Binding of Isaac: Rebirth Wiki
Binding of Isaac: Rebirth Wiki
Carmph (talk | contribs)
(Undo revision 250326 by Steffenwulf (talk) considering that's a bug, it shouldn't be a syngergy. it's noted in the bug itself is it not?)
Tag: Undo
m (→‎Effect: added some repentance tags)
Tag: Visual edit
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== Notes ==
 
== Notes ==
* Clicker can only transform Isaac into characters that have already been unlocked, along with {{C|Dark Judas}} and {{C|Lazarus Risen}}, who are counted as separate from {{C|Judas}} and {{C|Lazarus}} respectively. {{C|The Forgotten}} and {{C|The Soul}}, {{C|Jacob and Esau}}, {{C|Tainted Lazarus}} and {{C|Dead Tainted Lazarus}}, and {{C|Tainted Forgotten}} and {{C|Tainted Soul}} are all counted as inherently linked dual-characters.
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* Clicker can only transform Isaac into characters that have already been unlocked, along with {{C|Dark Judas}} and {{C|Lazarus Risen}}, who are counted as separate from {{C|Judas}} and {{C|Lazarus}} respectively. {{C|The Forgotten}} and {{C|The Soul}}, {{dlc|r}} {{C|Jacob and Esau}},{{dlc|r}} {{c|Tainted Lazarus}} and {{dlc|r}} {{C|Dead Tainted Lazarus}}, and {{dlc|r}} {{C|Tainted Forgotten}} and {{dlc|r}} {{C|Tainted Soul}} are all counted as inherently linked dual-characters.
* Non-tainted characters can only transform into other non-tainted characters, and tainted characters can only transform into other tainted characters.
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*{{dlc|r}}Non-tainted characters can only transform into other non-tainted characters, and tainted characters can only transform into other tainted characters.
* It is possible for the Clicker to choose the same character as the one that is already being played as, making it seem like the item created no effect at all.
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*It is possible for the Clicker to choose the same character as the one that is already being played as, making it seem like the item created no effect at all.
* Transforming into a new character does not grant Isaac the starting items of the new character unless they are inherent to the character. For example, transforming into {{C|Cain}} does not grant {{i|Lucky Foot}}.
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*Transforming into a new character does not grant Isaac the starting items of the new character unless they are inherent to the character. For example, transforming into {{C|Cain}} does not grant {{i|Lucky Foot}}.
* Health is conserved between characters.
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*Health is conserved between characters.
** All [[Red Heart container]]s will be lost, and all bone heart containers will be emptied when changing into {{C|???}} {{dlc|r}} or {{C|Dark Judas}}. They will gain a half Soul Heart if they would otherwise have no health.
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**All [[Red Heart container]]s will be lost, and all bone heart containers will be emptied when changing into {{C|???}} {{dlc|r}} or {{C|Dark Judas}}. They will gain a half Soul Heart if they would otherwise have no health.
** All health will be lost when changing into {{C|The Lost}}. Changing from The Lost to any other character will leave them with a half [[Soul Heart]].
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**All health will be lost when changing into {{C|The Lost}}. Changing from The Lost to any other character will leave them with a half [[Soul Heart]].
** {{dlc|a+nr}} {{C|Keeper}} will always start with 2 [[Coin Heart]] containers. Bone and Half Soul/Black Hearts will be rounded up to 1 or 2 filled coins. Red Hearts are not rounded which allows him to have half Coin Hearts. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
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**{{dlc|a+nr}} {{C|Keeper}} will always start with 2 [[Coin Heart]] containers. Bone and Half Soul/Black Hearts will be rounded up to 1 or 2 filled coins. Red Hearts are not rounded which allows him to have half Coin Hearts. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
 
***{{dlc|r}} All Red Heart containers are converted to Coin Heart containers when transforming into Keeper, with a minimum of 2 and up to a maximum of 3. Only red hearts will determine if the coin heart containers are filled or not, and Soul/Black hearts will be converted into blue flies. One coin heart container will be filled if he would otherwise have no health. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
 
***{{dlc|r}} All Red Heart containers are converted to Coin Heart containers when transforming into Keeper, with a minimum of 2 and up to a maximum of 3. Only red hearts will determine if the coin heart containers are filled or not, and Soul/Black hearts will be converted into blue flies. One coin heart container will be filled if he would otherwise have no health. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
** Changing into {{C|The Forgotten}} will not affect {{C|The Soul}}'s health. Red Hearts are converted into [[Bone Heart]]s. Soul/Black Hearts will be lost. He will gain an empty Bone Heart if he would otherwise have no health.
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**Changing into {{C|The Forgotten}} will not affect {{C|The Soul}}'s health. Red Hearts are converted into [[Bone Heart]]s. Soul/Black Hearts will be lost. He will gain an empty Bone Heart if he would otherwise have no health.
** All soul hearts will be converted to soul charges when changing into {{C|Bethany}}. She will gain one full Red Heart container if she would otherwise have no health. Changing from Bethany to any other character will convert her soul charges into soul hearts.
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**All soul hearts will be converted to soul charges when changing into {{C|Bethany}}. She will gain one full Red Heart container if she would otherwise have no health. Changing from Bethany to any other character will convert her soul charges into soul hearts.
** Heart Containers will be divided evenly and split up when changing into {{C|Jacob and Esau}}. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined health.
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**Heart Containers will be divided evenly and split up when changing into {{C|Jacob and Esau}}. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined health.
* Activating Clicker typically only consumes passive items, but with {{i|Schoolbag}} it can consume the item in the other activated item slot if that item was the most recently collected.
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*Activating Clicker typically only consumes passive items, but with {{i|Schoolbag}} it can consume the item in the other activated item slot if that item was the most recently collected.
* Similarly to items such as {{i|Judas' Shadow}} and {{i|Lazarus' Rags}}, any [[completion mark]]s obtained will correspond with the character the Clicker turns you into.
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*Similarly to items such as {{i|Judas' Shadow}} and {{i|Lazarus' Rags}}, any [[completion mark]]s obtained will correspond with the character the Clicker turns you into.
 
**{{dlc|r}} {{C|Tainted Cain}} can craft the Clicker and other useful items and then use Clicker to change characters. In this way, runs started as Tainted Cain can be useful to complete other character's completion marks, even when Tainted Cain's own completion marks are finished. Although Clicker will only turn tainted characters into other tainted characters, Tainted Cain can also craft {{I|Lazarus' Rags}} and die to become a non-tainted character and could then use the Clicker to change into other non-tainted characters.
 
**{{dlc|r}} {{C|Tainted Cain}} can craft the Clicker and other useful items and then use Clicker to change characters. In this way, runs started as Tainted Cain can be useful to complete other character's completion marks, even when Tainted Cain's own completion marks are finished. Although Clicker will only turn tainted characters into other tainted characters, Tainted Cain can also craft {{I|Lazarus' Rags}} and die to become a non-tainted character and could then use the Clicker to change into other non-tainted characters.
* {{dlc|a+nr}} Removed items still count towards [[transformation]]s.
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*{{dlc|a+nr}} Removed items still count towards [[transformation]]s.
 
* Changing into {{C|Eden}} will not use tokens.
 
* Changing into {{C|Eden}} will not use tokens.
* Changing into {{C|Jacob and Esau}} will randomly distribute items between the two. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined items.
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*Changing into {{C|Jacob and Esau}} will randomly distribute items between the two. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined items.
* If {{i|Dead Cat}} was the last item to be picked up, Clicker will remove individual lives instead of the entire item.
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*If {{i|Dead Cat}} was the last item to be picked up, Clicker will remove individual lives instead of the entire item.
* If {{i|Halo of Flies}} was the last item to be picked up, Clicker will only remove one fly at a time (including [[Pretty Fly|Pretty Flies]] obtained from [[pills]] and [[Slot Machine]]s) instead of the entire item.
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*If {{i|Halo of Flies}} was the last item to be picked up, Clicker will only remove one fly at a time (including [[Pretty Fly|Pretty Flies]] obtained from [[pills]] and [[Slot Machine]]s) instead of the entire item.
   
 
==Interactions==
 
==Interactions==
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* {{i|Car Battery}}: Isaac will transform twice and have the last two picked up items removed.
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*{{i|Car Battery}}: Isaac will transform twice and have the last two picked up items removed.
 
*{{I|Rock Bottom}}: Stat upgrades given by removed items are retained, and the best stats of each character you turn into are retained, possibly creating some powerful characters, like Tainted Keeper with all the Berserk stats of Tainted Samson.
 
*{{I|Rock Bottom}}: Stat upgrades given by removed items are retained, and the best stats of each character you turn into are retained, possibly creating some powerful characters, like Tainted Keeper with all the Berserk stats of Tainted Samson.
   
== In-game Footage ==
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== In-game Footage==
 
{{#ev:youtube|rnLKAwZYWpA}}
 
{{#ev:youtube|rnLKAwZYWpA}}
   
== Seeds ==
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==Seeds==
 
{{plat|Switch}} PW44 Y9WH (Treasure Room at spawn in Normal mode, go south in Hard mode)
 
{{plat|Switch}} PW44 Y9WH (Treasure Room at spawn in Normal mode, go south in Hard mode)
   
== Bugs ==
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==Bugs ==
 
{{bug|If [[Lazarus]] dies, becomes Lazarus Risen, and then uses Clicker to become another character, the character will have Lazarus' hair and freckles. This also works with reviving items such as [[Ankh]].}}
 
{{bug|If [[Lazarus]] dies, becomes Lazarus Risen, and then uses Clicker to become another character, the character will have Lazarus' hair and freckles. This also works with reviving items such as [[Ankh]].}}
 
{{bug|If Clicker is used in The Soul form of [[The Forgotten]], it is possible to be turned into another Forgotten. Both Forgottens have independent health bars and can be swapped between, but no Soul form exists anymore. Turning into any other character does not cause the bug.}}
 
{{bug|If Clicker is used in The Soul form of [[The Forgotten]], it is possible to be turned into another Forgotten. Both Forgottens have independent health bars and can be swapped between, but no Soul form exists anymore. Turning into any other character does not cause the bug.}}

Revision as of 15:57, 25 May 2021

Added in Afterbirth †

Clicker is an active item added in The Binding of Isaac: Afterbirth †.

Effect

  • Transforms Isaac into a random character and removes the last item collected (not including Clicker).
    • All stat changes of the new character are applied.

Notes

  • Clicker can only transform Isaac into characters that have already been unlocked, along with Dark Judas Dark Judas and Lazarus Risen Lazarus Risen, who are counted as separate from Judas Judas and Lazarus Lazarus respectively. The Forgotten The Forgotten and The Soul The Soul, Added in Repentance Jacob and Esau Jacob and Esau,Added in Repentance Tainted Lazarus Tainted Lazarus and Added in Repentance Dead Tainted Lazarus Dead Tainted Lazarus, and Added in Repentance Tainted Forgotten Tainted Forgotten and Added in Repentance Tainted Soul Tainted Soul are all counted as inherently linked dual-characters.
  • Added in RepentanceNon-tainted characters can only transform into other non-tainted characters, and tainted characters can only transform into other tainted characters.
  • It is possible for the Clicker to choose the same character as the one that is already being played as, making it seem like the item created no effect at all.
  • Transforming into a new character does not grant Isaac the starting items of the new character unless they are inherent to the character. For example, transforming into Cain Cain does not grant Lucky Foot Lucky Foot.
  • Health is conserved between characters.
    • All Red Heart containers will be lost, and all bone heart containers will be emptied when changing into ??? ??? Added in Repentance or Dark Judas Dark Judas. They will gain a half Soul Heart if they would otherwise have no health.
    • All health will be lost when changing into The Lost The Lost. Changing from The Lost to any other character will leave them with a half Soul Heart.
    • Removed in Repentance Keeper Keeper will always start with 2 Coin Heart containers. Bone and Half Soul/Black Hearts will be rounded up to 1 or 2 filled coins. Red Hearts are not rounded which allows him to have half Coin Hearts. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
      • Added in Repentance All Red Heart containers are converted to Coin Heart containers when transforming into Keeper, with a minimum of 2 and up to a maximum of 3. Only red hearts will determine if the coin heart containers are filled or not, and Soul/Black hearts will be converted into blue flies. One coin heart container will be filled if he would otherwise have no health. Changing from Keeper to any other character will turn his Coin Hearts into Red Hearts.
    • Changing into The Forgotten The Forgotten will not affect The Soul The Soul's health. Red Hearts are converted into Bone Hearts. Soul/Black Hearts will be lost. He will gain an empty Bone Heart if he would otherwise have no health.
    • All soul hearts will be converted to soul charges when changing into Bethany Bethany. She will gain one full Red Heart container if she would otherwise have no health. Changing from Bethany to any other character will convert her soul charges into soul hearts.
    • Heart Containers will be divided evenly and split up when changing into Jacob and Esau Jacob and Esau. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined health.
  • Activating Clicker typically only consumes passive items, but with Schoolbag Schoolbag it can consume the item in the other activated item slot if that item was the most recently collected.
  • Similarly to items such as Judas' Shadow Judas' Shadow and Lazarus' Rags Lazarus' Rags, any completion marks obtained will correspond with the character the Clicker turns you into.
    • Added in Repentance Tainted Cain Tainted Cain can craft the Clicker and other useful items and then use Clicker to change characters. In this way, runs started as Tainted Cain can be useful to complete other character's completion marks, even when Tainted Cain's own completion marks are finished. Although Clicker will only turn tainted characters into other tainted characters, Tainted Cain can also craft Lazarus' Rags Lazarus' Rags and die to become a non-tainted character and could then use the Clicker to change into other non-tainted characters.
  • Removed in Repentance Removed items still count towards transformations.
  • Changing into Eden Eden will not use tokens.
  • Changing into Jacob and Esau Jacob and Esau will randomly distribute items between the two. Changing from Jacob and Esau to any other character will leave them with Jacob and Esau's combined items.
  • If Dead Cat Dead Cat was the last item to be picked up, Clicker will remove individual lives instead of the entire item.
  • If Halo of Flies Halo of Flies was the last item to be picked up, Clicker will only remove one fly at a time (including Pretty Flies obtained from pills and Slot Machines) instead of the entire item.

Interactions

  • Car Battery Car Battery: Isaac will transform twice and have the last two picked up items removed.
  • Added in RepentanceRock Bottom Rock Bottom: Stat upgrades given by removed items are retained, and the best stats of each character you turn into are retained, possibly creating some powerful characters, like Tainted Keeper with all the Berserk stats of Tainted Samson.

In-game Footage

Seeds

Switch PW44 Y9WH (Treasure Room at spawn in Normal mode, go south in Hard mode)

Bugs

Bug Bug! If Lazarus dies, becomes Lazarus Risen, and then uses Clicker to become another character, the character will have Lazarus' hair and freckles. This also works with reviving items such as Ankh.
Bug Bug! If Clicker is used in The Soul form of The Forgotten, it is possible to be turned into another Forgotten. Both Forgottens have independent health bars and can be swapped between, but no Soul form exists anymore. Turning into any other character does not cause the bug.
Bug Bug! If Clicker turns the player into Tainted Lazarus, he will not alternate between his normal form and Dead Tainted Lazarus after a room clear or after using Flip.
Bug Bug! Switching into The Forgotten can sometimes give him a half Soul Heart along with Bone Hearts.
Bug Bug! Switching into Tainted Isaac crashes the game. While it's possible to continue from the last save/autosave, the Clicker order is predetermined, so using it again will cause the same crash.
Bug Bug! Using the Clicker as Tainted Forgotten does not despawn Tainted Soul, who will appear alongside the current character.
Bug Bug! Switching into Tainted Forgotten does not spawn Tainted Soul, leaving the player unable to move. Softlocking the run can be avoided if you can use the Clicker again (such as a 48 Hour Energy pill or by having started with a double charge from The Battery)
Bug Bug! Using Clicker when the last collected item is a gulped trinket crashes the game.
Bug Bug! Using the Clicker when your starting character is Tainted Eden or Tainted Samson crashes the game.
Bug Bug! Using the Clicker to become Tainted Jacob does not cause Dark Esau to spawn for the current floor. Dark Esau will spawn as normal on the next floor.