8
4 rooms
1
Re-rolls Isaac's damage, tears, range, and speed.
D10 5.100.285
D10
2 rooms
1
(except in Repentance) Re-rolls all monsters in the room.
(in Repentance) Replaces all monsters in the room with weaker monsters.
D12 5.100.386
D12
3 rooms
1
(except in Repentance) Re-rolls all Rocks and Metal Blocks in the current room into other random obstacles.
(in Repentance) Re-rolls most types of Obstacles in the current room into other random obstacles.
D20 5.100.166
D20
6 rooms
1
Rerolls all pickups in the current room.
D100 5.100.283
D100
6 rooms
1
(except in Repentance) Combines the effects of Collectible D4 iconD4, Collectible The D6 iconThe D6, and Collectible D20 iconD20.
(in Repentance) Combines the effects of Collectible D1 iconD1, Collectible D4 iconD4, Collectible The D6 iconThe D6, Collectible D7 iconD7, Collectible D8 iconD8, Collectible D10 iconD10, Collectible D12 iconD12, and Collectible D20 iconD20.
Deck of Cards 5.100.85
Deck of Cards
6 rooms
1
Gives Isaac a random card.
Doctor's Remote 5.100.47
Doctor's Remote
2 rooms
1
Creates a crosshair on the ground that can be aimed with tear controls. A missile strikes the spot after 2 seconds, creating a heavy damage explosion.
Eraser 5.100.638
Eraser
1 floor
1
Throws an eraser that instantly kills the first monster it hits, and prevents that monster from spawning for the rest of the run. Deals 15 damage to bosses, erasing that boss if fatal. Can only be used once per floor.
Eternal D6 5.100.609
Eternal D6
2 rooms
1
Rerolls all items in the room. Each item has a 25% chance to disappear instead.
Everything Jar 5.100.720
Everything Jar
12 rooms
1
Spawns certain pickups based on how many charges it has. If fully charged, instead has one of many unique effects.
Friend Finder 5.100.687
Friend Finder
4 rooms
1
Spawns a random friendly monster that mimics Isaac's movements and attacks.
Friendly Ball 5.100.382
Friendly Ball
2 rooms
1
Throwing the ball at a monster instantly kills and captures it. The captured enemy can later be released and will be friendly, fighting for Isaac and persisting between rooms.
The Gamekid 5.100.93
The Gamekid
4 rooms
1
Turns Isaac into a Pac-Man-like creature for 6.5 seconds, granting invulnerability, inflicting fear on all enemies, and has a chance of replenishing a Half Red HeartHalf Red Heart every time an enemy is killed.
Glass Cannon 5.100.352
Glass Cannon
4 seconds
1
(except in Repentance) Fires a high-damage piercing spectral tear, but lowers Isaac's health to half a heart.
(in Repentance) Fires a high-damage piercing spectral tear. If Isaac takes damage while holding this, he takes extra damage and it becomes Collectible Broken Glass Cannon iconBroken Glass Cannon.
Glowing Hourglass 5.100.422
Glowing Hourglass
Unlimited
1
Rewinds time, putting Isaac back in the previous room and undoing anything that happened in the current room. (in Repentance) Can only be used three times per floor, after which it functions like Collectible The Hourglass iconThe Hourglass until the next floor.
The Hourglass 5.100.66
The Hourglass
2 rooms
1
All enemies in the room are slowed for 8 seconds.
Metronome 5.100.488
Metronome
2 rooms
1
Grants a random item effect for the current room.
Mine Crafter 5.100.427
Mine Crafter
1 room
1
Places a Movable TNTMovable TNT barrel that can be pushed and used to destroy rocks or damage enemies. If used again in the same room while the previous TNT barrel is still intact, remotely detonates the TNT.
Mom's Bottle of Pills 5.100.102
Mom's Bottle of Pills
6 rooms
1
Gives Isaac a random pill.
Mom's Box 5.100.439
Mom's Box
4 rooms
1
Increases luck by 1 and doubles the effects of trinkets while held. When used, drops a random trinket on the ground.
Mom's Bracelet 5.100.604
Mom's Bracelet
1 second
1
Lets Isaac pick up and throw rocks, TNTTNT, PoopPoops, friendly Dips, BombBombs, and other obstacles.
Mr. ME! 5.100.527
Mr
4 rooms
1
Summons a controllable ghost that can perform various tasks depending on what it targets.
My Little Unicorn 5.100.77
My Little Unicorn
4 rooms
1
Gives invulnerability and +0.28 speed for six seconds, removing the ability to shoot tears and replacing it with the ability to deal contact damage to enemies.
Mystery Gift 5.100.515
Mystery Gift
One time use
1
Spawns a random item from the current room's item pool, with a chance to spawn Collectible A Lump of Coal iconA Lump of Coal or Collectible The Poop iconThe Poop instead.
Notched Axe 5.100.147
Notched Axe
Unlimited
1
(except in Repentance) Isaac destroys obstacles and opens Secret RoomSecret Rooms by walking into them, but cannot shoot or pick up items until it's cancelled.
(in Repentance) Toggles between tears and the pickaxe, which can be swung to attack and break obstacles. Using it depletes the charge, and it can't be used until next floor once the charge runs out.
Pause 5.100.478
Pause
2 rooms
1
Freezes all enemies until a fire button is pressed.
Remote Detonator 5.100.137
Remote Detonator
Unlimited
1
BombBombs placed by Isaac only explode when Remote Detonator is used. Gives 5 bombs.
Shoop da Whoop! 5.100.49
Shoop da Whoop!
2 rooms
1
Fires a laser from Isaac's mouth that deals twice Isaac's tear damage.
Spindown Dice 5.100.723
Spindown Dice
6 rooms
1
Reduces the internal ID number of all items in the room by one, turning them into the item with that number.
Spin to Win 5.100.655
Spin to Win
3 seconds
1
Gives +0.5 speed and greatly increases the rotation speed and damage of orbitals for 3 seconds. Passively gives Isaac a spinning top orbital that blocks enemy shots and deals contact damage.
Sprinkler 5.100.516
Sprinkler
4 rooms
1
Creates a stationary sprinkler for the current room that rotates and fires tears in 8 directions. The tears copy Isaac's stats and most tear effects.
Suplex! 5.100.709
Suplex!
7 seconds
1
Isaac dashes forward and picks up the first enemy hit. After a moment, he slams them into the ground to deal damage and create a circular rock wave.
Tammy's Head 5.100.38
Tammy's Head
1 room
1
Shoots 10 tears in a circle around Isaac, which retain the damage, range, shot speed, and special effects (such as poison) of Isaac's tears. Tears from this item have a +25 flat damage bonus.
Tear Detonator 5.100.383
Tear Detonator
15 seconds
1
Splits all of Isaac's tears that are currently in the air into 6 tears that fire in all directions, which retain their damage and shot speed.
Teleport! 5.100.44
Teleport!
2 rooms
1
Teleports Isaac to a random room on the current floor.
Teleport 2.0 5.100.419
Teleport 2
4 rooms
1
Teleports Isaac to a room that has not been explored yet. Normal rooms are prioritized over special rooms, and common special rooms take priority over rarer ones.

Passive Collectibles[ | ]

Name ID Icon Weight Description
9 Volt 5.100.116 9 Volt
1
Reduces the charge of any activated item by 1. Any 1 charge items instead have timed recharges.
Analog Stick 5.100.465 Analog Stick
1
+0.35 tears up. Allows Isaac to fire tears diagonally.
The Battery 5.100.63 The Battery
1
Activated items can be overcharged, allowing them to store up to one extra use.
Binky 5.100.438 Binky
1
Grants one Soul HeartSoul Heart, +0.75 tears and decreases Isaac's size.
Booster Pack 5.100.624 Booster Pack
1
Drops 5 random cards.
Bot Fly 5.100.629 Bot Fly
1
Spawns an orbiting fly familiar that fires shielded tears at incoming enemy projectiles.
Broken Watch 5.100.337 Broken Watch
1
Slows all enemies in every fourth newly-discovered room, with a small chance to speed them up instead.
Buddy in a Box 5.100.518 Buddy in a Box
1
Spawns a familiar with a random tear effect. The familiar is randomized at the start of each floor.
Champion Belt 5.100.208 Champion Belt
1
+1 damage. Increases the chance of champion enemies appearing by 15%.
The Compass 5.100.21 The Compass
1
Reveals the locations and types of all special rooms on the map, except Secret RoomSecret Rooms and Super Secret RoomSuper Secret Rooms.
Consolation Prize 5.100.644 Consolation Prize
1
Increases Isaac's lowest stat and drops either 3 PennyCoins, 1 BombBomb, or 1 KeyKey depending on what Isaac has the least of.
Cricket's Head 5.100.4 Cricket's Head
1
Increases Damage by 0.5, and increases damage multiplier by ×1.5.
Cupid's Arrow 5.100.48 Cupid's Arrow
1
Grants Isaac piercing tears that travel through enemies (but not obstacles) instead of breaking on impact with them.
Fruity Plum 5.100.649 Fruity Plum
1
Gives Isaac a miniature Boss Baby Plum ingameBaby Plum familiar that propels itself diagonally around the room, firing tears behind itself as it travels.
Glass Eye 5.100.730 Glass Eye
1
+0.75 damage, +1 luck.
Guppy's Collar 5.100.212 Guppy's Collar
1
Grants a permanent 50% chance to respawn with 1/2 of a Red HeartRed Heart after death.
Jacob's Ladder 5.100.494 Jacob's Ladder
1
Tears fire sparks of electricity in random directions upon hitting an obstacle or enemy.
Lead Pencil 5.100.444 Lead Pencil
1
After every 15 tears fired, Isaac will fire a high-damage cluster of tears.
Lil Chest 5.100.362 Lil Chest
1
Spawns a chest familiar that spawns a random pickup (25% chance) or trinket (10% chance) upon clearing a room.
Lodestone 5.100.617 Lodestone
1
Gives Isaac the chance to fire tears that magnetize enemies they hit, causing them to attract nearby pickups and enemies, as well as tears/shots from all sources.
Lucky Foot 5.100.46 Lucky Foot
1
+1 luck. Improves Isaac's chances at various random events (independent from the luck stat). (in Repentance) Converts all bad pills into good pills, without identifying them.
Magic 8 Ball 5.100.194 Magic 8 Ball
1
+0.16 shot speed, spawns a random tarot card. (in Repentance) Increases the chance of finding a PlanetariumPlanetarium.
Marbles 5.100.538 Marbles
1
Spawns 3 random trinkets. Taking damage has a 5% chance to swallow Isaac's currently held trinket, gaining its effect permanently.
Mr. Dolly 5.100.370 Mr
1
(except in Repentance) +0.7 tears, +5.25 range, +0.5 tear falling speed, Spawns a combination of 3 Red HeartRed Hearts, Soul HeartSoul Hearts or Black HeartBlack Hearts on the floor when picked up.
(in Repentance) +0.7 tears, +2.5 range, spawns 3 random types of Red HeartHearts on the floor when picked up.
Mutant Spider 5.100.153 Mutant Spider
1
Isaac shoots four tears at once with lower fire rate.
My Reflection 5.100.5 My Reflection
1
Gives Isaac's tears a boomerang effect. (except in Repentance) +1.5 range, +1 tear falling speed, x1.6 shot speed multiplier. (in Repentance) 2x + 1.5 range, +1.5 damage, -1 luck, 1.6x shot speed multiplier.
Night Light 5.100.425 Night Light
1
A cone of light shines in the direction Isaac is moving that slows enemies and enemy shots.
Pentagram 5.100.51 Pentagram
1
+1 damage, increases Devil RoomDevil Room / Angel RoomAngel Room chance by 10%.
Piggy Bank 5.100.227 Piggy Bank
1
Gives 3 PennyPennies on pick-up. Every time Isaac is damaged, he will drop one or two additional pennies.
Poke Go 5.100.505 Poke Go
1
Upon entering a room with enemies in it, has a chance to spawn a random friendly enemy that persists across rooms.
Robo-Baby 5.100.95 Robo-Baby
1
Spawns a familiar that shoots Collectible Technology iconTechnology lasers.
Robo-Baby 2.0 5.100.267 Robo-Baby 2
1
Spawns a familiar that fires lasers at any enemy in its line of sight and moves based on the direction Isaac is firing tears.
The Sad Onion 5.100.1 The Sad Onion
1
+0.7 tears.
Screw 5.100.255 Screw
1
+0.5 tears, +0.2 shot speed.
The Small Rock 5.100.90 The Small Rock
1
+1 damage, +0.2 tears, -0.2 speed.
SMB Super Fan 5.100.189 SMB Super Fan
1
(except in Repentance) +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +0.5 range, +1 tear falling speed. Fully restores all red hearts.
(in Repentance) +1 Red Heart container, +0.3 damage, +0.2 tears, +0.2 speed, +2.5 range. Fully restores all red hearts.
Spelunker Hat 5.100.91 Spelunker Hat
1
Reveals type of adjacent rooms, including location for Secret RoomSecret Rooms and Super Secret RoomSuper Secret Rooms. (in Repentance) Reveals rooms up to 2 rooms away and blocks projectiles falling from above.
Spider Bite 5.100.89 Spider Bite
1
Adds a chance to shoot slowing tears, reducing speed of enemy movement and any projectile fired by them.
Spider Mod 5.100.403 Spider Mod
1
Displays Isaac's tear damage and enemy health bars. Spawns a familiar that wanders around and inflicts random status effects on enemies it touches. Can spawn a Lil' BatteryLil' Battery/Blue spider upon clearing a room.
Spoon Bender 5.100.3 Spoon Bender
1
Grants Isaac homing tears.
Squeezy 5.100.196 Squeezy
1
+0.4 tears, spawns 2 Soul HeartSoul Hearts.
Starter Deck 5.100.251 Starter Deck
1
Isaac can hold 2 cards at once and all pills are replaced by cards.
Stop Watch 5.100.232 Stop Watch
1
(in Rebirth)+0.3 speed. Automatically inflicts slow to all enemies in every room.
(in Afterbirth and Afterbirth †)+0.3 speed. Upon taking damage, inflicts slow to all enemies for the current room.
(in Repentance)+0.3 speed. Slows all enemies in every room to 80% speed.
Tarot Cloth 5.100.451 Tarot Cloth
1
Drops a random card or rune. (except in Repentance) Doubles the effects of most cards and runes. (in Repentance) Doubles the effects of tarot cards.
Tech.5 5.100.244 Tech
1
Isaac occasionally fires an unlimited range piercing laser alongside his normal tears. The laser can glitch, mimicking the effects of certain items and trinkets.
Technology 5.100.68 Technology
1
Replaces tears with a piercing laser with unlimited range.
Technology 2 5.100.152 Technology 2
1
Replaces the tears fired from Isaac's right eye with a rapid-firing low damage piercing laser. (except in Repentance) Damage down.
Technology Zero 5.100.524 Technology Zero
1
Connects Isaac's tears with electricity that can damage enemies.
Tech X 5.100.395 Tech X
1
Tears are replaced with laser rings that pierce through enemies and deal damage to enemies within them. Can be charged to increase the effectiveness of the ring.
Tractor Beam 5.100.397 Tractor Beam
1
Isaac's tears are bound to a beam emitting in the direction he's firing. (except in Repentance) +0.5 Tears, +5.25 Range, +0.16 Shot Speed. (in Repentance) +1 Fire Rate, +2.5 Range, +0.16 Shot Speed.
Voodoo Head 5.100.599 Voodoo Head
1
Spawns an additional Curse RoomCurse Room on each floor. Curse Rooms have improved layouts.
Wire Coat Hanger 5.100.32 Wire Coat Hanger
1
+0.7 tears.


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