Binding of Isaac: Rebirth Wiki
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{{infobox stage
 
{{infobox stage
| dlc = r
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| dlc = r
| chapter = 4.5
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| chapter = 4.5
| id = 33
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| id = 33
| id floor = 7c
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| id floor = 7c
 
| bosses = The Scourge, Rotgut, Chimera, Mother
| monsters = Charger, Level 2 Gaper, Level 2 Horf, Level 2 Gusher, Level 2 Charger, Twitchy, Spikeball, Small Maggot, Mama Fly, Adult Leech, Cohort, Pustule, Cyst, Evis, Gutted Fatty, Festering Guts, Spikeball, Bloodfly, Gasbag, Army Fly, Globin, Gazing Globin, Dead Meat, Unborn, Rotten Gaper, Leech, Maggot, Dead Isaac,
 
 
| unlocked by = A Secret Exit
| bosses = The Scourge, Rotgut, Chimera, Mother
 
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}}
|unlocked by=A Secret Exit}}
 
   
 
'''The Corpse''' is a new floor added in [[The Binding of Isaac: Repentance]], which acts as {{s|Womb}}'s alternative Chapter. It features a desolate and dreary atmosphere with enemies that carry the theme of death and advanced rot. '''The Corpse''' is one of five final levels in The Binding of Isaac, alongside {{s|Chest}}, the {{s|Dark Room}}, {{dlc|a+}} {{s|The Void}} and {{dlc|r}} {{s|Home}}.
 
'''The Corpse''' is a new floor added in [[The Binding of Isaac: Repentance]], which acts as {{s|Womb}}'s alternative Chapter. It features a desolate and dreary atmosphere with enemies that carry the theme of death and advanced rot. '''The Corpse''' is one of five final levels in The Binding of Isaac, alongside {{s|Chest}}, the {{s|Dark Room}}, {{dlc|a+}} {{s|The Void}} and {{dlc|r}} {{s|Home}}.
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== [[Monster]]s ==
 
== [[Monster]]s ==
{{entity table | stage = Corpse }}
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{{entity table/header}}
 
{{stage entities | Charger, Level 2 Gaper, Level 2 Horf, Level 2 Gusher, Level 2 Charger, Twitchy, Spikeball, Small Maggot, Mama Fly, Adult Leech, Cohort, Pustule, Cyst, Evis, Gutted Fatty, Festering Guts, Spikeball, Bloodfly, Gasbag, Army Fly, Globin, Gazing Globin, Dead Meat, Unborn, Rotten Gaper, Leech, Maggot, Dead Isaac }}
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|}
   
 
== [[Bosses]] ==
 
== [[Bosses]] ==
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== Music ==
 
== Music ==
 
 
* The music for Corpse is titled ''Carrion''. The term “carrion” refers to the decaying flesh of dead animals.
 
* The music for Corpse is titled ''Carrion''. The term “carrion” refers to the decaying flesh of dead animals.
   
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* Corpse is the only Alternative Chapter to not have any alternative floors.
 
* Corpse is the only Alternative Chapter to not have any alternative floors.
 
** An unused floor named Mortis presumably as an alternative to Corpse exists in the game files.
 
** An unused floor named Mortis presumably as an alternative to Corpse exists in the game files.
* In ''Antibirth'', The hole to the Mother battle had 4 Golden [[Chests]] next to it that always contained items, similar to chests in [[The Chest]].
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* In ''Antibirth'', The hole to the Mother battle had 4 [[Golden Chest]]s next to it that always contained items, similar to chests in [[The Chest]].
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{{nav|environment}}
 
{{nav|environment}}

Revision as of 16:00, 15 June 2021

(in Repentance)

The Corpse is a new floor added in The Binding of Isaac: Repentance, which acts as WombWomb's alternative Chapter. It features a desolate and dreary atmosphere with enemies that carry the theme of death and advanced rot. The Corpse is one of five final levels in The Binding of Isaac, alongside ChestChest, the Dark RoomDark Room, The VoidThe Void and HomeHome.

To access The Corpse, the player must first open the flesh door at the end of the Template:Stage/Template:Stage II after defeating the Mausoleum version of Mom by doing one of the following:

  • Collect Collectible Knife Piece 1 iconKnife Piece 1 and Collectible Knife Piece 2 iconKnife Piece 2 , which are obtained via puzzles inside DownpourDownpour and MinesMines, to build the knife familiar, and stab the door with it.
  • Sacrifice one key and open the door by using Collectible Sharp Key iconSharp Key .
  • Collectible Cracked Orb iconCracked Orb can also open the door while simultaneously letting you keep the knife familiar.

(Note: The item Collectible Mama Mega! iconMama Mega! can not be used to open the Flesh Door)

On the other side of the flesh door, the player will fight the Mausoleum version of Mom's Heart, after which the entrance to the Womb will turn into the Corpse entrance, which will take the player into the Corpse floor.

The boss of Corpse II is always Mother.

The Collectible Red Key iconRed Key cannot open doors to the I AM ERROR room in Corpse II.
Collectible We Need To Go Deeper! iconWe Need To Go Deeper! and Rune of EhwazRune of Ehwaz cannot generate trapdoors in Corpse II.
Corpse II cannot be exited through an I AM ERROR room (which themselves can only generate via clipping out of a Crawl Space). A passageway will generate within the error room which leads back to the starting room of the floor.

Monsters

Entity ID Description
Charger
Charger
23.0 Slowly moves around the room, charging at Isaac when he gets in its line of sight.
Level 2 Gaper
Level 2 Gaper
850.0 Walks towards Isaac, dealing a full Heart of contact damage. Splits into a Level 2 HorfLevel 2 Horf and Level 2 GusherLevel 2 Gusher upon death.
Level 2 Horf
Level 2 Horf
850.1 Slowly floats toward Isaac, spitting Small MaggotSmall Maggots at him.
Level 2 Gusher
Level 2 Gusher
850.2 Runs aimlessly around the room, spitting up Small Maggots.
Level 2 Charger
Level 2 Charger
855.0 Slowly moves around the room, charging at Isaac when he gets in its line of sight. Can slowly change its trajectory while charging.
Twitchy
Twitchy
851.0 Alternates between walking towards and rapidly leaping at Isaac, dealing contact damage. Can leap to Isaac's current position, or where Isaac is heading, and can also leap away to dodge incoming fire.
Spikeball
Spikeball
852.0 Spike balls that fly in a line either horizontally or vertically, bouncing off walls and obstacles.
Small Maggot
Small Maggot
853.0 Slowly crawls toward Isaac, dealing contact damage.
Mama Fly
Mama Fly
61.4 Flies more-or-less away from Isaac, occasionally plopping on the ground to plant a PustulePustule. Upon death, they spawn a group of Small MaggotSmall Maggots.
Adult Leech
Adult Leech
854.0 Wanders around the room, quickly charging at Isaac when he lines up horizontally with him and releasing a ring of blood shots upon colliding with a wall. After taking a certain amount of damage, burrows into the ground and reappears by falling above Isaac, releasing another ring of blood shots and only performing this behavior once.
Cohort
Cohort
857.0 Acts similarly to Boss Monstro ingameMonstro, hopping towards Isaac and can either spit a large projectile towards Isaac that bursts into 8 smaller projectiles or cough up a burst of arcing projectiles and a pile of GlobinGlobin goo. Spawns 4 piles of Globin goo upon death.
Pustule
Pustule
861.0 Slowly increases in size over time, spawning Small MaggotSmall Maggots and damaging red creep depending on its size upon death. If it grows to full size, it transforms into a BloodflyBloodfly.
Cyst
Cyst
862.0 Attaches itself to a wall or obstacle and rolls around it, regularly firing blood shots at Isaac.
Evis
Evis
865.0 Randomly wanders around the room. Launches a string of guts when Isaac gets close to it, which it uses to pull Isaac toward itself.
Gutted Fatty
Gutted Fatty
831.0 Slowly lumbers around the room, occasionally spawning Festering GutsFestering Guts. Its eyes dislocate as it takes damage, which are invincible and follow the Gutted Fatty but chase Isaac if he gets close to them. Creates a geyser of blood projectiles upon death.
Festering Guts
Festering Guts
831.20 Spawned by Gutted FattyGutted Fatties, Festering Guts randomly slide around the room and occasionally spawn a ChargerCharger.
Spikeball
Spikeball
852.0 Spike balls that fly in a line either horizontally or vertically, bouncing off walls and obstacles.
Bloodfly
Bloodfly
61.6 Spawned only after a PustulePustule bursts. Flies in erratic, angled movements toward Isaac. Fires four blood shots in the cardinal directions upon death.
Gasbag
Gasbag
856.0 Occasionally summons Army FlyArmy Flies to chase Isaac. Is surrounded by a ring of toxic gas that hurts Isaac if he stands in it for too long.
Army Fly
Army Fly
868.0 Chases Isaac, moving along the cardinal directions. Forms a line with other Army Flies in the room. Deals contact damage.
Globin
Globin
24.0 Chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which can be killed. Will regenerate after a short period of time if not killed quickly.
Gazing Globin
Gazing Globin
24.1 Quickly chases Isaac, dealing a full heart of contact damage. Upon taking enough damage, it collapses into a pile of goo, which will slide away from Isaac and can be killed. Will regenerate after a short period of time if not killed quickly.
Dead Meat
Dead Meat
57.2 Slowly moves around the room, occasionally hopping and firing 8 large blood shots in all directions that bounce off the walls. Splits into 2 CystCysts upon death.
Unborn
Unborn
860.0 Floats quickly towards Isaac, and occasionally teleports to another position near him.
Rotten Gaper
Rotten Gaper
10.3 Walks toward Isaac, dealing contact damage. Its behavior varies slightly depending on its facial expression.
Leech
Leech
55.0 Quickly charges towards Isaac when he gets in its line of sight.
Maggot
Maggot
21.0 Aimlessly moves around the room, dealing contact damage.
Dead Isaac
Dead Isaac
912.20 Summoned by Boss Mother secondphase ingameMother at the bottom of the arena, they walk upward (ignoring Isaac completely), and deal contact damage. Releases a burst of blood shots upon being killed by Mother, while she launches their corpses towards Isaac.

Bosses

Boss The Scourge
Boss Rotgut
Boss Chimera
Boss Mother
The Scourge Needs to be unlocked Rotgut Needs to be unlocked Chimera Needs to be unlocked Mother Needs to be unlocked

Music

  • The music for Corpse is titled Carrion. The term “carrion” refers to the decaying flesh of dead animals.

The Binding of Isaac: Rebirth OST

Trivia

  • Corpse is the only Alternative Chapter to not have any alternative floors.
    • An unused floor named Mortis presumably as an alternative to Corpse exists in the game files.
  • In Antibirth, The hole to the Mother battle had 4 Golden Chests next to it that always contained items, similar to chests in The Chest.