Binding of Isaac: Rebirth Wiki
(Grilled Clotties fire their shots with a very small offset. I've heard that this offset changes the longer a Grilled Clotty lives, though I can't confirm yet.)
Tag: Visual edit
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<onlyinclude>{{infobox entity | disp={{{1|m}}}
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{{infobox entity
| name = Clotty
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| id = 15
 
| base hp = 15
| description = Randomly wanders around the room, firing 4 blood shots in the cardinal directions.
 
 
| environment = {{floor|Basement}}{{floor|Cellar}}{{floor|Burning Basement}}<br>{{floor|Downpour}}<br>{{floor|Caves}}{{floor|Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{room|challenge}}
| basehp = 15
 
 
| behavior = Randomly wanders around the room, firing 4 blood shots in the cardinal directions.
| environment = {{floor|The Basement}}{{floor|The Cellar}}{{floor|The Caves}}{{floor|The Catacombs}}<br>{{floor|The Womb}}{{floor|Utero}}{{E-Challenge Room}}<br>{{dlc|a}}{{floor|Burning Basement}}{{floor|Flooded Caves}}{{floor|Scarred Womb}}
 
  +
}}
}}</onlyinclude>
 
   
'''Clotties''' (or Clottys) are enemies that wander around the room, randomly shooting blood shots in the four cardinal directions. These can be particularly difficult to deal with early on if the player isn't careful.
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'''Clotties''' are enemies that wander around the room, randomly shooting four blood shots in the cardinal directions. These can be particularly difficult to deal with early on if the player isn't careful. Two of them are also spawned from {{dlc|a}} [[Mega Clotty|Mega Clotties]] when killed. They are immune to any fire damage and will turn into Grilled Clotties when set on fire, unless they're in a flooded room (such as those found in the Flooded Caves or a room that [[Flush!]] was used in), in which case they'll be killed as normal.
 
{{clear}}
 
{{clear}}
   
 
== Variations ==
 
== Variations ==
 
=== Clot ===
 
=== Clot ===
<onlyinclude>{{infobox entity | disp={{{1|m}}}
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{{infobox entity
| name = Clot
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| name = Clot
  +
| image name = * Classic, r: *
| description = Randomly wanders around the room, firing 4 tar shots in the ordinal directions.
 
| basehp = 15
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| base hp = 15
| environment = {{floor|The Basement}}{{floor|The Cellar}}{{floor|The Caves}}{{floor|The Catacombs}}<br>{{floor|Utero}}{{floor|Cathedral}}<br>{{dlc|a}}{{floor|Burning Basement}}{{floor|Flooded Caves}}<br>{{dlc|a+}}{{floor|Dank Depths}}
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| environment = {{floor|Basement}}{{floor|Cellar}}{{floor|Burning Basement}}<br>{{floor|Caves}}{{floor|Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Depths}}{{floor|Dank Depths}}<br>{{floor|Utero}}<br>{{floor|Cathedral}}
 
| behavior = Randomly wanders around the room, firing 4 tar shots in the ordinal directions.
}}</onlyinclude>
 
  +
}}
   
'''Clots''' are an alternate version of Clotties that shoot tar shots in the four diagonal directions. They appear similar to [[Gish]], who spawns them. They are much easier to kill than Clotties or I.Blobs.
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A '''Clot''' is an alternate version of a Clotty that shoots four tar shots in the diagonal directions. They appear similar to [[Gish]], who also spawns them. As they do not shoot tar shots in the cardinal directions, they are considerably easier to defeat than Clotties.
 
{{clear}}
 
{{clear}}
   
 
=== I.Blob ===
 
=== I.Blob ===
<onlyinclude>{{infobox entity | disp={{{1|m}}}
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{{infobox entity
| name = I.Blob
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| name = I.Blob
 
| base hp = 15
| description = Randomly wanders around the room, firing 8 shots in all directions.
 
 
| environment = {{floor|Basement}}{{floor|Cellar}}{{floor|Burning Basement}}<br>{{floor|Caves}}{{floor|Catacombs}}{{floor|Flooded Caves}}<br>{{floor|Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|Womb}}{{floor|Utero}}{{floor|Scarred Womb}}<br>{{floor|Cathedral}}<br>Chance to replace Clotties and Clots
| basehp = 15
 
 
| behavior = Randomly wanders around the room, firing 8 shots in all directions.
| environment = {{floor|The Basement}}{{floor|The Cellar}}{{floor|The Caves}}{{floor|The Catacombs}}<br>{{floor|Necropolis}}{{floor|The Womb}}{{floor|Utero}}{{floor|Sheol}}{{floor|Cathedral}}<br>{{dlc|a}}{{floor|Burning Basement}}{{floor|Scarred Womb}}
 
  +
}}
}}</onlyinclude>
 
   
An even rarer form of the Clotty is the '''I.Blob'''. It is an Isaac-like Clot head that shoots tears in 8 directions, combining the attacks of both the normal Clot and the Clotty.
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The '''I.Blob''' is an even rarer alternate version of the Clotty. It is an Isaac-like blob that shoots 8 blood shots in all directions, combining the attacks of both the Clotty and the Clot.
 
{{clear}}
 
{{clear}}
   
=== Mega Clotty ===
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=== Grilled Clotty ===
<onlyinclude>{{infobox entity | disp={{{1|m}}}
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{{infobox entity
  +
| name = Grilled Clotty
| dlc = a
 
| name = Mega Clotty
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| base hp = 20
  +
| environment = {{floor|Burning Basement}}<br>{{floor|Chest}}
| description = Slowly moves around the room, occasionally hopping and firing 6 blood shots in all directions. Splits into two Clotties upon death.
 
  +
| behavior = Quickly and randomly wanders around the room, firing four flame shots in the cardinal directions at a slight angle.
| basehp = 20
 
 
|dlc=r}}
| environment = {{floor|The Depths}}{{floor|Necropolis}}{{floor|Dank Depths}}<br>{{floor|The Womb}}{{floor|Utero}}{{floor|Scarred Womb}}{{floor|Sheol}}
 
}}</onlyinclude>
 
   
  +
The '''Grilled Clotty''' is an enemy that behaves exactly like a Clotty; however, it moves much quicker, and their shots are ever-so slightly off-kilter. Clotties transform into Grilled Clotties when set on fire.
The '''Mega Clotty''' slowly moves around the room, occasionally hopping. When it hops, it will usually fire six blood shots around itself, but can also spawn a small pool of red creep near itself. Even more rarely, the hop may spawn a Clotty or a collapsed [[Globin]]. Splits into two Clotties upon death. Even though the sprite shows three conjoined Clotties, it always creates two upon death, and will never spawn three.
 
 
{{clear}}
 
{{clear}}
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  +
=== Cloggy ===
  +
{{infobox entity
  +
| name = Cloggy
  +
| base hp = 15
  +
| stage hp = 2
  +
| id = 872
  +
| environment = {{floor|Dross}}<br>{{room|challenge}}
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| behavior = Randomly wanders around the room, firing four curved brown shots in the cardinal directions. These shots alternate between rotating clockwise and counterclockwise with each shot.
  +
|dlc=r}}
  +
  +
The '''Cloggy''' is an enemy that behaves similarly to a Clotty; however, its shots are brown and curved rather than straight. Its bullets alternate clockwise and counterclockwise with each shot.
  +
{{clear}}
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  +
== Gallery ==
  +
<gallery>
  +
FIle:Clotty Downpour.png| A Clotty's appearance in Downpour and Flooded Caves.
  +
</gallery>
   
 
== Trivia ==
 
== Trivia ==
 
* Clots are a miniature version of [[Gish]], from [http://store.steampowered.com/app/9500/ the game of the same name].
 
* Clots are a miniature version of [[Gish]], from [http://store.steampowered.com/app/9500/ the game of the same name].
* The I in I.Blob likely stands for Isaac due to their appearance.
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* The I in I.Blob probably stands for Isaac due to their appearance.
   
 
{{nav}}
 
{{nav}}

Revision as of 03:02, 16 February 2022

Clotties are enemies that wander around the room, randomly shooting four blood shots in the cardinal directions. These can be particularly difficult to deal with early on if the player isn't careful. Two of them are also spawned from (except in Rebirth) Mega Clotties when killed. They are immune to any fire damage and will turn into Grilled Clotties when set on fire, unless they're in a flooded room (such as those found in the Flooded Caves or a room that Flush! was used in), in which case they'll be killed as normal.

Variations

Clot

A Clot is an alternate version of a Clotty that shoots four tar shots in the diagonal directions. They appear similar to Gish, who also spawns them. As they do not shoot tar shots in the cardinal directions, they are considerably easier to defeat than Clotties.

I.Blob

The I.Blob is an even rarer alternate version of the Clotty. It is an Isaac-like blob that shoots 8 blood shots in all directions, combining the attacks of both the Clotty and the Clot.

Grilled Clotty

(in Repentance)

The Grilled Clotty is an enemy that behaves exactly like a Clotty; however, it moves much quicker, and their shots are ever-so slightly off-kilter. Clotties transform into Grilled Clotties when set on fire.

Cloggy

(in Repentance)

The Cloggy is an enemy that behaves similarly to a Clotty; however, its shots are brown and curved rather than straight. Its bullets alternate clockwise and counterclockwise with each shot.

Gallery

Trivia


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