Buttons, originally cut content in The Binding of Isaac: Rebirth, have become a full fledged feature of The Binding of Isaac: Afterbirth.
Silver Buttons
Silver Buttons appear in trap rooms, which have hazards in them which disarm upon pressing all of the silver buttons in the room. Hazards include:
- Spikes
- Retractable Spikes
- TNT
- Troll Bombs
- Mega Troll Bombs
- Stone Grimaces
- Vomit Grimaces
- Constant Stone Shooters
- Gaping Maws
- Broken Gaping Maws
- Brimstone Grimaces
- Cross Grimaces
- Pokies
- Wall Huggers
- Slides
- Red Poop
- Red Fireplaces
- Purple Fireplaces
- Pitfall traps
Once pressed, all the hazards will be disarmed - spikes will retract, Red Poop will transform into regular Poop, Red Fireplaces will turn into regular Fireplaces, Purple Fireplaces will turn into Blue Fireplaces, and pitfalls will close.
Unlike Spawn Buttons, all Silver Buttons in the room have to be pressed to clear the room even if all enemies are slain.
Bug! | In trap rooms with retracting spikes, pressing the silver button within five frames of the spikes deploying will cause them to appear to fail to retract, but this is only a visual bug, and they will not deal damage. This can be fixed by leaving the room and re-entering. |
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Reward Plates (Spawn Buttons)
Reward Plates can appear in a variety of rooms, including Secret Rooms, Curse Rooms, and Shops in Greed Mode. When pressed, they may spawn helpful pickups or harmful enemies.
Possible Spawns
Afterbirth
This list is currently incomplete.
- 1-3 random Bomb, Heart, Coin, or Key pickups
- A Donation Machine
- A Beggar
- A Slot Machine
- A Fortune Teller
- 1-3 monsters or bosses in front of each exit of the room
- A trapdoor to the next floor
- Golden poop
- An item
Afterbirth †
There is a 50-50 chance to spawn a reward or a monster.
Rewards
Reward | Chance |
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Trap Door | 5% |
Gold Poop | 5% |
Poop | 1% |
An Item | 1% |
1-3 Coins | 28% |
1-2 Hearts | 20% |
1-2 Bombs | 20% |
Chest | 2.5% |
Locked Chest | 2.5% |
Bomb Chest | 2.5% |
Red Chest | 2.5% |
Slot Machine | 2.5% |
Fortune Teller | 2.5% |
Donation Machine | 5% |
Troll Bomb | 10% |
Monsters
1-4 monsters or bosses. The void spawns monsters and bosses based on the room's backdrop.
Basement
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Caves
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Depths
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Womb
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Hush
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Sheol
Monsters |
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Little Horn |
Greed |
Rag Man |
Cathedral
Monsters |
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Monstro |
Gemini |
The Duke of Flies |
Dark Room
Monsters |
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Little Horn |
Null |
The Chest
Monsters |
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Monstro |
Super Envy |
Notes
- A Reward Plate may spawn a trapdoor even in The Chest. If that happens and Isaac enters them, the floor is restarted as with Forget Me Now or 5-pip Dice Room.
- If it spawns enemies, the doors to the room will not close, allowing Isaac to avoid fighting them.
- It may be worth fighting Sins as they still drop items on death.
- This was changed in Booster Pack #5. If it spawns enemies then the doors will close. The enemies will remain in the room even after escaping via teleportation or bombing out.
- The enemies spawned by the button depend on the current floor, with difficult enemies such as Bosses being spawned on later floors.
- Donation Machines spawned in Greed Mode will be regular Donation Machines and not Greed Machines.