Binding of Isaac: Rebirth Wiki
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(this could be done with less clutter and removed weird "as of repentance" things about sound effects, hardly that relevant)
(Anchor-making and link-making)
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{{pickupHeader}}
 
{{pickupHeader}}
 
'''Coins''' serve as the currency for [[Shop]]s, the payment for the [[Donation Machine]] in Shops, and payment for the [[Slot Machine]]s, [[Fortune Telling Machine]]s, [[Shell Game]], [[Beggar]]s, and {{dlc|a}} [[Restock Machine]]s. They are also consumed to use a few [[activated item]]s (most notably {{i|Magic Fingers}} and {{i|Portable Slot}}).
 
'''Coins''' serve as the currency for [[Shop]]s, the payment for the [[Donation Machine]] in Shops, and payment for the [[Slot Machine]]s, [[Fortune Telling Machine]]s, [[Shell Game]], [[Beggar]]s, and {{dlc|a}} [[Restock Machine]]s. They are also consumed to use a few [[activated item]]s (most notably {{i|Magic Fingers}} and {{i|Portable Slot}}).
{{dlc|a}} [[Keeper]] can also pick up coins to refill his health.
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{{dlc|a}} {{c|Keeper}} can also pick up coins to refill his [[health]].
   
 
{| class="wikitable mw-collapsible striped sortable" style="text-align: center"
 
{| class="wikitable mw-collapsible striped sortable" style="text-align: center"
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! class="unsortable" | Unlock Method
 
! class="unsortable" | Unlock Method
 
|-
 
|-
| Penny
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| {{anchor|Penny|Penny}}
 
| data-sort-value="1" | {{ghost|5.20.}}1
 
| data-sort-value="1" | {{ghost|5.20.}}1
 
| [[file:Penny.png|40px|link=]]
 
| [[file:Penny.png|40px|link=]]
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| <span style="opacity:0.5">''Always unlocked''</span>
 
| <span style="opacity:0.5">''Always unlocked''</span>
 
|-
 
|-
| Double Penny
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| {{anchor|Double Penny|Double Penny}}
 
| data-sort-value="4" | {{ghost|5.20.}}4
 
| data-sort-value="4" | {{ghost|5.20.}}4
 
| [[file:Double Penny.png|60px|link=]]
 
| [[file:Double Penny.png|60px|link=]]
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| <span style="opacity:0.5">''Always unlocked''</span>
 
| <span style="opacity:0.5">''Always unlocked''</span>
 
|-
 
|-
| Nickel
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| {{anchor|Nickel|Nickel}}
 
| data-sort-value="2" | {{ghost|5.20.}}2
 
| data-sort-value="2" | {{ghost|5.20.}}2
 
| [[file:Nickel.png|40px|link=]]
 
| [[file:Nickel.png|40px|link=]]
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| <span style="opacity:0.5">''Always unlocked''</span>
 
| <span style="opacity:0.5">''Always unlocked''</span>
 
|-
 
|-
| Dime
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| {{anchor|Dime|Dime}}
 
| data-sort-value="3" | {{ghost|5.20.}}3
 
| data-sort-value="3" | {{ghost|5.20.}}3
 
| [[file:Dime.png|40px|link=]]
 
| [[file:Dime.png|40px|link=]]
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| <span style="opacity:0.5">''Always unlocked''</span>
 
| <span style="opacity:0.5">''Always unlocked''</span>
 
|-
 
|-
| {{dlc+|a}} Lucky Penny
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| {{dlc+|a}} {{anchor|Lucky Penny|Lucky Penny}}
 
| data-sort-value="5" | {{ghost|5.20.}}5
 
| data-sort-value="5" | {{ghost|5.20.}}5
 
| [[file:Lucky Penny.png|40px|link=]]
 
| [[file:Lucky Penny.png|40px|link=]]
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| {{a|Lucky Pennies|unlock}}{{dlc-}}
 
| {{a|Lucky Pennies|unlock}}{{dlc-}}
 
|-
 
|-
| {{dlc+|a}} Sticky Nickel
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| {{dlc+|a}} {{anchor|Sticky Nickel|Sticky Nickel}}
 
| data-sort-value="6" | {{ghost|5.20.}}6
 
| data-sort-value="6" | {{ghost|5.20.}}6
 
| [[file:Nickel.png|40px|link=]]
 
| [[file:Nickel.png|40px|link=]]
 
| 5
 
| 5
| Will flip upside-down when Isaac tries to collect it. Afterwards, it will get stuck on the ground, unable to be picked up unless blasted off the ground with an explosion.<br>{{i|Bumbo}} and {{i|Bum Friend}} are unable to pick this up; they instead hover over them attempting to pick them up.
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| Will flip upside-down when Isaac tries to collect it. Afterwards, it will get stuck on the ground, unable to be picked up unless blasted off the ground with an explosion.<br>{{i|Bumbo}} and {{i|Bum Friend}} are unable to pick this up; they instead hover over them, attempting to pick them up.
 
| {{a|Sticky Nickels|unlock}}{{dlc-}}
 
| {{a|Sticky Nickels|unlock}}{{dlc-}}
 
|-
 
|-
| {{dlc|r}} Golden Penny
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| {{dlc|r}} {{anchor|Golden Penny|Golden Penny}}
 
| data-sort-value="7" | {{ghost|5.20.}}7
 
| data-sort-value="7" | {{ghost|5.20.}}7
 
| [[file:Golden Penny.png|40px|link=]]
 
| [[file:Golden Penny.png|40px|link=]]
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== Notes ==
 
== Notes ==
* Unlocking Sticky Nickels is strictly speaking a downgrade as they replace normal nickels, though the sticky ones are rare enough to not make a severe difference.
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* Unlocking [[#Sticky Nickel|Sticky Nickels]] is strictly speaking a downgrade, as they replace normal nickels, though the sticky ones are rare enough to not make a severe difference.
** Although Edmund McMillen has stated they should replace pennies, this is not how they are actually implemented.
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** Although Edmund McMillen has stated that Sticky Nickels should replace [[#Penny|pennies]], this is not how they are actually implemented.
* {{dlc|a+}} [[Booster Pack #5]] added a green glow to Lucky Pennies, making them easier to spot. This was from [https://steamcommunity.com/sharedfiles/filedetails/?id=1173905740 this Steam Workshop mod] by piber20.
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* {{dlc|a+}} [[Booster Pack #5]] added a green glow to [[#Lucky Penny|Lucky Pennies]], making them easier to spot. This was from [https://steamcommunity.com/sharedfiles/filedetails/?id=1173905740 this Steam Workshop mod] by piber20.
* Despite being able to pick up coins, Ultra Greed and his statue cannot pick up sticky nickels until they have been unstuck by an explosion.
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* Despite being able to pick up coins, [[Ultra Greed]] and [[Ultra Greed#Ultra Greedier|his statue]] cannot pick up Sticky Nickels until they have been unstuck by an explosion.
* During an Ultra Greed fight, if a sticky nickel drops Ultra Greed will be continuously drawn to it.
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** During the Ultra Greed fight, if a Sticky Nickel drops, Ultra Greed will be continuously drawn to it.
* {{dlc|r}} Sticky nickels visibly stick to the ground upon spawning, making them easier to distinguish from ordinary nickels.
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* {{dlc|r}} Sticky Nickels visibly stick to the ground upon spawning, making them easier to distinguish from ordinary nickels.
*{{dlc|r}} In the unlikely event that a Sticky Nickel is present during the [[Bumbino]] fight, the boss will try to pick the coin up in futility, making him distracted and thus negating much of the difficulty of the fight.
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* {{dlc|r}} In the unlikely event that a Sticky Nickel is present during the [[Bumbino]] fight, the boss will try to pick the coin up in futility, making him distracted and thus negating much of the difficulty of the fight.
   
 
== Unlockable [[Achievement]]s ==
 
== Unlockable [[Achievement]]s ==

Revision as of 20:26, 5 June 2021

Coins serve as the currency for Shops, the payment for the Donation Machine in Shops, and payment for the Slot Machines, Fortune Telling Machines, Shell Game, Beggars, and (except in Rebirth) Restock Machines. They are also consumed to use a few activated items (most notably Collectible Magic Fingers iconMagic Fingers and Collectible Portable Slot iconPortable Slot). (except in Rebirth) Character Keeper iconKeeper can also pick up coins to refill his health.

Coin ID Image Worth Additional Info Unlock Method
Penny 5.20.1 Penny 1 Error: The given collectible ("Humbling Bundle") does not exist. and (in Afterbirth † and Repentance)Equality!Equality! can replace this with a Double Penny. Always unlocked
Double Penny 5.20.4 Double Penny 2 Doesn't spawn naturally. Can only be found by using certain items or encountering certain rooms. Always unlocked
Nickel 5.20.2 Nickel 5 Always unlocked
Dime 5.20.3 Dime 10 Always unlocked
(except in Rebirth) Lucky Penny 5.20.5 Lucky Penny 1 Increases luck by 1 when picked up.
Error: The given collectible ("Humbling Bundle") does not exist. and (in Afterbirth † and Repentance)Equality!Equality! will not double this.
Collectible Bumbo iconBumbo and Collectible Bum Friend iconBum Friend will pick this up, but will not give Isaac any luck.
Lucky Pennies Donate 2 Coins to the Greed Donation MachineGreed Donation Machine
(except in Rebirth) Sticky Nickel 5.20.6 Nickel 5 Will flip upside-down when Isaac tries to collect it. Afterwards, it will get stuck on the ground, unable to be picked up unless blasted off the ground with an explosion.
Collectible Bumbo iconBumbo and Collectible Bum Friend iconBum Friend are unable to pick this up; they instead hover over them, attempting to pick them up.
Sticky Nickels Complete the Boss RushBoss Rush as Character Keeper iconKeeper
(in Repentance) Golden Penny 5.20.7 Golden Penny 1 Spawns another golden penny in a random spot in the same room after being picked up, but has a 5% chance of disappearing instead. (in Repentance)Golden Penny Defeat Mega Satan as Character Tainted Keeper iconTainted Keeper

Notes

  • Unlocking Sticky Nickels is strictly speaking a downgrade, as they replace normal nickels, though the sticky ones are rare enough to not make a severe difference.
    • Although Edmund McMillen has stated that Sticky Nickels should replace pennies, this is not how they are actually implemented.
  • (in Afterbirth † and Repentance) Booster Pack #5 added a green glow to Lucky Pennies, making them easier to spot. This was from this Steam Workshop mod by piber20.
  • Despite being able to pick up coins, Ultra Greed and his statue cannot pick up Sticky Nickels until they have been unstuck by an explosion.
    • During the Ultra Greed fight, if a Sticky Nickel drops, Ultra Greed will be continuously drawn to it.
  • (in Repentance) Sticky Nickels visibly stick to the ground upon spawning, making them easier to distinguish from ordinary nickels.
  • (in Repentance) In the unlikely event that a Sticky Nickel is present during the Bumbino fight, the boss will try to pick the coin up in futility, making him distracted and thus negating much of the difficulty of the fight.

Unlockable Achievements

  • Golden Razor
    (in Repentance) Golden Razor - In a single run, obtain 99 Coins, then spend all of them.